| //! Computes the CSS block layout algorithm in the case that the block container being laid out contains only block-level boxes |
| use crate::geometry::{Line, Point, Rect, Size}; |
| use crate::style::{AvailableSpace, CoreStyle, LengthPercentageAuto, Overflow, Position}; |
| use crate::style_helpers::TaffyMaxContent; |
| use crate::tree::{CollapsibleMarginSet, Layout, LayoutInput, LayoutOutput, RunMode, SizingMode}; |
| use crate::tree::{LayoutPartialTree, LayoutPartialTreeExt, NodeId}; |
| use crate::util::debug::debug_log; |
| use crate::util::sys::f32_max; |
| use crate::util::sys::Vec; |
| use crate::util::MaybeMath; |
| use crate::util::{MaybeResolve, ResolveOrZero}; |
| use crate::{BlockContainerStyle, BlockItemStyle, BoxGenerationMode, BoxSizing, LayoutBlockContainer, TextAlign}; |
| |
| #[cfg(feature = "content_size")] |
| use super::common::content_size::compute_content_size_contribution; |
| |
| /// Per-child data that is accumulated and modified over the course of the layout algorithm |
| struct BlockItem { |
| /// The identifier for the associated node |
| node_id: NodeId, |
| |
| /// The "source order" of the item. This is the index of the item within the children iterator, |
| /// and controls the order in which the nodes are placed |
| order: u32, |
| |
| /// Items that are tables don't have stretch sizing applied to them |
| is_table: bool, |
| |
| /// The base size of this item |
| size: Size<Option<f32>>, |
| /// The minimum allowable size of this item |
| min_size: Size<Option<f32>>, |
| /// The maximum allowable size of this item |
| max_size: Size<Option<f32>>, |
| |
| /// The overflow style of the item |
| overflow: Point<Overflow>, |
| /// The width of the item's scrollbars (if it has scrollbars) |
| scrollbar_width: f32, |
| |
| /// The position style of the item |
| position: Position, |
| /// The final offset of this item |
| inset: Rect<LengthPercentageAuto>, |
| /// The margin of this item |
| margin: Rect<LengthPercentageAuto>, |
| /// The margin of this item |
| padding: Rect<f32>, |
| /// The margin of this item |
| border: Rect<f32>, |
| /// The sum of padding and border for this item |
| padding_border_sum: Size<f32>, |
| |
| /// The computed border box size of this item |
| computed_size: Size<f32>, |
| /// The computed "static position" of this item. The static position is the position |
| /// taking into account padding, border, margins, and scrollbar_gutters but not inset |
| static_position: Point<f32>, |
| /// Whether margins can be collapsed through this item |
| can_be_collapsed_through: bool, |
| } |
| |
| /// Computes the layout of [`LayoutPartialTree`] according to the block layout algorithm |
| pub fn compute_block_layout( |
| tree: &mut impl LayoutBlockContainer, |
| node_id: NodeId, |
| inputs: LayoutInput, |
| ) -> LayoutOutput { |
| let LayoutInput { known_dimensions, parent_size, run_mode, .. } = inputs; |
| let style = tree.get_block_container_style(node_id); |
| |
| // Pull these out earlier to avoid borrowing issues |
| let aspect_ratio = style.aspect_ratio(); |
| let padding = style.padding().resolve_or_zero(parent_size.width); |
| let border = style.border().resolve_or_zero(parent_size.width); |
| let padding_border_size = (padding + border).sum_axes(); |
| let box_sizing_adjustment = |
| if style.box_sizing() == BoxSizing::ContentBox { padding_border_size } else { Size::ZERO }; |
| |
| let min_size = style |
| .min_size() |
| .maybe_resolve(parent_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment); |
| let max_size = style |
| .max_size() |
| .maybe_resolve(parent_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment); |
| let clamped_style_size = if inputs.sizing_mode == SizingMode::InherentSize { |
| style |
| .size() |
| .maybe_resolve(parent_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment) |
| .maybe_clamp(min_size, max_size) |
| } else { |
| Size::NONE |
| }; |
| |
| drop(style); |
| |
| // If both min and max in a given axis are set and max <= min then this determines the size in that axis |
| let min_max_definite_size = min_size.zip_map(max_size, |min, max| match (min, max) { |
| (Some(min), Some(max)) if max <= min => Some(min), |
| _ => None, |
| }); |
| |
| let styled_based_known_dimensions = |
| known_dimensions.or(min_max_definite_size).or(clamped_style_size).maybe_max(padding_border_size); |
| |
| // Short-circuit layout if the container's size is fully determined by the container's size and the run mode |
| // is ComputeSize (and thus the container's size is all that we're interested in) |
| if run_mode == RunMode::ComputeSize { |
| if let Size { width: Some(width), height: Some(height) } = styled_based_known_dimensions { |
| return LayoutOutput::from_outer_size(Size { width, height }); |
| } |
| } |
| |
| debug_log!("BLOCK"); |
| compute_inner(tree, node_id, LayoutInput { known_dimensions: styled_based_known_dimensions, ..inputs }) |
| } |
| |
| /// Computes the layout of [`LayoutBlockContainer`] according to the block layout algorithm |
| fn compute_inner(tree: &mut impl LayoutBlockContainer, node_id: NodeId, inputs: LayoutInput) -> LayoutOutput { |
| let LayoutInput { |
| known_dimensions, parent_size, available_space, run_mode, vertical_margins_are_collapsible, .. |
| } = inputs; |
| |
| let style = tree.get_block_container_style(node_id); |
| let raw_padding = style.padding(); |
| let raw_border = style.border(); |
| let raw_margin = style.margin(); |
| let aspect_ratio = style.aspect_ratio(); |
| let padding = raw_padding.resolve_or_zero(parent_size.width); |
| let border = raw_border.resolve_or_zero(parent_size.width); |
| |
| // Scrollbar gutters are reserved when the `overflow` property is set to `Overflow::Scroll`. |
| // However, the axis are switched (transposed) because a node that scrolls vertically needs |
| // *horizontal* space to be reserved for a scrollbar |
| let scrollbar_gutter = { |
| let offsets = style.overflow().transpose().map(|overflow| match overflow { |
| Overflow::Scroll => style.scrollbar_width(), |
| _ => 0.0, |
| }); |
| // TODO: make side configurable based on the `direction` property |
| Rect { top: 0.0, left: 0.0, right: offsets.x, bottom: offsets.y } |
| }; |
| let padding_border = padding + border; |
| let padding_border_size = padding_border.sum_axes(); |
| let content_box_inset = padding_border + scrollbar_gutter; |
| let container_content_box_size = known_dimensions.maybe_sub(content_box_inset.sum_axes()); |
| |
| let box_sizing_adjustment = |
| if style.box_sizing() == BoxSizing::ContentBox { padding_border_size } else { Size::ZERO }; |
| let size = |
| style.size().maybe_resolve(parent_size).maybe_apply_aspect_ratio(aspect_ratio).maybe_add(box_sizing_adjustment); |
| let min_size = style |
| .min_size() |
| .maybe_resolve(parent_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment); |
| let max_size = style |
| .max_size() |
| .maybe_resolve(parent_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment); |
| |
| // Determine margin collapsing behaviour |
| let own_margins_collapse_with_children = Line { |
| start: vertical_margins_are_collapsible.start |
| && !style.overflow().x.is_scroll_container() |
| && !style.overflow().y.is_scroll_container() |
| && style.position() == Position::Relative |
| && padding.top == 0.0 |
| && border.top == 0.0, |
| end: vertical_margins_are_collapsible.end |
| && !style.overflow().x.is_scroll_container() |
| && !style.overflow().y.is_scroll_container() |
| && style.position() == Position::Relative |
| && padding.bottom == 0.0 |
| && border.bottom == 0.0 |
| && size.height.is_none(), |
| }; |
| let has_styles_preventing_being_collapsed_through = !style.is_block() |
| || style.overflow().x.is_scroll_container() |
| || style.overflow().y.is_scroll_container() |
| || style.position() == Position::Absolute |
| || padding.top > 0.0 |
| || padding.bottom > 0.0 |
| || border.top > 0.0 |
| || border.bottom > 0.0 |
| || matches!(size.height, Some(h) if h > 0.0) |
| || matches!(min_size.height, Some(h) if h > 0.0); |
| |
| let text_align = style.text_align(); |
| |
| drop(style); |
| |
| // 1. Generate items |
| let mut items = generate_item_list(tree, node_id, container_content_box_size); |
| |
| // 2. Compute container width |
| let container_outer_width = known_dimensions.width.unwrap_or_else(|| { |
| let available_width = available_space.width.maybe_sub(content_box_inset.horizontal_axis_sum()); |
| let intrinsic_width = determine_content_based_container_width(tree, &items, available_width) |
| + content_box_inset.horizontal_axis_sum(); |
| intrinsic_width.maybe_clamp(min_size.width, max_size.width).maybe_max(Some(padding_border_size.width)) |
| }); |
| |
| // Short-circuit if computing size and both dimensions known |
| if let (RunMode::ComputeSize, Some(container_outer_height)) = (run_mode, known_dimensions.height) { |
| return LayoutOutput::from_outer_size(Size { width: container_outer_width, height: container_outer_height }); |
| } |
| |
| // 3. Perform final item layout and return content height |
| let resolved_padding = raw_padding.resolve_or_zero(Some(container_outer_width)); |
| let resolved_border = raw_border.resolve_or_zero(Some(container_outer_width)); |
| let resolved_content_box_inset = resolved_padding + resolved_border + scrollbar_gutter; |
| let (inflow_content_size, intrinsic_outer_height, first_child_top_margin_set, last_child_bottom_margin_set) = |
| perform_final_layout_on_in_flow_children( |
| tree, |
| &mut items, |
| container_outer_width, |
| content_box_inset, |
| resolved_content_box_inset, |
| text_align, |
| own_margins_collapse_with_children, |
| ); |
| let container_outer_height = known_dimensions |
| .height |
| .unwrap_or(intrinsic_outer_height.maybe_clamp(min_size.height, max_size.height)) |
| .maybe_max(Some(padding_border_size.height)); |
| let final_outer_size = Size { width: container_outer_width, height: container_outer_height }; |
| |
| // Short-circuit if computing size |
| if run_mode == RunMode::ComputeSize { |
| return LayoutOutput::from_outer_size(final_outer_size); |
| } |
| |
| // 4. Layout absolutely positioned children |
| let absolute_position_inset = resolved_border + scrollbar_gutter; |
| let absolute_position_area = final_outer_size - absolute_position_inset.sum_axes(); |
| let absolute_position_offset = Point { x: absolute_position_inset.left, y: absolute_position_inset.top }; |
| let absolute_content_size = |
| perform_absolute_layout_on_absolute_children(tree, &items, absolute_position_area, absolute_position_offset); |
| |
| // 5. Perform hidden layout on hidden children |
| let len = tree.child_count(node_id); |
| for order in 0..len { |
| let child = tree.get_child_id(node_id, order); |
| if tree.get_block_child_style(child).box_generation_mode() == BoxGenerationMode::None { |
| tree.set_unrounded_layout(child, &Layout::with_order(order as u32)); |
| tree.perform_child_layout( |
| child, |
| Size::NONE, |
| Size::NONE, |
| Size::MAX_CONTENT, |
| SizingMode::InherentSize, |
| Line::FALSE, |
| ); |
| } |
| } |
| |
| // 7. Determine whether this node can be collapsed through |
| let all_in_flow_children_can_be_collapsed_through = |
| items.iter().all(|item| item.position == Position::Absolute || item.can_be_collapsed_through); |
| let can_be_collapsed_through = |
| !has_styles_preventing_being_collapsed_through && all_in_flow_children_can_be_collapsed_through; |
| |
| #[cfg_attr(not(feature = "content_size"), allow(unused_variables))] |
| let content_size = inflow_content_size.f32_max(absolute_content_size); |
| |
| LayoutOutput { |
| size: final_outer_size, |
| #[cfg(feature = "content_size")] |
| content_size, |
| first_baselines: Point::NONE, |
| top_margin: if own_margins_collapse_with_children.start { |
| first_child_top_margin_set |
| } else { |
| let margin_top = raw_margin.top.resolve_or_zero(parent_size.width); |
| CollapsibleMarginSet::from_margin(margin_top) |
| }, |
| bottom_margin: if own_margins_collapse_with_children.end { |
| last_child_bottom_margin_set |
| } else { |
| let margin_bottom = raw_margin.bottom.resolve_or_zero(parent_size.width); |
| CollapsibleMarginSet::from_margin(margin_bottom) |
| }, |
| margins_can_collapse_through: can_be_collapsed_through, |
| } |
| } |
| |
| /// Create a `Vec` of `BlockItem` structs where each item in the `Vec` represents a child of the current node |
| #[inline] |
| fn generate_item_list( |
| tree: &impl LayoutBlockContainer, |
| node: NodeId, |
| node_inner_size: Size<Option<f32>>, |
| ) -> Vec<BlockItem> { |
| tree.child_ids(node) |
| .map(|child_node_id| (child_node_id, tree.get_block_child_style(child_node_id))) |
| .filter(|(_, style)| style.box_generation_mode() != BoxGenerationMode::None) |
| .enumerate() |
| .map(|(order, (child_node_id, child_style))| { |
| let aspect_ratio = child_style.aspect_ratio(); |
| let padding = child_style.padding().resolve_or_zero(node_inner_size); |
| let border = child_style.border().resolve_or_zero(node_inner_size); |
| let pb_sum = (padding + border).sum_axes(); |
| let box_sizing_adjustment = |
| if child_style.box_sizing() == BoxSizing::ContentBox { pb_sum } else { Size::ZERO }; |
| BlockItem { |
| node_id: child_node_id, |
| order: order as u32, |
| is_table: child_style.is_table(), |
| size: child_style |
| .size() |
| .maybe_resolve(node_inner_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment), |
| min_size: child_style |
| .min_size() |
| .maybe_resolve(node_inner_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment), |
| max_size: child_style |
| .max_size() |
| .maybe_resolve(node_inner_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment), |
| overflow: child_style.overflow(), |
| scrollbar_width: child_style.scrollbar_width(), |
| position: child_style.position(), |
| inset: child_style.inset(), |
| margin: child_style.margin(), |
| padding, |
| border, |
| padding_border_sum: pb_sum, |
| |
| // Fields to be computed later (for now we initialise with dummy values) |
| computed_size: Size::zero(), |
| static_position: Point::zero(), |
| can_be_collapsed_through: false, |
| } |
| }) |
| .collect() |
| } |
| |
| /// Compute the content-based width in the case that the width of the container is not known |
| #[inline] |
| fn determine_content_based_container_width( |
| tree: &mut impl LayoutPartialTree, |
| items: &[BlockItem], |
| available_width: AvailableSpace, |
| ) -> f32 { |
| let available_space = Size { width: available_width, height: AvailableSpace::MinContent }; |
| |
| let mut max_child_width = 0.0; |
| for item in items.iter().filter(|item| item.position != Position::Absolute) { |
| let known_dimensions = item.size.maybe_clamp(item.min_size, item.max_size); |
| |
| let width = known_dimensions.width.unwrap_or_else(|| { |
| let item_x_margin_sum = |
| item.margin.resolve_or_zero(available_space.width.into_option()).horizontal_axis_sum(); |
| let size_and_baselines = tree.perform_child_layout( |
| item.node_id, |
| known_dimensions, |
| Size::NONE, |
| available_space.map_width(|w| w.maybe_sub(item_x_margin_sum)), |
| SizingMode::InherentSize, |
| Line::TRUE, |
| ); |
| |
| size_and_baselines.size.width + item_x_margin_sum |
| }); |
| let width = f32_max(width, item.padding_border_sum.width); |
| |
| max_child_width = f32_max(max_child_width, width); |
| } |
| |
| max_child_width |
| } |
| |
| /// Compute each child's final size and position |
| #[inline] |
| fn perform_final_layout_on_in_flow_children( |
| tree: &mut impl LayoutPartialTree, |
| items: &mut [BlockItem], |
| container_outer_width: f32, |
| content_box_inset: Rect<f32>, |
| resolved_content_box_inset: Rect<f32>, |
| text_align: TextAlign, |
| own_margins_collapse_with_children: Line<bool>, |
| ) -> (Size<f32>, f32, CollapsibleMarginSet, CollapsibleMarginSet) { |
| // Resolve container_inner_width for sizing child nodes using initial content_box_inset |
| let container_inner_width = container_outer_width - content_box_inset.horizontal_axis_sum(); |
| let parent_size = Size { width: Some(container_outer_width), height: None }; |
| let available_space = |
| Size { width: AvailableSpace::Definite(container_inner_width), height: AvailableSpace::MinContent }; |
| |
| #[cfg_attr(not(feature = "content_size"), allow(unused_mut))] |
| let mut inflow_content_size = Size::ZERO; |
| let mut committed_y_offset = resolved_content_box_inset.top; |
| let mut y_offset_for_absolute = resolved_content_box_inset.top; |
| let mut first_child_top_margin_set = CollapsibleMarginSet::ZERO; |
| let mut active_collapsible_margin_set = CollapsibleMarginSet::ZERO; |
| let mut is_collapsing_with_first_margin_set = true; |
| for item in items.iter_mut() { |
| if item.position == Position::Absolute { |
| item.static_position = Point { x: resolved_content_box_inset.left, y: y_offset_for_absolute } |
| } else { |
| let item_margin = item.margin.map(|margin| margin.resolve_to_option(container_outer_width)); |
| let item_non_auto_margin = item_margin.map(|m| m.unwrap_or(0.0)); |
| let item_non_auto_x_margin_sum = item_non_auto_margin.horizontal_axis_sum(); |
| let known_dimensions = if item.is_table { |
| Size::NONE |
| } else { |
| item.size |
| .map_width(|width| { |
| // TODO: Allow stretch-sizing to be conditional, as there are exceptions. |
| // e.g. Table children of blocks do not stretch fit |
| Some( |
| width |
| .unwrap_or(container_inner_width - item_non_auto_x_margin_sum) |
| .maybe_clamp(item.min_size.width, item.max_size.width), |
| ) |
| }) |
| .maybe_clamp(item.min_size, item.max_size) |
| }; |
| |
| let item_layout = tree.perform_child_layout( |
| item.node_id, |
| known_dimensions, |
| parent_size, |
| available_space.map_width(|w| w.maybe_sub(item_non_auto_x_margin_sum)), |
| SizingMode::InherentSize, |
| Line::TRUE, |
| ); |
| let final_size = item_layout.size; |
| |
| let top_margin_set = item_layout.top_margin.collapse_with_margin(item_margin.top.unwrap_or(0.0)); |
| let bottom_margin_set = item_layout.bottom_margin.collapse_with_margin(item_margin.bottom.unwrap_or(0.0)); |
| |
| // Expand auto margins to fill available space |
| // Note: Vertical auto-margins for relatively positioned block items simply resolve to 0. |
| // See: https://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width |
| let free_x_space = f32_max(0.0, container_inner_width - final_size.width - item_non_auto_x_margin_sum); |
| let x_axis_auto_margin_size = { |
| let auto_margin_count = item_margin.left.is_none() as u8 + item_margin.right.is_none() as u8; |
| if auto_margin_count > 0 { |
| free_x_space / auto_margin_count as f32 |
| } else { |
| 0.0 |
| } |
| }; |
| let resolved_margin = Rect { |
| left: item_margin.left.unwrap_or(x_axis_auto_margin_size), |
| right: item_margin.right.unwrap_or(x_axis_auto_margin_size), |
| top: top_margin_set.resolve(), |
| bottom: bottom_margin_set.resolve(), |
| }; |
| |
| // Resolve item inset |
| let inset = |
| item.inset.zip_size(Size { width: container_inner_width, height: 0.0 }, |p, s| p.maybe_resolve(s)); |
| let inset_offset = Point { |
| x: inset.left.or(inset.right.map(|x| -x)).unwrap_or(0.0), |
| y: inset.top.or(inset.bottom.map(|x| -x)).unwrap_or(0.0), |
| }; |
| |
| let y_margin_offset = if is_collapsing_with_first_margin_set && own_margins_collapse_with_children.start { |
| 0.0 |
| } else { |
| active_collapsible_margin_set.collapse_with_margin(resolved_margin.top).resolve() |
| }; |
| |
| item.computed_size = item_layout.size; |
| item.can_be_collapsed_through = item_layout.margins_can_collapse_through; |
| item.static_position = Point { |
| x: resolved_content_box_inset.left, |
| y: committed_y_offset + active_collapsible_margin_set.resolve(), |
| }; |
| let mut location = Point { |
| x: resolved_content_box_inset.left + inset_offset.x + resolved_margin.left, |
| y: committed_y_offset + inset_offset.y + y_margin_offset, |
| }; |
| |
| // Apply alignment |
| let item_outer_width = item_layout.size.width + resolved_margin.horizontal_axis_sum(); |
| if item_outer_width < container_inner_width { |
| match text_align { |
| TextAlign::Auto => { |
| // Do nothing |
| } |
| TextAlign::LegacyLeft => { |
| // Do nothing. Left aligned by default. |
| } |
| TextAlign::LegacyRight => location.x += container_inner_width - item_outer_width, |
| TextAlign::LegacyCenter => location.x += (container_inner_width - item_outer_width) / 2.0, |
| } |
| } |
| |
| let scrollbar_size = Size { |
| width: if item.overflow.y == Overflow::Scroll { item.scrollbar_width } else { 0.0 }, |
| height: if item.overflow.x == Overflow::Scroll { item.scrollbar_width } else { 0.0 }, |
| }; |
| |
| tree.set_unrounded_layout( |
| item.node_id, |
| &Layout { |
| order: item.order, |
| size: item_layout.size, |
| #[cfg(feature = "content_size")] |
| content_size: item_layout.content_size, |
| scrollbar_size, |
| location, |
| padding: item.padding, |
| border: item.border, |
| margin: resolved_margin, |
| }, |
| ); |
| |
| #[cfg(feature = "content_size")] |
| { |
| inflow_content_size = inflow_content_size.f32_max(compute_content_size_contribution( |
| location, |
| final_size, |
| item_layout.content_size, |
| item.overflow, |
| )); |
| } |
| |
| // Update first_child_top_margin_set |
| if is_collapsing_with_first_margin_set { |
| if item.can_be_collapsed_through { |
| first_child_top_margin_set = first_child_top_margin_set |
| .collapse_with_set(top_margin_set) |
| .collapse_with_set(bottom_margin_set); |
| } else { |
| first_child_top_margin_set = first_child_top_margin_set.collapse_with_set(top_margin_set); |
| is_collapsing_with_first_margin_set = false; |
| } |
| } |
| |
| // Update active_collapsible_margin_set |
| if item.can_be_collapsed_through { |
| active_collapsible_margin_set = active_collapsible_margin_set |
| .collapse_with_set(top_margin_set) |
| .collapse_with_set(bottom_margin_set); |
| y_offset_for_absolute = committed_y_offset + item_layout.size.height + y_margin_offset; |
| } else { |
| committed_y_offset += item_layout.size.height + y_margin_offset; |
| active_collapsible_margin_set = bottom_margin_set; |
| y_offset_for_absolute = committed_y_offset + active_collapsible_margin_set.resolve(); |
| } |
| } |
| } |
| |
| let last_child_bottom_margin_set = active_collapsible_margin_set; |
| let bottom_y_margin_offset = |
| if own_margins_collapse_with_children.end { 0.0 } else { last_child_bottom_margin_set.resolve() }; |
| |
| committed_y_offset += resolved_content_box_inset.bottom + bottom_y_margin_offset; |
| let content_height = f32_max(0.0, committed_y_offset); |
| (inflow_content_size, content_height, first_child_top_margin_set, last_child_bottom_margin_set) |
| } |
| |
| /// Perform absolute layout on all absolutely positioned children. |
| #[inline] |
| fn perform_absolute_layout_on_absolute_children( |
| tree: &mut impl LayoutBlockContainer, |
| items: &[BlockItem], |
| area_size: Size<f32>, |
| area_offset: Point<f32>, |
| ) -> Size<f32> { |
| let area_width = area_size.width; |
| let area_height = area_size.height; |
| |
| #[cfg_attr(not(feature = "content_size"), allow(unused_mut))] |
| let mut absolute_content_size = Size::ZERO; |
| |
| for item in items.iter().filter(|item| item.position == Position::Absolute) { |
| let child_style = tree.get_block_child_style(item.node_id); |
| |
| // Skip items that are display:none or are not position:absolute |
| if child_style.box_generation_mode() == BoxGenerationMode::None || child_style.position() != Position::Absolute |
| { |
| continue; |
| } |
| |
| let aspect_ratio = child_style.aspect_ratio(); |
| let margin = child_style.margin().map(|margin| margin.resolve_to_option(area_width)); |
| let padding = child_style.padding().resolve_or_zero(Some(area_width)); |
| let border = child_style.border().resolve_or_zero(Some(area_width)); |
| let padding_border_sum = (padding + border).sum_axes(); |
| let box_sizing_adjustment = |
| if child_style.box_sizing() == BoxSizing::ContentBox { padding_border_sum } else { Size::ZERO }; |
| |
| // Resolve inset |
| let left = child_style.inset().left.maybe_resolve(area_width); |
| let right = child_style.inset().right.maybe_resolve(area_width); |
| let top = child_style.inset().top.maybe_resolve(area_height); |
| let bottom = child_style.inset().bottom.maybe_resolve(area_height); |
| |
| // Compute known dimensions from min/max/inherent size styles |
| let style_size = child_style |
| .size() |
| .maybe_resolve(area_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment); |
| let min_size = child_style |
| .min_size() |
| .maybe_resolve(area_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment) |
| .or(padding_border_sum.map(Some)) |
| .maybe_max(padding_border_sum); |
| let max_size = child_style |
| .max_size() |
| .maybe_resolve(area_size) |
| .maybe_apply_aspect_ratio(aspect_ratio) |
| .maybe_add(box_sizing_adjustment); |
| let mut known_dimensions = style_size.maybe_clamp(min_size, max_size); |
| |
| drop(child_style); |
| |
| // Fill in width from left/right and reapply aspect ratio if: |
| // - Width is not already known |
| // - Item has both left and right inset properties set |
| if let (None, Some(left), Some(right)) = (known_dimensions.width, left, right) { |
| let new_width_raw = area_width.maybe_sub(margin.left).maybe_sub(margin.right) - left - right; |
| known_dimensions.width = Some(f32_max(new_width_raw, 0.0)); |
| known_dimensions = known_dimensions.maybe_apply_aspect_ratio(aspect_ratio).maybe_clamp(min_size, max_size); |
| } |
| |
| // Fill in height from top/bottom and reapply aspect ratio if: |
| // - Height is not already known |
| // - Item has both top and bottom inset properties set |
| if let (None, Some(top), Some(bottom)) = (known_dimensions.height, top, bottom) { |
| let new_height_raw = area_height.maybe_sub(margin.top).maybe_sub(margin.bottom) - top - bottom; |
| known_dimensions.height = Some(f32_max(new_height_raw, 0.0)); |
| known_dimensions = known_dimensions.maybe_apply_aspect_ratio(aspect_ratio).maybe_clamp(min_size, max_size); |
| } |
| |
| let layout_output = tree.perform_child_layout( |
| item.node_id, |
| known_dimensions, |
| area_size.map(Some), |
| Size { |
| width: AvailableSpace::Definite(area_width.maybe_clamp(min_size.width, max_size.width)), |
| height: AvailableSpace::Definite(area_height.maybe_clamp(min_size.height, max_size.height)), |
| }, |
| SizingMode::ContentSize, |
| Line::FALSE, |
| ); |
| let measured_size = layout_output.size; |
| let final_size = known_dimensions.unwrap_or(measured_size).maybe_clamp(min_size, max_size); |
| |
| let non_auto_margin = Rect { |
| left: if left.is_some() { margin.left.unwrap_or(0.0) } else { 0.0 }, |
| right: if right.is_some() { margin.right.unwrap_or(0.0) } else { 0.0 }, |
| top: if top.is_some() { margin.top.unwrap_or(0.0) } else { 0.0 }, |
| bottom: if bottom.is_some() { margin.left.unwrap_or(0.0) } else { 0.0 }, |
| }; |
| |
| // Expand auto margins to fill available space |
| // https://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width |
| let auto_margin = { |
| // Auto margins for absolutely positioned elements in block containers only resolve |
| // if inset is set. Otherwise they resolve to 0. |
| let absolute_auto_margin_space = Point { |
| x: right.map(|right| area_size.width - right - left.unwrap_or(0.0)).unwrap_or(final_size.width), |
| y: bottom.map(|bottom| area_size.height - bottom - top.unwrap_or(0.0)).unwrap_or(final_size.height), |
| }; |
| let free_space = Size { |
| width: absolute_auto_margin_space.x - final_size.width - non_auto_margin.horizontal_axis_sum(), |
| height: absolute_auto_margin_space.y - final_size.height - non_auto_margin.vertical_axis_sum(), |
| }; |
| |
| let auto_margin_size = Size { |
| // If all three of 'left', 'width', and 'right' are 'auto': First set any 'auto' values for 'margin-left' and 'margin-right' to 0. |
| // Then, if the 'direction' property of the element establishing the static-position containing block is 'ltr' set 'left' to the |
| // static position and apply rule number three below; otherwise, set 'right' to the static position and apply rule number one below. |
| // |
| // If none of the three is 'auto': If both 'margin-left' and 'margin-right' are 'auto', solve the equation under the extra constraint |
| // that the two margins get equal values, unless this would make them negative, in which case when direction of the containing block is |
| // 'ltr' ('rtl'), set 'margin-left' ('margin-right') to zero and solve for 'margin-right' ('margin-left'). If one of 'margin-left' or |
| // 'margin-right' is 'auto', solve the equation for that value. If the values are over-constrained, ignore the value for 'left' (in case |
| // the 'direction' property of the containing block is 'rtl') or 'right' (in case 'direction' is 'ltr') and solve for that value. |
| width: { |
| let auto_margin_count = margin.left.is_none() as u8 + margin.right.is_none() as u8; |
| if auto_margin_count == 2 |
| && (style_size.width.is_none() || style_size.width.unwrap() >= free_space.width) |
| { |
| 0.0 |
| } else if auto_margin_count > 0 { |
| free_space.width / auto_margin_count as f32 |
| } else { |
| 0.0 |
| } |
| }, |
| height: { |
| let auto_margin_count = margin.top.is_none() as u8 + margin.bottom.is_none() as u8; |
| if auto_margin_count == 2 |
| && (style_size.height.is_none() || style_size.height.unwrap() >= free_space.height) |
| { |
| 0.0 |
| } else if auto_margin_count > 0 { |
| free_space.height / auto_margin_count as f32 |
| } else { |
| 0.0 |
| } |
| }, |
| }; |
| |
| Rect { |
| left: margin.left.map(|_| 0.0).unwrap_or(auto_margin_size.width), |
| right: margin.right.map(|_| 0.0).unwrap_or(auto_margin_size.width), |
| top: margin.top.map(|_| 0.0).unwrap_or(auto_margin_size.height), |
| bottom: margin.bottom.map(|_| 0.0).unwrap_or(auto_margin_size.height), |
| } |
| }; |
| |
| let resolved_margin = Rect { |
| left: margin.left.unwrap_or(auto_margin.left), |
| right: margin.right.unwrap_or(auto_margin.right), |
| top: margin.top.unwrap_or(auto_margin.top), |
| bottom: margin.bottom.unwrap_or(auto_margin.bottom), |
| }; |
| |
| let location = Point { |
| x: left |
| .map(|left| left + resolved_margin.left) |
| .or(right.map(|right| area_size.width - final_size.width - right - resolved_margin.right)) |
| .maybe_add(area_offset.x) |
| .unwrap_or(item.static_position.x + resolved_margin.left), |
| y: top |
| .map(|top| top + resolved_margin.top) |
| .or(bottom.map(|bottom| area_size.height - final_size.height - bottom - resolved_margin.bottom)) |
| .maybe_add(area_offset.y) |
| .unwrap_or(item.static_position.y + resolved_margin.top), |
| }; |
| // Note: axis intentionally switched here as scrollbars take up space in the opposite axis |
| // to the axis in which scrolling is enabled. |
| let scrollbar_size = Size { |
| width: if item.overflow.y == Overflow::Scroll { item.scrollbar_width } else { 0.0 }, |
| height: if item.overflow.x == Overflow::Scroll { item.scrollbar_width } else { 0.0 }, |
| }; |
| |
| tree.set_unrounded_layout( |
| item.node_id, |
| &Layout { |
| order: item.order, |
| size: final_size, |
| #[cfg(feature = "content_size")] |
| content_size: layout_output.content_size, |
| scrollbar_size, |
| location, |
| padding, |
| border, |
| margin: resolved_margin, |
| }, |
| ); |
| |
| #[cfg(feature = "content_size")] |
| { |
| absolute_content_size = absolute_content_size.f32_max(compute_content_size_contribution( |
| location, |
| final_size, |
| layout_output.content_size, |
| item.overflow, |
| )); |
| } |
| } |
| |
| absolute_content_size |
| } |