blob: 1a6f6e38a8f63e48b55217509e9e7cce9a3ba688 [file] [log] [blame]
#![allow(clippy::excessive_precision)]
#[macro_use]
mod support;
macro_rules! impl_quat_tests {
($t:ident, $new:ident, $mat3:ident, $mat4:ident, $quat:ident, $vec2:ident, $vec3:ident, $vec4:ident) => {
use core::$t::INFINITY;
use core::$t::NAN;
use core::$t::NEG_INFINITY;
glam_test!(test_const, {
const Q0: $quat = $quat::from_xyzw(1.0, 2.0, 3.0, 4.0);
const Q1: $quat = $quat::from_array([1.0, 2.0, 3.0, 4.0]);
assert_eq!([1.0, 2.0, 3.0, 4.0], *Q0.as_ref());
assert_eq!([1.0, 2.0, 3.0, 4.0], *Q1.as_ref());
});
glam_test!(test_nan, {
assert!($quat::NAN.is_nan());
assert!(!$quat::NAN.is_finite());
});
glam_test!(test_new, {
let ytheta = deg(45.0);
let q0 = $quat::from_rotation_y(ytheta);
let v1 = $vec4::new(0.0, (ytheta * 0.5).sin(), 0.0, (ytheta * 0.5).cos());
assert_eq!(q0, $quat::from_vec4(v1));
let q1 = $quat::from_vec4(v1);
assert_eq!(v1, q1.into());
assert_eq!(q0, $new(v1.x, v1.y, v1.z, v1.w));
let a1: [$t; 4] = q1.into();
assert_eq!([v1.x, v1.y, v1.z, v1.w], a1);
assert_eq!(q1, $quat::from_array(a1));
assert_eq!(a1, *q0.as_ref());
});
glam_test!(test_funcs, {
let q0 = $quat::from_euler(EulerRot::YXZ, deg(45.0), deg(180.0), deg(90.0));
assert!(q0.is_normalized());
assert_approx_eq!(q0.length_squared(), 1.0);
assert_approx_eq!(q0.length(), 1.0);
assert_approx_eq!(q0.length_recip(), 1.0);
assert_approx_eq!(q0, q0.normalize());
assert_approx_eq!(q0.dot(q0), 1.0);
assert_approx_eq!(q0.dot(q0), 1.0);
let q1 = $quat::from_vec4($vec4::from(q0) * 2.0);
assert!(!q1.is_normalized());
assert_approx_eq!(q1.length_squared(), 4.0, 1.0e-6);
assert_approx_eq!(q1.length(), 2.0);
assert_approx_eq!(q1.length_recip(), 0.5);
assert_approx_eq!(q0, q1.normalize());
assert_approx_eq!(q0.dot(q1), 2.0, 1.0e-6);
should_glam_assert!({ ($quat::IDENTITY * 0.0).normalize() });
});
glam_test!(test_rotation, {
let zero = deg(0.0);
let yaw = deg(30.0);
let pitch = deg(60.0);
let roll = deg(90.0);
let y0 = $quat::from_rotation_y(yaw);
assert!(y0.is_normalized());
let (axis, angle) = y0.to_axis_angle();
assert_approx_eq!(axis, $vec3::Y, 1.0e-6);
assert_approx_eq!(angle, yaw);
let y1 = $quat::from_euler(EulerRot::YXZ, yaw, zero, zero);
assert_approx_eq!(y0, y1);
let y2 = $quat::from_axis_angle($vec3::Y, yaw);
assert_approx_eq!(y0, y2);
let y3 = $quat::from_mat3(&$mat3::from_rotation_y(yaw));
assert_approx_eq!(y0, y3);
let y4 = $quat::from_mat3(&$mat3::from_quat(y0));
assert_approx_eq!(y0, y4);
let x0 = $quat::from_rotation_x(pitch);
assert!(x0.is_normalized());
let (axis, angle) = x0.to_axis_angle();
assert_approx_eq!(axis, $vec3::X);
assert_approx_eq!(angle, pitch, 1e-6);
let x1 = $quat::from_euler(EulerRot::YXZ, zero, pitch, zero);
assert_approx_eq!(x0, x1);
let x2 = $quat::from_axis_angle($vec3::X, pitch);
assert_approx_eq!(x0, x2);
let x3 = $quat::from_mat4(&$mat4::from_rotation_x(deg(180.0)));
assert!(x3.is_normalized());
assert_approx_eq!($quat::from_rotation_x(deg(180.0)), x3);
let z0 = $quat::from_rotation_z(roll);
assert!(z0.is_normalized());
let (axis, angle) = z0.to_axis_angle();
assert_approx_eq!(axis, $vec3::Z);
assert_approx_eq!(angle, roll);
let z1 = $quat::from_euler(EulerRot::YXZ, zero, zero, roll);
assert_approx_eq!(z0, z1);
let z2 = $quat::from_axis_angle($vec3::Z, roll);
assert_approx_eq!(z0, z2);
let z3 = $quat::from_mat4(&$mat4::from_rotation_z(roll));
assert_approx_eq!(z0, z3);
let yx0 = y0 * x0;
assert!(yx0.is_normalized());
let yx1 = $quat::from_euler(EulerRot::YXZ, yaw, pitch, zero);
assert_approx_eq!(yx0, yx1);
let yxz0 = y0 * x0 * z0;
assert!(yxz0.is_normalized());
let yxz1 = $quat::from_euler(EulerRot::YXZ, yaw, pitch, roll);
assert_approx_eq!(yxz0, yxz1);
// use the conjugate of z0 to remove the rotation from yxz0
let yx2 = yxz0 * z0.conjugate();
assert_approx_eq!(yx0, yx2);
assert!((yxz0 * yxz0.conjugate()).is_near_identity());
// test inverse does the same
let yx2 = yxz0 * z0.inverse();
assert_approx_eq!(yx0, yx2);
assert!((yxz0 * yxz0.inverse()).is_near_identity());
let yxz2 = $quat::from_mat4(&$mat4::from_quat(yxz0));
assert_approx_eq!(yxz0, yxz2);
// if near identity, just returns x axis and 0 rotation
let (axis, angle) = $quat::IDENTITY.to_axis_angle();
assert_eq!(axis, $vec3::X);
assert_eq!(angle, rad(0.0));
let mut x0 = $quat::from_rotation_x(pitch);
x0 *= x0;
assert_approx_eq!(x0, $quat::from_rotation_x(pitch * 2.0));
should_glam_assert!({ ($quat::IDENTITY * 2.0).inverse() });
should_glam_assert!({ $quat::from_axis_angle($vec3::ZERO, 0.0) });
});
glam_test!(test_from_scaled_axis, {
assert_eq!($quat::from_scaled_axis($vec3::ZERO), $quat::IDENTITY);
assert_eq!(
$quat::from_scaled_axis($vec3::Y * 1e-10),
$quat::from_axis_angle($vec3::Y, 1e-10)
);
assert_eq!(
$quat::from_scaled_axis($vec3::X * 1.0),
$quat::from_axis_angle($vec3::X, 1.0)
);
assert_eq!(
$quat::from_scaled_axis($vec3::Z * 2.0),
$quat::from_axis_angle($vec3::Z, 2.0)
);
assert_eq!(
$quat::from_scaled_axis($vec3::ZERO).to_scaled_axis(),
$vec3::ZERO
);
for &v in &vec3_float_test_vectors!($vec3) {
if v.length() < core::$t::consts::PI {
assert!(($quat::from_scaled_axis(v).to_scaled_axis() - v).length() < 1e-6,);
}
}
});
glam_test!(test_mul_vec3, {
let qrz = $quat::from_rotation_z(deg(90.0));
assert_approx_eq!($vec3::Y, qrz * $vec3::X);
assert_approx_eq!($vec3::Y, qrz.mul_vec3($vec3::X));
assert_approx_eq!($vec3::Y, -qrz * $vec3::X);
assert_approx_eq!($vec3::Y, qrz.neg().mul_vec3($vec3::X));
assert_approx_eq!(-$vec3::X, qrz * $vec3::Y);
assert_approx_eq!(-$vec3::X, qrz.mul_vec3($vec3::Y));
assert_approx_eq!(-$vec3::X, -qrz * $vec3::Y);
assert_approx_eq!(-$vec3::X, qrz.neg().mul_vec3($vec3::Y));
// check vec3 * mat3 is the same
let mrz = $mat3::from_quat(qrz);
assert_approx_eq!($vec3::Y, mrz * $vec3::X);
assert_approx_eq!($vec3::Y, mrz.mul_vec3($vec3::X));
// assert_approx_eq!($vec3::Y, -mrz * $vec3::X);
assert_approx_eq!(-$vec3::X, mrz * $vec3::Y);
assert_approx_eq!(-$vec3::X, mrz.mul_vec3($vec3::Y));
let qrx = $quat::from_rotation_x(deg(90.0));
assert_approx_eq!($vec3::X, qrx * $vec3::X);
assert_approx_eq!($vec3::X, qrx.mul_vec3($vec3::X));
assert_approx_eq!($vec3::X, -qrx * $vec3::X);
assert_approx_eq!($vec3::X, qrx.neg().mul_vec3($vec3::X));
assert_approx_eq!($vec3::Z, qrx * $vec3::Y);
assert_approx_eq!($vec3::Z, qrx.mul_vec3($vec3::Y));
assert_approx_eq!($vec3::Z, -qrx * $vec3::Y);
assert_approx_eq!($vec3::Z, qrx.neg().mul_vec3($vec3::Y));
// check vec3 * mat3 is the same
let mrx = $mat3::from_quat(qrx);
assert_approx_eq!($vec3::X, mrx * $vec3::X);
assert_approx_eq!($vec3::X, mrx.mul_vec3($vec3::X));
assert_approx_eq!($vec3::Z, mrx * $vec3::Y);
assert_approx_eq!($vec3::Z, mrx.mul_vec3($vec3::Y));
let qrxz = qrz * qrx;
assert_approx_eq!($vec3::Y, qrxz * $vec3::X);
assert_approx_eq!($vec3::Y, qrxz.mul_vec3($vec3::X));
assert_approx_eq!($vec3::Z, qrxz * $vec3::Y);
assert_approx_eq!($vec3::Z, qrxz.mul_vec3($vec3::Y));
let mrxz = mrz * mrx;
assert_approx_eq!($vec3::Y, mrxz * $vec3::X);
assert_approx_eq!($vec3::Y, mrxz.mul_vec3($vec3::X));
assert_approx_eq!($vec3::Z, mrxz * $vec3::Y);
assert_approx_eq!($vec3::Z, mrxz.mul_vec3($vec3::Y));
let qrzx = qrx * qrz;
assert_approx_eq!($vec3::Z, qrzx * $vec3::X);
assert_approx_eq!($vec3::Z, qrzx.mul_vec3($vec3::X));
assert_approx_eq!(-$vec3::X, qrzx * $vec3::Y);
assert_approx_eq!(-$vec3::X, qrzx.mul_vec3($vec3::Y));
let mrzx = qrx * qrz;
assert_approx_eq!($vec3::Z, mrzx * $vec3::X);
assert_approx_eq!($vec3::Z, mrzx.mul_vec3($vec3::X));
assert_approx_eq!(-$vec3::X, mrzx * $vec3::Y);
assert_approx_eq!(-$vec3::X, mrzx.mul_vec3($vec3::Y));
should_glam_assert!({ ($quat::IDENTITY * 0.5).mul_vec3($vec3::X) });
should_glam_assert!({ ($quat::IDENTITY * 0.5) * $vec3::X });
should_glam_assert!({ ($quat::IDENTITY * 0.5).mul_quat($quat::IDENTITY) });
should_glam_assert!({ ($quat::IDENTITY * 0.5) * $quat::IDENTITY });
});
glam_test!(test_angle_between, {
const TAU: $t = 2.0 * core::$t::consts::PI;
let eps = 10.0 * core::$t::EPSILON as f32;
let q1 = $quat::from_euler(EulerRot::YXZ, 0.0, 0.0, 0.0);
let q2 = $quat::from_euler(EulerRot::YXZ, TAU * 0.25, 0.0, 0.0);
let q3 = $quat::from_euler(EulerRot::YXZ, TAU * 0.5, 0.0, 0.0);
let q4 = $quat::from_euler(EulerRot::YXZ, 0.0, 0.0, TAU * 0.25);
let q5 = $quat::from_axis_angle($vec3::new(1.0, 2.0, 3.0).normalize(), TAU * 0.3718);
let q6 = $quat::from_axis_angle($vec3::new(-1.0, 5.0, 3.0).normalize(), TAU * 0.94);
assert_approx_eq!(q1.angle_between(q2), TAU * 0.25, eps);
assert_approx_eq!(q1.angle_between(q3), TAU * 0.5, eps);
assert_approx_eq!(q3.angle_between(q3), 0.0, eps);
assert_approx_eq!(q3.angle_between(-q3), 0.0, eps);
assert_approx_eq!((q4 * q2 * q2).angle_between(q4 * q2), TAU * 0.25, eps);
assert_approx_eq!(q1.angle_between(q5), TAU * 0.3718, eps);
assert_approx_eq!(
(q5 * q2 * q1).angle_between(q5 * q2 * q5),
TAU * 0.3718,
eps
);
assert_approx_eq!((q3 * q3).angle_between(q1), 0.0, eps);
assert_approx_eq!((q3 * q3 * q3).angle_between(q3), 0.0, eps);
assert_approx_eq!((q3 * q3 * q3 * q3).angle_between(q1), 0.0, eps);
assert_approx_eq!(q1.angle_between(q6), TAU - TAU * 0.94, eps);
assert_approx_eq!((q5 * q1).angle_between(q5 * q6), TAU - TAU * 0.94, eps);
assert_approx_eq!((q1 * q5).angle_between(q6 * q5), TAU - TAU * 0.94, eps);
});
glam_test!(test_lerp, {
let q0 = $quat::from_rotation_y(deg(0.0));
let q1 = $quat::from_rotation_y(deg(90.0));
assert_approx_eq!(q0, q0.lerp(q1, 0.0));
assert_approx_eq!(q1, q0.lerp(q1, 1.0));
assert_approx_eq!($quat::from_rotation_y(deg(45.0)), q0.lerp(q1, 0.5));
should_glam_assert!({ $quat::lerp($quat::IDENTITY * 2.0, $quat::IDENTITY, 1.0) });
should_glam_assert!({ $quat::lerp($quat::IDENTITY, $quat::IDENTITY * 0.5, 1.0) });
});
glam_test!(test_slerp, {
let q0 = $quat::from_rotation_y(deg(0.0));
let q1 = $quat::from_rotation_y(deg(90.0));
assert_approx_eq!(q0, q0.slerp(q1, 0.0), 1.0e-3);
assert_approx_eq!(q1, q0.slerp(q1, 1.0), 1.0e-3);
assert_approx_eq!($quat::from_rotation_y(deg(45.0)), q0.slerp(q1, 0.5), 1.0e-3);
should_glam_assert!({ $quat::lerp($quat::IDENTITY * 2.0, $quat::IDENTITY, 1.0) });
should_glam_assert!({ $quat::lerp($quat::IDENTITY, $quat::IDENTITY * 0.5, 1.0) });
});
glam_test!(test_slerp_constant_speed, {
let step = 0.01;
let mut s = 0.0;
while s <= 1.0 {
let q0 = $quat::from_rotation_y(deg(0.0));
let q1 = $quat::from_rotation_y(deg(90.0));
let result = q0.slerp(q1, s);
assert_approx_eq!($quat::from_rotation_y(deg(s * 90.0)), result, 1.0e-3);
assert!(result.is_normalized());
s += step;
}
});
glam_test!(test_slerp_tau, {
let q1 = $quat::IDENTITY;
let q2 = $quat::from_rotation_x(core::$t::consts::TAU);
let s = q1.slerp(q2, 1.);
assert!(s.is_finite());
assert!(s.is_normalized());
});
glam_test!(test_slerp_negative_tau, {
let q1 = $quat::IDENTITY;
let q2 = $quat::from_rotation_x(-core::$t::consts::TAU);
let s = q1.slerp(q2, 1.);
assert!(s.is_finite());
assert!(s.is_normalized());
});
glam_test!(test_slerp_pi, {
let q1 = $quat::IDENTITY;
let q2 = $quat::from_rotation_x(core::$t::consts::PI);
let s = q1.slerp(q2, 1.);
assert!(s.is_finite());
assert!(s.is_normalized());
});
glam_test!(test_slerp_negative_pi, {
let q1 = $quat::IDENTITY;
let q2 = $quat::from_rotation_x(-core::$t::consts::PI);
let s = q1.slerp(q2, 1.);
assert!(s.is_finite());
assert!(s.is_normalized());
});
glam_test!(test_fmt, {
let a = $quat::IDENTITY;
assert_eq!(
format!("{:?}", a),
format!("{}(0.0, 0.0, 0.0, 1.0)", stringify!($quat))
);
// assert_eq!(
// format!("{:#?}", a),
// "$quat(\n 1.0,\n 2.0,\n 3.0,\n 4.0\n)"
// );
assert_eq!(format!("{}", a), "[0, 0, 0, 1]");
});
glam_test!(test_identity, {
let identity = $quat::IDENTITY;
assert!(identity.is_near_identity());
assert!(identity.is_normalized());
assert_eq!(identity, $quat::from_xyzw(0.0, 0.0, 0.0, 1.0));
assert_eq!(identity, identity * identity);
let q = $quat::from_euler(EulerRot::YXZ, deg(10.0), deg(-10.0), deg(45.0));
assert_eq!(q, q * identity);
assert_eq!(q, identity * q);
assert_eq!(identity, $quat::default());
});
glam_test!(test_slice, {
let a: [$t; 4] =
$quat::from_euler(EulerRot::YXZ, deg(30.0), deg(60.0), deg(90.0)).into();
let b = $quat::from_slice(&a);
let c: [$t; 4] = b.into();
assert_eq!(a, c);
let mut d = [0.0, 0.0, 0.0, 0.0];
b.write_to_slice(&mut d[..]);
assert_eq!(a, d);
should_panic!({ $quat::IDENTITY.write_to_slice(&mut [0 as $t; 3]) });
should_panic!({ $quat::from_slice(&[0 as $t; 3]) });
});
glam_test!(test_elements, {
let x = 1.0;
let y = 2.0;
let z = 3.0;
let w = 4.0;
let a = $quat::from_xyzw(x, y, z, w);
assert!(a.x == x);
assert!(a.y == y);
assert!(a.z == z);
assert!(a.w == w);
assert_eq!($vec3::new(1.0, 2.0, 3.0), a.xyz());
});
glam_test!(test_addition, {
let a = $quat::from_xyzw(1.0, 2.0, 3.0, 4.0);
let b = $quat::from_xyzw(5.0, 6.0, 7.0, -9.0);
assert_eq!(a + b, $quat::from_xyzw(6.0, 8.0, 10.0, -5.0));
});
glam_test!(test_subtraction, {
let a = $quat::from_xyzw(6.0, 8.0, 10.0, -5.0);
let b = $quat::from_xyzw(5.0, 6.0, 7.0, -9.0);
assert_eq!(a - b, $quat::from_xyzw(1.0, 2.0, 3.0, 4.0));
});
glam_test!(test_scalar_multiplication, {
let a = $quat::from_xyzw(1.0, 2.0, 3.0, 4.0);
assert_eq!(a * 2.0, $quat::from_xyzw(2.0, 4.0, 6.0, 8.0));
});
glam_test!(test_scalar_division, {
let a = $quat::from_xyzw(2.0, 4.0, 6.0, 8.0);
assert_eq!(a / 2.0, $quat::from_xyzw(1.0, 2.0, 3.0, 4.0));
});
glam_test!(test_sum, {
let two = $new(2.0, 2.0, 2.0, 2.0);
assert_eq!(vec![two, two].iter().sum::<$quat>(), two + two);
assert_eq!(vec![two, two].into_iter().sum::<$quat>(), two + two);
});
glam_test!(test_product, {
let two = $new(2.0, 2.0, 2.0, 2.0).normalize();
assert_eq!(vec![two, two].iter().product::<$quat>(), two * two);
assert_eq!(vec![two, two].into_iter().product::<$quat>(), two * two);
});
glam_test!(test_is_finite, {
assert!($quat::from_xyzw(0.0, 0.0, 0.0, 0.0).is_finite());
assert!($quat::from_xyzw(-1e-10, 1.0, 1e10, 42.0).is_finite());
assert!(!$quat::from_xyzw(INFINITY, 0.0, 0.0, 0.0).is_finite());
assert!(!$quat::from_xyzw(0.0, NAN, 0.0, 0.0).is_finite());
assert!(!$quat::from_xyzw(0.0, 0.0, NEG_INFINITY, 0.0).is_finite());
assert!(!$quat::from_xyzw(0.0, 0.0, 0.0, NAN).is_finite());
});
glam_test!(test_rotation_arc, {
let eps = 2.0 * core::$t::EPSILON.sqrt();
for &from in &vec3_float_test_vectors!($vec3) {
let from = from.normalize();
{
let q = $quat::from_rotation_arc(from, from);
assert!(q.is_near_identity(), "from: {}, q: {}", from, q);
}
{
let q = $quat::from_rotation_arc_colinear(from, from);
assert!(q.is_near_identity(), "from: {}, q: {}", from, q);
}
{
let to = -from;
let q = $quat::from_rotation_arc(from, to);
assert!(q.is_normalized());
assert!((q * from - to).length() < eps);
}
{
let to = -from;
let q = $quat::from_rotation_arc_colinear(from, to);
assert!(q.is_near_identity(), "from: {}, q: {}", from, q);
}
for &to in &vec3_float_test_vectors!($vec3) {
let to = to.normalize();
let q = $quat::from_rotation_arc(from, to);
assert!(q.is_normalized());
assert!((q * from - to).length() < eps);
let q = $quat::from_rotation_arc_colinear(from, to);
assert!(q.is_normalized());
let transformed = q * from;
assert!(
(transformed - to).length() < eps || (-transformed - to).length() < eps
);
}
}
for &from in &vec2_float_test_vectors!($vec2) {
let from = from.normalize();
{
let q = $quat::from_rotation_arc_2d(from, from);
assert!(q.is_near_identity(), "from: {}, q: {}", from, q);
}
{
let to = -from;
let q = $quat::from_rotation_arc_2d(from, to);
assert!(q.is_normalized());
assert!((q * from.extend(0.0) - to.extend(0.0)).length() < eps);
}
for &to in &vec2_float_test_vectors!($vec2) {
let to = to.normalize();
let q = $quat::from_rotation_arc_2d(from, to);
assert!(q.is_normalized());
assert!((q * from.extend(0.0) - to.extend(0.0)).length() < eps);
}
}
should_glam_assert!({ $quat::from_rotation_arc($vec3::ZERO, $vec3::X) });
should_glam_assert!({ $quat::from_rotation_arc($vec3::X, $vec3::ZERO) });
should_glam_assert!({ $quat::from_rotation_arc_colinear($vec3::ZERO, $vec3::X) });
should_glam_assert!({ $quat::from_rotation_arc_colinear($vec3::X, $vec3::ZERO) });
should_glam_assert!({ $quat::from_rotation_arc_2d($vec2::ZERO, $vec2::X) });
should_glam_assert!({ $quat::from_rotation_arc_2d($vec2::X, $vec2::ZERO) });
});
glam_test!(test_to_array, {
assert!($new(1.0, 2.0, 3.0, 4.0).to_array() == [1.0, 2.0, 3.0, 4.0]);
});
};
}
mod quat {
use crate::support::{deg, rad};
use core::ops::Neg;
use glam::{quat, EulerRot, Mat3, Mat4, Quat, Vec2, Vec3, Vec3A, Vec4};
glam_test!(test_align, {
use std::mem;
assert_eq!(16, mem::size_of::<Quat>());
if cfg!(feature = "scalar-math") {
assert_eq!(4, mem::align_of::<Quat>());
} else {
assert_eq!(16, mem::align_of::<Quat>());
}
});
glam_test!(test_mul_vec3a, {
let qrz = Quat::from_rotation_z(deg(90.0));
assert_approx_eq!(Vec3A::Y, qrz * Vec3A::X);
assert_approx_eq!(Vec3A::Y, qrz.mul_vec3a(Vec3A::X));
assert_approx_eq!(Vec3A::Y, -qrz * Vec3A::X);
assert_approx_eq!(Vec3A::Y, qrz.neg().mul_vec3a(Vec3A::X));
assert_approx_eq!(-Vec3A::X, qrz * Vec3A::Y);
assert_approx_eq!(-Vec3A::X, qrz.mul_vec3a(Vec3A::Y));
assert_approx_eq!(-Vec3A::X, -qrz * Vec3A::Y);
assert_approx_eq!(-Vec3A::X, qrz.neg().mul_vec3a(Vec3A::Y));
// check vec3 * mat3 is the same
let mrz = Mat3::from_quat(qrz);
assert_approx_eq!(Vec3A::Y, mrz * Vec3A::X);
assert_approx_eq!(Vec3A::Y, mrz.mul_vec3a(Vec3A::X));
// assert_approx_eq!(Vec3A::Y, -mrz * Vec3A::X);
assert_approx_eq!(-Vec3A::X, mrz * Vec3A::Y);
assert_approx_eq!(-Vec3A::X, mrz.mul_vec3a(Vec3A::Y));
let qrx = Quat::from_rotation_x(deg(90.0));
assert_approx_eq!(Vec3A::X, qrx * Vec3A::X);
assert_approx_eq!(Vec3A::X, qrx.mul_vec3a(Vec3A::X));
assert_approx_eq!(Vec3A::X, -qrx * Vec3A::X);
assert_approx_eq!(Vec3A::X, qrx.neg().mul_vec3a(Vec3A::X));
assert_approx_eq!(Vec3A::Z, qrx * Vec3A::Y);
assert_approx_eq!(Vec3A::Z, qrx.mul_vec3a(Vec3A::Y));
assert_approx_eq!(Vec3A::Z, -qrx * Vec3A::Y);
assert_approx_eq!(Vec3A::Z, qrx.neg().mul_vec3a(Vec3A::Y));
// check vec3 * mat3 is the same
let mrx = Mat3::from_quat(qrx);
assert_approx_eq!(Vec3A::X, mrx * Vec3A::X);
assert_approx_eq!(Vec3A::X, mrx.mul_vec3a(Vec3A::X));
assert_approx_eq!(Vec3A::Z, mrx * Vec3A::Y);
assert_approx_eq!(Vec3A::Z, mrx.mul_vec3a(Vec3A::Y));
let qrxz = qrz * qrx;
assert_approx_eq!(Vec3A::Y, qrxz * Vec3A::X);
assert_approx_eq!(Vec3A::Y, qrxz.mul_vec3a(Vec3A::X));
assert_approx_eq!(Vec3A::Z, qrxz * Vec3A::Y);
assert_approx_eq!(Vec3A::Z, qrxz.mul_vec3a(Vec3A::Y));
let mrxz = mrz * mrx;
assert_approx_eq!(Vec3A::Y, mrxz * Vec3A::X);
assert_approx_eq!(Vec3A::Y, mrxz.mul_vec3a(Vec3A::X));
assert_approx_eq!(Vec3A::Z, mrxz * Vec3A::Y);
assert_approx_eq!(Vec3A::Z, mrxz.mul_vec3a(Vec3A::Y));
let qrzx = qrx * qrz;
assert_approx_eq!(Vec3A::Z, qrzx * Vec3A::X);
assert_approx_eq!(Vec3A::Z, qrzx.mul_vec3a(Vec3A::X));
assert_approx_eq!(-Vec3A::X, qrzx * Vec3A::Y);
assert_approx_eq!(-Vec3A::X, qrzx.mul_vec3a(Vec3A::Y));
let mrzx = qrx * qrz;
assert_approx_eq!(Vec3A::Z, mrzx * Vec3A::X);
assert_approx_eq!(Vec3A::Z, mrzx.mul_vec3a(Vec3A::X));
assert_approx_eq!(-Vec3A::X, mrzx * Vec3A::Y);
assert_approx_eq!(-Vec3A::X, mrzx.mul_vec3a(Vec3A::Y));
});
glam_test!(test_from_mat3a, {
use glam::Mat3A;
let yaw = deg(30.0);
let y0 = Quat::from_rotation_y(yaw);
let y1 = Quat::from_mat3a(&Mat3A::from_rotation_y(yaw));
assert_approx_eq!(y0, y1);
let y2 = Quat::from_mat3a(&Mat3A::from_quat(y0));
assert_approx_eq!(y0, y2);
});
glam_test!(test_as, {
use glam::DQuat;
assert_approx_eq!(
DQuat::from_euler(EulerRot::YXZ, 1.0, 2.0, 3.0),
Quat::from_euler(EulerRot::YXZ, 1.0, 2.0, 3.0).as_f64()
);
assert_approx_eq!(
Quat::from_euler(EulerRot::YXZ, 1.0, 2.0, 3.0),
DQuat::from_euler(EulerRot::YXZ, 1.0, 2.0, 3.0).as_f32()
);
});
impl_quat_tests!(f32, quat, Mat3, Mat4, Quat, Vec2, Vec3, Vec4);
}
mod dquat {
use crate::support::{deg, rad};
use core::ops::Neg;
use glam::{dquat, DMat3, DMat4, DQuat, DVec2, DVec3, DVec4, EulerRot};
glam_test!(test_align, {
use std::mem;
assert_eq!(32, mem::size_of::<DQuat>());
assert_eq!(mem::align_of::<f64>(), mem::align_of::<DQuat>());
});
impl_quat_tests!(f64, dquat, DMat3, DMat4, DQuat, DVec2, DVec3, DVec4);
}