| // Generated from vec.rs.tera template. Edit the template, not the generated file. |
| |
| use crate::{BVec4, UVec2, UVec3}; |
| |
| #[cfg(not(target_arch = "spirv"))] |
| use core::fmt; |
| use core::iter::{Product, Sum}; |
| use core::{f32, ops::*}; |
| |
| /// Creates a 4-dimensional vector. |
| #[inline(always)] |
| pub const fn uvec4(x: u32, y: u32, z: u32, w: u32) -> UVec4 { |
| UVec4::new(x, y, z, w) |
| } |
| |
| /// A 4-dimensional vector. |
| #[cfg_attr(not(target_arch = "spirv"), derive(Hash))] |
| #[derive(Clone, Copy, PartialEq, Eq)] |
| #[cfg_attr(feature = "cuda", repr(align(16)))] |
| #[cfg_attr(not(target_arch = "spirv"), repr(C))] |
| #[cfg_attr(target_arch = "spirv", repr(simd))] |
| pub struct UVec4 { |
| pub x: u32, |
| pub y: u32, |
| pub z: u32, |
| pub w: u32, |
| } |
| |
| impl UVec4 { |
| /// All zeroes. |
| pub const ZERO: Self = Self::splat(0); |
| |
| /// All ones. |
| pub const ONE: Self = Self::splat(1); |
| |
| /// A unit-length vector pointing along the positive X axis. |
| pub const X: Self = Self::new(1, 0, 0, 0); |
| |
| /// A unit-length vector pointing along the positive Y axis. |
| pub const Y: Self = Self::new(0, 1, 0, 0); |
| |
| /// A unit-length vector pointing along the positive Z axis. |
| pub const Z: Self = Self::new(0, 0, 1, 0); |
| |
| /// A unit-length vector pointing along the positive W axis. |
| pub const W: Self = Self::new(0, 0, 0, 1); |
| |
| /// The unit axes. |
| pub const AXES: [Self; 4] = [Self::X, Self::Y, Self::Z, Self::W]; |
| |
| /// Creates a new vector. |
| #[inline(always)] |
| pub const fn new(x: u32, y: u32, z: u32, w: u32) -> Self { |
| Self { x, y, z, w } |
| } |
| |
| /// Creates a vector with all elements set to `v`. |
| #[inline] |
| pub const fn splat(v: u32) -> Self { |
| Self { |
| x: v, |
| |
| y: v, |
| |
| z: v, |
| |
| w: v, |
| } |
| } |
| |
| /// Creates a vector from the elements in `if_true` and `if_false`, selecting which to use |
| /// for each element of `self`. |
| /// |
| /// A true element in the mask uses the corresponding element from `if_true`, and false |
| /// uses the element from `if_false`. |
| #[inline] |
| pub fn select(mask: BVec4, if_true: Self, if_false: Self) -> Self { |
| Self { |
| x: if mask.x { if_true.x } else { if_false.x }, |
| y: if mask.y { if_true.y } else { if_false.y }, |
| z: if mask.z { if_true.z } else { if_false.z }, |
| w: if mask.w { if_true.w } else { if_false.w }, |
| } |
| } |
| |
| /// Creates a new vector from an array. |
| #[inline] |
| pub const fn from_array(a: [u32; 4]) -> Self { |
| Self::new(a[0], a[1], a[2], a[3]) |
| } |
| |
| /// `[x, y, z, w]` |
| #[inline] |
| pub const fn to_array(&self) -> [u32; 4] { |
| [self.x, self.y, self.z, self.w] |
| } |
| |
| /// Creates a vector from the first 4 values in `slice`. |
| /// |
| /// # Panics |
| /// |
| /// Panics if `slice` is less than 4 elements long. |
| #[inline] |
| pub const fn from_slice(slice: &[u32]) -> Self { |
| Self::new(slice[0], slice[1], slice[2], slice[3]) |
| } |
| |
| /// Writes the elements of `self` to the first 4 elements in `slice`. |
| /// |
| /// # Panics |
| /// |
| /// Panics if `slice` is less than 4 elements long. |
| #[inline] |
| pub fn write_to_slice(self, slice: &mut [u32]) { |
| slice[0] = self.x; |
| slice[1] = self.y; |
| slice[2] = self.z; |
| slice[3] = self.w; |
| } |
| |
| /// Creates a 2D vector from the `x`, `y` and `z` elements of `self`, discarding `w`. |
| /// |
| /// Truncation to `UVec3` may also be performed by using `self.xyz()` or `UVec3::from()`. |
| #[inline] |
| pub fn truncate(self) -> UVec3 { |
| use crate::swizzles::Vec4Swizzles; |
| self.xyz() |
| } |
| |
| /// Computes the dot product of `self` and `rhs`. |
| #[inline] |
| pub fn dot(self, rhs: Self) -> u32 { |
| (self.x * rhs.x) + (self.y * rhs.y) + (self.z * rhs.z) + (self.w * rhs.w) |
| } |
| |
| /// Returns a vector where every component is the dot product of `self` and `rhs`. |
| #[inline] |
| pub fn dot_into_vec(self, rhs: Self) -> Self { |
| Self::splat(self.dot(rhs)) |
| } |
| |
| /// Returns a vector containing the minimum values for each element of `self` and `rhs`. |
| /// |
| /// In other words this computes `[self.x.min(rhs.x), self.y.min(rhs.y), ..]`. |
| #[inline] |
| pub fn min(self, rhs: Self) -> Self { |
| Self { |
| x: self.x.min(rhs.x), |
| y: self.y.min(rhs.y), |
| z: self.z.min(rhs.z), |
| w: self.w.min(rhs.w), |
| } |
| } |
| |
| /// Returns a vector containing the maximum values for each element of `self` and `rhs`. |
| /// |
| /// In other words this computes `[self.x.max(rhs.x), self.y.max(rhs.y), ..]`. |
| #[inline] |
| pub fn max(self, rhs: Self) -> Self { |
| Self { |
| x: self.x.max(rhs.x), |
| y: self.y.max(rhs.y), |
| z: self.z.max(rhs.z), |
| w: self.w.max(rhs.w), |
| } |
| } |
| |
| /// Component-wise clamping of values, similar to [`u32::clamp`]. |
| /// |
| /// Each element in `min` must be less-or-equal to the corresponding element in `max`. |
| /// |
| /// # Panics |
| /// |
| /// Will panic if `min` is greater than `max` when `glam_assert` is enabled. |
| #[inline] |
| pub fn clamp(self, min: Self, max: Self) -> Self { |
| glam_assert!(min.cmple(max).all(), "clamp: expected min <= max"); |
| self.max(min).min(max) |
| } |
| |
| /// Returns the horizontal minimum of `self`. |
| /// |
| /// In other words this computes `min(x, y, ..)`. |
| #[inline] |
| pub fn min_element(self) -> u32 { |
| self.x.min(self.y.min(self.z.min(self.w))) |
| } |
| |
| /// Returns the horizontal maximum of `self`. |
| /// |
| /// In other words this computes `max(x, y, ..)`. |
| #[inline] |
| pub fn max_element(self) -> u32 { |
| self.x.max(self.y.max(self.z.max(self.w))) |
| } |
| |
| /// Returns a vector mask containing the result of a `==` comparison for each element of |
| /// `self` and `rhs`. |
| /// |
| /// In other words, this computes `[self.x == rhs.x, self.y == rhs.y, ..]` for all |
| /// elements. |
| #[inline] |
| pub fn cmpeq(self, rhs: Self) -> BVec4 { |
| BVec4::new( |
| self.x.eq(&rhs.x), |
| self.y.eq(&rhs.y), |
| self.z.eq(&rhs.z), |
| self.w.eq(&rhs.w), |
| ) |
| } |
| |
| /// Returns a vector mask containing the result of a `!=` comparison for each element of |
| /// `self` and `rhs`. |
| /// |
| /// In other words this computes `[self.x != rhs.x, self.y != rhs.y, ..]` for all |
| /// elements. |
| #[inline] |
| pub fn cmpne(self, rhs: Self) -> BVec4 { |
| BVec4::new( |
| self.x.ne(&rhs.x), |
| self.y.ne(&rhs.y), |
| self.z.ne(&rhs.z), |
| self.w.ne(&rhs.w), |
| ) |
| } |
| |
| /// Returns a vector mask containing the result of a `>=` comparison for each element of |
| /// `self` and `rhs`. |
| /// |
| /// In other words this computes `[self.x >= rhs.x, self.y >= rhs.y, ..]` for all |
| /// elements. |
| #[inline] |
| pub fn cmpge(self, rhs: Self) -> BVec4 { |
| BVec4::new( |
| self.x.ge(&rhs.x), |
| self.y.ge(&rhs.y), |
| self.z.ge(&rhs.z), |
| self.w.ge(&rhs.w), |
| ) |
| } |
| |
| /// Returns a vector mask containing the result of a `>` comparison for each element of |
| /// `self` and `rhs`. |
| /// |
| /// In other words this computes `[self.x > rhs.x, self.y > rhs.y, ..]` for all |
| /// elements. |
| #[inline] |
| pub fn cmpgt(self, rhs: Self) -> BVec4 { |
| BVec4::new( |
| self.x.gt(&rhs.x), |
| self.y.gt(&rhs.y), |
| self.z.gt(&rhs.z), |
| self.w.gt(&rhs.w), |
| ) |
| } |
| |
| /// Returns a vector mask containing the result of a `<=` comparison for each element of |
| /// `self` and `rhs`. |
| /// |
| /// In other words this computes `[self.x <= rhs.x, self.y <= rhs.y, ..]` for all |
| /// elements. |
| #[inline] |
| pub fn cmple(self, rhs: Self) -> BVec4 { |
| BVec4::new( |
| self.x.le(&rhs.x), |
| self.y.le(&rhs.y), |
| self.z.le(&rhs.z), |
| self.w.le(&rhs.w), |
| ) |
| } |
| |
| /// Returns a vector mask containing the result of a `<` comparison for each element of |
| /// `self` and `rhs`. |
| /// |
| /// In other words this computes `[self.x < rhs.x, self.y < rhs.y, ..]` for all |
| /// elements. |
| #[inline] |
| pub fn cmplt(self, rhs: Self) -> BVec4 { |
| BVec4::new( |
| self.x.lt(&rhs.x), |
| self.y.lt(&rhs.y), |
| self.z.lt(&rhs.z), |
| self.w.lt(&rhs.w), |
| ) |
| } |
| |
| /// Casts all elements of `self` to `f32`. |
| #[inline] |
| pub fn as_vec4(&self) -> crate::Vec4 { |
| crate::Vec4::new(self.x as f32, self.y as f32, self.z as f32, self.w as f32) |
| } |
| |
| /// Casts all elements of `self` to `f64`. |
| #[inline] |
| pub fn as_dvec4(&self) -> crate::DVec4 { |
| crate::DVec4::new(self.x as f64, self.y as f64, self.z as f64, self.w as f64) |
| } |
| |
| /// Casts all elements of `self` to `i32`. |
| #[inline] |
| pub fn as_ivec4(&self) -> crate::IVec4 { |
| crate::IVec4::new(self.x as i32, self.y as i32, self.z as i32, self.w as i32) |
| } |
| } |
| |
| impl Default for UVec4 { |
| #[inline(always)] |
| fn default() -> Self { |
| Self::ZERO |
| } |
| } |
| |
| impl Div<UVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn div(self, rhs: Self) -> Self { |
| Self { |
| x: self.x.div(rhs.x), |
| y: self.y.div(rhs.y), |
| z: self.z.div(rhs.z), |
| w: self.w.div(rhs.w), |
| } |
| } |
| } |
| |
| impl DivAssign<UVec4> for UVec4 { |
| #[inline] |
| fn div_assign(&mut self, rhs: Self) { |
| self.x.div_assign(rhs.x); |
| self.y.div_assign(rhs.y); |
| self.z.div_assign(rhs.z); |
| self.w.div_assign(rhs.w); |
| } |
| } |
| |
| impl Div<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn div(self, rhs: u32) -> Self { |
| Self { |
| x: self.x.div(rhs), |
| y: self.y.div(rhs), |
| z: self.z.div(rhs), |
| w: self.w.div(rhs), |
| } |
| } |
| } |
| |
| impl DivAssign<u32> for UVec4 { |
| #[inline] |
| fn div_assign(&mut self, rhs: u32) { |
| self.x.div_assign(rhs); |
| self.y.div_assign(rhs); |
| self.z.div_assign(rhs); |
| self.w.div_assign(rhs); |
| } |
| } |
| |
| impl Div<UVec4> for u32 { |
| type Output = UVec4; |
| #[inline] |
| fn div(self, rhs: UVec4) -> UVec4 { |
| UVec4 { |
| x: self.div(rhs.x), |
| y: self.div(rhs.y), |
| z: self.div(rhs.z), |
| w: self.div(rhs.w), |
| } |
| } |
| } |
| |
| impl Mul<UVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn mul(self, rhs: Self) -> Self { |
| Self { |
| x: self.x.mul(rhs.x), |
| y: self.y.mul(rhs.y), |
| z: self.z.mul(rhs.z), |
| w: self.w.mul(rhs.w), |
| } |
| } |
| } |
| |
| impl MulAssign<UVec4> for UVec4 { |
| #[inline] |
| fn mul_assign(&mut self, rhs: Self) { |
| self.x.mul_assign(rhs.x); |
| self.y.mul_assign(rhs.y); |
| self.z.mul_assign(rhs.z); |
| self.w.mul_assign(rhs.w); |
| } |
| } |
| |
| impl Mul<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn mul(self, rhs: u32) -> Self { |
| Self { |
| x: self.x.mul(rhs), |
| y: self.y.mul(rhs), |
| z: self.z.mul(rhs), |
| w: self.w.mul(rhs), |
| } |
| } |
| } |
| |
| impl MulAssign<u32> for UVec4 { |
| #[inline] |
| fn mul_assign(&mut self, rhs: u32) { |
| self.x.mul_assign(rhs); |
| self.y.mul_assign(rhs); |
| self.z.mul_assign(rhs); |
| self.w.mul_assign(rhs); |
| } |
| } |
| |
| impl Mul<UVec4> for u32 { |
| type Output = UVec4; |
| #[inline] |
| fn mul(self, rhs: UVec4) -> UVec4 { |
| UVec4 { |
| x: self.mul(rhs.x), |
| y: self.mul(rhs.y), |
| z: self.mul(rhs.z), |
| w: self.mul(rhs.w), |
| } |
| } |
| } |
| |
| impl Add<UVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn add(self, rhs: Self) -> Self { |
| Self { |
| x: self.x.add(rhs.x), |
| y: self.y.add(rhs.y), |
| z: self.z.add(rhs.z), |
| w: self.w.add(rhs.w), |
| } |
| } |
| } |
| |
| impl AddAssign<UVec4> for UVec4 { |
| #[inline] |
| fn add_assign(&mut self, rhs: Self) { |
| self.x.add_assign(rhs.x); |
| self.y.add_assign(rhs.y); |
| self.z.add_assign(rhs.z); |
| self.w.add_assign(rhs.w); |
| } |
| } |
| |
| impl Add<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn add(self, rhs: u32) -> Self { |
| Self { |
| x: self.x.add(rhs), |
| y: self.y.add(rhs), |
| z: self.z.add(rhs), |
| w: self.w.add(rhs), |
| } |
| } |
| } |
| |
| impl AddAssign<u32> for UVec4 { |
| #[inline] |
| fn add_assign(&mut self, rhs: u32) { |
| self.x.add_assign(rhs); |
| self.y.add_assign(rhs); |
| self.z.add_assign(rhs); |
| self.w.add_assign(rhs); |
| } |
| } |
| |
| impl Add<UVec4> for u32 { |
| type Output = UVec4; |
| #[inline] |
| fn add(self, rhs: UVec4) -> UVec4 { |
| UVec4 { |
| x: self.add(rhs.x), |
| y: self.add(rhs.y), |
| z: self.add(rhs.z), |
| w: self.add(rhs.w), |
| } |
| } |
| } |
| |
| impl Sub<UVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn sub(self, rhs: Self) -> Self { |
| Self { |
| x: self.x.sub(rhs.x), |
| y: self.y.sub(rhs.y), |
| z: self.z.sub(rhs.z), |
| w: self.w.sub(rhs.w), |
| } |
| } |
| } |
| |
| impl SubAssign<UVec4> for UVec4 { |
| #[inline] |
| fn sub_assign(&mut self, rhs: UVec4) { |
| self.x.sub_assign(rhs.x); |
| self.y.sub_assign(rhs.y); |
| self.z.sub_assign(rhs.z); |
| self.w.sub_assign(rhs.w); |
| } |
| } |
| |
| impl Sub<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn sub(self, rhs: u32) -> Self { |
| Self { |
| x: self.x.sub(rhs), |
| y: self.y.sub(rhs), |
| z: self.z.sub(rhs), |
| w: self.w.sub(rhs), |
| } |
| } |
| } |
| |
| impl SubAssign<u32> for UVec4 { |
| #[inline] |
| fn sub_assign(&mut self, rhs: u32) { |
| self.x.sub_assign(rhs); |
| self.y.sub_assign(rhs); |
| self.z.sub_assign(rhs); |
| self.w.sub_assign(rhs); |
| } |
| } |
| |
| impl Sub<UVec4> for u32 { |
| type Output = UVec4; |
| #[inline] |
| fn sub(self, rhs: UVec4) -> UVec4 { |
| UVec4 { |
| x: self.sub(rhs.x), |
| y: self.sub(rhs.y), |
| z: self.sub(rhs.z), |
| w: self.sub(rhs.w), |
| } |
| } |
| } |
| |
| impl Rem<UVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn rem(self, rhs: Self) -> Self { |
| Self { |
| x: self.x.rem(rhs.x), |
| y: self.y.rem(rhs.y), |
| z: self.z.rem(rhs.z), |
| w: self.w.rem(rhs.w), |
| } |
| } |
| } |
| |
| impl RemAssign<UVec4> for UVec4 { |
| #[inline] |
| fn rem_assign(&mut self, rhs: Self) { |
| self.x.rem_assign(rhs.x); |
| self.y.rem_assign(rhs.y); |
| self.z.rem_assign(rhs.z); |
| self.w.rem_assign(rhs.w); |
| } |
| } |
| |
| impl Rem<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn rem(self, rhs: u32) -> Self { |
| Self { |
| x: self.x.rem(rhs), |
| y: self.y.rem(rhs), |
| z: self.z.rem(rhs), |
| w: self.w.rem(rhs), |
| } |
| } |
| } |
| |
| impl RemAssign<u32> for UVec4 { |
| #[inline] |
| fn rem_assign(&mut self, rhs: u32) { |
| self.x.rem_assign(rhs); |
| self.y.rem_assign(rhs); |
| self.z.rem_assign(rhs); |
| self.w.rem_assign(rhs); |
| } |
| } |
| |
| impl Rem<UVec4> for u32 { |
| type Output = UVec4; |
| #[inline] |
| fn rem(self, rhs: UVec4) -> UVec4 { |
| UVec4 { |
| x: self.rem(rhs.x), |
| y: self.rem(rhs.y), |
| z: self.rem(rhs.z), |
| w: self.rem(rhs.w), |
| } |
| } |
| } |
| |
| #[cfg(not(target_arch = "spirv"))] |
| impl AsRef<[u32; 4]> for UVec4 { |
| #[inline] |
| fn as_ref(&self) -> &[u32; 4] { |
| unsafe { &*(self as *const UVec4 as *const [u32; 4]) } |
| } |
| } |
| |
| #[cfg(not(target_arch = "spirv"))] |
| impl AsMut<[u32; 4]> for UVec4 { |
| #[inline] |
| fn as_mut(&mut self) -> &mut [u32; 4] { |
| unsafe { &mut *(self as *mut UVec4 as *mut [u32; 4]) } |
| } |
| } |
| |
| impl Sum for UVec4 { |
| #[inline] |
| fn sum<I>(iter: I) -> Self |
| where |
| I: Iterator<Item = Self>, |
| { |
| iter.fold(Self::ZERO, Self::add) |
| } |
| } |
| |
| impl<'a> Sum<&'a Self> for UVec4 { |
| #[inline] |
| fn sum<I>(iter: I) -> Self |
| where |
| I: Iterator<Item = &'a Self>, |
| { |
| iter.fold(Self::ZERO, |a, &b| Self::add(a, b)) |
| } |
| } |
| |
| impl Product for UVec4 { |
| #[inline] |
| fn product<I>(iter: I) -> Self |
| where |
| I: Iterator<Item = Self>, |
| { |
| iter.fold(Self::ONE, Self::mul) |
| } |
| } |
| |
| impl<'a> Product<&'a Self> for UVec4 { |
| #[inline] |
| fn product<I>(iter: I) -> Self |
| where |
| I: Iterator<Item = &'a Self>, |
| { |
| iter.fold(Self::ONE, |a, &b| Self::mul(a, b)) |
| } |
| } |
| |
| impl Not for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn not(self) -> Self::Output { |
| Self { |
| x: self.x.not(), |
| y: self.y.not(), |
| z: self.z.not(), |
| w: self.w.not(), |
| } |
| } |
| } |
| |
| impl BitAnd for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn bitand(self, rhs: Self) -> Self::Output { |
| Self { |
| x: self.x.bitand(rhs.x), |
| y: self.y.bitand(rhs.y), |
| z: self.z.bitand(rhs.z), |
| w: self.w.bitand(rhs.w), |
| } |
| } |
| } |
| |
| impl BitOr for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn bitor(self, rhs: Self) -> Self::Output { |
| Self { |
| x: self.x.bitor(rhs.x), |
| y: self.y.bitor(rhs.y), |
| z: self.z.bitor(rhs.z), |
| w: self.w.bitor(rhs.w), |
| } |
| } |
| } |
| |
| impl BitXor for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn bitxor(self, rhs: Self) -> Self::Output { |
| Self { |
| x: self.x.bitxor(rhs.x), |
| y: self.y.bitxor(rhs.y), |
| z: self.z.bitxor(rhs.z), |
| w: self.w.bitxor(rhs.w), |
| } |
| } |
| } |
| |
| impl BitAnd<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn bitand(self, rhs: u32) -> Self::Output { |
| Self { |
| x: self.x.bitand(rhs), |
| y: self.y.bitand(rhs), |
| z: self.z.bitand(rhs), |
| w: self.w.bitand(rhs), |
| } |
| } |
| } |
| |
| impl BitOr<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn bitor(self, rhs: u32) -> Self::Output { |
| Self { |
| x: self.x.bitor(rhs), |
| y: self.y.bitor(rhs), |
| z: self.z.bitor(rhs), |
| w: self.w.bitor(rhs), |
| } |
| } |
| } |
| |
| impl BitXor<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn bitxor(self, rhs: u32) -> Self::Output { |
| Self { |
| x: self.x.bitxor(rhs), |
| y: self.y.bitxor(rhs), |
| z: self.z.bitxor(rhs), |
| w: self.w.bitxor(rhs), |
| } |
| } |
| } |
| |
| impl Shl<i8> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shl(self, rhs: i8) -> Self::Output { |
| Self { |
| x: self.x.shl(rhs), |
| y: self.y.shl(rhs), |
| z: self.z.shl(rhs), |
| w: self.w.shl(rhs), |
| } |
| } |
| } |
| |
| impl Shr<i8> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shr(self, rhs: i8) -> Self::Output { |
| Self { |
| x: self.x.shr(rhs), |
| y: self.y.shr(rhs), |
| z: self.z.shr(rhs), |
| w: self.w.shr(rhs), |
| } |
| } |
| } |
| |
| impl Shl<i16> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shl(self, rhs: i16) -> Self::Output { |
| Self { |
| x: self.x.shl(rhs), |
| y: self.y.shl(rhs), |
| z: self.z.shl(rhs), |
| w: self.w.shl(rhs), |
| } |
| } |
| } |
| |
| impl Shr<i16> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shr(self, rhs: i16) -> Self::Output { |
| Self { |
| x: self.x.shr(rhs), |
| y: self.y.shr(rhs), |
| z: self.z.shr(rhs), |
| w: self.w.shr(rhs), |
| } |
| } |
| } |
| |
| impl Shl<i32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shl(self, rhs: i32) -> Self::Output { |
| Self { |
| x: self.x.shl(rhs), |
| y: self.y.shl(rhs), |
| z: self.z.shl(rhs), |
| w: self.w.shl(rhs), |
| } |
| } |
| } |
| |
| impl Shr<i32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shr(self, rhs: i32) -> Self::Output { |
| Self { |
| x: self.x.shr(rhs), |
| y: self.y.shr(rhs), |
| z: self.z.shr(rhs), |
| w: self.w.shr(rhs), |
| } |
| } |
| } |
| |
| impl Shl<u8> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shl(self, rhs: u8) -> Self::Output { |
| Self { |
| x: self.x.shl(rhs), |
| y: self.y.shl(rhs), |
| z: self.z.shl(rhs), |
| w: self.w.shl(rhs), |
| } |
| } |
| } |
| |
| impl Shr<u8> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shr(self, rhs: u8) -> Self::Output { |
| Self { |
| x: self.x.shr(rhs), |
| y: self.y.shr(rhs), |
| z: self.z.shr(rhs), |
| w: self.w.shr(rhs), |
| } |
| } |
| } |
| |
| impl Shl<u16> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shl(self, rhs: u16) -> Self::Output { |
| Self { |
| x: self.x.shl(rhs), |
| y: self.y.shl(rhs), |
| z: self.z.shl(rhs), |
| w: self.w.shl(rhs), |
| } |
| } |
| } |
| |
| impl Shr<u16> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shr(self, rhs: u16) -> Self::Output { |
| Self { |
| x: self.x.shr(rhs), |
| y: self.y.shr(rhs), |
| z: self.z.shr(rhs), |
| w: self.w.shr(rhs), |
| } |
| } |
| } |
| |
| impl Shl<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shl(self, rhs: u32) -> Self::Output { |
| Self { |
| x: self.x.shl(rhs), |
| y: self.y.shl(rhs), |
| z: self.z.shl(rhs), |
| w: self.w.shl(rhs), |
| } |
| } |
| } |
| |
| impl Shr<u32> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shr(self, rhs: u32) -> Self::Output { |
| Self { |
| x: self.x.shr(rhs), |
| y: self.y.shr(rhs), |
| z: self.z.shr(rhs), |
| w: self.w.shr(rhs), |
| } |
| } |
| } |
| |
| impl Shl<crate::IVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shl(self, rhs: crate::IVec4) -> Self::Output { |
| Self { |
| x: self.x.shl(rhs.x), |
| y: self.y.shl(rhs.y), |
| z: self.z.shl(rhs.z), |
| w: self.w.shl(rhs.w), |
| } |
| } |
| } |
| |
| impl Shr<crate::IVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shr(self, rhs: crate::IVec4) -> Self::Output { |
| Self { |
| x: self.x.shr(rhs.x), |
| y: self.y.shr(rhs.y), |
| z: self.z.shr(rhs.z), |
| w: self.w.shr(rhs.w), |
| } |
| } |
| } |
| |
| impl Shl<crate::UVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shl(self, rhs: crate::UVec4) -> Self::Output { |
| Self { |
| x: self.x.shl(rhs.x), |
| y: self.y.shl(rhs.y), |
| z: self.z.shl(rhs.z), |
| w: self.w.shl(rhs.w), |
| } |
| } |
| } |
| |
| impl Shr<crate::UVec4> for UVec4 { |
| type Output = Self; |
| #[inline] |
| fn shr(self, rhs: crate::UVec4) -> Self::Output { |
| Self { |
| x: self.x.shr(rhs.x), |
| y: self.y.shr(rhs.y), |
| z: self.z.shr(rhs.z), |
| w: self.w.shr(rhs.w), |
| } |
| } |
| } |
| |
| impl Index<usize> for UVec4 { |
| type Output = u32; |
| #[inline] |
| fn index(&self, index: usize) -> &Self::Output { |
| match index { |
| 0 => &self.x, |
| 1 => &self.y, |
| 2 => &self.z, |
| 3 => &self.w, |
| _ => panic!("index out of bounds"), |
| } |
| } |
| } |
| |
| impl IndexMut<usize> for UVec4 { |
| #[inline] |
| fn index_mut(&mut self, index: usize) -> &mut Self::Output { |
| match index { |
| 0 => &mut self.x, |
| 1 => &mut self.y, |
| 2 => &mut self.z, |
| 3 => &mut self.w, |
| _ => panic!("index out of bounds"), |
| } |
| } |
| } |
| |
| #[cfg(not(target_arch = "spirv"))] |
| impl fmt::Display for UVec4 { |
| fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
| write!(f, "[{}, {}, {}, {}]", self.x, self.y, self.z, self.w) |
| } |
| } |
| |
| #[cfg(not(target_arch = "spirv"))] |
| impl fmt::Debug for UVec4 { |
| fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result { |
| fmt.debug_tuple(stringify!(UVec4)) |
| .field(&self.x) |
| .field(&self.y) |
| .field(&self.z) |
| .field(&self.w) |
| .finish() |
| } |
| } |
| |
| impl From<[u32; 4]> for UVec4 { |
| #[inline] |
| fn from(a: [u32; 4]) -> Self { |
| Self::new(a[0], a[1], a[2], a[3]) |
| } |
| } |
| |
| impl From<UVec4> for [u32; 4] { |
| #[inline] |
| fn from(v: UVec4) -> Self { |
| [v.x, v.y, v.z, v.w] |
| } |
| } |
| |
| impl From<(u32, u32, u32, u32)> for UVec4 { |
| #[inline] |
| fn from(t: (u32, u32, u32, u32)) -> Self { |
| Self::new(t.0, t.1, t.2, t.3) |
| } |
| } |
| |
| impl From<UVec4> for (u32, u32, u32, u32) { |
| #[inline] |
| fn from(v: UVec4) -> Self { |
| (v.x, v.y, v.z, v.w) |
| } |
| } |
| |
| impl From<(UVec3, u32)> for UVec4 { |
| #[inline] |
| fn from((v, w): (UVec3, u32)) -> Self { |
| Self::new(v.x, v.y, v.z, w) |
| } |
| } |
| |
| impl From<(u32, UVec3)> for UVec4 { |
| #[inline] |
| fn from((x, v): (u32, UVec3)) -> Self { |
| Self::new(x, v.x, v.y, v.z) |
| } |
| } |
| |
| impl From<(UVec2, u32, u32)> for UVec4 { |
| #[inline] |
| fn from((v, z, w): (UVec2, u32, u32)) -> Self { |
| Self::new(v.x, v.y, z, w) |
| } |
| } |
| |
| impl From<(UVec2, UVec2)> for UVec4 { |
| #[inline] |
| fn from((v, u): (UVec2, UVec2)) -> Self { |
| Self::new(v.x, v.y, u.x, u.y) |
| } |
| } |