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android
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platform
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external
/
shaderc
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glslang
/
32d3ec319909fcad0b2b308fe1635198773e8316
/
.
/
Test
/
hlsl.depthLess.frag
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float
PixelShaderFunction
()
:
SV_DepthLessEqual
{
return
0.2
;
}