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android
/
platform
/
external
/
shaderc
/
glslang
/
3817e324b6c4a72b0c5fe096c6a865d5fc93e3d7
/
.
/
Test
/
depthOut.frag
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#version 130
varying vec4
Color
;
varying
float
Depth
;
void
main
()
{
gl_FragDepth
=
Depth
;
gl_FragColor
=
Color
;
}