Sign in
android
/
platform
/
external
/
shaderc
/
glslang
/
3817e324b6c4a72b0c5fe096c6a865d5fc93e3d7
/
.
/
Test
/
hlsl.sin.frag
blob: edf087deb4ef47724ea88207d31522ae1fc9174c [
file
] [
log
] [
blame
]
float4
PixelShaderFunction
(
float4 input
)
:
COLOR0
{
return
sin
(
input
);
}