blob: ff28adf4fa3aaf911283be4514672422ea08c439 [file] [log] [blame]
use crate::chart::{axes3d::Axes3dStyle, ChartContext};
use crate::coord::{
cartesian::Cartesian3d,
ranged1d::{Ranged, ValueFormatter},
ranged3d::{ProjectionMatrix, ProjectionMatrixBuilder},
};
use plotters_backend::DrawingBackend;
mod draw_impl;
#[derive(Clone, Debug)]
pub(crate) enum Coord3D<X, Y, Z> {
X(X),
Y(Y),
Z(Z),
}
impl<X, Y, Z> Coord3D<X, Y, Z> {
fn get_x(&self) -> &X {
match self {
Coord3D::X(ret) => ret,
_ => panic!("Invalid call!"),
}
}
fn get_y(&self) -> &Y {
match self {
Coord3D::Y(ret) => ret,
_ => panic!("Invalid call!"),
}
}
fn get_z(&self) -> &Z {
match self {
Coord3D::Z(ret) => ret,
_ => panic!("Invalid call!"),
}
}
fn build_coord([x, y, z]: [&Self; 3]) -> (X, Y, Z)
where
X: Clone,
Y: Clone,
Z: Clone,
{
(x.get_x().clone(), y.get_y().clone(), z.get_z().clone())
}
}
impl<'a, DB, X, Y, Z, XT, YT, ZT> ChartContext<'a, DB, Cartesian3d<X, Y, Z>>
where
DB: DrawingBackend,
X: Ranged<ValueType = XT> + ValueFormatter<XT>,
Y: Ranged<ValueType = YT> + ValueFormatter<YT>,
Z: Ranged<ValueType = ZT> + ValueFormatter<ZT>,
{
/**
Create an axis configuration object, to set line styles, labels, sizes, etc.
Default values for axis configuration are set by function `Axes3dStyle::new()`.
# Example
```
use plotters::prelude::*;
let drawing_area = SVGBackend::new("configure_axes.svg", (300, 200)).into_drawing_area();
drawing_area.fill(&WHITE).unwrap();
let mut chart_builder = ChartBuilder::on(&drawing_area);
let mut chart_context = chart_builder.margin_bottom(30).build_cartesian_3d(0.0..4.0, 0.0..3.0, 0.0..2.7).unwrap();
chart_context.configure_axes().tick_size(8).x_labels(4).y_labels(3).z_labels(2)
.max_light_lines(5).axis_panel_style(GREEN.mix(0.1)).bold_grid_style(BLUE.mix(0.3))
.light_grid_style(BLUE.mix(0.2)).label_style(("Calibri", 10))
.x_formatter(&|x| format!("x={x}")).draw().unwrap();
```
The resulting chart reflects the customizations specified through `configure_axes()`:
![](https://cdn.jsdelivr.net/gh/facorread/plotters-doc-data@4c3cef4/apidoc/configure_axes.svg)
All these customizations are `Axes3dStyle` methods.
In the chart, `tick_size(8)` produces tick marks 8 pixels long. You can use
`(5u32).percent().max(5).in_pixels(chart.plotting_area()` to tell Plotters to calculate the tick mark
size as a percentage of the dimensions of the figure. See [`crate::style::RelativeSize`] and
[`crate::style::SizeDesc`] for more information.
`x_labels(4)` specifies a maximum of 4
tick marks and labels in the X axis. `max_light_lines(5)` specifies a maximum of 5 minor grid lines
between any two tick marks. `axis_panel_style(GREEN.mix(0.1))` specifies the style of the panels in
the background, a light green color. `bold_grid_style(BLUE.mix(0.3))` and `light_grid_style(BLUE.mix(0.2))`
specify the style of the major and minor grid lines, respectively. `label_style()` specifies the text
style of the axis labels, and `x_formatter(|x| format!("x={x}"))` specifies the string format of the X
axis labels.
# See also
[`ChartContext::configure_mesh()`], a similar function for 2D plots
*/
pub fn configure_axes(&mut self) -> Axes3dStyle<'a, '_, X, Y, Z, DB> {
Axes3dStyle::new(self)
}
}
impl<'a, DB, X: Ranged, Y: Ranged, Z: Ranged> ChartContext<'a, DB, Cartesian3d<X, Y, Z>>
where
DB: DrawingBackend,
{
/// Override the 3D projection matrix. This function allows to override the default projection
/// matrix.
/// - `pf`: A function that takes the default projection matrix configuration and returns the
/// projection matrix. This function will allow you to adjust the pitch, yaw angle and the
/// centeral point of the projection, etc. You can also build a projection matrix which is not
/// relies on the default configuration as well.
pub fn with_projection<P: FnOnce(ProjectionMatrixBuilder) -> ProjectionMatrix>(
&mut self,
pf: P,
) -> &mut Self {
let (actual_x, actual_y) = self.drawing_area.get_pixel_range();
self.drawing_area
.as_coord_spec_mut()
.set_projection(actual_x, actual_y, pf);
self
}
/// Sets the 3d coordinate pixel range.
pub fn set_3d_pixel_range(&mut self, size: (i32, i32, i32)) -> &mut Self {
let (actual_x, actual_y) = self.drawing_area.get_pixel_range();
self.drawing_area
.as_coord_spec_mut()
.set_coord_pixel_range(actual_x, actual_y, size);
self
}
}