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android
/
platform
/
external
/
shaderc
/
glslang
/
4d9b5ca9282f315d54c68e973d8f28bec629f47b
/
.
/
Test
/
hlsl.shapeConv.frag
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float4
PixelShaderFunction
(
float4 input
,
float
f
)
:
COLOR0
{
float4 v
;
v
=
1
;
v
=
2.0
;
v
=
f
;
float3 u
;
u
=
float
(
1
);
u
=
float
(
2.0
);
u
=
float
(
f
);
return
input
;
}