| // Copyright (C) 2010 Vicente Botet |
| // |
| // Distributed under the Boost Software License, Version 1.0. (See accompanying |
| // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| |
| #define BOOST_THREAD_VERSION 2 |
| |
| #include <iostream> |
| #include <boost/thread/thread_only.hpp> |
| |
| class Worker |
| { |
| public: |
| |
| Worker() |
| { |
| // the thread is not-a-thread until we call start() |
| } |
| |
| void start(int N) |
| { |
| // std::cout << "start\n"; |
| m_Thread = boost::thread(&Worker::processQueue, this, N); |
| // std::cout << "started\n"; |
| } |
| |
| void join() |
| { |
| m_Thread.join(); |
| } |
| |
| void processQueue(unsigned N) |
| { |
| unsigned ms = N * 1000; |
| boost::posix_time::milliseconds workTime(ms); |
| |
| // std::cout << "Worker: started, will work for " |
| // << ms << "ms" |
| // << std::endl; |
| |
| // We're busy, honest! |
| boost::this_thread::sleep(workTime); |
| |
| // std::cout << "Worker: completed" << std::endl; |
| } |
| |
| private: |
| |
| boost::thread m_Thread; |
| }; |
| |
| int main() |
| { |
| // std::cout << "main: startup" << std::endl; |
| |
| Worker worker; |
| |
| // std::cout << "main: create worker" << std::endl; |
| |
| worker.start(3); |
| |
| // std::cout << "main: waiting for thread" << std::endl; |
| |
| worker.join(); |
| |
| // std::cout << "main: done" << std::endl; |
| |
| return 0; |
| } |