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android
/
platform
/
external
/
shaderc
/
glslang
/
32d3ec319909fcad0b2b308fe1635198773e8316
/
.
/
Test
/
hlsl.clipdistance-1.vert
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void
main
(
out
float4 pos
:
SV_Position
,
out
float
clip
:
SV_ClipDistance
,
// scalar float
out
float
cull
:
SV_CullDistance
)
// scalar float
{
pos
=
1.0f
.
xxxx
;
clip
=
0.5f
;
cull
=
0.51f
;
}