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// Copyright (c) 2017 The vulkano developers
// Licensed under the Apache License, Version 2.0
// <LICENSE-APACHE or
// https://www.apache.org/licenses/LICENSE-2.0> or the MIT
// license <LICENSE-MIT or https://opensource.org/licenses/MIT>,
// at your option. All files in the project carrying such
// notice may not be copied, modified, or distributed except
// according to those terms.
use std::error;
use std::fmt;
use crate::buffer::BufferAccess;
use crate::device::DeviceOwned;
use crate::pipeline::vertex::VertexSource;
use crate::pipeline::GraphicsPipelineAbstract;
use crate::VulkanObject;
/// Checks whether vertex buffers can be bound.
///
/// # Panic
///
/// - Panics if one of the vertex buffers was not created with the same device as `pipeline`.
///
pub fn check_vertex_buffers<GP, V>(
pipeline: &GP,
vertex_buffers: V,
) -> Result<CheckVertexBuffer, CheckVertexBufferError>
where
GP: GraphicsPipelineAbstract + DeviceOwned + VertexSource<V>,
{
let (vertex_buffers, vertex_count, instance_count) = pipeline.decode(vertex_buffers);
for (num, buf) in vertex_buffers.iter().enumerate() {
assert_eq!(
buf.inner().buffer.device().internal_object(),
pipeline.device().internal_object()
);
if !buf.inner().buffer.usage().vertex_buffer {
return Err(CheckVertexBufferError::BufferMissingUsage { num_buffer: num });
}
}
if let Some(multiview) = pipeline.subpass().render_pass().desc().multiview() {
let max_instance_index = pipeline
.device()
.physical_device()
.properties()
.max_multiview_instance_index
.unwrap_or(0) as usize;
// vulkano currently always uses `0` as the first instance which means the highest
// used index will just be `instance_count - 1`
if instance_count > max_instance_index + 1 {
return Err(CheckVertexBufferError::TooManyInstances {
instance_count,
max_instance_count: max_instance_index + 1,
});
}
}
Ok(CheckVertexBuffer {
vertex_buffers,
vertex_count: vertex_count as u32,
instance_count: instance_count as u32,
})
}
/// Information returned if `check_vertex_buffer` succeeds.
pub struct CheckVertexBuffer {
/// The list of vertex buffers.
pub vertex_buffers: Vec<Box<dyn BufferAccess + Send + Sync>>,
/// Number of vertices available in the intersection of the buffers.
pub vertex_count: u32,
/// Number of instances available in the intersection of the buffers.
pub instance_count: u32,
}
/// Error that can happen when checking whether the vertex buffers are valid.
#[derive(Debug, Copy, Clone)]
pub enum CheckVertexBufferError {
/// The "vertex buffer" usage must be enabled on the buffer.
BufferMissingUsage {
/// Index of the buffer that is missing usage.
num_buffer: usize,
},
/// The vertex buffer has too many instances.
/// When the `multiview` feature is used the maximum amount of instances may be reduced
/// because the implementation may use instancing internally to implement `multiview`.
TooManyInstances {
/// The used amount of instances.
instance_count: usize,
/// The allowed amount of instances.
max_instance_count: usize,
},
}
impl error::Error for CheckVertexBufferError {}
impl fmt::Display for CheckVertexBufferError {
#[inline]
fn fmt(&self, fmt: &mut fmt::Formatter) -> Result<(), fmt::Error> {
write!(
fmt,
"{}",
match *self {
CheckVertexBufferError::BufferMissingUsage { .. } => {
"the vertex buffer usage is missing on a vertex buffer"
}
CheckVertexBufferError::TooManyInstances { .. } => {
"the vertex buffer has too many instances"
}
}
)
}
}