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/*
*
* Copyright 2015 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef GRPC_CORE_EXT_FILTERS_CLIENT_CHANNEL_LB_POLICY_H
#define GRPC_CORE_EXT_FILTERS_CLIENT_CHANNEL_LB_POLICY_H
#include <grpc/support/port_platform.h>
#include <functional>
#include <iterator>
#include "absl/status/status.h"
#include "absl/strings/string_view.h"
#include "src/core/ext/filters/client_channel/server_address.h"
#include "src/core/ext/filters/client_channel/service_config.h"
#include "src/core/ext/filters/client_channel/subchannel_interface.h"
#include "src/core/lib/gprpp/map.h"
#include "src/core/lib/gprpp/orphanable.h"
#include "src/core/lib/gprpp/ref_counted_ptr.h"
#include "src/core/lib/iomgr/polling_entity.h"
#include "src/core/lib/iomgr/work_serializer.h"
#include "src/core/lib/transport/connectivity_state.h"
namespace grpc_core {
extern DebugOnlyTraceFlag grpc_trace_lb_policy_refcount;
/// Interface for load balancing policies.
///
/// The following concepts are used here:
///
/// Channel: An abstraction that manages connections to backend servers
/// on behalf of a client application. The application creates a channel
/// for a given server name and then sends calls (RPCs) on it, and the
/// channel figures out which backend server to send each call to. A channel
/// contains a resolver, a load balancing policy (or a tree of LB policies),
/// and a set of one or more subchannels.
///
/// Subchannel: A subchannel represents a connection to one backend server.
/// The LB policy decides which subchannels to create, manages the
/// connectivity state of those subchannels, and decides which subchannel
/// to send any given call to.
///
/// Resolver: A plugin that takes a gRPC server URI and resolves it to a
/// list of one or more addresses and a service config, as described
/// in https://github.com/grpc/grpc/blob/master/doc/naming.md. See
/// resolver.h for the resolver API.
///
/// Load Balancing (LB) Policy: A plugin that takes a list of addresses
/// from the resolver, maintains and manages a subchannel for each
/// backend address, and decides which subchannel to send each call on.
/// An LB policy has two parts:
/// - A LoadBalancingPolicy, which deals with the control plane work of
/// managing subchannels.
/// - A SubchannelPicker, which handles the data plane work of
/// determining which subchannel a given call should be sent on.
/// LoadBalacingPolicy API.
///
/// Note: All methods with a "Locked" suffix must be called from the
/// work_serializer passed to the constructor.
///
/// Any I/O done by the LB policy should be done under the pollset_set
/// returned by \a interested_parties().
// TODO(roth): Once we move to EventManager-based polling, remove the
// interested_parties() hooks from the API.
class LoadBalancingPolicy : public InternallyRefCounted<LoadBalancingPolicy> {
public:
// Represents backend metrics reported by the backend to the client.
struct BackendMetricData {
/// CPU utilization expressed as a fraction of available CPU resources.
double cpu_utilization;
/// Memory utilization expressed as a fraction of available memory
/// resources.
double mem_utilization;
/// Total requests per second being served by the backend. This
/// should include all services that a backend is responsible for.
uint64_t requests_per_second;
/// Application-specific requests cost metrics. Metric names are
/// determined by the application. Each value is an absolute cost
/// (e.g. 3487 bytes of storage) associated with the request.
std::map<absl::string_view, double, StringLess> request_cost;
/// Application-specific resource utilization metrics. Metric names
/// are determined by the application. Each value is expressed as a
/// fraction of total resources available.
std::map<absl::string_view, double, StringLess> utilization;
};
/// Interface for accessing per-call state.
/// Implemented by the client channel and used by the SubchannelPicker.
class CallState {
public:
CallState() = default;
virtual ~CallState() = default;
/// Allocates memory associated with the call, which will be
/// automatically freed when the call is complete.
/// It is more efficient to use this than to allocate memory directly
/// for allocations that need to be made on a per-call basis.
virtual void* Alloc(size_t size) = 0;
/// Returns the backend metric data returned by the server for the call,
/// or null if no backend metric data was returned.
// TODO(roth): Move this out of CallState, since it should not be
// accessible to the picker, only to the recv_trailing_metadata_ready
// callback. It should instead be in its own interface.
virtual const BackendMetricData* GetBackendMetricData() = 0;
/// EXPERIMENTAL API.
/// Returns the value of the call attribute \a key.
/// Keys are static strings, so an attribute can be accessed by an LB
/// policy implementation only if it knows about the internal key.
/// Returns a null string_view if key not found.
virtual absl::string_view ExperimentalGetCallAttribute(const char* key) = 0;
};
/// Interface for accessing metadata.
/// Implemented by the client channel and used by the SubchannelPicker.
class MetadataInterface {
public:
class iterator
: public std::iterator<
std::input_iterator_tag,
std::pair<absl::string_view, absl::string_view>, // value_type
std::ptrdiff_t, // difference_type
std::pair<absl::string_view, absl::string_view>*, // pointer
std::pair<absl::string_view, absl::string_view>& // reference
> {
public:
iterator(const MetadataInterface* md, intptr_t handle)
: md_(md), handle_(handle) {}
iterator& operator++() {
handle_ = md_->IteratorHandleNext(handle_);
return *this;
}
bool operator==(iterator other) const {
return md_ == other.md_ && handle_ == other.handle_;
}
bool operator!=(iterator other) const { return !(*this == other); }
value_type operator*() const { return md_->IteratorHandleGet(handle_); }
private:
friend class MetadataInterface;
const MetadataInterface* md_;
intptr_t handle_;
};
virtual ~MetadataInterface() = default;
/// Adds a key/value pair.
/// Does NOT take ownership of \a key or \a value.
/// Implementations must ensure that the key and value remain alive
/// until the call ends. If desired, they may be allocated via
/// CallState::Alloc().
virtual void Add(absl::string_view key, absl::string_view value) = 0;
/// Iteration interface.
virtual iterator begin() const = 0;
virtual iterator end() const = 0;
/// Removes the element pointed to by \a it.
/// Returns an iterator pointing to the next element.
virtual iterator erase(iterator it) = 0;
protected:
intptr_t GetIteratorHandle(const iterator& it) const { return it.handle_; }
private:
friend class iterator;
virtual intptr_t IteratorHandleNext(intptr_t handle) const = 0;
virtual std::pair<absl::string_view /*key*/, absl::string_view /*value */>
IteratorHandleGet(intptr_t handle) const = 0;
};
/// Arguments used when picking a subchannel for a call.
struct PickArgs {
/// The path of the call. Indicates the RPC service and method name.
absl::string_view path;
/// Initial metadata associated with the picking call.
/// The LB policy may use the existing metadata to influence its routing
/// decision, and it may add new metadata elements to be sent with the
/// call to the chosen backend.
MetadataInterface* initial_metadata;
/// An interface for accessing call state. Can be used to allocate
/// memory associated with the call in an efficient way.
CallState* call_state;
};
/// The result of picking a subchannel for a call.
struct PickResult {
enum ResultType {
/// Pick complete. If \a subchannel is non-null, the client channel
/// will immediately proceed with the call on that subchannel;
/// otherwise, it will drop the call.
PICK_COMPLETE,
/// Pick cannot be completed until something changes on the control
/// plane. The client channel will queue the pick and try again the
/// next time the picker is updated.
PICK_QUEUE,
/// Pick failed. If the call is wait_for_ready, the client channel
/// will wait for the next picker and try again; otherwise, it
/// will immediately fail the call with the status indicated via
/// \a error (although the call may be retried if the client channel
/// is configured to do so).
PICK_FAILED,
};
ResultType type;
/// Used only if type is PICK_COMPLETE. Will be set to the selected
/// subchannel, or nullptr if the LB policy decides to drop the call.
RefCountedPtr<SubchannelInterface> subchannel;
/// Used only if type is PICK_FAILED.
/// Error to be set when returning a failure.
// TODO(roth): Replace this with something similar to grpc::Status,
// so that we don't expose grpc_error to this API.
grpc_error* error = GRPC_ERROR_NONE;
/// Used only if type is PICK_COMPLETE.
/// Callback set by LB policy to be notified of trailing metadata.
/// If set by LB policy, the client channel will invoke the callback
/// when trailing metadata is returned.
/// The metadata may be modified by the callback. However, the callback
/// does not take ownership, so any data that needs to be used after
/// returning must be copied.
/// The call state can be used to obtain backend metric data.
// TODO(roth): The arguments to this callback should be moved into a
// struct, so that we can later add new fields without breaking
// existing implementations.
std::function<void(grpc_error*, MetadataInterface*, CallState*)>
recv_trailing_metadata_ready;
};
/// A subchannel picker is the object used to pick the subchannel to
/// use for a given call. This is implemented by the LB policy and
/// used by the client channel to perform picks.
///
/// Pickers are intended to encapsulate all of the state and logic
/// needed on the data plane (i.e., to actually process picks for
/// individual calls sent on the channel) while excluding all of the
/// state and logic needed on the control plane (i.e., resolver
/// updates, connectivity state notifications, etc); the latter should
/// live in the LB policy object itself.
///
/// Currently, pickers are always accessed from within the
/// client_channel data plane mutex, so they do not have to be
/// thread-safe.
class SubchannelPicker {
public:
SubchannelPicker() = default;
virtual ~SubchannelPicker() = default;
virtual PickResult Pick(PickArgs args) = 0;
};
/// A proxy object implemented by the client channel and used by the
/// LB policy to communicate with the channel.
class ChannelControlHelper {
public:
ChannelControlHelper() = default;
virtual ~ChannelControlHelper() = default;
/// Creates a new subchannel with the specified channel args.
virtual RefCountedPtr<SubchannelInterface> CreateSubchannel(
ServerAddress address, const grpc_channel_args& args) = 0;
/// Sets the connectivity state and returns a new picker to be used
/// by the client channel.
virtual void UpdateState(grpc_connectivity_state state,
const absl::Status& status,
std::unique_ptr<SubchannelPicker>) = 0;
/// Requests that the resolver re-resolve.
virtual void RequestReresolution() = 0;
/// Adds a trace message associated with the channel.
enum TraceSeverity { TRACE_INFO, TRACE_WARNING, TRACE_ERROR };
virtual void AddTraceEvent(TraceSeverity severity,
absl::string_view message) = 0;
};
/// Interface for configuration data used by an LB policy implementation.
/// Individual implementations will create a subclass that adds methods to
/// return the parameters they need.
class Config : public RefCounted<Config> {
public:
virtual ~Config() = default;
// Returns the load balancing policy name
virtual const char* name() const = 0;
};
/// Data passed to the UpdateLocked() method when new addresses and
/// config are available.
struct UpdateArgs {
ServerAddressList addresses;
RefCountedPtr<Config> config;
const grpc_channel_args* args = nullptr;
// TODO(roth): Remove everything below once channel args is
// converted to a copyable and movable C++ object.
UpdateArgs() = default;
~UpdateArgs() { grpc_channel_args_destroy(args); }
UpdateArgs(const UpdateArgs& other);
UpdateArgs(UpdateArgs&& other) noexcept;
UpdateArgs& operator=(const UpdateArgs& other);
UpdateArgs& operator=(UpdateArgs&& other) noexcept;
};
/// Args used to instantiate an LB policy.
struct Args {
/// The work_serializer under which all LB policy calls will be run.
std::shared_ptr<WorkSerializer> work_serializer;
/// Channel control helper.
/// Note: LB policies MUST NOT call any method on the helper from
/// their constructor.
std::unique_ptr<ChannelControlHelper> channel_control_helper;
/// Channel args.
// TODO(roth): Find a better channel args representation for this API.
// TODO(roth): Clarify ownership semantics here -- currently, this
// does not take ownership of args, which is the opposite of how we
// handle them in UpdateArgs.
const grpc_channel_args* args = nullptr;
};
explicit LoadBalancingPolicy(Args args, intptr_t initial_refcount = 1);
virtual ~LoadBalancingPolicy();
// Not copyable nor movable.
LoadBalancingPolicy(const LoadBalancingPolicy&) = delete;
LoadBalancingPolicy& operator=(const LoadBalancingPolicy&) = delete;
/// Returns the name of the LB policy.
virtual const char* name() const = 0;
/// Updates the policy with new data from the resolver. Will be invoked
/// immediately after LB policy is constructed, and then again whenever
/// the resolver returns a new result.
virtual void UpdateLocked(UpdateArgs) = 0; // NOLINT
/// Tries to enter a READY connectivity state.
/// This is a no-op by default, since most LB policies never go into
/// IDLE state.
virtual void ExitIdleLocked() {}
/// Resets connection backoff.
virtual void ResetBackoffLocked() = 0;
grpc_pollset_set* interested_parties() const { return interested_parties_; }
// Note: This must be invoked while holding the work_serializer.
void Orphan() override;
// A picker that returns PICK_QUEUE for all picks.
// Also calls the parent LB policy's ExitIdleLocked() method when the
// first pick is seen.
class QueuePicker : public SubchannelPicker {
public:
explicit QueuePicker(RefCountedPtr<LoadBalancingPolicy> parent)
: parent_(std::move(parent)) {}
~QueuePicker() { parent_.reset(DEBUG_LOCATION, "QueuePicker"); }
PickResult Pick(PickArgs args) override;
private:
RefCountedPtr<LoadBalancingPolicy> parent_;
bool exit_idle_called_ = false;
};
// A picker that returns PICK_TRANSIENT_FAILURE for all picks.
class TransientFailurePicker : public SubchannelPicker {
public:
explicit TransientFailurePicker(grpc_error* error) : error_(error) {}
~TransientFailurePicker() override { GRPC_ERROR_UNREF(error_); }
PickResult Pick(PickArgs args) override;
private:
grpc_error* error_;
};
protected:
std::shared_ptr<WorkSerializer> work_serializer() const {
return work_serializer_;
}
// Note: LB policies MUST NOT call any method on the helper from their
// constructor.
ChannelControlHelper* channel_control_helper() const {
return channel_control_helper_.get();
}
/// Shuts down the policy.
virtual void ShutdownLocked() = 0;
private:
/// Work Serializer under which LB policy actions take place.
std::shared_ptr<WorkSerializer> work_serializer_;
/// Owned pointer to interested parties in load balancing decisions.
grpc_pollset_set* interested_parties_;
/// Channel control helper.
std::unique_ptr<ChannelControlHelper> channel_control_helper_;
};
} // namespace grpc_core
#endif /* GRPC_CORE_EXT_FILTERS_CLIENT_CHANNEL_LB_POLICY_H */