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//! Module for actions setting flags.
//!
//! This contains helper functions to set flags whenever a signal happens. The flags are atomic
//! bools or numbers and the library manipulates them with the `SeqCst` ordering, in case someone
//! cares about relative order to some *other* atomic variables. If you don't care about the
//! relative order, you are free to use `Ordering::Relaxed` when reading and resetting the flags.
//!
//! # When to use
//!
//! The flags in this module allow for polling if a signal arrived since the previous poll. The do
//! not allow blocking until something arrives.
//!
//! Therefore, the natural way to use them is in applications that have some kind of iterative work
//! with both some upper and lower time limit on one iteration. If one iteration could block for
//! arbitrary time, the handling of the signal would be postponed for a long time. If the iteration
//! didn't block at all, the checking for the signal would turn into a busy-loop.
//!
//! If what you need is blocking until a signal comes, you might find better tools in the
//! [`pipe`][crate::low_level::pipe] and [`iterator`][crate::iterator] modules.
//!
//! # Examples
//!
//! Doing something until terminated. This also knows by which signal it was terminated. In case
//! multiple termination signals arrive before it is handled, it recognizes the last one.
//!
//! ```rust
//! use std::io::Error;
//! use std::sync::Arc;
//! use std::sync::atomic::{AtomicUsize, Ordering};
//!
//! use signal_hook::consts::signal::*;
//! use signal_hook::flag as signal_flag;
//!
//! fn main() -> Result<(), Error> {
//! let term = Arc::new(AtomicUsize::new(0));
//! const SIGTERM_U: usize = SIGTERM as usize;
//! const SIGINT_U: usize = SIGINT as usize;
//! # #[cfg(not(windows))]
//! const SIGQUIT_U: usize = SIGQUIT as usize;
//! signal_flag::register_usize(SIGTERM, Arc::clone(&term), SIGTERM_U)?;
//! signal_flag::register_usize(SIGINT, Arc::clone(&term), SIGINT_U)?;
//! # #[cfg(not(windows))]
//! signal_flag::register_usize(SIGQUIT, Arc::clone(&term), SIGQUIT_U)?;
//!
//! # // Hack to terminate the example when run as a doc-test.
//! # term.store(SIGTERM_U, Ordering::Relaxed);
//! loop {
//! match term.load(Ordering::Relaxed) {
//! 0 => {
//! // Do some useful stuff here
//! }
//! SIGTERM_U => {
//! eprintln!("Terminating on the TERM signal");
//! break;
//! }
//! SIGINT_U => {
//! eprintln!("Terminating on the INT signal");
//! break;
//! }
//! # #[cfg(not(windows))]
//! SIGQUIT_U => {
//! eprintln!("Terminating on the QUIT signal");
//! break;
//! }
//! _ => unreachable!(),
//! }
//! }
//!
//! Ok(())
//! }
//! ```
//!
//! Sending a signal to self and seeing it arrived (not of a practical usage on itself):
//!
//! ```rust
//! use std::io::Error;
//! use std::sync::Arc;
//! use std::sync::atomic::{AtomicBool, Ordering};
//! use std::thread;
//! use std::time::Duration;
//!
//! use signal_hook::consts::signal::*;
//! use signal_hook::low_level::raise;
//!
//! fn main() -> Result<(), Error> {
//! let got = Arc::new(AtomicBool::new(false));
//! # #[cfg(not(windows))]
//! signal_hook::flag::register(SIGUSR1, Arc::clone(&got))?;
//! # #[cfg(windows)]
//! # signal_hook::flag::register(SIGTERM, Arc::clone(&got))?;
//! # #[cfg(not(windows))]
//! raise(SIGUSR1).unwrap();
//! # #[cfg(windows)]
//! # raise(SIGTERM).unwrap();
//! // A sleep here, because it could run the signal handler in another thread and we may not
//! // see the flag right away. This is still a hack and not guaranteed to work, it is just an
//! // example!
//! thread::sleep(Duration::from_secs(1));
//! assert!(got.load(Ordering::Relaxed));
//! Ok(())
//! }
//! ```
//!
//! Reloading a configuration on `SIGHUP` (which is a common behaviour of many UNIX daemons,
//! together with reopening the log file).
//!
//! ```rust
//! use std::io::Error;
//! use std::sync::Arc;
//! use std::sync::atomic::{AtomicBool, Ordering};
//!
//! use signal_hook::consts::signal::*;
//! use signal_hook::flag as signal_flag;
//!
//! fn main() -> Result<(), Error> {
//! // We start with true, to load the configuration in the very first iteration too.
//! let reload = Arc::new(AtomicBool::new(true));
//! let term = Arc::new(AtomicBool::new(false));
//! # #[cfg(not(windows))]
//! signal_flag::register(SIGHUP, Arc::clone(&reload))?;
//! signal_flag::register(SIGINT, Arc::clone(&term))?;
//! signal_flag::register(SIGTERM, Arc::clone(&term))?;
//! # #[cfg(not(windows))]
//! signal_flag::register(SIGQUIT, Arc::clone(&term))?;
//! while !term.load(Ordering::Relaxed) {
//! // Using swap here, not load, to reset it back to false once it is reloaded.
//! if reload.swap(false, Ordering::Relaxed) {
//! // Reload the config here
//! #
//! # // Hiden hack to make the example terminate when run as doc-test. Not part of the
//! # // real code.
//! # term.store(true, Ordering::Relaxed);
//! }
//! // Serve one request
//! }
//! Ok(())
//! }
//! ```
use std::io::Error;
use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use std::sync::Arc;
use libc::{c_int, EINVAL};
use crate::{low_level, SigId};
/// Registers an action to set the flag to `true` whenever the given signal arrives.
///
/// # Panics
///
/// If the signal is one of the forbidden.
pub fn register(signal: c_int, flag: Arc<AtomicBool>) -> Result<SigId, Error> {
// We use SeqCst for two reasons:
// * Signals should not come very often, so the performance does not really matter.
// * We promise the order of actions, but setting different atomics with Relaxed or similar
// would not guarantee the effective order.
unsafe { low_level::register(signal, move || flag.store(true, Ordering::SeqCst)) }
}
/// Registers an action to set the flag to the given value whenever the signal arrives.
pub fn register_usize(signal: c_int, flag: Arc<AtomicUsize>, value: usize) -> Result<SigId, Error> {
unsafe { low_level::register(signal, move || flag.store(value, Ordering::SeqCst)) }
}
/// Terminate the application on a signal if the given condition is true.
///
/// This can be used for different use cases. One of them (with the condition being always true) is
/// just unconditionally terminate on the given signal.
///
/// Another is being able to turn on and off the behaviour by the shared flag.
///
/// The last one is handling double CTRL+C ‒ if the user presses CTRL+C, we would like to start a
/// graceful shutdown. But if anything ever gets stuck in the shutdown, second CTRL+C (or other
/// such termination signal) should terminate the application without further delay.
///
/// To do that, one can combine this with [`register`]. On the first run, the flag is `false` and
/// this doesn't terminate. But then the flag is set to true during the first run and „arms“ the
/// shutdown on the second run. Note that it matters in which order the actions are registered (the
/// shutdown must go first). And yes, this also allows asking the user „Do you want to terminate“
/// and disarming the abrupt shutdown if the user answers „No“.
///
/// # Panics
///
/// If the signal is one of the forbidden.
pub fn register_conditional_shutdown(
signal: c_int,
status: c_int,
condition: Arc<AtomicBool>,
) -> Result<SigId, Error> {
let action = move || {
if condition.load(Ordering::SeqCst) {
low_level::exit(status);
}
};
unsafe { low_level::register(signal, action) }
}
/// Conditionally runs an emulation of the default action on the given signal.
///
/// If the provided condition is true at the time of invoking the signal handler, the equivalent of
/// the default action of the given signal is run. It is a bit similar to
/// [`register_conditional_shutdown`], except that it doesn't terminate for non-termination
/// signals, it runs their default handler.
///
/// # Panics
///
/// If the signal is one of the forbidden
///
/// # Errors
///
/// Similarly to the [`emulate_default_handler`][low_level::emulate_default_handler] function, this
/// one looks the signal up in a table. If it is unknown, an error is returned.
///
/// Additionally to that, any errors that can be caused by a registration of a handler can happen
/// too.
pub fn register_conditional_default(
signal: c_int,
condition: Arc<AtomicBool>,
) -> Result<SigId, Error> {
// Verify we know about this particular signal.
low_level::signal_name(signal).ok_or_else(|| Error::from_raw_os_error(EINVAL))?;
let action = move || {
if condition.load(Ordering::SeqCst) {
let _ = low_level::emulate_default_handler(signal);
}
};
unsafe { low_level::register(signal, action) }
}
#[cfg(test)]
mod tests {
use std::sync::atomic;
use std::time::{Duration, Instant};
use super::*;
use crate::consts::signal::*;
fn self_signal() {
#[cfg(not(windows))]
const SIG: c_int = SIGUSR1;
#[cfg(windows)]
const SIG: c_int = SIGTERM;
crate::low_level::raise(SIG).unwrap();
}
fn wait_flag(flag: &AtomicBool) -> bool {
let start = Instant::now();
while !flag.load(Ordering::Relaxed) {
// Replaced by hint::spin_loop, but we want to support older compiler
#[allow(deprecated)]
atomic::spin_loop_hint();
if Instant::now() - start > Duration::from_secs(1) {
// We reached a timeout and nothing happened yet.
// In theory, using timeouts for thread-synchronization tests is wrong, but a
// second should be enough in practice.
return false;
}
}
true
}
#[test]
fn register_unregister() {
// When we register the action, it is active.
let flag = Arc::new(AtomicBool::new(false));
#[cfg(not(windows))]
let signal = register(SIGUSR1, Arc::clone(&flag)).unwrap();
#[cfg(windows)]
let signal = register(crate::SIGTERM, Arc::clone(&flag)).unwrap();
self_signal();
assert!(wait_flag(&flag));
// But stops working after it is unregistered.
assert!(crate::low_level::unregister(signal));
flag.store(false, Ordering::Relaxed);
self_signal();
assert!(!wait_flag(&flag));
// And the unregistration actually dropped its copy of the Arc
assert_eq!(1, Arc::strong_count(&flag));
}
// The shutdown is tested in tests/shutdown.rs
}