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/*=============================================================================
Copyright (c) 2002-2018 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
#if !defined(BOOST_SPIRIT_X3_MINIMAL_EMPLOYEE_DEF_HPP)
#define BOOST_SPIRIT_X3_MINIMAL_EMPLOYEE_DEF_HPP
#include <boost/config/warning_disable.hpp>
#include <boost/spirit/home/x3.hpp>
#include "ast.hpp"
#include "ast_adapted.hpp"
#include "employee.hpp"
namespace client
{
///////////////////////////////////////////////////////////////////////////////
// Our employee parser definition
///////////////////////////////////////////////////////////////////////////////
namespace parser
{
namespace x3 = boost::spirit::x3;
namespace ascii = boost::spirit::x3::ascii;
using x3::int_;
using x3::lit;
using x3::double_;
using x3::lexeme;
using ascii::char_;
x3::rule<class employee, ast::employee> const employee = "employee";
auto const quoted_string = lexeme['"' >> +(char_ - '"') >> '"'];
auto const employee_def =
lit("employee")
>> '{'
>> int_ >> ','
>> quoted_string >> ','
>> quoted_string >> ','
>> double_
>> '}'
;
BOOST_SPIRIT_DEFINE(employee);
}
parser::employee_type employee()
{
return parser::employee;
}
}
#endif