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android
/
platform
/
external
/
shaderc
/
glslang
/
062b239d10abf23a06765d33e4f2e7b5ce60b90b
/
.
/
Test
/
hlsl.sin.frag
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float4
PixelShaderFunction
(
float4 input
)
:
COLOR0
{
return
sin
(
input
);
}