| |
| mod __gl_imports { |
| pub use std::mem; |
| pub use std::os::raw; |
| } |
| |
| |
| #[inline(never)] |
| fn metaloadfn(loadfn: &mut dyn FnMut(&'static str) -> *const __gl_imports::raw::c_void, |
| symbol: &'static str, |
| fallbacks: &[&'static str]) -> *const __gl_imports::raw::c_void { |
| let mut ptr = loadfn(symbol); |
| if ptr.is_null() { |
| for &sym in fallbacks { |
| ptr = loadfn(sym); |
| if !ptr.is_null() { break; } |
| } |
| } |
| ptr |
| } |
| |
| |
| pub mod types { |
| #![allow(non_camel_case_types, non_snake_case, dead_code, missing_copy_implementations)] |
| |
| // Common types from OpenGL 1.1 |
| pub type GLenum = super::__gl_imports::raw::c_uint; |
| pub type GLboolean = super::__gl_imports::raw::c_uchar; |
| pub type GLbitfield = super::__gl_imports::raw::c_uint; |
| pub type GLvoid = super::__gl_imports::raw::c_void; |
| pub type GLbyte = super::__gl_imports::raw::c_char; |
| pub type GLshort = super::__gl_imports::raw::c_short; |
| pub type GLint = super::__gl_imports::raw::c_int; |
| pub type GLclampx = super::__gl_imports::raw::c_int; |
| pub type GLubyte = super::__gl_imports::raw::c_uchar; |
| pub type GLushort = super::__gl_imports::raw::c_ushort; |
| pub type GLuint = super::__gl_imports::raw::c_uint; |
| pub type GLsizei = super::__gl_imports::raw::c_int; |
| pub type GLfloat = super::__gl_imports::raw::c_float; |
| pub type GLclampf = super::__gl_imports::raw::c_float; |
| pub type GLdouble = super::__gl_imports::raw::c_double; |
| pub type GLclampd = super::__gl_imports::raw::c_double; |
| pub type GLeglImageOES = *const super::__gl_imports::raw::c_void; |
| pub type GLchar = super::__gl_imports::raw::c_char; |
| pub type GLcharARB = super::__gl_imports::raw::c_char; |
| |
| #[cfg(target_os = "macos")] |
| pub type GLhandleARB = *const super::__gl_imports::raw::c_void; |
| #[cfg(not(target_os = "macos"))] |
| pub type GLhandleARB = super::__gl_imports::raw::c_uint; |
| |
| pub type GLhalfARB = super::__gl_imports::raw::c_ushort; |
| pub type GLhalf = super::__gl_imports::raw::c_ushort; |
| |
| // Must be 32 bits |
| pub type GLfixed = GLint; |
| |
| pub type GLintptr = isize; |
| pub type GLsizeiptr = isize; |
| pub type GLint64 = i64; |
| pub type GLuint64 = u64; |
| pub type GLintptrARB = isize; |
| pub type GLsizeiptrARB = isize; |
| pub type GLint64EXT = i64; |
| pub type GLuint64EXT = u64; |
| |
| pub enum __GLsync {} |
| pub type GLsync = *const __GLsync; |
| |
| // compatible with OpenCL cl_context |
| pub enum _cl_context {} |
| pub enum _cl_event {} |
| |
| pub type GLDEBUGPROC = Option<extern "system" fn(source: GLenum, |
| gltype: GLenum, |
| id: GLuint, |
| severity: GLenum, |
| length: GLsizei, |
| message: *const GLchar, |
| userParam: *mut super::__gl_imports::raw::c_void)>; |
| pub type GLDEBUGPROCARB = Option<extern "system" fn(source: GLenum, |
| gltype: GLenum, |
| id: GLuint, |
| severity: GLenum, |
| length: GLsizei, |
| message: *const GLchar, |
| userParam: *mut super::__gl_imports::raw::c_void)>; |
| pub type GLDEBUGPROCKHR = Option<extern "system" fn(source: GLenum, |
| gltype: GLenum, |
| id: GLuint, |
| severity: GLenum, |
| length: GLsizei, |
| message: *const GLchar, |
| userParam: *mut super::__gl_imports::raw::c_void)>; |
| |
| // GLES 1 types |
| // "pub type GLclampx = i32;", |
| |
| // GLES 1/2 types (tagged for GLES 1) |
| // "pub type GLbyte = i8;", |
| // "pub type GLubyte = u8;", |
| // "pub type GLfloat = GLfloat;", |
| // "pub type GLclampf = GLfloat;", |
| // "pub type GLfixed = i32;", |
| // "pub type GLint64 = i64;", |
| // "pub type GLuint64 = u64;", |
| // "pub type GLintptr = intptr_t;", |
| // "pub type GLsizeiptr = ssize_t;", |
| |
| // GLES 1/2 types (tagged for GLES 2 - attribute syntax is limited) |
| // "pub type GLbyte = i8;", |
| // "pub type GLubyte = u8;", |
| // "pub type GLfloat = GLfloat;", |
| // "pub type GLclampf = GLfloat;", |
| // "pub type GLfixed = i32;", |
| // "pub type GLint64 = i64;", |
| // "pub type GLuint64 = u64;", |
| // "pub type GLint64EXT = i64;", |
| // "pub type GLuint64EXT = u64;", |
| // "pub type GLintptr = intptr_t;", |
| // "pub type GLsizeiptr = ssize_t;", |
| |
| // GLES 2 types (none currently) |
| |
| // Vendor extension types |
| pub type GLDEBUGPROCAMD = Option<extern "system" fn(id: GLuint, |
| category: GLenum, |
| severity: GLenum, |
| length: GLsizei, |
| message: *const GLchar, |
| userParam: *mut super::__gl_imports::raw::c_void)>; |
| pub type GLhalfNV = super::__gl_imports::raw::c_ushort; |
| pub type GLvdpauSurfaceNV = GLintptr; |
| |
| |
| } |
| |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92D9; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_ATTRIBUTES: types::GLenum = 0x8B89; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_ATTRIBUTE_MAX_LENGTH: types::GLenum = 0x8B8A; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_PROGRAM: types::GLenum = 0x8259; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_RESOURCES: types::GLenum = 0x92F5; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINES: types::GLenum = 0x8DE5; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINE_MAX_LENGTH: types::GLenum = 0x8E48; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINE_UNIFORMS: types::GLenum = 0x8DE6; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS: types::GLenum = 0x8E47; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH: types::GLenum = 0x8E49; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_TEXTURE: types::GLenum = 0x84E0; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_UNIFORMS: types::GLenum = 0x8B86; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_UNIFORM_BLOCKS: types::GLenum = 0x8A36; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: types::GLenum = 0x8A35; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_UNIFORM_MAX_LENGTH: types::GLenum = 0x8B87; |
| #[allow(dead_code, non_upper_case_globals)] pub const ACTIVE_VARIABLES: types::GLenum = 0x9305; |
| #[allow(dead_code, non_upper_case_globals)] pub const ALIASED_LINE_WIDTH_RANGE: types::GLenum = 0x846E; |
| #[allow(dead_code, non_upper_case_globals)] pub const ALL_BARRIER_BITS: types::GLenum = 0xFFFFFFFF; |
| #[allow(dead_code, non_upper_case_globals)] pub const ALL_SHADER_BITS: types::GLenum = 0xFFFFFFFF; |
| #[allow(dead_code, non_upper_case_globals)] pub const ALPHA: types::GLenum = 0x1906; |
| #[allow(dead_code, non_upper_case_globals)] pub const ALREADY_SIGNALED: types::GLenum = 0x911A; |
| #[allow(dead_code, non_upper_case_globals)] pub const ALWAYS: types::GLenum = 0x0207; |
| #[allow(dead_code, non_upper_case_globals)] pub const AND: types::GLenum = 0x1501; |
| #[allow(dead_code, non_upper_case_globals)] pub const AND_INVERTED: types::GLenum = 0x1504; |
| #[allow(dead_code, non_upper_case_globals)] pub const AND_REVERSE: types::GLenum = 0x1502; |
| #[allow(dead_code, non_upper_case_globals)] pub const ANY_SAMPLES_PASSED: types::GLenum = 0x8C2F; |
| #[allow(dead_code, non_upper_case_globals)] pub const ANY_SAMPLES_PASSED_CONSERVATIVE: types::GLenum = 0x8D6A; |
| #[allow(dead_code, non_upper_case_globals)] pub const ARRAY_BUFFER: types::GLenum = 0x8892; |
| #[allow(dead_code, non_upper_case_globals)] pub const ARRAY_BUFFER_BINDING: types::GLenum = 0x8894; |
| #[allow(dead_code, non_upper_case_globals)] pub const ARRAY_SIZE: types::GLenum = 0x92FB; |
| #[allow(dead_code, non_upper_case_globals)] pub const ARRAY_STRIDE: types::GLenum = 0x92FE; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BARRIER_BIT: types::GLenum = 0x00001000; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER: types::GLenum = 0x92C0; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS: types::GLenum = 0x92C5; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES: types::GLenum = 0x92C6; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_BINDING: types::GLenum = 0x92C1; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_DATA_SIZE: types::GLenum = 0x92C4; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_INDEX: types::GLenum = 0x9301; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER: types::GLenum = 0x90ED; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER: types::GLenum = 0x92CB; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER: types::GLenum = 0x92CA; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER: types::GLenum = 0x92C8; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER: types::GLenum = 0x92C9; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER: types::GLenum = 0x92C7; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_SIZE: types::GLenum = 0x92C3; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATOMIC_COUNTER_BUFFER_START: types::GLenum = 0x92C2; |
| #[allow(dead_code, non_upper_case_globals)] pub const ATTACHED_SHADERS: types::GLenum = 0x8B85; |
| #[allow(dead_code, non_upper_case_globals)] pub const AUTO_GENERATE_MIPMAP: types::GLenum = 0x8295; |
| #[allow(dead_code, non_upper_case_globals)] pub const BACK: types::GLenum = 0x0405; |
| #[allow(dead_code, non_upper_case_globals)] pub const BACK_LEFT: types::GLenum = 0x0402; |
| #[allow(dead_code, non_upper_case_globals)] pub const BACK_RIGHT: types::GLenum = 0x0403; |
| #[allow(dead_code, non_upper_case_globals)] pub const BGR: types::GLenum = 0x80E0; |
| #[allow(dead_code, non_upper_case_globals)] pub const BGRA: types::GLenum = 0x80E1; |
| #[allow(dead_code, non_upper_case_globals)] pub const BGRA_INTEGER: types::GLenum = 0x8D9B; |
| #[allow(dead_code, non_upper_case_globals)] pub const BGR_INTEGER: types::GLenum = 0x8D9A; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND: types::GLenum = 0x0BE2; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_COLOR: types::GLenum = 0x8005; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_DST: types::GLenum = 0x0BE0; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_DST_ALPHA: types::GLenum = 0x80CA; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_DST_RGB: types::GLenum = 0x80C8; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_EQUATION: types::GLenum = 0x8009; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_EQUATION_ALPHA: types::GLenum = 0x883D; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_EQUATION_RGB: types::GLenum = 0x8009; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_SRC: types::GLenum = 0x0BE1; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_SRC_ALPHA: types::GLenum = 0x80CB; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLEND_SRC_RGB: types::GLenum = 0x80C9; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLOCK_INDEX: types::GLenum = 0x92FD; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLUE: types::GLenum = 0x1905; |
| #[allow(dead_code, non_upper_case_globals)] pub const BLUE_INTEGER: types::GLenum = 0x8D96; |
| #[allow(dead_code, non_upper_case_globals)] pub const BOOL: types::GLenum = 0x8B56; |
| #[allow(dead_code, non_upper_case_globals)] pub const BOOL_VEC2: types::GLenum = 0x8B57; |
| #[allow(dead_code, non_upper_case_globals)] pub const BOOL_VEC3: types::GLenum = 0x8B58; |
| #[allow(dead_code, non_upper_case_globals)] pub const BOOL_VEC4: types::GLenum = 0x8B59; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER: types::GLenum = 0x82E0; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_ACCESS: types::GLenum = 0x88BB; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_ACCESS_FLAGS: types::GLenum = 0x911F; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_BINDING: types::GLenum = 0x9302; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_DATA_SIZE: types::GLenum = 0x9303; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_IMMUTABLE_STORAGE: types::GLenum = 0x821F; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_MAPPED: types::GLenum = 0x88BC; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_MAP_LENGTH: types::GLenum = 0x9120; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_MAP_OFFSET: types::GLenum = 0x9121; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_MAP_POINTER: types::GLenum = 0x88BD; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_SIZE: types::GLenum = 0x8764; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_STORAGE_FLAGS: types::GLenum = 0x8220; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_UPDATE_BARRIER_BIT: types::GLenum = 0x00000200; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_USAGE: types::GLenum = 0x8765; |
| #[allow(dead_code, non_upper_case_globals)] pub const BUFFER_VARIABLE: types::GLenum = 0x92E5; |
| #[allow(dead_code, non_upper_case_globals)] pub const BYTE: types::GLenum = 0x1400; |
| #[allow(dead_code, non_upper_case_globals)] pub const CAVEAT_SUPPORT: types::GLenum = 0x82B8; |
| #[allow(dead_code, non_upper_case_globals)] pub const CCW: types::GLenum = 0x0901; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLAMP_READ_COLOR: types::GLenum = 0x891C; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLAMP_TO_BORDER: types::GLenum = 0x812D; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLAMP_TO_EDGE: types::GLenum = 0x812F; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLEAR: types::GLenum = 0x1500; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLEAR_BUFFER: types::GLenum = 0x82B4; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLEAR_TEXTURE: types::GLenum = 0x9365; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIENT_MAPPED_BUFFER_BARRIER_BIT: types::GLenum = 0x00004000; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIENT_STORAGE_BIT: types::GLenum = 0x0200; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DEPTH_MODE: types::GLenum = 0x935D; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE0: types::GLenum = 0x3000; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE1: types::GLenum = 0x3001; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE2: types::GLenum = 0x3002; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE3: types::GLenum = 0x3003; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE4: types::GLenum = 0x3004; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE5: types::GLenum = 0x3005; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE6: types::GLenum = 0x3006; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_DISTANCE7: types::GLenum = 0x3007; |
| #[allow(dead_code, non_upper_case_globals)] pub const CLIP_ORIGIN: types::GLenum = 0x935C; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR: types::GLenum = 0x1800; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT0: types::GLenum = 0x8CE0; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT1: types::GLenum = 0x8CE1; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT10: types::GLenum = 0x8CEA; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT11: types::GLenum = 0x8CEB; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT12: types::GLenum = 0x8CEC; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT13: types::GLenum = 0x8CED; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT14: types::GLenum = 0x8CEE; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT15: types::GLenum = 0x8CEF; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT16: types::GLenum = 0x8CF0; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT17: types::GLenum = 0x8CF1; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT18: types::GLenum = 0x8CF2; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT19: types::GLenum = 0x8CF3; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT2: types::GLenum = 0x8CE2; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT20: types::GLenum = 0x8CF4; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT21: types::GLenum = 0x8CF5; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT22: types::GLenum = 0x8CF6; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT23: types::GLenum = 0x8CF7; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT24: types::GLenum = 0x8CF8; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT25: types::GLenum = 0x8CF9; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT26: types::GLenum = 0x8CFA; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT27: types::GLenum = 0x8CFB; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT28: types::GLenum = 0x8CFC; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT29: types::GLenum = 0x8CFD; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT3: types::GLenum = 0x8CE3; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT30: types::GLenum = 0x8CFE; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT31: types::GLenum = 0x8CFF; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT4: types::GLenum = 0x8CE4; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT5: types::GLenum = 0x8CE5; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT6: types::GLenum = 0x8CE6; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT7: types::GLenum = 0x8CE7; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT8: types::GLenum = 0x8CE8; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ATTACHMENT9: types::GLenum = 0x8CE9; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_BUFFER_BIT: types::GLenum = 0x00004000; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_CLEAR_VALUE: types::GLenum = 0x0C22; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_COMPONENTS: types::GLenum = 0x8283; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_ENCODING: types::GLenum = 0x8296; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_LOGIC_OP: types::GLenum = 0x0BF2; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_RENDERABLE: types::GLenum = 0x8286; |
| #[allow(dead_code, non_upper_case_globals)] pub const COLOR_WRITEMASK: types::GLenum = 0x0C23; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMMAND_BARRIER_BIT: types::GLenum = 0x00000040; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPARE_REF_TO_TEXTURE: types::GLenum = 0x884E; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPATIBLE_SUBROUTINES: types::GLenum = 0x8E4B; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPILE_STATUS: types::GLenum = 0x8B81; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_R11_EAC: types::GLenum = 0x9270; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RED: types::GLenum = 0x8225; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RED_RGTC1: types::GLenum = 0x8DBB; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RG: types::GLenum = 0x8226; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RG11_EAC: types::GLenum = 0x9272; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB: types::GLenum = 0x84ED; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB8_ETC2: types::GLenum = 0x9274; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: types::GLenum = 0x9276; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGBA: types::GLenum = 0x84EE; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGBA8_ETC2_EAC: types::GLenum = 0x9278; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGBA_BPTC_UNORM: types::GLenum = 0x8E8C; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB_BPTC_SIGNED_FLOAT: types::GLenum = 0x8E8E; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: types::GLenum = 0x8E8F; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_RG_RGTC2: types::GLenum = 0x8DBD; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SIGNED_R11_EAC: types::GLenum = 0x9271; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SIGNED_RED_RGTC1: types::GLenum = 0x8DBC; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SIGNED_RG11_EAC: types::GLenum = 0x9273; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SIGNED_RG_RGTC2: types::GLenum = 0x8DBE; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB: types::GLenum = 0x8C48; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: types::GLenum = 0x9279; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB8_ETC2: types::GLenum = 0x9275; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: types::GLenum = 0x9277; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB_ALPHA: types::GLenum = 0x8C49; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_SRGB_ALPHA_BPTC_UNORM: types::GLenum = 0x8E8D; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPRESSED_TEXTURE_FORMATS: types::GLenum = 0x86A3; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_SHADER: types::GLenum = 0x91B9; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_SHADER_BIT: types::GLenum = 0x00000020; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_SUBROUTINE: types::GLenum = 0x92ED; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_SUBROUTINE_UNIFORM: types::GLenum = 0x92F3; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_TEXTURE: types::GLenum = 0x82A0; |
| #[allow(dead_code, non_upper_case_globals)] pub const COMPUTE_WORK_GROUP_SIZE: types::GLenum = 0x8267; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONDITION_SATISFIED: types::GLenum = 0x911C; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONSTANT_ALPHA: types::GLenum = 0x8003; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONSTANT_COLOR: types::GLenum = 0x8001; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_COMPATIBILITY_PROFILE_BIT: types::GLenum = 0x00000002; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_CORE_PROFILE_BIT: types::GLenum = 0x00000001; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_FLAGS: types::GLenum = 0x821E; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_FLAG_DEBUG_BIT: types::GLenum = 0x00000002; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: types::GLenum = 0x00000001; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_FLAG_ROBUST_ACCESS_BIT: types::GLenum = 0x00000004; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_LOST: types::GLenum = 0x0507; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_PROFILE_MASK: types::GLenum = 0x9126; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_RELEASE_BEHAVIOR: types::GLenum = 0x82FB; |
| #[allow(dead_code, non_upper_case_globals)] pub const CONTEXT_RELEASE_BEHAVIOR_FLUSH: types::GLenum = 0x82FC; |
| #[allow(dead_code, non_upper_case_globals)] pub const COPY: types::GLenum = 0x1503; |
| #[allow(dead_code, non_upper_case_globals)] pub const COPY_INVERTED: types::GLenum = 0x150C; |
| #[allow(dead_code, non_upper_case_globals)] pub const COPY_READ_BUFFER: types::GLenum = 0x8F36; |
| #[allow(dead_code, non_upper_case_globals)] pub const COPY_READ_BUFFER_BINDING: types::GLenum = 0x8F36; |
| #[allow(dead_code, non_upper_case_globals)] pub const COPY_WRITE_BUFFER: types::GLenum = 0x8F37; |
| #[allow(dead_code, non_upper_case_globals)] pub const COPY_WRITE_BUFFER_BINDING: types::GLenum = 0x8F37; |
| #[allow(dead_code, non_upper_case_globals)] pub const CULL_FACE: types::GLenum = 0x0B44; |
| #[allow(dead_code, non_upper_case_globals)] pub const CULL_FACE_MODE: types::GLenum = 0x0B45; |
| #[allow(dead_code, non_upper_case_globals)] pub const CURRENT_PROGRAM: types::GLenum = 0x8B8D; |
| #[allow(dead_code, non_upper_case_globals)] pub const CURRENT_QUERY: types::GLenum = 0x8865; |
| #[allow(dead_code, non_upper_case_globals)] pub const CURRENT_VERTEX_ATTRIB: types::GLenum = 0x8626; |
| #[allow(dead_code, non_upper_case_globals)] pub const CW: types::GLenum = 0x0900; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_CALLBACK_FUNCTION: types::GLenum = 0x8244; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_CALLBACK_USER_PARAM: types::GLenum = 0x8245; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_GROUP_STACK_DEPTH: types::GLenum = 0x826D; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_LOGGED_MESSAGES: types::GLenum = 0x9145; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_NEXT_LOGGED_MESSAGE_LENGTH: types::GLenum = 0x8243; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_OUTPUT: types::GLenum = 0x92E0; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_OUTPUT_SYNCHRONOUS: types::GLenum = 0x8242; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SEVERITY_HIGH: types::GLenum = 0x9146; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SEVERITY_LOW: types::GLenum = 0x9148; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SEVERITY_MEDIUM: types::GLenum = 0x9147; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SEVERITY_NOTIFICATION: types::GLenum = 0x826B; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_API: types::GLenum = 0x8246; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_APPLICATION: types::GLenum = 0x824A; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_OTHER: types::GLenum = 0x824B; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_SHADER_COMPILER: types::GLenum = 0x8248; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_THIRD_PARTY: types::GLenum = 0x8249; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_SOURCE_WINDOW_SYSTEM: types::GLenum = 0x8247; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_DEPRECATED_BEHAVIOR: types::GLenum = 0x824D; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_ERROR: types::GLenum = 0x824C; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_MARKER: types::GLenum = 0x8268; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_OTHER: types::GLenum = 0x8251; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_PERFORMANCE: types::GLenum = 0x8250; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_POP_GROUP: types::GLenum = 0x826A; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_PORTABILITY: types::GLenum = 0x824F; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_PUSH_GROUP: types::GLenum = 0x8269; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEBUG_TYPE_UNDEFINED_BEHAVIOR: types::GLenum = 0x824E; |
| #[allow(dead_code, non_upper_case_globals)] pub const DECR: types::GLenum = 0x1E03; |
| #[allow(dead_code, non_upper_case_globals)] pub const DECR_WRAP: types::GLenum = 0x8508; |
| #[allow(dead_code, non_upper_case_globals)] pub const DELETE_STATUS: types::GLenum = 0x8B80; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH: types::GLenum = 0x1801; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH24_STENCIL8: types::GLenum = 0x88F0; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH32F_STENCIL8: types::GLenum = 0x8CAD; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_ATTACHMENT: types::GLenum = 0x8D00; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_BUFFER_BIT: types::GLenum = 0x00000100; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_CLAMP: types::GLenum = 0x864F; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_CLEAR_VALUE: types::GLenum = 0x0B73; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT: types::GLenum = 0x1902; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT16: types::GLenum = 0x81A5; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT24: types::GLenum = 0x81A6; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT32: types::GLenum = 0x81A7; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENT32F: types::GLenum = 0x8CAC; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_COMPONENTS: types::GLenum = 0x8284; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_FUNC: types::GLenum = 0x0B74; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_RANGE: types::GLenum = 0x0B70; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_RENDERABLE: types::GLenum = 0x8287; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_STENCIL: types::GLenum = 0x84F9; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_STENCIL_ATTACHMENT: types::GLenum = 0x821A; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_STENCIL_TEXTURE_MODE: types::GLenum = 0x90EA; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_TEST: types::GLenum = 0x0B71; |
| #[allow(dead_code, non_upper_case_globals)] pub const DEPTH_WRITEMASK: types::GLenum = 0x0B72; |
| #[allow(dead_code, non_upper_case_globals)] pub const DISPATCH_INDIRECT_BUFFER: types::GLenum = 0x90EE; |
| #[allow(dead_code, non_upper_case_globals)] pub const DISPATCH_INDIRECT_BUFFER_BINDING: types::GLenum = 0x90EF; |
| #[allow(dead_code, non_upper_case_globals)] pub const DISPLAY_LIST: types::GLenum = 0x82E7; |
| #[allow(dead_code, non_upper_case_globals)] pub const DITHER: types::GLenum = 0x0BD0; |
| #[allow(dead_code, non_upper_case_globals)] pub const DONT_CARE: types::GLenum = 0x1100; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE: types::GLenum = 0x140A; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLEBUFFER: types::GLenum = 0x0C32; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT2: types::GLenum = 0x8F46; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT2x3: types::GLenum = 0x8F49; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT2x4: types::GLenum = 0x8F4A; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT3: types::GLenum = 0x8F47; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT3x2: types::GLenum = 0x8F4B; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT3x4: types::GLenum = 0x8F4C; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT4: types::GLenum = 0x8F48; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT4x2: types::GLenum = 0x8F4D; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_MAT4x3: types::GLenum = 0x8F4E; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_VEC2: types::GLenum = 0x8FFC; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_VEC3: types::GLenum = 0x8FFD; |
| #[allow(dead_code, non_upper_case_globals)] pub const DOUBLE_VEC4: types::GLenum = 0x8FFE; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER: types::GLenum = 0x0C01; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER0: types::GLenum = 0x8825; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER1: types::GLenum = 0x8826; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER10: types::GLenum = 0x882F; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER11: types::GLenum = 0x8830; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER12: types::GLenum = 0x8831; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER13: types::GLenum = 0x8832; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER14: types::GLenum = 0x8833; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER15: types::GLenum = 0x8834; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER2: types::GLenum = 0x8827; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER3: types::GLenum = 0x8828; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER4: types::GLenum = 0x8829; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER5: types::GLenum = 0x882A; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER6: types::GLenum = 0x882B; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER7: types::GLenum = 0x882C; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER8: types::GLenum = 0x882D; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_BUFFER9: types::GLenum = 0x882E; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_FRAMEBUFFER: types::GLenum = 0x8CA9; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_FRAMEBUFFER_BINDING: types::GLenum = 0x8CA6; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_INDIRECT_BUFFER: types::GLenum = 0x8F3F; |
| #[allow(dead_code, non_upper_case_globals)] pub const DRAW_INDIRECT_BUFFER_BINDING: types::GLenum = 0x8F43; |
| #[allow(dead_code, non_upper_case_globals)] pub const DST_ALPHA: types::GLenum = 0x0304; |
| #[allow(dead_code, non_upper_case_globals)] pub const DST_COLOR: types::GLenum = 0x0306; |
| #[allow(dead_code, non_upper_case_globals)] pub const DYNAMIC_COPY: types::GLenum = 0x88EA; |
| #[allow(dead_code, non_upper_case_globals)] pub const DYNAMIC_DRAW: types::GLenum = 0x88E8; |
| #[allow(dead_code, non_upper_case_globals)] pub const DYNAMIC_READ: types::GLenum = 0x88E9; |
| #[allow(dead_code, non_upper_case_globals)] pub const DYNAMIC_STORAGE_BIT: types::GLenum = 0x0100; |
| #[allow(dead_code, non_upper_case_globals)] pub const ELEMENT_ARRAY_BARRIER_BIT: types::GLenum = 0x00000002; |
| #[allow(dead_code, non_upper_case_globals)] pub const ELEMENT_ARRAY_BUFFER: types::GLenum = 0x8893; |
| #[allow(dead_code, non_upper_case_globals)] pub const ELEMENT_ARRAY_BUFFER_BINDING: types::GLenum = 0x8895; |
| #[allow(dead_code, non_upper_case_globals)] pub const EQUAL: types::GLenum = 0x0202; |
| #[allow(dead_code, non_upper_case_globals)] pub const EQUIV: types::GLenum = 0x1509; |
| #[allow(dead_code, non_upper_case_globals)] pub const EXTENSIONS: types::GLenum = 0x1F03; |
| #[allow(dead_code, non_upper_case_globals)] pub const FALSE: types::GLboolean = 0; |
| #[allow(dead_code, non_upper_case_globals)] pub const FASTEST: types::GLenum = 0x1101; |
| #[allow(dead_code, non_upper_case_globals)] pub const FILL: types::GLenum = 0x1B02; |
| #[allow(dead_code, non_upper_case_globals)] pub const FILTER: types::GLenum = 0x829A; |
| #[allow(dead_code, non_upper_case_globals)] pub const FIRST_VERTEX_CONVENTION: types::GLenum = 0x8E4D; |
| #[allow(dead_code, non_upper_case_globals)] pub const FIXED: types::GLenum = 0x140C; |
| #[allow(dead_code, non_upper_case_globals)] pub const FIXED_ONLY: types::GLenum = 0x891D; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT: types::GLenum = 0x1406; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_32_UNSIGNED_INT_24_8_REV: types::GLenum = 0x8DAD; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT2: types::GLenum = 0x8B5A; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT2x3: types::GLenum = 0x8B65; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT2x4: types::GLenum = 0x8B66; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT3: types::GLenum = 0x8B5B; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT3x2: types::GLenum = 0x8B67; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT3x4: types::GLenum = 0x8B68; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT4: types::GLenum = 0x8B5C; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT4x2: types::GLenum = 0x8B69; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_MAT4x3: types::GLenum = 0x8B6A; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_VEC2: types::GLenum = 0x8B50; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_VEC3: types::GLenum = 0x8B51; |
| #[allow(dead_code, non_upper_case_globals)] pub const FLOAT_VEC4: types::GLenum = 0x8B52; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRACTIONAL_EVEN: types::GLenum = 0x8E7C; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRACTIONAL_ODD: types::GLenum = 0x8E7B; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_INTERPOLATION_OFFSET_BITS: types::GLenum = 0x8E5D; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SHADER: types::GLenum = 0x8B30; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SHADER_BIT: types::GLenum = 0x00000002; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SHADER_DERIVATIVE_HINT: types::GLenum = 0x8B8B; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SUBROUTINE: types::GLenum = 0x92EC; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_SUBROUTINE_UNIFORM: types::GLenum = 0x92F2; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAGMENT_TEXTURE: types::GLenum = 0x829F; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER: types::GLenum = 0x8D40; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: types::GLenum = 0x8215; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: types::GLenum = 0x8214; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: types::GLenum = 0x8210; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: types::GLenum = 0x8211; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: types::GLenum = 0x8216; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: types::GLenum = 0x8213; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_LAYERED: types::GLenum = 0x8DA7; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: types::GLenum = 0x8CD1; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: types::GLenum = 0x8CD0; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_RED_SIZE: types::GLenum = 0x8212; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: types::GLenum = 0x8217; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: types::GLenum = 0x8CD3; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: types::GLenum = 0x8CD4; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: types::GLenum = 0x8CD2; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_BARRIER_BIT: types::GLenum = 0x00000400; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_BINDING: types::GLenum = 0x8CA6; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_BLEND: types::GLenum = 0x828B; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_COMPLETE: types::GLenum = 0x8CD5; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT: types::GLenum = 0x8218; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS: types::GLenum = 0x9314; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_HEIGHT: types::GLenum = 0x9311; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_LAYERS: types::GLenum = 0x9312; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_SAMPLES: types::GLenum = 0x9313; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_DEFAULT_WIDTH: types::GLenum = 0x9310; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_ATTACHMENT: types::GLenum = 0x8CD6; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: types::GLenum = 0x8CDB; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: types::GLenum = 0x8DA8; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: types::GLenum = 0x8CD7; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: types::GLenum = 0x8D56; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_INCOMPLETE_READ_BUFFER: types::GLenum = 0x8CDC; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_RENDERABLE: types::GLenum = 0x8289; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_RENDERABLE_LAYERED: types::GLenum = 0x828A; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_SRGB: types::GLenum = 0x8DB9; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_UNDEFINED: types::GLenum = 0x8219; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRAMEBUFFER_UNSUPPORTED: types::GLenum = 0x8CDD; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRONT: types::GLenum = 0x0404; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRONT_AND_BACK: types::GLenum = 0x0408; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRONT_FACE: types::GLenum = 0x0B46; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRONT_LEFT: types::GLenum = 0x0400; |
| #[allow(dead_code, non_upper_case_globals)] pub const FRONT_RIGHT: types::GLenum = 0x0401; |
| #[allow(dead_code, non_upper_case_globals)] pub const FULL_SUPPORT: types::GLenum = 0x82B7; |
| #[allow(dead_code, non_upper_case_globals)] pub const FUNC_ADD: types::GLenum = 0x8006; |
| #[allow(dead_code, non_upper_case_globals)] pub const FUNC_REVERSE_SUBTRACT: types::GLenum = 0x800B; |
| #[allow(dead_code, non_upper_case_globals)] pub const FUNC_SUBTRACT: types::GLenum = 0x800A; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_INPUT_TYPE: types::GLenum = 0x8917; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_OUTPUT_TYPE: types::GLenum = 0x8918; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SHADER: types::GLenum = 0x8DD9; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SHADER_BIT: types::GLenum = 0x00000004; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SHADER_INVOCATIONS: types::GLenum = 0x887F; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SUBROUTINE: types::GLenum = 0x92EB; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_SUBROUTINE_UNIFORM: types::GLenum = 0x92F1; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_TEXTURE: types::GLenum = 0x829E; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEOMETRY_VERTICES_OUT: types::GLenum = 0x8916; |
| #[allow(dead_code, non_upper_case_globals)] pub const GEQUAL: types::GLenum = 0x0206; |
| #[allow(dead_code, non_upper_case_globals)] pub const GET_TEXTURE_IMAGE_FORMAT: types::GLenum = 0x8291; |
| #[allow(dead_code, non_upper_case_globals)] pub const GET_TEXTURE_IMAGE_TYPE: types::GLenum = 0x8292; |
| #[allow(dead_code, non_upper_case_globals)] pub const GREATER: types::GLenum = 0x0204; |
| #[allow(dead_code, non_upper_case_globals)] pub const GREEN: types::GLenum = 0x1904; |
| #[allow(dead_code, non_upper_case_globals)] pub const GREEN_INTEGER: types::GLenum = 0x8D95; |
| #[allow(dead_code, non_upper_case_globals)] pub const GUILTY_CONTEXT_RESET: types::GLenum = 0x8253; |
| #[allow(dead_code, non_upper_case_globals)] pub const HALF_FLOAT: types::GLenum = 0x140B; |
| #[allow(dead_code, non_upper_case_globals)] pub const HIGH_FLOAT: types::GLenum = 0x8DF2; |
| #[allow(dead_code, non_upper_case_globals)] pub const HIGH_INT: types::GLenum = 0x8DF5; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_1D: types::GLenum = 0x904C; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_1D_ARRAY: types::GLenum = 0x9052; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D: types::GLenum = 0x904D; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D_ARRAY: types::GLenum = 0x9053; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D_MULTISAMPLE: types::GLenum = 0x9055; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9056; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_2D_RECT: types::GLenum = 0x904F; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_3D: types::GLenum = 0x904E; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_ACCESS: types::GLenum = 0x8F3E; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_FORMAT: types::GLenum = 0x906E; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_LAYER: types::GLenum = 0x8F3D; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_LAYERED: types::GLenum = 0x8F3C; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_LEVEL: types::GLenum = 0x8F3B; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BINDING_NAME: types::GLenum = 0x8F3A; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_BUFFER: types::GLenum = 0x9051; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_10_10_10_2: types::GLenum = 0x82C3; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_11_11_10: types::GLenum = 0x82C2; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_1_X_16: types::GLenum = 0x82BE; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_1_X_32: types::GLenum = 0x82BB; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_1_X_8: types::GLenum = 0x82C1; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_2_X_16: types::GLenum = 0x82BD; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_2_X_32: types::GLenum = 0x82BA; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_2_X_8: types::GLenum = 0x82C0; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_4_X_16: types::GLenum = 0x82BC; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_4_X_32: types::GLenum = 0x82B9; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CLASS_4_X_8: types::GLenum = 0x82BF; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_COMPATIBILITY_CLASS: types::GLenum = 0x82A8; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CUBE: types::GLenum = 0x9050; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_CUBE_MAP_ARRAY: types::GLenum = 0x9054; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_FORMAT_COMPATIBILITY_BY_CLASS: types::GLenum = 0x90C9; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_FORMAT_COMPATIBILITY_BY_SIZE: types::GLenum = 0x90C8; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_FORMAT_COMPATIBILITY_TYPE: types::GLenum = 0x90C7; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_PIXEL_FORMAT: types::GLenum = 0x82A9; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_PIXEL_TYPE: types::GLenum = 0x82AA; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMAGE_TEXEL_SIZE: types::GLenum = 0x82A7; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMPLEMENTATION_COLOR_READ_FORMAT: types::GLenum = 0x8B9B; |
| #[allow(dead_code, non_upper_case_globals)] pub const IMPLEMENTATION_COLOR_READ_TYPE: types::GLenum = 0x8B9A; |
| #[allow(dead_code, non_upper_case_globals)] pub const INCR: types::GLenum = 0x1E02; |
| #[allow(dead_code, non_upper_case_globals)] pub const INCR_WRAP: types::GLenum = 0x8507; |
| #[allow(dead_code, non_upper_case_globals)] pub const INFO_LOG_LENGTH: types::GLenum = 0x8B84; |
| #[allow(dead_code, non_upper_case_globals)] pub const INNOCENT_CONTEXT_RESET: types::GLenum = 0x8254; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT: types::GLenum = 0x1404; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERLEAVED_ATTRIBS: types::GLenum = 0x8C8C; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_ALPHA_SIZE: types::GLenum = 0x8274; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_ALPHA_TYPE: types::GLenum = 0x827B; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_BLUE_SIZE: types::GLenum = 0x8273; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_BLUE_TYPE: types::GLenum = 0x827A; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_DEPTH_SIZE: types::GLenum = 0x8275; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_DEPTH_TYPE: types::GLenum = 0x827C; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_GREEN_SIZE: types::GLenum = 0x8272; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_GREEN_TYPE: types::GLenum = 0x8279; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_PREFERRED: types::GLenum = 0x8270; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_RED_SIZE: types::GLenum = 0x8271; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_RED_TYPE: types::GLenum = 0x8278; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_SHARED_SIZE: types::GLenum = 0x8277; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_STENCIL_SIZE: types::GLenum = 0x8276; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_STENCIL_TYPE: types::GLenum = 0x827D; |
| #[allow(dead_code, non_upper_case_globals)] pub const INTERNALFORMAT_SUPPORTED: types::GLenum = 0x826F; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_2_10_10_10_REV: types::GLenum = 0x8D9F; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_1D: types::GLenum = 0x9057; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_1D_ARRAY: types::GLenum = 0x905D; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D: types::GLenum = 0x9058; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D_ARRAY: types::GLenum = 0x905E; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D_MULTISAMPLE: types::GLenum = 0x9060; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9061; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_2D_RECT: types::GLenum = 0x905A; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_3D: types::GLenum = 0x9059; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_BUFFER: types::GLenum = 0x905C; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_CUBE: types::GLenum = 0x905B; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_IMAGE_CUBE_MAP_ARRAY: types::GLenum = 0x905F; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_1D: types::GLenum = 0x8DC9; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_1D_ARRAY: types::GLenum = 0x8DCE; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D: types::GLenum = 0x8DCA; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D_ARRAY: types::GLenum = 0x8DCF; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D_MULTISAMPLE: types::GLenum = 0x9109; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x910C; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_2D_RECT: types::GLenum = 0x8DCD; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_3D: types::GLenum = 0x8DCB; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_BUFFER: types::GLenum = 0x8DD0; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_CUBE: types::GLenum = 0x8DCC; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_SAMPLER_CUBE_MAP_ARRAY: types::GLenum = 0x900E; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_VEC2: types::GLenum = 0x8B53; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_VEC3: types::GLenum = 0x8B54; |
| #[allow(dead_code, non_upper_case_globals)] pub const INT_VEC4: types::GLenum = 0x8B55; |
| #[allow(dead_code, non_upper_case_globals)] pub const INVALID_ENUM: types::GLenum = 0x0500; |
| #[allow(dead_code, non_upper_case_globals)] pub const INVALID_FRAMEBUFFER_OPERATION: types::GLenum = 0x0506; |
| #[allow(dead_code, non_upper_case_globals)] pub const INVALID_INDEX: types::GLuint = 0xFFFFFFFF; |
| #[allow(dead_code, non_upper_case_globals)] pub const INVALID_OPERATION: types::GLenum = 0x0502; |
| #[allow(dead_code, non_upper_case_globals)] pub const INVALID_VALUE: types::GLenum = 0x0501; |
| #[allow(dead_code, non_upper_case_globals)] pub const INVERT: types::GLenum = 0x150A; |
| #[allow(dead_code, non_upper_case_globals)] pub const ISOLINES: types::GLenum = 0x8E7A; |
| #[allow(dead_code, non_upper_case_globals)] pub const IS_PER_PATCH: types::GLenum = 0x92E7; |
| #[allow(dead_code, non_upper_case_globals)] pub const IS_ROW_MAJOR: types::GLenum = 0x9300; |
| #[allow(dead_code, non_upper_case_globals)] pub const KEEP: types::GLenum = 0x1E00; |
| #[allow(dead_code, non_upper_case_globals)] pub const LAST_VERTEX_CONVENTION: types::GLenum = 0x8E4E; |
| #[allow(dead_code, non_upper_case_globals)] pub const LAYER_PROVOKING_VERTEX: types::GLenum = 0x825E; |
| #[allow(dead_code, non_upper_case_globals)] pub const LEFT: types::GLenum = 0x0406; |
| #[allow(dead_code, non_upper_case_globals)] pub const LEQUAL: types::GLenum = 0x0203; |
| #[allow(dead_code, non_upper_case_globals)] pub const LESS: types::GLenum = 0x0201; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE: types::GLenum = 0x1B01; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINEAR: types::GLenum = 0x2601; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINEAR_MIPMAP_LINEAR: types::GLenum = 0x2703; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINEAR_MIPMAP_NEAREST: types::GLenum = 0x2701; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINES: types::GLenum = 0x0001; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINES_ADJACENCY: types::GLenum = 0x000A; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE_LOOP: types::GLenum = 0x0002; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE_SMOOTH: types::GLenum = 0x0B20; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE_SMOOTH_HINT: types::GLenum = 0x0C52; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE_STRIP: types::GLenum = 0x0003; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE_STRIP_ADJACENCY: types::GLenum = 0x000B; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE_WIDTH: types::GLenum = 0x0B21; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE_WIDTH_GRANULARITY: types::GLenum = 0x0B23; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINE_WIDTH_RANGE: types::GLenum = 0x0B22; |
| #[allow(dead_code, non_upper_case_globals)] pub const LINK_STATUS: types::GLenum = 0x8B82; |
| #[allow(dead_code, non_upper_case_globals)] pub const LOCATION: types::GLenum = 0x930E; |
| #[allow(dead_code, non_upper_case_globals)] pub const LOCATION_COMPONENT: types::GLenum = 0x934A; |
| #[allow(dead_code, non_upper_case_globals)] pub const LOCATION_INDEX: types::GLenum = 0x930F; |
| #[allow(dead_code, non_upper_case_globals)] pub const LOGIC_OP_MODE: types::GLenum = 0x0BF0; |
| #[allow(dead_code, non_upper_case_globals)] pub const LOSE_CONTEXT_ON_RESET: types::GLenum = 0x8252; |
| #[allow(dead_code, non_upper_case_globals)] pub const LOWER_LEFT: types::GLenum = 0x8CA1; |
| #[allow(dead_code, non_upper_case_globals)] pub const LOW_FLOAT: types::GLenum = 0x8DF0; |
| #[allow(dead_code, non_upper_case_globals)] pub const LOW_INT: types::GLenum = 0x8DF3; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAJOR_VERSION: types::GLenum = 0x821B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MANUAL_GENERATE_MIPMAP: types::GLenum = 0x8294; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAP_COHERENT_BIT: types::GLenum = 0x0080; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAP_FLUSH_EXPLICIT_BIT: types::GLenum = 0x0010; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAP_INVALIDATE_BUFFER_BIT: types::GLenum = 0x0008; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAP_INVALIDATE_RANGE_BIT: types::GLenum = 0x0004; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAP_PERSISTENT_BIT: types::GLenum = 0x0040; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAP_READ_BIT: types::GLenum = 0x0001; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAP_UNSYNCHRONIZED_BIT: types::GLenum = 0x0020; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAP_WRITE_BIT: types::GLenum = 0x0002; |
| #[allow(dead_code, non_upper_case_globals)] pub const MATRIX_STRIDE: types::GLenum = 0x92FF; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX: types::GLenum = 0x8008; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_3D_TEXTURE_SIZE: types::GLenum = 0x8073; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_ARRAY_TEXTURE_LAYERS: types::GLenum = 0x88FF; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_ATOMIC_COUNTER_BUFFER_BINDINGS: types::GLenum = 0x92DC; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_ATOMIC_COUNTER_BUFFER_SIZE: types::GLenum = 0x92D8; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_CLIP_DISTANCES: types::GLenum = 0x0D32; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COLOR_ATTACHMENTS: types::GLenum = 0x8CDF; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COLOR_TEXTURE_SAMPLES: types::GLenum = 0x910E; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_ATOMIC_COUNTERS: types::GLenum = 0x92D7; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92D1; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_CLIP_AND_CULL_DISTANCES: types::GLenum = 0x82FA; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: types::GLenum = 0x8266; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_DIMENSIONS: types::GLenum = 0x8282; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: types::GLenum = 0x8A33; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: types::GLenum = 0x8A32; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_IMAGE_UNIFORMS: types::GLenum = 0x90CF; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS: types::GLenum = 0x8F39; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_SHADER_OUTPUT_RESOURCES: types::GLenum = 0x8F39; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90DC; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS: types::GLenum = 0x8E1E; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS: types::GLenum = 0x8E1F; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8B4D; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_UNIFORM_BLOCKS: types::GLenum = 0x8A2E; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: types::GLenum = 0x8A31; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_ATOMIC_COUNTERS: types::GLenum = 0x8265; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x8264; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_IMAGE_UNIFORMS: types::GLenum = 0x91BD; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90DB; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_SHARED_MEMORY_SIZE: types::GLenum = 0x8262; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_TEXTURE_IMAGE_UNITS: types::GLenum = 0x91BC; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_UNIFORM_BLOCKS: types::GLenum = 0x91BB; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_UNIFORM_COMPONENTS: types::GLenum = 0x8263; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_WORK_GROUP_COUNT: types::GLenum = 0x91BE; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_WORK_GROUP_INVOCATIONS: types::GLenum = 0x90EB; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_COMPUTE_WORK_GROUP_SIZE: types::GLenum = 0x91BF; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_CUBE_MAP_TEXTURE_SIZE: types::GLenum = 0x851C; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_CULL_DISTANCES: types::GLenum = 0x82F9; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEBUG_GROUP_STACK_DEPTH: types::GLenum = 0x826C; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEBUG_LOGGED_MESSAGES: types::GLenum = 0x9144; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEBUG_MESSAGE_LENGTH: types::GLenum = 0x9143; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEPTH: types::GLenum = 0x8280; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_DEPTH_TEXTURE_SAMPLES: types::GLenum = 0x910F; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_DRAW_BUFFERS: types::GLenum = 0x8824; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_DUAL_SOURCE_DRAW_BUFFERS: types::GLenum = 0x88FC; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_ELEMENTS_INDICES: types::GLenum = 0x80E9; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_ELEMENTS_VERTICES: types::GLenum = 0x80E8; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_ELEMENT_INDEX: types::GLenum = 0x8D6B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_ATOMIC_COUNTERS: types::GLenum = 0x92D6; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92D0; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_IMAGE_UNIFORMS: types::GLenum = 0x90CE; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_INPUT_COMPONENTS: types::GLenum = 0x9125; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_INTERPOLATION_OFFSET: types::GLenum = 0x8E5C; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90DA; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_UNIFORM_BLOCKS: types::GLenum = 0x8A2D; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_UNIFORM_COMPONENTS: types::GLenum = 0x8B49; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAGMENT_UNIFORM_VECTORS: types::GLenum = 0x8DFD; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAMEBUFFER_HEIGHT: types::GLenum = 0x9316; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAMEBUFFER_LAYERS: types::GLenum = 0x9317; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAMEBUFFER_SAMPLES: types::GLenum = 0x9318; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_FRAMEBUFFER_WIDTH: types::GLenum = 0x9315; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_ATOMIC_COUNTERS: types::GLenum = 0x92D5; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92CF; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_IMAGE_UNIFORMS: types::GLenum = 0x90CD; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_INPUT_COMPONENTS: types::GLenum = 0x9123; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_OUTPUT_COMPONENTS: types::GLenum = 0x9124; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_OUTPUT_VERTICES: types::GLenum = 0x8DE0; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_SHADER_INVOCATIONS: types::GLenum = 0x8E5A; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90D7; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8C29; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: types::GLenum = 0x8DE1; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_UNIFORM_BLOCKS: types::GLenum = 0x8A2C; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_GEOMETRY_UNIFORM_COMPONENTS: types::GLenum = 0x8DDF; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_HEIGHT: types::GLenum = 0x827F; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_IMAGE_SAMPLES: types::GLenum = 0x906D; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_IMAGE_UNITS: types::GLenum = 0x8F38; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_INTEGER_SAMPLES: types::GLenum = 0x9110; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_LABEL_LENGTH: types::GLenum = 0x82E8; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_LAYERS: types::GLenum = 0x8281; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_NAME_LENGTH: types::GLenum = 0x92F6; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_NUM_ACTIVE_VARIABLES: types::GLenum = 0x92F7; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_NUM_COMPATIBLE_SUBROUTINES: types::GLenum = 0x92F8; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_PATCH_VERTICES: types::GLenum = 0x8E7D; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_PROGRAM_TEXEL_OFFSET: types::GLenum = 0x8905; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_PROGRAM_TEXTURE_GATHER_OFFSET: types::GLenum = 0x8E5F; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_RECTANGLE_TEXTURE_SIZE: types::GLenum = 0x84F8; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_RENDERBUFFER_SIZE: types::GLenum = 0x84E8; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_SAMPLES: types::GLenum = 0x8D57; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_SAMPLE_MASK_WORDS: types::GLenum = 0x8E59; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_SERVER_WAIT_TIMEOUT: types::GLenum = 0x9111; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_SHADER_STORAGE_BLOCK_SIZE: types::GLenum = 0x90DE; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_SHADER_STORAGE_BUFFER_BINDINGS: types::GLenum = 0x90DD; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_SUBROUTINES: types::GLenum = 0x8DE7; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_SUBROUTINE_UNIFORM_LOCATIONS: types::GLenum = 0x8DE8; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_ATOMIC_COUNTERS: types::GLenum = 0x92D3; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92CD; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_IMAGE_UNIFORMS: types::GLenum = 0x90CB; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_INPUT_COMPONENTS: types::GLenum = 0x886C; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_OUTPUT_COMPONENTS: types::GLenum = 0x8E83; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90D8; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8E81; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS: types::GLenum = 0x8E85; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_UNIFORM_BLOCKS: types::GLenum = 0x8E89; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_CONTROL_UNIFORM_COMPONENTS: types::GLenum = 0x8E7F; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_ATOMIC_COUNTERS: types::GLenum = 0x92D4; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92CE; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_IMAGE_UNIFORMS: types::GLenum = 0x90CC; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_INPUT_COMPONENTS: types::GLenum = 0x886D; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_OUTPUT_COMPONENTS: types::GLenum = 0x8E86; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90D9; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8E82; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_UNIFORM_BLOCKS: types::GLenum = 0x8E8A; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_EVALUATION_UNIFORM_COMPONENTS: types::GLenum = 0x8E80; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_GEN_LEVEL: types::GLenum = 0x8E7E; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TESS_PATCH_COMPONENTS: types::GLenum = 0x8E84; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TEXTURE_BUFFER_SIZE: types::GLenum = 0x8C2B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8872; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TEXTURE_LOD_BIAS: types::GLenum = 0x84FD; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TEXTURE_SIZE: types::GLenum = 0x0D33; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TRANSFORM_FEEDBACK_BUFFERS: types::GLenum = 0x8E70; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: types::GLenum = 0x8C8A; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: types::GLenum = 0x8C8B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: types::GLenum = 0x8C80; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_UNIFORM_BLOCK_SIZE: types::GLenum = 0x8A30; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_UNIFORM_BUFFER_BINDINGS: types::GLenum = 0x8A2F; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_UNIFORM_LOCATIONS: types::GLenum = 0x826E; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VARYING_COMPONENTS: types::GLenum = 0x8B4B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VARYING_FLOATS: types::GLenum = 0x8B4B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VARYING_VECTORS: types::GLenum = 0x8DFC; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATOMIC_COUNTERS: types::GLenum = 0x92D2; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATOMIC_COUNTER_BUFFERS: types::GLenum = 0x92CC; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATTRIBS: types::GLenum = 0x8869; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATTRIB_BINDINGS: types::GLenum = 0x82DA; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATTRIB_RELATIVE_OFFSET: types::GLenum = 0x82D9; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_ATTRIB_STRIDE: types::GLenum = 0x82E5; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_IMAGE_UNIFORMS: types::GLenum = 0x90CA; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_OUTPUT_COMPONENTS: types::GLenum = 0x9122; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_SHADER_STORAGE_BLOCKS: types::GLenum = 0x90D6; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_STREAMS: types::GLenum = 0x8E71; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_TEXTURE_IMAGE_UNITS: types::GLenum = 0x8B4C; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_UNIFORM_BLOCKS: types::GLenum = 0x8A2B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_UNIFORM_COMPONENTS: types::GLenum = 0x8B4A; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VERTEX_UNIFORM_VECTORS: types::GLenum = 0x8DFB; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VIEWPORTS: types::GLenum = 0x825B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_VIEWPORT_DIMS: types::GLenum = 0x0D3A; |
| #[allow(dead_code, non_upper_case_globals)] pub const MAX_WIDTH: types::GLenum = 0x827E; |
| #[allow(dead_code, non_upper_case_globals)] pub const MEDIUM_FLOAT: types::GLenum = 0x8DF1; |
| #[allow(dead_code, non_upper_case_globals)] pub const MEDIUM_INT: types::GLenum = 0x8DF4; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIN: types::GLenum = 0x8007; |
| #[allow(dead_code, non_upper_case_globals)] pub const MINOR_VERSION: types::GLenum = 0x821C; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIN_FRAGMENT_INTERPOLATION_OFFSET: types::GLenum = 0x8E5B; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIN_MAP_BUFFER_ALIGNMENT: types::GLenum = 0x90BC; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIN_PROGRAM_TEXEL_OFFSET: types::GLenum = 0x8904; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIN_PROGRAM_TEXTURE_GATHER_OFFSET: types::GLenum = 0x8E5E; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIN_SAMPLE_SHADING_VALUE: types::GLenum = 0x8C37; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIPMAP: types::GLenum = 0x8293; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIRRORED_REPEAT: types::GLenum = 0x8370; |
| #[allow(dead_code, non_upper_case_globals)] pub const MIRROR_CLAMP_TO_EDGE: types::GLenum = 0x8743; |
| #[allow(dead_code, non_upper_case_globals)] pub const MULTISAMPLE: types::GLenum = 0x809D; |
| #[allow(dead_code, non_upper_case_globals)] pub const NAME_LENGTH: types::GLenum = 0x92F9; |
| #[allow(dead_code, non_upper_case_globals)] pub const NAND: types::GLenum = 0x150E; |
| #[allow(dead_code, non_upper_case_globals)] pub const NEAREST: types::GLenum = 0x2600; |
| #[allow(dead_code, non_upper_case_globals)] pub const NEAREST_MIPMAP_LINEAR: types::GLenum = 0x2702; |
| #[allow(dead_code, non_upper_case_globals)] pub const NEAREST_MIPMAP_NEAREST: types::GLenum = 0x2700; |
| #[allow(dead_code, non_upper_case_globals)] pub const NEGATIVE_ONE_TO_ONE: types::GLenum = 0x935E; |
| #[allow(dead_code, non_upper_case_globals)] pub const NEVER: types::GLenum = 0x0200; |
| #[allow(dead_code, non_upper_case_globals)] pub const NICEST: types::GLenum = 0x1102; |
| #[allow(dead_code, non_upper_case_globals)] pub const NONE: types::GLenum = 0; |
| #[allow(dead_code, non_upper_case_globals)] pub const NOOP: types::GLenum = 0x1505; |
| #[allow(dead_code, non_upper_case_globals)] pub const NOR: types::GLenum = 0x1508; |
| #[allow(dead_code, non_upper_case_globals)] pub const NOTEQUAL: types::GLenum = 0x0205; |
| #[allow(dead_code, non_upper_case_globals)] pub const NO_ERROR: types::GLenum = 0; |
| #[allow(dead_code, non_upper_case_globals)] pub const NO_RESET_NOTIFICATION: types::GLenum = 0x8261; |
| #[allow(dead_code, non_upper_case_globals)] pub const NUM_ACTIVE_VARIABLES: types::GLenum = 0x9304; |
| #[allow(dead_code, non_upper_case_globals)] pub const NUM_COMPATIBLE_SUBROUTINES: types::GLenum = 0x8E4A; |
| #[allow(dead_code, non_upper_case_globals)] pub const NUM_COMPRESSED_TEXTURE_FORMATS: types::GLenum = 0x86A2; |
| #[allow(dead_code, non_upper_case_globals)] pub const NUM_EXTENSIONS: types::GLenum = 0x821D; |
| #[allow(dead_code, non_upper_case_globals)] pub const NUM_PROGRAM_BINARY_FORMATS: types::GLenum = 0x87FE; |
| #[allow(dead_code, non_upper_case_globals)] pub const NUM_SAMPLE_COUNTS: types::GLenum = 0x9380; |
| #[allow(dead_code, non_upper_case_globals)] pub const NUM_SHADER_BINARY_FORMATS: types::GLenum = 0x8DF9; |
| #[allow(dead_code, non_upper_case_globals)] pub const NUM_SHADING_LANGUAGE_VERSIONS: types::GLenum = 0x82E9; |
| #[allow(dead_code, non_upper_case_globals)] pub const OBJECT_TYPE: types::GLenum = 0x9112; |
| #[allow(dead_code, non_upper_case_globals)] pub const OFFSET: types::GLenum = 0x92FC; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE: types::GLenum = 1; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_CONSTANT_ALPHA: types::GLenum = 0x8004; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_CONSTANT_COLOR: types::GLenum = 0x8002; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_DST_ALPHA: types::GLenum = 0x0305; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_DST_COLOR: types::GLenum = 0x0307; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_SRC1_ALPHA: types::GLenum = 0x88FB; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_SRC1_COLOR: types::GLenum = 0x88FA; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_SRC_ALPHA: types::GLenum = 0x0303; |
| #[allow(dead_code, non_upper_case_globals)] pub const ONE_MINUS_SRC_COLOR: types::GLenum = 0x0301; |
| #[allow(dead_code, non_upper_case_globals)] pub const OR: types::GLenum = 0x1507; |
| #[allow(dead_code, non_upper_case_globals)] pub const OR_INVERTED: types::GLenum = 0x150D; |
| #[allow(dead_code, non_upper_case_globals)] pub const OR_REVERSE: types::GLenum = 0x150B; |
| #[allow(dead_code, non_upper_case_globals)] pub const OUT_OF_MEMORY: types::GLenum = 0x0505; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_ALIGNMENT: types::GLenum = 0x0D05; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_COMPRESSED_BLOCK_DEPTH: types::GLenum = 0x912D; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_COMPRESSED_BLOCK_HEIGHT: types::GLenum = 0x912C; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_COMPRESSED_BLOCK_SIZE: types::GLenum = 0x912E; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_COMPRESSED_BLOCK_WIDTH: types::GLenum = 0x912B; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_IMAGE_HEIGHT: types::GLenum = 0x806C; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_LSB_FIRST: types::GLenum = 0x0D01; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_ROW_LENGTH: types::GLenum = 0x0D02; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_SKIP_IMAGES: types::GLenum = 0x806B; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_SKIP_PIXELS: types::GLenum = 0x0D04; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_SKIP_ROWS: types::GLenum = 0x0D03; |
| #[allow(dead_code, non_upper_case_globals)] pub const PACK_SWAP_BYTES: types::GLenum = 0x0D00; |
| #[allow(dead_code, non_upper_case_globals)] pub const PATCHES: types::GLenum = 0x000E; |
| #[allow(dead_code, non_upper_case_globals)] pub const PATCH_DEFAULT_INNER_LEVEL: types::GLenum = 0x8E73; |
| #[allow(dead_code, non_upper_case_globals)] pub const PATCH_DEFAULT_OUTER_LEVEL: types::GLenum = 0x8E74; |
| #[allow(dead_code, non_upper_case_globals)] pub const PATCH_VERTICES: types::GLenum = 0x8E72; |
| #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_BUFFER_BARRIER_BIT: types::GLenum = 0x00000080; |
| #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_PACK_BUFFER: types::GLenum = 0x88EB; |
| #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_PACK_BUFFER_BINDING: types::GLenum = 0x88ED; |
| #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_UNPACK_BUFFER: types::GLenum = 0x88EC; |
| #[allow(dead_code, non_upper_case_globals)] pub const PIXEL_UNPACK_BUFFER_BINDING: types::GLenum = 0x88EF; |
| #[allow(dead_code, non_upper_case_globals)] pub const POINT: types::GLenum = 0x1B00; |
| #[allow(dead_code, non_upper_case_globals)] pub const POINTS: types::GLenum = 0x0000; |
| #[allow(dead_code, non_upper_case_globals)] pub const POINT_FADE_THRESHOLD_SIZE: types::GLenum = 0x8128; |
| #[allow(dead_code, non_upper_case_globals)] pub const POINT_SIZE: types::GLenum = 0x0B11; |
| #[allow(dead_code, non_upper_case_globals)] pub const POINT_SIZE_GRANULARITY: types::GLenum = 0x0B13; |
| #[allow(dead_code, non_upper_case_globals)] pub const POINT_SIZE_RANGE: types::GLenum = 0x0B12; |
| #[allow(dead_code, non_upper_case_globals)] pub const POINT_SPRITE_COORD_ORIGIN: types::GLenum = 0x8CA0; |
| #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_MODE: types::GLenum = 0x0B40; |
| #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_FACTOR: types::GLenum = 0x8038; |
| #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_FILL: types::GLenum = 0x8037; |
| #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_LINE: types::GLenum = 0x2A02; |
| #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_POINT: types::GLenum = 0x2A01; |
| #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_OFFSET_UNITS: types::GLenum = 0x2A00; |
| #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_SMOOTH: types::GLenum = 0x0B41; |
| #[allow(dead_code, non_upper_case_globals)] pub const POLYGON_SMOOTH_HINT: types::GLenum = 0x0C53; |
| #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVES_GENERATED: types::GLenum = 0x8C87; |
| #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVE_RESTART: types::GLenum = 0x8F9D; |
| #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVE_RESTART_FIXED_INDEX: types::GLenum = 0x8D69; |
| #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED: types::GLenum = 0x8221; |
| #[allow(dead_code, non_upper_case_globals)] pub const PRIMITIVE_RESTART_INDEX: types::GLenum = 0x8F9E; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM: types::GLenum = 0x82E2; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_BINARY_FORMATS: types::GLenum = 0x87FF; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_BINARY_LENGTH: types::GLenum = 0x8741; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_BINARY_RETRIEVABLE_HINT: types::GLenum = 0x8257; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_INPUT: types::GLenum = 0x92E3; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_OUTPUT: types::GLenum = 0x92E4; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_PIPELINE: types::GLenum = 0x82E4; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_PIPELINE_BINDING: types::GLenum = 0x825A; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_POINT_SIZE: types::GLenum = 0x8642; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROGRAM_SEPARABLE: types::GLenum = 0x8258; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROVOKING_VERTEX: types::GLenum = 0x8E4F; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_1D: types::GLenum = 0x8063; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_1D_ARRAY: types::GLenum = 0x8C19; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_2D: types::GLenum = 0x8064; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_2D_ARRAY: types::GLenum = 0x8C1B; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_2D_MULTISAMPLE: types::GLenum = 0x9101; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9103; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_3D: types::GLenum = 0x8070; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_CUBE_MAP: types::GLenum = 0x851B; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_CUBE_MAP_ARRAY: types::GLenum = 0x900B; |
| #[allow(dead_code, non_upper_case_globals)] pub const PROXY_TEXTURE_RECTANGLE: types::GLenum = 0x84F7; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUADS: types::GLenum = 0x0007; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: types::GLenum = 0x8E4C; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY: types::GLenum = 0x82E3; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BUFFER: types::GLenum = 0x9192; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BUFFER_BARRIER_BIT: types::GLenum = 0x00008000; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BUFFER_BINDING: types::GLenum = 0x9193; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BY_REGION_NO_WAIT: types::GLenum = 0x8E16; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BY_REGION_NO_WAIT_INVERTED: types::GLenum = 0x8E1A; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BY_REGION_WAIT: types::GLenum = 0x8E15; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_BY_REGION_WAIT_INVERTED: types::GLenum = 0x8E19; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_COUNTER_BITS: types::GLenum = 0x8864; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_NO_WAIT: types::GLenum = 0x8E14; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_NO_WAIT_INVERTED: types::GLenum = 0x8E18; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_RESULT: types::GLenum = 0x8866; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_RESULT_AVAILABLE: types::GLenum = 0x8867; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_RESULT_NO_WAIT: types::GLenum = 0x9194; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_TARGET: types::GLenum = 0x82EA; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_WAIT: types::GLenum = 0x8E13; |
| #[allow(dead_code, non_upper_case_globals)] pub const QUERY_WAIT_INVERTED: types::GLenum = 0x8E17; |
| #[allow(dead_code, non_upper_case_globals)] pub const R11F_G11F_B10F: types::GLenum = 0x8C3A; |
| #[allow(dead_code, non_upper_case_globals)] pub const R16: types::GLenum = 0x822A; |
| #[allow(dead_code, non_upper_case_globals)] pub const R16F: types::GLenum = 0x822D; |
| #[allow(dead_code, non_upper_case_globals)] pub const R16I: types::GLenum = 0x8233; |
| #[allow(dead_code, non_upper_case_globals)] pub const R16UI: types::GLenum = 0x8234; |
| #[allow(dead_code, non_upper_case_globals)] pub const R16_SNORM: types::GLenum = 0x8F98; |
| #[allow(dead_code, non_upper_case_globals)] pub const R32F: types::GLenum = 0x822E; |
| #[allow(dead_code, non_upper_case_globals)] pub const R32I: types::GLenum = 0x8235; |
| #[allow(dead_code, non_upper_case_globals)] pub const R32UI: types::GLenum = 0x8236; |
| #[allow(dead_code, non_upper_case_globals)] pub const R3_G3_B2: types::GLenum = 0x2A10; |
| #[allow(dead_code, non_upper_case_globals)] pub const R8: types::GLenum = 0x8229; |
| #[allow(dead_code, non_upper_case_globals)] pub const R8I: types::GLenum = 0x8231; |
| #[allow(dead_code, non_upper_case_globals)] pub const R8UI: types::GLenum = 0x8232; |
| #[allow(dead_code, non_upper_case_globals)] pub const R8_SNORM: types::GLenum = 0x8F94; |
| #[allow(dead_code, non_upper_case_globals)] pub const RASTERIZER_DISCARD: types::GLenum = 0x8C89; |
| #[allow(dead_code, non_upper_case_globals)] pub const READ_BUFFER: types::GLenum = 0x0C02; |
| #[allow(dead_code, non_upper_case_globals)] pub const READ_FRAMEBUFFER: types::GLenum = 0x8CA8; |
| #[allow(dead_code, non_upper_case_globals)] pub const READ_FRAMEBUFFER_BINDING: types::GLenum = 0x8CAA; |
| #[allow(dead_code, non_upper_case_globals)] pub const READ_ONLY: types::GLenum = 0x88B8; |
| #[allow(dead_code, non_upper_case_globals)] pub const READ_PIXELS: types::GLenum = 0x828C; |
| #[allow(dead_code, non_upper_case_globals)] pub const READ_PIXELS_FORMAT: types::GLenum = 0x828D; |
| #[allow(dead_code, non_upper_case_globals)] pub const READ_PIXELS_TYPE: types::GLenum = 0x828E; |
| #[allow(dead_code, non_upper_case_globals)] pub const READ_WRITE: types::GLenum = 0x88BA; |
| #[allow(dead_code, non_upper_case_globals)] pub const RED: types::GLenum = 0x1903; |
| #[allow(dead_code, non_upper_case_globals)] pub const RED_INTEGER: types::GLenum = 0x8D94; |
| #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_COMPUTE_SHADER: types::GLenum = 0x930B; |
| #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_FRAGMENT_SHADER: types::GLenum = 0x930A; |
| #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_GEOMETRY_SHADER: types::GLenum = 0x9309; |
| #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_TESS_CONTROL_SHADER: types::GLenum = 0x9307; |
| #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_TESS_EVALUATION_SHADER: types::GLenum = 0x9308; |
| #[allow(dead_code, non_upper_case_globals)] pub const REFERENCED_BY_VERTEX_SHADER: types::GLenum = 0x9306; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER: types::GLenum = 0x8D41; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_ALPHA_SIZE: types::GLenum = 0x8D53; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_BINDING: types::GLenum = 0x8CA7; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_BLUE_SIZE: types::GLenum = 0x8D52; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_DEPTH_SIZE: types::GLenum = 0x8D54; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_GREEN_SIZE: types::GLenum = 0x8D51; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_HEIGHT: types::GLenum = 0x8D43; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_INTERNAL_FORMAT: types::GLenum = 0x8D44; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_RED_SIZE: types::GLenum = 0x8D50; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_SAMPLES: types::GLenum = 0x8CAB; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_STENCIL_SIZE: types::GLenum = 0x8D55; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERBUFFER_WIDTH: types::GLenum = 0x8D42; |
| #[allow(dead_code, non_upper_case_globals)] pub const RENDERER: types::GLenum = 0x1F01; |
| #[allow(dead_code, non_upper_case_globals)] pub const REPEAT: types::GLenum = 0x2901; |
| #[allow(dead_code, non_upper_case_globals)] pub const REPLACE: types::GLenum = 0x1E01; |
| #[allow(dead_code, non_upper_case_globals)] pub const RESET_NOTIFICATION_STRATEGY: types::GLenum = 0x8256; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG: types::GLenum = 0x8227; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG16: types::GLenum = 0x822C; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG16F: types::GLenum = 0x822F; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG16I: types::GLenum = 0x8239; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG16UI: types::GLenum = 0x823A; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG16_SNORM: types::GLenum = 0x8F99; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG32F: types::GLenum = 0x8230; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG32I: types::GLenum = 0x823B; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG32UI: types::GLenum = 0x823C; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG8: types::GLenum = 0x822B; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG8I: types::GLenum = 0x8237; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG8UI: types::GLenum = 0x8238; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG8_SNORM: types::GLenum = 0x8F95; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB: types::GLenum = 0x1907; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB10: types::GLenum = 0x8052; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB10_A2: types::GLenum = 0x8059; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB10_A2UI: types::GLenum = 0x906F; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB12: types::GLenum = 0x8053; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB16: types::GLenum = 0x8054; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB16F: types::GLenum = 0x881B; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB16I: types::GLenum = 0x8D89; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB16UI: types::GLenum = 0x8D77; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB16_SNORM: types::GLenum = 0x8F9A; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB32F: types::GLenum = 0x8815; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB32I: types::GLenum = 0x8D83; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB32UI: types::GLenum = 0x8D71; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB4: types::GLenum = 0x804F; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB5: types::GLenum = 0x8050; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB565: types::GLenum = 0x8D62; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB5_A1: types::GLenum = 0x8057; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB8: types::GLenum = 0x8051; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB8I: types::GLenum = 0x8D8F; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB8UI: types::GLenum = 0x8D7D; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB8_SNORM: types::GLenum = 0x8F96; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB9_E5: types::GLenum = 0x8C3D; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA: types::GLenum = 0x1908; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA12: types::GLenum = 0x805A; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA16: types::GLenum = 0x805B; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA16F: types::GLenum = 0x881A; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA16I: types::GLenum = 0x8D88; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA16UI: types::GLenum = 0x8D76; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA16_SNORM: types::GLenum = 0x8F9B; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA2: types::GLenum = 0x8055; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA32F: types::GLenum = 0x8814; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA32I: types::GLenum = 0x8D82; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA32UI: types::GLenum = 0x8D70; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA4: types::GLenum = 0x8056; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA8: types::GLenum = 0x8058; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA8I: types::GLenum = 0x8D8E; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA8UI: types::GLenum = 0x8D7C; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA8_SNORM: types::GLenum = 0x8F97; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGBA_INTEGER: types::GLenum = 0x8D99; |
| #[allow(dead_code, non_upper_case_globals)] pub const RGB_INTEGER: types::GLenum = 0x8D98; |
| #[allow(dead_code, non_upper_case_globals)] pub const RG_INTEGER: types::GLenum = 0x8228; |
| #[allow(dead_code, non_upper_case_globals)] pub const RIGHT: types::GLenum = 0x0407; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER: types::GLenum = 0x82E6; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_1D: types::GLenum = 0x8B5D; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_1D_ARRAY: types::GLenum = 0x8DC0; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_1D_ARRAY_SHADOW: types::GLenum = 0x8DC3; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_1D_SHADOW: types::GLenum = 0x8B61; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D: types::GLenum = 0x8B5E; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_ARRAY: types::GLenum = 0x8DC1; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_ARRAY_SHADOW: types::GLenum = 0x8DC4; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_MULTISAMPLE: types::GLenum = 0x9108; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x910B; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_RECT: types::GLenum = 0x8B63; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_RECT_SHADOW: types::GLenum = 0x8B64; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_2D_SHADOW: types::GLenum = 0x8B62; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_3D: types::GLenum = 0x8B5F; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_BINDING: types::GLenum = 0x8919; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_BUFFER: types::GLenum = 0x8DC2; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_CUBE: types::GLenum = 0x8B60; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_CUBE_MAP_ARRAY: types::GLenum = 0x900C; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_CUBE_MAP_ARRAY_SHADOW: types::GLenum = 0x900D; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLER_CUBE_SHADOW: types::GLenum = 0x8DC5; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLES: types::GLenum = 0x80A9; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLES_PASSED: types::GLenum = 0x8914; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_ALPHA_TO_COVERAGE: types::GLenum = 0x809E; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_ALPHA_TO_ONE: types::GLenum = 0x809F; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_BUFFERS: types::GLenum = 0x80A8; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_COVERAGE: types::GLenum = 0x80A0; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_COVERAGE_INVERT: types::GLenum = 0x80AB; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_COVERAGE_VALUE: types::GLenum = 0x80AA; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_MASK: types::GLenum = 0x8E51; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_MASK_VALUE: types::GLenum = 0x8E52; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_POSITION: types::GLenum = 0x8E50; |
| #[allow(dead_code, non_upper_case_globals)] pub const SAMPLE_SHADING: types::GLenum = 0x8C36; |
| #[allow(dead_code, non_upper_case_globals)] pub const SCISSOR_BOX: types::GLenum = 0x0C10; |
| #[allow(dead_code, non_upper_case_globals)] pub const SCISSOR_TEST: types::GLenum = 0x0C11; |
| #[allow(dead_code, non_upper_case_globals)] pub const SEPARATE_ATTRIBS: types::GLenum = 0x8C8D; |
| #[allow(dead_code, non_upper_case_globals)] pub const SET: types::GLenum = 0x150F; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER: types::GLenum = 0x82E1; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_BINARY_FORMATS: types::GLenum = 0x8DF8; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_COMPILER: types::GLenum = 0x8DFA; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_IMAGE_ACCESS_BARRIER_BIT: types::GLenum = 0x00000020; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_IMAGE_ATOMIC: types::GLenum = 0x82A6; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_IMAGE_LOAD: types::GLenum = 0x82A4; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_IMAGE_STORE: types::GLenum = 0x82A5; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_SOURCE_LENGTH: types::GLenum = 0x8B88; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BARRIER_BIT: types::GLenum = 0x00002000; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BLOCK: types::GLenum = 0x92E6; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER: types::GLenum = 0x90D2; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER_BINDING: types::GLenum = 0x90D3; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT: types::GLenum = 0x90DF; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER_SIZE: types::GLenum = 0x90D5; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_STORAGE_BUFFER_START: types::GLenum = 0x90D4; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADER_TYPE: types::GLenum = 0x8B4F; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHADING_LANGUAGE_VERSION: types::GLenum = 0x8B8C; |
| #[allow(dead_code, non_upper_case_globals)] pub const SHORT: types::GLenum = 0x1402; |
| #[allow(dead_code, non_upper_case_globals)] pub const SIGNALED: types::GLenum = 0x9119; |
| #[allow(dead_code, non_upper_case_globals)] pub const SIGNED_NORMALIZED: types::GLenum = 0x8F9C; |
| #[allow(dead_code, non_upper_case_globals)] pub const SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST: types::GLenum = 0x82AC; |
| #[allow(dead_code, non_upper_case_globals)] pub const SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE: types::GLenum = 0x82AE; |
| #[allow(dead_code, non_upper_case_globals)] pub const SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST: types::GLenum = 0x82AD; |
| #[allow(dead_code, non_upper_case_globals)] pub const SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: types::GLenum = 0x82AF; |
| #[allow(dead_code, non_upper_case_globals)] pub const SMOOTH_LINE_WIDTH_GRANULARITY: types::GLenum = 0x0B23; |
| #[allow(dead_code, non_upper_case_globals)] pub const SMOOTH_LINE_WIDTH_RANGE: types::GLenum = 0x0B22; |
| #[allow(dead_code, non_upper_case_globals)] pub const SMOOTH_POINT_SIZE_GRANULARITY: types::GLenum = 0x0B13; |
| #[allow(dead_code, non_upper_case_globals)] pub const SMOOTH_POINT_SIZE_RANGE: types::GLenum = 0x0B12; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRC1_ALPHA: types::GLenum = 0x8589; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRC1_COLOR: types::GLenum = 0x88F9; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRC_ALPHA: types::GLenum = 0x0302; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRC_ALPHA_SATURATE: types::GLenum = 0x0308; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRC_COLOR: types::GLenum = 0x0300; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRGB: types::GLenum = 0x8C40; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRGB8: types::GLenum = 0x8C41; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRGB8_ALPHA8: types::GLenum = 0x8C43; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRGB_ALPHA: types::GLenum = 0x8C42; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRGB_READ: types::GLenum = 0x8297; |
| #[allow(dead_code, non_upper_case_globals)] pub const SRGB_WRITE: types::GLenum = 0x8298; |
| #[allow(dead_code, non_upper_case_globals)] pub const STACK_OVERFLOW: types::GLenum = 0x0503; |
| #[allow(dead_code, non_upper_case_globals)] pub const STACK_UNDERFLOW: types::GLenum = 0x0504; |
| #[allow(dead_code, non_upper_case_globals)] pub const STATIC_COPY: types::GLenum = 0x88E6; |
| #[allow(dead_code, non_upper_case_globals)] pub const STATIC_DRAW: types::GLenum = 0x88E4; |
| #[allow(dead_code, non_upper_case_globals)] pub const STATIC_READ: types::GLenum = 0x88E5; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL: types::GLenum = 0x1802; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_ATTACHMENT: types::GLenum = 0x8D20; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_FAIL: types::GLenum = 0x8801; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_FUNC: types::GLenum = 0x8800; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_PASS_DEPTH_FAIL: types::GLenum = 0x8802; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_PASS_DEPTH_PASS: types::GLenum = 0x8803; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_REF: types::GLenum = 0x8CA3; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_VALUE_MASK: types::GLenum = 0x8CA4; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BACK_WRITEMASK: types::GLenum = 0x8CA5; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_BUFFER_BIT: types::GLenum = 0x00000400; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_CLEAR_VALUE: types::GLenum = 0x0B91; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_COMPONENTS: types::GLenum = 0x8285; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_FAIL: types::GLenum = 0x0B94; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_FUNC: types::GLenum = 0x0B92; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX: types::GLenum = 0x1901; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX1: types::GLenum = 0x8D46; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX16: types::GLenum = 0x8D49; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX4: types::GLenum = 0x8D47; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_INDEX8: types::GLenum = 0x8D48; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_PASS_DEPTH_FAIL: types::GLenum = 0x0B95; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_PASS_DEPTH_PASS: types::GLenum = 0x0B96; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_REF: types::GLenum = 0x0B97; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_RENDERABLE: types::GLenum = 0x8288; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_TEST: types::GLenum = 0x0B90; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_VALUE_MASK: types::GLenum = 0x0B93; |
| #[allow(dead_code, non_upper_case_globals)] pub const STENCIL_WRITEMASK: types::GLenum = 0x0B98; |
| #[allow(dead_code, non_upper_case_globals)] pub const STEREO: types::GLenum = 0x0C33; |
| #[allow(dead_code, non_upper_case_globals)] pub const STREAM_COPY: types::GLenum = 0x88E2; |
| #[allow(dead_code, non_upper_case_globals)] pub const STREAM_DRAW: types::GLenum = 0x88E0; |
| #[allow(dead_code, non_upper_case_globals)] pub const STREAM_READ: types::GLenum = 0x88E1; |
| #[allow(dead_code, non_upper_case_globals)] pub const SUBPIXEL_BITS: types::GLenum = 0x0D50; |
| #[allow(dead_code, non_upper_case_globals)] pub const SYNC_CONDITION: types::GLenum = 0x9113; |
| #[allow(dead_code, non_upper_case_globals)] pub const SYNC_FENCE: types::GLenum = 0x9116; |
| #[allow(dead_code, non_upper_case_globals)] pub const SYNC_FLAGS: types::GLenum = 0x9115; |
| #[allow(dead_code, non_upper_case_globals)] pub const SYNC_FLUSH_COMMANDS_BIT: types::GLenum = 0x00000001; |
| #[allow(dead_code, non_upper_case_globals)] pub const SYNC_GPU_COMMANDS_COMPLETE: types::GLenum = 0x9117; |
| #[allow(dead_code, non_upper_case_globals)] pub const SYNC_STATUS: types::GLenum = 0x9114; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_OUTPUT_VERTICES: types::GLenum = 0x8E75; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_SHADER: types::GLenum = 0x8E88; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_SHADER_BIT: types::GLenum = 0x00000008; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_SUBROUTINE: types::GLenum = 0x92E9; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_SUBROUTINE_UNIFORM: types::GLenum = 0x92EF; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_CONTROL_TEXTURE: types::GLenum = 0x829C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_SHADER: types::GLenum = 0x8E87; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_SHADER_BIT: types::GLenum = 0x00000010; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_SUBROUTINE: types::GLenum = 0x92EA; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_SUBROUTINE_UNIFORM: types::GLenum = 0x92F0; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_EVALUATION_TEXTURE: types::GLenum = 0x829D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_GEN_MODE: types::GLenum = 0x8E76; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_GEN_POINT_MODE: types::GLenum = 0x8E79; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_GEN_SPACING: types::GLenum = 0x8E77; |
| #[allow(dead_code, non_upper_case_globals)] pub const TESS_GEN_VERTEX_ORDER: types::GLenum = 0x8E78; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE: types::GLenum = 0x1702; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE0: types::GLenum = 0x84C0; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE1: types::GLenum = 0x84C1; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE10: types::GLenum = 0x84CA; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE11: types::GLenum = 0x84CB; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE12: types::GLenum = 0x84CC; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE13: types::GLenum = 0x84CD; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE14: types::GLenum = 0x84CE; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE15: types::GLenum = 0x84CF; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE16: types::GLenum = 0x84D0; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE17: types::GLenum = 0x84D1; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE18: types::GLenum = 0x84D2; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE19: types::GLenum = 0x84D3; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE2: types::GLenum = 0x84C2; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE20: types::GLenum = 0x84D4; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE21: types::GLenum = 0x84D5; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE22: types::GLenum = 0x84D6; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE23: types::GLenum = 0x84D7; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE24: types::GLenum = 0x84D8; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE25: types::GLenum = 0x84D9; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE26: types::GLenum = 0x84DA; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE27: types::GLenum = 0x84DB; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE28: types::GLenum = 0x84DC; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE29: types::GLenum = 0x84DD; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE3: types::GLenum = 0x84C3; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE30: types::GLenum = 0x84DE; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE31: types::GLenum = 0x84DF; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE4: types::GLenum = 0x84C4; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE5: types::GLenum = 0x84C5; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE6: types::GLenum = 0x84C6; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE7: types::GLenum = 0x84C7; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE8: types::GLenum = 0x84C8; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE9: types::GLenum = 0x84C9; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_1D: types::GLenum = 0x0DE0; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_1D_ARRAY: types::GLenum = 0x8C18; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_2D: types::GLenum = 0x0DE1; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_2D_ARRAY: types::GLenum = 0x8C1A; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_2D_MULTISAMPLE: types::GLenum = 0x9100; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9102; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_3D: types::GLenum = 0x806F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_ALPHA_SIZE: types::GLenum = 0x805F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_ALPHA_TYPE: types::GLenum = 0x8C13; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BASE_LEVEL: types::GLenum = 0x813C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_1D: types::GLenum = 0x8068; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_1D_ARRAY: types::GLenum = 0x8C1C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_2D: types::GLenum = 0x8069; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_2D_ARRAY: types::GLenum = 0x8C1D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_2D_MULTISAMPLE: types::GLenum = 0x9104; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x9105; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_3D: types::GLenum = 0x806A; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_BUFFER: types::GLenum = 0x8C2C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_CUBE_MAP: types::GLenum = 0x8514; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_CUBE_MAP_ARRAY: types::GLenum = 0x900A; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BINDING_RECTANGLE: types::GLenum = 0x84F6; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BLUE_SIZE: types::GLenum = 0x805E; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BLUE_TYPE: types::GLenum = 0x8C12; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BORDER_COLOR: types::GLenum = 0x1004; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER: types::GLenum = 0x8C2A; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_BINDING: types::GLenum = 0x8C2A; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_DATA_STORE_BINDING: types::GLenum = 0x8C2D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_OFFSET: types::GLenum = 0x919D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_OFFSET_ALIGNMENT: types::GLenum = 0x919F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_BUFFER_SIZE: types::GLenum = 0x919E; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPARE_FUNC: types::GLenum = 0x884D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPARE_MODE: types::GLenum = 0x884C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED: types::GLenum = 0x86A1; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED_BLOCK_HEIGHT: types::GLenum = 0x82B2; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED_BLOCK_SIZE: types::GLenum = 0x82B3; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED_BLOCK_WIDTH: types::GLenum = 0x82B1; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSED_IMAGE_SIZE: types::GLenum = 0x86A0; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_COMPRESSION_HINT: types::GLenum = 0x84EF; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP: types::GLenum = 0x8513; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_ARRAY: types::GLenum = 0x9009; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_NEGATIVE_X: types::GLenum = 0x8516; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_NEGATIVE_Y: types::GLenum = 0x8518; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_NEGATIVE_Z: types::GLenum = 0x851A; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_POSITIVE_X: types::GLenum = 0x8515; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_POSITIVE_Y: types::GLenum = 0x8517; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_POSITIVE_Z: types::GLenum = 0x8519; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_CUBE_MAP_SEAMLESS: types::GLenum = 0x884F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_DEPTH: types::GLenum = 0x8071; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_DEPTH_SIZE: types::GLenum = 0x884A; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_DEPTH_TYPE: types::GLenum = 0x8C16; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_FETCH_BARRIER_BIT: types::GLenum = 0x00000008; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_FIXED_SAMPLE_LOCATIONS: types::GLenum = 0x9107; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_GATHER: types::GLenum = 0x82A2; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_GATHER_SHADOW: types::GLenum = 0x82A3; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_GREEN_SIZE: types::GLenum = 0x805D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_GREEN_TYPE: types::GLenum = 0x8C11; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_HEIGHT: types::GLenum = 0x1001; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_IMAGE_FORMAT: types::GLenum = 0x828F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_IMAGE_TYPE: types::GLenum = 0x8290; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_IMMUTABLE_FORMAT: types::GLenum = 0x912F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_IMMUTABLE_LEVELS: types::GLenum = 0x82DF; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_INTERNAL_FORMAT: types::GLenum = 0x1003; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_LOD_BIAS: types::GLenum = 0x8501; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MAG_FILTER: types::GLenum = 0x2800; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MAX_LEVEL: types::GLenum = 0x813D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MAX_LOD: types::GLenum = 0x813B; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MIN_FILTER: types::GLenum = 0x2801; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_MIN_LOD: types::GLenum = 0x813A; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_RECTANGLE: types::GLenum = 0x84F5; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_RED_SIZE: types::GLenum = 0x805C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_RED_TYPE: types::GLenum = 0x8C10; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SAMPLES: types::GLenum = 0x9106; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SHADOW: types::GLenum = 0x82A1; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SHARED_SIZE: types::GLenum = 0x8C3F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_STENCIL_SIZE: types::GLenum = 0x88F1; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_A: types::GLenum = 0x8E45; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_B: types::GLenum = 0x8E44; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_G: types::GLenum = 0x8E43; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_R: types::GLenum = 0x8E42; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_SWIZZLE_RGBA: types::GLenum = 0x8E46; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_TARGET: types::GLenum = 0x1006; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_UPDATE_BARRIER_BIT: types::GLenum = 0x00000100; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW: types::GLenum = 0x82B5; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW_MIN_LAYER: types::GLenum = 0x82DD; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW_MIN_LEVEL: types::GLenum = 0x82DB; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW_NUM_LAYERS: types::GLenum = 0x82DE; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_VIEW_NUM_LEVELS: types::GLenum = 0x82DC; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_WIDTH: types::GLenum = 0x1000; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_WRAP_R: types::GLenum = 0x8072; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_WRAP_S: types::GLenum = 0x2802; |
| #[allow(dead_code, non_upper_case_globals)] pub const TEXTURE_WRAP_T: types::GLenum = 0x2803; |
| #[allow(dead_code, non_upper_case_globals)] pub const TIMEOUT_EXPIRED: types::GLenum = 0x911B; |
| #[allow(dead_code, non_upper_case_globals)] pub const TIMEOUT_IGNORED: types::GLuint64 = 0xFFFFFFFFFFFFFFFF; |
| #[allow(dead_code, non_upper_case_globals)] pub const TIMESTAMP: types::GLenum = 0x8E28; |
| #[allow(dead_code, non_upper_case_globals)] pub const TIME_ELAPSED: types::GLenum = 0x88BF; |
| #[allow(dead_code, non_upper_case_globals)] pub const TOP_LEVEL_ARRAY_SIZE: types::GLenum = 0x930C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TOP_LEVEL_ARRAY_STRIDE: types::GLenum = 0x930D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK: types::GLenum = 0x8E22; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_ACTIVE: types::GLenum = 0x8E24; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BARRIER_BIT: types::GLenum = 0x00000800; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BINDING: types::GLenum = 0x8E25; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER: types::GLenum = 0x8C8E; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_ACTIVE: types::GLenum = 0x8E24; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_BINDING: types::GLenum = 0x8C8F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_INDEX: types::GLenum = 0x934B; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_MODE: types::GLenum = 0x8C7F; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_PAUSED: types::GLenum = 0x8E23; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_SIZE: types::GLenum = 0x8C85; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_START: types::GLenum = 0x8C84; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_BUFFER_STRIDE: types::GLenum = 0x934C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_PAUSED: types::GLenum = 0x8E23; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: types::GLenum = 0x8C88; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_VARYING: types::GLenum = 0x92F4; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_VARYINGS: types::GLenum = 0x8C83; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: types::GLenum = 0x8C76; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLES: types::GLenum = 0x0004; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLES_ADJACENCY: types::GLenum = 0x000C; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLE_FAN: types::GLenum = 0x0006; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLE_STRIP: types::GLenum = 0x0005; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRIANGLE_STRIP_ADJACENCY: types::GLenum = 0x000D; |
| #[allow(dead_code, non_upper_case_globals)] pub const TRUE: types::GLboolean = 1; |
| #[allow(dead_code, non_upper_case_globals)] pub const TYPE: types::GLenum = 0x92FA; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNDEFINED_VERTEX: types::GLenum = 0x8260; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM: types::GLenum = 0x92E1; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_ARRAY_STRIDE: types::GLenum = 0x8A3C; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX: types::GLenum = 0x92DA; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BARRIER_BIT: types::GLenum = 0x00000004; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK: types::GLenum = 0x92E2; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_ACTIVE_UNIFORMS: types::GLenum = 0x8A42; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: types::GLenum = 0x8A43; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_BINDING: types::GLenum = 0x8A3F; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_DATA_SIZE: types::GLenum = 0x8A40; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_INDEX: types::GLenum = 0x8A3A; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_NAME_LENGTH: types::GLenum = 0x8A41; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER: types::GLenum = 0x90EC; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: types::GLenum = 0x8A46; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: types::GLenum = 0x8A45; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER: types::GLenum = 0x84F0; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER: types::GLenum = 0x84F1; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: types::GLenum = 0x8A44; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER: types::GLenum = 0x8A11; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER_BINDING: types::GLenum = 0x8A28; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER_OFFSET_ALIGNMENT: types::GLenum = 0x8A34; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER_SIZE: types::GLenum = 0x8A2A; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_BUFFER_START: types::GLenum = 0x8A29; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_IS_ROW_MAJOR: types::GLenum = 0x8A3E; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_MATRIX_STRIDE: types::GLenum = 0x8A3D; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_NAME_LENGTH: types::GLenum = 0x8A39; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_OFFSET: types::GLenum = 0x8A3B; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_SIZE: types::GLenum = 0x8A38; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNIFORM_TYPE: types::GLenum = 0x8A37; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNKNOWN_CONTEXT_RESET: types::GLenum = 0x8255; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_ALIGNMENT: types::GLenum = 0x0CF5; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_COMPRESSED_BLOCK_DEPTH: types::GLenum = 0x9129; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_COMPRESSED_BLOCK_HEIGHT: types::GLenum = 0x9128; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_COMPRESSED_BLOCK_SIZE: types::GLenum = 0x912A; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_COMPRESSED_BLOCK_WIDTH: types::GLenum = 0x9127; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_IMAGE_HEIGHT: types::GLenum = 0x806E; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_LSB_FIRST: types::GLenum = 0x0CF1; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_ROW_LENGTH: types::GLenum = 0x0CF2; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_SKIP_IMAGES: types::GLenum = 0x806D; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_SKIP_PIXELS: types::GLenum = 0x0CF4; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_SKIP_ROWS: types::GLenum = 0x0CF3; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNPACK_SWAP_BYTES: types::GLenum = 0x0CF0; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNALED: types::GLenum = 0x9118; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_BYTE: types::GLenum = 0x1401; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_BYTE_2_3_3_REV: types::GLenum = 0x8362; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_BYTE_3_3_2: types::GLenum = 0x8032; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT: types::GLenum = 0x1405; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_10F_11F_11F_REV: types::GLenum = 0x8C3B; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_10_10_10_2: types::GLenum = 0x8036; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_24_8: types::GLenum = 0x84FA; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_2_10_10_10_REV: types::GLenum = 0x8368; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_5_9_9_9_REV: types::GLenum = 0x8C3E; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_8_8_8_8: types::GLenum = 0x8035; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_8_8_8_8_REV: types::GLenum = 0x8367; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_ATOMIC_COUNTER: types::GLenum = 0x92DB; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_1D: types::GLenum = 0x9062; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_1D_ARRAY: types::GLenum = 0x9068; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D: types::GLenum = 0x9063; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D_ARRAY: types::GLenum = 0x9069; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE: types::GLenum = 0x906B; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x906C; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_2D_RECT: types::GLenum = 0x9065; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_3D: types::GLenum = 0x9064; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_BUFFER: types::GLenum = 0x9067; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_CUBE: types::GLenum = 0x9066; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY: types::GLenum = 0x906A; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_1D: types::GLenum = 0x8DD1; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_1D_ARRAY: types::GLenum = 0x8DD6; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D: types::GLenum = 0x8DD2; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D_ARRAY: types::GLenum = 0x8DD7; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE: types::GLenum = 0x910A; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: types::GLenum = 0x910D; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_2D_RECT: types::GLenum = 0x8DD5; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_3D: types::GLenum = 0x8DD3; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_BUFFER: types::GLenum = 0x8DD8; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_CUBE: types::GLenum = 0x8DD4; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY: types::GLenum = 0x900F; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_VEC2: types::GLenum = 0x8DC6; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_VEC3: types::GLenum = 0x8DC7; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_INT_VEC4: types::GLenum = 0x8DC8; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_NORMALIZED: types::GLenum = 0x8C17; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT: types::GLenum = 0x1403; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_1_5_5_5_REV: types::GLenum = 0x8366; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_4_4_4_4: types::GLenum = 0x8033; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_4_4_4_4_REV: types::GLenum = 0x8365; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_5_5_5_1: types::GLenum = 0x8034; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_5_6_5: types::GLenum = 0x8363; |
| #[allow(dead_code, non_upper_case_globals)] pub const UNSIGNED_SHORT_5_6_5_REV: types::GLenum = 0x8364; |
| #[allow(dead_code, non_upper_case_globals)] pub const UPPER_LEFT: types::GLenum = 0x8CA2; |
| #[allow(dead_code, non_upper_case_globals)] pub const VALIDATE_STATUS: types::GLenum = 0x8B83; |
| #[allow(dead_code, non_upper_case_globals)] pub const VENDOR: types::GLenum = 0x1F00; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERSION: types::GLenum = 0x1F02; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ARRAY: types::GLenum = 0x8074; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ARRAY_BINDING: types::GLenum = 0x85B5; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_BARRIER_BIT: types::GLenum = 0x00000001; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: types::GLenum = 0x889F; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_DIVISOR: types::GLenum = 0x88FE; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_ENABLED: types::GLenum = 0x8622; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_INTEGER: types::GLenum = 0x88FD; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_LONG: types::GLenum = 0x874E; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_NORMALIZED: types::GLenum = 0x886A; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_POINTER: types::GLenum = 0x8645; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_SIZE: types::GLenum = 0x8623; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_STRIDE: types::GLenum = 0x8624; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_ARRAY_TYPE: types::GLenum = 0x8625; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_BINDING: types::GLenum = 0x82D4; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_ATTRIB_RELATIVE_OFFSET: types::GLenum = 0x82D5; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_BINDING_BUFFER: types::GLenum = 0x8F4F; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_BINDING_DIVISOR: types::GLenum = 0x82D6; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_BINDING_OFFSET: types::GLenum = 0x82D7; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_BINDING_STRIDE: types::GLenum = 0x82D8; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_PROGRAM_POINT_SIZE: types::GLenum = 0x8642; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_SHADER: types::GLenum = 0x8B31; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_SHADER_BIT: types::GLenum = 0x00000001; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_SUBROUTINE: types::GLenum = 0x92E8; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_SUBROUTINE_UNIFORM: types::GLenum = 0x92EE; |
| #[allow(dead_code, non_upper_case_globals)] pub const VERTEX_TEXTURE: types::GLenum = 0x829B; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEWPORT: types::GLenum = 0x0BA2; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEWPORT_BOUNDS_RANGE: types::GLenum = 0x825D; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEWPORT_INDEX_PROVOKING_VERTEX: types::GLenum = 0x825F; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEWPORT_SUBPIXEL_BITS: types::GLenum = 0x825C; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_128_BITS: types::GLenum = 0x82C4; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_16_BITS: types::GLenum = 0x82CA; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_24_BITS: types::GLenum = 0x82C9; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_32_BITS: types::GLenum = 0x82C8; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_48_BITS: types::GLenum = 0x82C7; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_64_BITS: types::GLenum = 0x82C6; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_8_BITS: types::GLenum = 0x82CB; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_96_BITS: types::GLenum = 0x82C5; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_BPTC_FLOAT: types::GLenum = 0x82D3; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_BPTC_UNORM: types::GLenum = 0x82D2; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_RGTC1_RED: types::GLenum = 0x82D0; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_RGTC2_RG: types::GLenum = 0x82D1; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_S3TC_DXT1_RGB: types::GLenum = 0x82CC; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_S3TC_DXT1_RGBA: types::GLenum = 0x82CD; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_S3TC_DXT3_RGBA: types::GLenum = 0x82CE; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_CLASS_S3TC_DXT5_RGBA: types::GLenum = 0x82CF; |
| #[allow(dead_code, non_upper_case_globals)] pub const VIEW_COMPATIBILITY_CLASS: types::GLenum = 0x82B6; |
| #[allow(dead_code, non_upper_case_globals)] pub const WAIT_FAILED: types::GLenum = 0x911D; |
| #[allow(dead_code, non_upper_case_globals)] pub const WRITE_ONLY: types::GLenum = 0x88B9; |
| #[allow(dead_code, non_upper_case_globals)] pub const XOR: types::GLenum = 0x1506; |
| #[allow(dead_code, non_upper_case_globals)] pub const ZERO: types::GLenum = 0; |
| #[allow(dead_code, non_upper_case_globals)] pub const ZERO_TO_ONE: types::GLenum = 0x935F; |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ActiveShaderProgram(pipeline: types::GLuint, program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::ActiveShaderProgram.f)(pipeline, program) } |
| /// Fallbacks: ActiveTextureARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ActiveTexture(texture: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::ActiveTexture.f)(texture) } |
| /// Fallbacks: AttachObjectARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn AttachShader(program: types::GLuint, shader: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::AttachShader.f)(program, shader) } |
| /// Fallbacks: BeginConditionalRenderNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BeginConditionalRender(id: types::GLuint, mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::BeginConditionalRender.f)(id, mode) } |
| /// Fallbacks: BeginQueryARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BeginQuery(target: types::GLenum, id: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BeginQuery.f)(target, id) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BeginQueryIndexed(target: types::GLenum, index: types::GLuint, id: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint) -> ()>(storage::BeginQueryIndexed.f)(target, index, id) } |
| /// Fallbacks: BeginTransformFeedbackEXT, BeginTransformFeedbackNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BeginTransformFeedback(primitiveMode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::BeginTransformFeedback.f)(primitiveMode) } |
| /// Fallbacks: BindAttribLocationARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindAttribLocation(program: types::GLuint, index: types::GLuint, name: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, *const types::GLchar) -> ()>(storage::BindAttribLocation.f)(program, index, name) } |
| /// Fallbacks: BindBufferARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindBuffer(target: types::GLenum, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindBuffer.f)(target, buffer) } |
| /// Fallbacks: BindBufferBaseEXT, BindBufferBaseNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindBufferBase(target: types::GLenum, index: types::GLuint, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint) -> ()>(storage::BindBufferBase.f)(target, index, buffer) } |
| /// Fallbacks: BindBufferRangeEXT, BindBufferRangeNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindBufferRange(target: types::GLenum, index: types::GLuint, buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::BindBufferRange.f)(target, index, buffer, offset, size) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindBuffersBase(target: types::GLenum, first: types::GLuint, count: types::GLsizei, buffers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *const types::GLuint) -> ()>(storage::BindBuffersBase.f)(target, first, count, buffers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindBuffersRange(target: types::GLenum, first: types::GLuint, count: types::GLsizei, buffers: *const types::GLuint, offsets: *const types::GLintptr, sizes: *const types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *const types::GLuint, *const types::GLintptr, *const types::GLsizeiptr) -> ()>(storage::BindBuffersRange.f)(target, first, count, buffers, offsets, sizes) } |
| /// Fallbacks: BindFragDataLocationEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindFragDataLocation(program: types::GLuint, color: types::GLuint, name: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, *const types::GLchar) -> ()>(storage::BindFragDataLocation.f)(program, color, name) } |
| /// Fallbacks: BindFragDataLocationIndexedEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindFragDataLocationIndexed(program: types::GLuint, colorNumber: types::GLuint, index: types::GLuint, name: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, *const types::GLchar) -> ()>(storage::BindFragDataLocationIndexed.f)(program, colorNumber, index, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindFramebuffer(target: types::GLenum, framebuffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindFramebuffer.f)(target, framebuffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindImageTexture(unit: types::GLuint, texture: types::GLuint, level: types::GLint, layered: types::GLboolean, layer: types::GLint, access: types::GLenum, format: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLboolean, types::GLint, types::GLenum, types::GLenum) -> ()>(storage::BindImageTexture.f)(unit, texture, level, layered, layer, access, format) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindImageTextures(first: types::GLuint, count: types::GLsizei, textures: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint) -> ()>(storage::BindImageTextures.f)(first, count, textures) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindProgramPipeline(pipeline: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::BindProgramPipeline.f)(pipeline) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindRenderbuffer(target: types::GLenum, renderbuffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindRenderbuffer.f)(target, renderbuffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindSampler(unit: types::GLuint, sampler: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::BindSampler.f)(unit, sampler) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindSamplers(first: types::GLuint, count: types::GLsizei, samplers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint) -> ()>(storage::BindSamplers.f)(first, count, samplers) } |
| /// Fallbacks: BindTextureEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindTexture(target: types::GLenum, texture: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindTexture.f)(target, texture) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindTextureUnit(unit: types::GLuint, texture: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::BindTextureUnit.f)(unit, texture) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindTextures(first: types::GLuint, count: types::GLsizei, textures: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint) -> ()>(storage::BindTextures.f)(first, count, textures) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindTransformFeedback(target: types::GLenum, id: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::BindTransformFeedback.f)(target, id) } |
| /// Fallbacks: BindVertexArrayOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindVertexArray(array: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::BindVertexArray.f)(array) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindVertexBuffer(bindingindex: types::GLuint, buffer: types::GLuint, offset: types::GLintptr, stride: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLintptr, types::GLsizei) -> ()>(storage::BindVertexBuffer.f)(bindingindex, buffer, offset, stride) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BindVertexBuffers(first: types::GLuint, count: types::GLsizei, buffers: *const types::GLuint, offsets: *const types::GLintptr, strides: *const types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint, *const types::GLintptr, *const types::GLsizei) -> ()>(storage::BindVertexBuffers.f)(first, count, buffers, offsets, strides) } |
| /// Fallbacks: BlendColorEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendColor(red: types::GLfloat, green: types::GLfloat, blue: types::GLfloat, alpha: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::BlendColor.f)(red, green, blue, alpha) } |
| /// Fallbacks: BlendEquationEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendEquation(mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::BlendEquation.f)(mode) } |
| /// Fallbacks: BlendEquationSeparateEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendEquationSeparate(modeRGB: types::GLenum, modeAlpha: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::BlendEquationSeparate.f)(modeRGB, modeAlpha) } |
| /// Fallbacks: BlendEquationSeparateIndexedAMD, BlendEquationSeparateiARB, BlendEquationSeparateiEXT, BlendEquationSeparateiOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendEquationSeparatei(buf: types::GLuint, modeRGB: types::GLenum, modeAlpha: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum) -> ()>(storage::BlendEquationSeparatei.f)(buf, modeRGB, modeAlpha) } |
| /// Fallbacks: BlendEquationIndexedAMD, BlendEquationiARB, BlendEquationiEXT, BlendEquationiOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendEquationi(buf: types::GLuint, mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::BlendEquationi.f)(buf, mode) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendFunc(sfactor: types::GLenum, dfactor: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::BlendFunc.f)(sfactor, dfactor) } |
| /// Fallbacks: BlendFuncSeparateEXT, BlendFuncSeparateINGR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendFuncSeparate(sfactorRGB: types::GLenum, dfactorRGB: types::GLenum, sfactorAlpha: types::GLenum, dfactorAlpha: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLenum) -> ()>(storage::BlendFuncSeparate.f)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) } |
| /// Fallbacks: BlendFuncSeparateIndexedAMD, BlendFuncSeparateiARB, BlendFuncSeparateiEXT, BlendFuncSeparateiOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendFuncSeparatei(buf: types::GLuint, srcRGB: types::GLenum, dstRGB: types::GLenum, srcAlpha: types::GLenum, dstAlpha: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, types::GLenum, types::GLenum) -> ()>(storage::BlendFuncSeparatei.f)(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) } |
| /// Fallbacks: BlendFuncIndexedAMD, BlendFunciARB, BlendFunciEXT, BlendFunciOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlendFunci(buf: types::GLuint, src: types::GLenum, dst: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum) -> ()>(storage::BlendFunci.f)(buf, src, dst) } |
| /// Fallbacks: BlitFramebufferEXT, BlitFramebufferNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlitFramebuffer(srcX0: types::GLint, srcY0: types::GLint, srcX1: types::GLint, srcY1: types::GLint, dstX0: types::GLint, dstY0: types::GLint, dstX1: types::GLint, dstY1: types::GLint, mask: types::GLbitfield, filter: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLbitfield, types::GLenum) -> ()>(storage::BlitFramebuffer.f)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BlitNamedFramebuffer(readFramebuffer: types::GLuint, drawFramebuffer: types::GLuint, srcX0: types::GLint, srcY0: types::GLint, srcX1: types::GLint, srcY1: types::GLint, dstX0: types::GLint, dstY0: types::GLint, dstX1: types::GLint, dstY1: types::GLint, mask: types::GLbitfield, filter: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLbitfield, types::GLenum) -> ()>(storage::BlitNamedFramebuffer.f)(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) } |
| /// Fallbacks: BufferDataARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BufferData(target: types::GLenum, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void, usage: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizeiptr, *const __gl_imports::raw::c_void, types::GLenum) -> ()>(storage::BufferData.f)(target, size, data, usage) } |
| /// Fallbacks: BufferStorageEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BufferStorage(target: types::GLenum, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void, flags: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizeiptr, *const __gl_imports::raw::c_void, types::GLbitfield) -> ()>(storage::BufferStorage.f)(target, size, data, flags) } |
| /// Fallbacks: BufferSubDataARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn BufferSubData(target: types::GLenum, offset: types::GLintptr, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLintptr, types::GLsizeiptr, *const __gl_imports::raw::c_void) -> ()>(storage::BufferSubData.f)(target, offset, size, data) } |
| /// Fallbacks: CheckFramebufferStatusEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CheckFramebufferStatus(target: types::GLenum) -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> types::GLenum>(storage::CheckFramebufferStatus.f)(target) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CheckNamedFramebufferStatus(framebuffer: types::GLuint, target: types::GLenum) -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> types::GLenum>(storage::CheckNamedFramebufferStatus.f)(framebuffer, target) } |
| /// Fallbacks: ClampColorARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClampColor(target: types::GLenum, clamp: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::ClampColor.f)(target, clamp) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Clear(mask: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLbitfield) -> ()>(storage::Clear.f)(mask) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearBufferData(target: types::GLenum, internalformat: types::GLenum, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearBufferData.f)(target, internalformat, format, type_, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearBufferSubData(target: types::GLenum, internalformat: types::GLenum, offset: types::GLintptr, size: types::GLsizeiptr, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLintptr, types::GLsizeiptr, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearBufferSubData.f)(target, internalformat, offset, size, format, type_, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearBufferfi(buffer: types::GLenum, drawbuffer: types::GLint, depth: types::GLfloat, stencil: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLfloat, types::GLint) -> ()>(storage::ClearBufferfi.f)(buffer, drawbuffer, depth, stencil) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearBufferfv(buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *const types::GLfloat) -> ()>(storage::ClearBufferfv.f)(buffer, drawbuffer, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearBufferiv(buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *const types::GLint) -> ()>(storage::ClearBufferiv.f)(buffer, drawbuffer, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearBufferuiv(buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *const types::GLuint) -> ()>(storage::ClearBufferuiv.f)(buffer, drawbuffer, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearColor(red: types::GLfloat, green: types::GLfloat, blue: types::GLfloat, alpha: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::ClearColor.f)(red, green, blue, alpha) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearDepth(depth: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLdouble) -> ()>(storage::ClearDepth.f)(depth) } |
| /// Fallbacks: ClearDepthfOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearDepthf(d: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat) -> ()>(storage::ClearDepthf.f)(d) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearNamedBufferData(buffer: types::GLuint, internalformat: types::GLenum, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearNamedBufferData.f)(buffer, internalformat, format, type_, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearNamedBufferSubData(buffer: types::GLuint, internalformat: types::GLenum, offset: types::GLintptr, size: types::GLsizeiptr, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLintptr, types::GLsizeiptr, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearNamedBufferSubData.f)(buffer, internalformat, offset, size, format, type_, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearNamedFramebufferfi(framebuffer: types::GLuint, buffer: types::GLenum, drawbuffer: types::GLint, depth: types::GLfloat, stencil: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, types::GLfloat, types::GLint) -> ()>(storage::ClearNamedFramebufferfi.f)(framebuffer, buffer, drawbuffer, depth, stencil) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearNamedFramebufferfv(framebuffer: types::GLuint, buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, *const types::GLfloat) -> ()>(storage::ClearNamedFramebufferfv.f)(framebuffer, buffer, drawbuffer, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearNamedFramebufferiv(framebuffer: types::GLuint, buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, *const types::GLint) -> ()>(storage::ClearNamedFramebufferiv.f)(framebuffer, buffer, drawbuffer, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearNamedFramebufferuiv(framebuffer: types::GLuint, buffer: types::GLenum, drawbuffer: types::GLint, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, *const types::GLuint) -> ()>(storage::ClearNamedFramebufferuiv.f)(framebuffer, buffer, drawbuffer, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearStencil(s: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint) -> ()>(storage::ClearStencil.f)(s) } |
| /// Fallbacks: ClearTexImageEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearTexImage(texture: types::GLuint, level: types::GLint, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearTexImage.f)(texture, level, format, type_, data) } |
| /// Fallbacks: ClearTexSubImageEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClearTexSubImage(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, type_: types::GLenum, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::ClearTexSubImage.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, data) } |
| /// Fallbacks: ClientWaitSyncAPPLE |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClientWaitSync(sync: types::GLsync, flags: types::GLbitfield, timeout: types::GLuint64) -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync, types::GLbitfield, types::GLuint64) -> types::GLenum>(storage::ClientWaitSync.f)(sync, flags, timeout) } |
| /// Fallbacks: ClipControlEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ClipControl(origin: types::GLenum, depth: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::ClipControl.f)(origin, depth) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ColorMask(red: types::GLboolean, green: types::GLboolean, blue: types::GLboolean, alpha: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLboolean, types::GLboolean, types::GLboolean, types::GLboolean) -> ()>(storage::ColorMask.f)(red, green, blue, alpha) } |
| /// Fallbacks: ColorMaskIndexedEXT, ColorMaskiEXT, ColorMaskiOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ColorMaski(index: types::GLuint, r: types::GLboolean, g: types::GLboolean, b: types::GLboolean, a: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLboolean, types::GLboolean, types::GLboolean, types::GLboolean) -> ()>(storage::ColorMaski.f)(index, r, g, b, a) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ColorP3ui(type_: types::GLenum, color: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::ColorP3ui.f)(type_, color) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ColorP3uiv(type_: types::GLenum, color: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::ColorP3uiv.f)(type_, color) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ColorP4ui(type_: types::GLenum, color: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::ColorP4ui.f)(type_, color) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ColorP4uiv(type_: types::GLenum, color: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::ColorP4uiv.f)(type_, color) } |
| /// Fallbacks: CompileShaderARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompileShader(shader: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::CompileShader.f)(shader) } |
| /// Fallbacks: CompressedTexImage1DARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTexImage1D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, width: types::GLsizei, border: types::GLint, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLsizei, types::GLint, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexImage1D.f)(target, level, internalformat, width, border, imageSize, data) } |
| /// Fallbacks: CompressedTexImage2DARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTexImage2D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, border: types::GLint, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLsizei, types::GLsizei, types::GLint, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexImage2D.f)(target, level, internalformat, width, height, border, imageSize, data) } |
| /// Fallbacks: CompressedTexImage3DARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTexImage3D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, border: types::GLint, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei, types::GLint, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexImage3D.f)(target, level, internalformat, width, height, depth, border, imageSize, data) } |
| /// Fallbacks: CompressedTexSubImage1DARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTexSubImage1D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, width: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexSubImage1D.f)(target, level, xoffset, width, format, imageSize, data) } |
| /// Fallbacks: CompressedTexSubImage2DARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTexSubImage2D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexSubImage2D.f)(target, level, xoffset, yoffset, width, height, format, imageSize, data) } |
| /// Fallbacks: CompressedTexSubImage3DARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTexSubImage3D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTexSubImage3D.f)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTextureSubImage1D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, width: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTextureSubImage1D.f)(texture, level, xoffset, width, format, imageSize, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTextureSubImage2D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTextureSubImage2D.f)(texture, level, xoffset, yoffset, width, height, format, imageSize, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CompressedTextureSubImage3D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, imageSize: types::GLsizei, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::CompressedTextureSubImage3D.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) } |
| /// Fallbacks: CopyBufferSubDataNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyBufferSubData(readTarget: types::GLenum, writeTarget: types::GLenum, readOffset: types::GLintptr, writeOffset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLintptr, types::GLintptr, types::GLsizeiptr) -> ()>(storage::CopyBufferSubData.f)(readTarget, writeTarget, readOffset, writeOffset, size) } |
| /// Fallbacks: CopyImageSubDataEXT, CopyImageSubDataOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyImageSubData(srcName: types::GLuint, srcTarget: types::GLenum, srcLevel: types::GLint, srcX: types::GLint, srcY: types::GLint, srcZ: types::GLint, dstName: types::GLuint, dstTarget: types::GLenum, dstLevel: types::GLint, dstX: types::GLint, dstY: types::GLint, dstZ: types::GLint, srcWidth: types::GLsizei, srcHeight: types::GLsizei, srcDepth: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLuint, types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei) -> ()>(storage::CopyImageSubData.f)(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyNamedBufferSubData(readBuffer: types::GLuint, writeBuffer: types::GLuint, readOffset: types::GLintptr, writeOffset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLintptr, types::GLintptr, types::GLsizeiptr) -> ()>(storage::CopyNamedBufferSubData.f)(readBuffer, writeBuffer, readOffset, writeOffset, size) } |
| /// Fallbacks: CopyTexImage1DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyTexImage1D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, x: types::GLint, y: types::GLint, width: types::GLsizei, border: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLint) -> ()>(storage::CopyTexImage1D.f)(target, level, internalformat, x, y, width, border) } |
| /// Fallbacks: CopyTexImage2DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyTexImage2D(target: types::GLenum, level: types::GLint, internalformat: types::GLenum, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei, border: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLint) -> ()>(storage::CopyTexImage2D.f)(target, level, internalformat, x, y, width, height, border) } |
| /// Fallbacks: CopyTexSubImage1DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyTexSubImage1D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei) -> ()>(storage::CopyTexSubImage1D.f)(target, level, xoffset, x, y, width) } |
| /// Fallbacks: CopyTexSubImage2DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyTexSubImage2D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::CopyTexSubImage2D.f)(target, level, xoffset, yoffset, x, y, width, height) } |
| /// Fallbacks: CopyTexSubImage3DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyTexSubImage3D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::CopyTexSubImage3D.f)(target, level, xoffset, yoffset, zoffset, x, y, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyTextureSubImage1D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei) -> ()>(storage::CopyTextureSubImage1D.f)(texture, level, xoffset, x, y, width) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyTextureSubImage2D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::CopyTextureSubImage2D.f)(texture, level, xoffset, yoffset, x, y, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CopyTextureSubImage3D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::CopyTextureSubImage3D.f)(texture, level, xoffset, yoffset, zoffset, x, y, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateBuffers(n: types::GLsizei, buffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateBuffers.f)(n, buffers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateFramebuffers(n: types::GLsizei, framebuffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateFramebuffers.f)(n, framebuffers) } |
| /// Fallbacks: CreateProgramObjectARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateProgram() -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn() -> types::GLuint>(storage::CreateProgram.f)() } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateProgramPipelines(n: types::GLsizei, pipelines: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateProgramPipelines.f)(n, pipelines) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateQueries(target: types::GLenum, n: types::GLsizei, ids: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateQueries.f)(target, n, ids) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateRenderbuffers(n: types::GLsizei, renderbuffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateRenderbuffers.f)(n, renderbuffers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateSamplers(n: types::GLsizei, samplers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateSamplers.f)(n, samplers) } |
| /// Fallbacks: CreateShaderObjectARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateShader(type_: types::GLenum) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> types::GLuint>(storage::CreateShader.f)(type_) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateShaderProgramv(type_: types::GLenum, count: types::GLsizei, strings: *const *const types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *const *const types::GLchar) -> types::GLuint>(storage::CreateShaderProgramv.f)(type_, count, strings) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateTextures(target: types::GLenum, n: types::GLsizei, textures: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateTextures.f)(target, n, textures) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateTransformFeedbacks(n: types::GLsizei, ids: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateTransformFeedbacks.f)(n, ids) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CreateVertexArrays(n: types::GLsizei, arrays: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::CreateVertexArrays.f)(n, arrays) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn CullFace(mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::CullFace.f)(mode) } |
| /// Fallbacks: DebugMessageCallbackARB, DebugMessageCallbackKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DebugMessageCallback(callback: types::GLDEBUGPROC, userParam: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLDEBUGPROC, *const __gl_imports::raw::c_void) -> ()>(storage::DebugMessageCallback.f)(callback, userParam) } |
| /// Fallbacks: DebugMessageControlARB, DebugMessageControlKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DebugMessageControl(source: types::GLenum, type_: types::GLenum, severity: types::GLenum, count: types::GLsizei, ids: *const types::GLuint, enabled: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *const types::GLuint, types::GLboolean) -> ()>(storage::DebugMessageControl.f)(source, type_, severity, count, ids, enabled) } |
| /// Fallbacks: DebugMessageInsertARB, DebugMessageInsertKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DebugMessageInsert(source: types::GLenum, type_: types::GLenum, id: types::GLuint, severity: types::GLenum, length: types::GLsizei, buf: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint, types::GLenum, types::GLsizei, *const types::GLchar) -> ()>(storage::DebugMessageInsert.f)(source, type_, id, severity, length, buf) } |
| /// Fallbacks: DeleteBuffersARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteBuffers(n: types::GLsizei, buffers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteBuffers.f)(n, buffers) } |
| /// Fallbacks: DeleteFramebuffersEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteFramebuffers(n: types::GLsizei, framebuffers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteFramebuffers.f)(n, framebuffers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteProgram(program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::DeleteProgram.f)(program) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteProgramPipelines(n: types::GLsizei, pipelines: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteProgramPipelines.f)(n, pipelines) } |
| /// Fallbacks: DeleteQueriesARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteQueries(n: types::GLsizei, ids: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteQueries.f)(n, ids) } |
| /// Fallbacks: DeleteRenderbuffersEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteRenderbuffers(n: types::GLsizei, renderbuffers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteRenderbuffers.f)(n, renderbuffers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteSamplers(count: types::GLsizei, samplers: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteSamplers.f)(count, samplers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteShader(shader: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::DeleteShader.f)(shader) } |
| /// Fallbacks: DeleteSyncAPPLE |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteSync(sync: types::GLsync) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync) -> ()>(storage::DeleteSync.f)(sync) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteTextures(n: types::GLsizei, textures: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteTextures.f)(n, textures) } |
| /// Fallbacks: DeleteTransformFeedbacksNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteTransformFeedbacks(n: types::GLsizei, ids: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteTransformFeedbacks.f)(n, ids) } |
| /// Fallbacks: DeleteVertexArraysAPPLE, DeleteVertexArraysOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DeleteVertexArrays(n: types::GLsizei, arrays: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint) -> ()>(storage::DeleteVertexArrays.f)(n, arrays) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DepthFunc(func: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::DepthFunc.f)(func) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DepthMask(flag: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLboolean) -> ()>(storage::DepthMask.f)(flag) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DepthRange(n: types::GLdouble, f: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLdouble, types::GLdouble) -> ()>(storage::DepthRange.f)(n, f) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DepthRangeArrayv(first: types::GLuint, count: types::GLsizei, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLdouble) -> ()>(storage::DepthRangeArrayv.f)(first, count, v) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DepthRangeIndexed(index: types::GLuint, n: types::GLdouble, f: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble) -> ()>(storage::DepthRangeIndexed.f)(index, n, f) } |
| /// Fallbacks: DepthRangefOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DepthRangef(n: types::GLfloat, f: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLfloat) -> ()>(storage::DepthRangef.f)(n, f) } |
| /// Fallbacks: DetachObjectARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DetachShader(program: types::GLuint, shader: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::DetachShader.f)(program, shader) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Disable(cap: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::Disable.f)(cap) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DisableVertexArrayAttrib(vaobj: types::GLuint, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::DisableVertexArrayAttrib.f)(vaobj, index) } |
| /// Fallbacks: DisableVertexAttribArrayARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DisableVertexAttribArray(index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::DisableVertexAttribArray.f)(index) } |
| /// Fallbacks: DisableIndexedEXT, DisableiEXT, DisableiNV, DisableiOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Disablei(target: types::GLenum, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::Disablei.f)(target, index) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DispatchCompute(num_groups_x: types::GLuint, num_groups_y: types::GLuint, num_groups_z: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::DispatchCompute.f)(num_groups_x, num_groups_y, num_groups_z) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DispatchComputeIndirect(indirect: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLintptr) -> ()>(storage::DispatchComputeIndirect.f)(indirect) } |
| /// Fallbacks: DrawArraysEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawArrays(mode: types::GLenum, first: types::GLint, count: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLsizei) -> ()>(storage::DrawArrays.f)(mode, first, count) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawArraysIndirect(mode: types::GLenum, indirect: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::DrawArraysIndirect.f)(mode, indirect) } |
| /// Fallbacks: DrawArraysInstancedANGLE, DrawArraysInstancedARB, DrawArraysInstancedEXT, DrawArraysInstancedNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawArraysInstanced(mode: types::GLenum, first: types::GLint, count: types::GLsizei, instancecount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::DrawArraysInstanced.f)(mode, first, count, instancecount) } |
| /// Fallbacks: DrawArraysInstancedBaseInstanceEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawArraysInstancedBaseInstance(mode: types::GLenum, first: types::GLint, count: types::GLsizei, instancecount: types::GLsizei, baseinstance: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLsizei, types::GLsizei, types::GLuint) -> ()>(storage::DrawArraysInstancedBaseInstance.f)(mode, first, count, instancecount, baseinstance) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawBuffer(buf: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::DrawBuffer.f)(buf) } |
| /// Fallbacks: DrawBuffersARB, DrawBuffersATI, DrawBuffersEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawBuffers(n: types::GLsizei, bufs: *const types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLenum) -> ()>(storage::DrawBuffers.f)(n, bufs) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawElements(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::DrawElements.f)(mode, count, type_, indices) } |
| /// Fallbacks: DrawElementsBaseVertexEXT, DrawElementsBaseVertexOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawElementsBaseVertex(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, basevertex: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLint) -> ()>(storage::DrawElementsBaseVertex.f)(mode, count, type_, indices, basevertex) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawElementsIndirect(mode: types::GLenum, type_: types::GLenum, indirect: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::DrawElementsIndirect.f)(mode, type_, indirect) } |
| /// Fallbacks: DrawElementsInstancedANGLE, DrawElementsInstancedARB, DrawElementsInstancedEXT, DrawElementsInstancedNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawElementsInstanced(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, instancecount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei) -> ()>(storage::DrawElementsInstanced.f)(mode, count, type_, indices, instancecount) } |
| /// Fallbacks: DrawElementsInstancedBaseInstanceEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawElementsInstancedBaseInstance(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, instancecount: types::GLsizei, baseinstance: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLuint) -> ()>(storage::DrawElementsInstancedBaseInstance.f)(mode, count, type_, indices, instancecount, baseinstance) } |
| /// Fallbacks: DrawElementsInstancedBaseVertexEXT, DrawElementsInstancedBaseVertexOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawElementsInstancedBaseVertex(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, instancecount: types::GLsizei, basevertex: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLint) -> ()>(storage::DrawElementsInstancedBaseVertex.f)(mode, count, type_, indices, instancecount, basevertex) } |
| /// Fallbacks: DrawElementsInstancedBaseVertexBaseInstanceEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawElementsInstancedBaseVertexBaseInstance(mode: types::GLenum, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, instancecount: types::GLsizei, basevertex: types::GLint, baseinstance: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLint, types::GLuint) -> ()>(storage::DrawElementsInstancedBaseVertexBaseInstance.f)(mode, count, type_, indices, instancecount, basevertex, baseinstance) } |
| /// Fallbacks: DrawRangeElementsEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawRangeElements(mode: types::GLenum, start: types::GLuint, end: types::GLuint, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::DrawRangeElements.f)(mode, start, end, count, type_, indices) } |
| /// Fallbacks: DrawRangeElementsBaseVertexEXT, DrawRangeElementsBaseVertexOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawRangeElementsBaseVertex(mode: types::GLenum, start: types::GLuint, end: types::GLuint, count: types::GLsizei, type_: types::GLenum, indices: *const __gl_imports::raw::c_void, basevertex: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint, types::GLsizei, types::GLenum, *const __gl_imports::raw::c_void, types::GLint) -> ()>(storage::DrawRangeElementsBaseVertex.f)(mode, start, end, count, type_, indices, basevertex) } |
| /// Fallbacks: DrawTransformFeedbackEXT, DrawTransformFeedbackNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawTransformFeedback(mode: types::GLenum, id: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::DrawTransformFeedback.f)(mode, id) } |
| /// Fallbacks: DrawTransformFeedbackInstancedEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawTransformFeedbackInstanced(mode: types::GLenum, id: types::GLuint, instancecount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei) -> ()>(storage::DrawTransformFeedbackInstanced.f)(mode, id, instancecount) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawTransformFeedbackStream(mode: types::GLenum, id: types::GLuint, stream: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint) -> ()>(storage::DrawTransformFeedbackStream.f)(mode, id, stream) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn DrawTransformFeedbackStreamInstanced(mode: types::GLenum, id: types::GLuint, stream: types::GLuint, instancecount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLuint, types::GLsizei) -> ()>(storage::DrawTransformFeedbackStreamInstanced.f)(mode, id, stream, instancecount) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Enable(cap: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::Enable.f)(cap) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn EnableVertexArrayAttrib(vaobj: types::GLuint, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::EnableVertexArrayAttrib.f)(vaobj, index) } |
| /// Fallbacks: EnableVertexAttribArrayARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn EnableVertexAttribArray(index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::EnableVertexAttribArray.f)(index) } |
| /// Fallbacks: EnableIndexedEXT, EnableiEXT, EnableiNV, EnableiOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Enablei(target: types::GLenum, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::Enablei.f)(target, index) } |
| /// Fallbacks: EndConditionalRenderNV, EndConditionalRenderNVX |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn EndConditionalRender() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::EndConditionalRender.f)() } |
| /// Fallbacks: EndQueryARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn EndQuery(target: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::EndQuery.f)(target) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn EndQueryIndexed(target: types::GLenum, index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::EndQueryIndexed.f)(target, index) } |
| /// Fallbacks: EndTransformFeedbackEXT, EndTransformFeedbackNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn EndTransformFeedback() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::EndTransformFeedback.f)() } |
| /// Fallbacks: FenceSyncAPPLE |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FenceSync(condition: types::GLenum, flags: types::GLbitfield) -> types::GLsync { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLbitfield) -> types::GLsync>(storage::FenceSync.f)(condition, flags) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Finish() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::Finish.f)() } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Flush() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::Flush.f)() } |
| /// Fallbacks: FlushMappedBufferRangeAPPLE, FlushMappedBufferRangeEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FlushMappedBufferRange(target: types::GLenum, offset: types::GLintptr, length: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLintptr, types::GLsizeiptr) -> ()>(storage::FlushMappedBufferRange.f)(target, offset, length) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FlushMappedNamedBufferRange(buffer: types::GLuint, offset: types::GLintptr, length: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::FlushMappedNamedBufferRange.f)(buffer, offset, length) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FramebufferParameteri(target: types::GLenum, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLint) -> ()>(storage::FramebufferParameteri.f)(target, pname, param) } |
| /// Fallbacks: FramebufferRenderbufferEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FramebufferRenderbuffer(target: types::GLenum, attachment: types::GLenum, renderbuffertarget: types::GLenum, renderbuffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::FramebufferRenderbuffer.f)(target, attachment, renderbuffertarget, renderbuffer) } |
| /// Fallbacks: FramebufferTextureARB, FramebufferTextureEXT, FramebufferTextureOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FramebufferTexture(target: types::GLenum, attachment: types::GLenum, texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint, types::GLint) -> ()>(storage::FramebufferTexture.f)(target, attachment, texture, level) } |
| /// Fallbacks: FramebufferTexture1DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FramebufferTexture1D(target: types::GLenum, attachment: types::GLenum, textarget: types::GLenum, texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLuint, types::GLint) -> ()>(storage::FramebufferTexture1D.f)(target, attachment, textarget, texture, level) } |
| /// Fallbacks: FramebufferTexture2DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FramebufferTexture2D(target: types::GLenum, attachment: types::GLenum, textarget: types::GLenum, texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLuint, types::GLint) -> ()>(storage::FramebufferTexture2D.f)(target, attachment, textarget, texture, level) } |
| /// Fallbacks: FramebufferTexture3DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FramebufferTexture3D(target: types::GLenum, attachment: types::GLenum, textarget: types::GLenum, texture: types::GLuint, level: types::GLint, zoffset: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLuint, types::GLint, types::GLint) -> ()>(storage::FramebufferTexture3D.f)(target, attachment, textarget, texture, level, zoffset) } |
| /// Fallbacks: FramebufferTextureLayerARB, FramebufferTextureLayerEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FramebufferTextureLayer(target: types::GLenum, attachment: types::GLenum, texture: types::GLuint, level: types::GLint, layer: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint, types::GLint, types::GLint) -> ()>(storage::FramebufferTextureLayer.f)(target, attachment, texture, level, layer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn FrontFace(mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::FrontFace.f)(mode) } |
| /// Fallbacks: GenBuffersARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenBuffers(n: types::GLsizei, buffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenBuffers.f)(n, buffers) } |
| /// Fallbacks: GenFramebuffersEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenFramebuffers(n: types::GLsizei, framebuffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenFramebuffers.f)(n, framebuffers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenProgramPipelines(n: types::GLsizei, pipelines: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenProgramPipelines.f)(n, pipelines) } |
| /// Fallbacks: GenQueriesARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenQueries(n: types::GLsizei, ids: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenQueries.f)(n, ids) } |
| /// Fallbacks: GenRenderbuffersEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenRenderbuffers(n: types::GLsizei, renderbuffers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenRenderbuffers.f)(n, renderbuffers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenSamplers(count: types::GLsizei, samplers: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenSamplers.f)(count, samplers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenTextures(n: types::GLsizei, textures: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenTextures.f)(n, textures) } |
| /// Fallbacks: GenTransformFeedbacksNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenTransformFeedbacks(n: types::GLsizei, ids: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenTransformFeedbacks.f)(n, ids) } |
| /// Fallbacks: GenVertexArraysAPPLE, GenVertexArraysOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenVertexArrays(n: types::GLsizei, arrays: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLuint) -> ()>(storage::GenVertexArrays.f)(n, arrays) } |
| /// Fallbacks: GenerateMipmapEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenerateMipmap(target: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::GenerateMipmap.f)(target) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GenerateTextureMipmap(texture: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::GenerateTextureMipmap.f)(texture) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveAtomicCounterBufferiv(program: types::GLuint, bufferIndex: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetActiveAtomicCounterBufferiv.f)(program, bufferIndex, pname, params) } |
| /// Fallbacks: GetActiveAttribARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveAttrib(program: types::GLuint, index: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, size: *mut types::GLint, type_: *mut types::GLenum, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLint, *mut types::GLenum, *mut types::GLchar) -> ()>(storage::GetActiveAttrib.f)(program, index, bufSize, length, size, type_, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveSubroutineName(program: types::GLuint, shadertype: types::GLenum, index: types::GLuint, bufsize: types::GLsizei, length: *mut types::GLsizei, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetActiveSubroutineName.f)(program, shadertype, index, bufsize, length, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveSubroutineUniformName(program: types::GLuint, shadertype: types::GLenum, index: types::GLuint, bufsize: types::GLsizei, length: *mut types::GLsizei, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetActiveSubroutineUniformName.f)(program, shadertype, index, bufsize, length, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveSubroutineUniformiv(program: types::GLuint, shadertype: types::GLenum, index: types::GLuint, pname: types::GLenum, values: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetActiveSubroutineUniformiv.f)(program, shadertype, index, pname, values) } |
| /// Fallbacks: GetActiveUniformARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveUniform(program: types::GLuint, index: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, size: *mut types::GLint, type_: *mut types::GLenum, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLint, *mut types::GLenum, *mut types::GLchar) -> ()>(storage::GetActiveUniform.f)(program, index, bufSize, length, size, type_, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveUniformBlockName(program: types::GLuint, uniformBlockIndex: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, uniformBlockName: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetActiveUniformBlockName.f)(program, uniformBlockIndex, bufSize, length, uniformBlockName) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveUniformBlockiv(program: types::GLuint, uniformBlockIndex: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetActiveUniformBlockiv.f)(program, uniformBlockIndex, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveUniformName(program: types::GLuint, uniformIndex: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, uniformName: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetActiveUniformName.f)(program, uniformIndex, bufSize, length, uniformName) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetActiveUniformsiv(program: types::GLuint, uniformCount: types::GLsizei, uniformIndices: *const types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetActiveUniformsiv.f)(program, uniformCount, uniformIndices, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetAttachedShaders(program: types::GLuint, maxCount: types::GLsizei, count: *mut types::GLsizei, shaders: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLuint) -> ()>(storage::GetAttachedShaders.f)(program, maxCount, count, shaders) } |
| /// Fallbacks: GetAttribLocationARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetAttribLocation(program: types::GLuint, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLint>(storage::GetAttribLocation.f)(program, name) } |
| /// Fallbacks: GetBooleanIndexedvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetBooleani_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLboolean) -> ()>(storage::GetBooleani_v.f)(target, index, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetBooleanv(pname: types::GLenum, data: *mut types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLboolean) -> ()>(storage::GetBooleanv.f)(pname, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetBufferParameteri64v(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint64) -> ()>(storage::GetBufferParameteri64v.f)(target, pname, params) } |
| /// Fallbacks: GetBufferParameterivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetBufferParameteriv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetBufferParameteriv.f)(target, pname, params) } |
| /// Fallbacks: GetBufferPointervARB, GetBufferPointervOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetBufferPointerv(target: types::GLenum, pname: types::GLenum, params: *const *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const *mut __gl_imports::raw::c_void) -> ()>(storage::GetBufferPointerv.f)(target, pname, params) } |
| /// Fallbacks: GetBufferSubDataARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetBufferSubData(target: types::GLenum, offset: types::GLintptr, size: types::GLsizeiptr, data: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLintptr, types::GLsizeiptr, *mut __gl_imports::raw::c_void) -> ()>(storage::GetBufferSubData.f)(target, offset, size, data) } |
| /// Fallbacks: GetCompressedTexImageARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetCompressedTexImage(target: types::GLenum, level: types::GLint, img: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *mut __gl_imports::raw::c_void) -> ()>(storage::GetCompressedTexImage.f)(target, level, img) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetCompressedTextureImage(texture: types::GLuint, level: types::GLint, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetCompressedTextureImage.f)(texture, level, bufSize, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetCompressedTextureSubImage(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetCompressedTextureSubImage.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels) } |
| /// Fallbacks: GetDebugMessageLogARB, GetDebugMessageLogKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetDebugMessageLog(count: types::GLuint, bufSize: types::GLsizei, sources: *mut types::GLenum, types: *mut types::GLenum, ids: *mut types::GLuint, severities: *mut types::GLenum, lengths: *mut types::GLsizei, messageLog: *mut types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLenum, *mut types::GLenum, *mut types::GLuint, *mut types::GLenum, *mut types::GLsizei, *mut types::GLchar) -> types::GLuint>(storage::GetDebugMessageLog.f)(count, bufSize, sources, types, ids, severities, lengths, messageLog) } |
| /// Fallbacks: GetDoubleIndexedvEXT, GetDoublei_vEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetDoublei_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLdouble) -> ()>(storage::GetDoublei_v.f)(target, index, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetDoublev(pname: types::GLenum, data: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLdouble) -> ()>(storage::GetDoublev.f)(pname, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetError() -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn() -> types::GLenum>(storage::GetError.f)() } |
| /// Fallbacks: GetFloatIndexedvEXT, GetFloati_vEXT, GetFloati_vNV, GetFloati_vOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetFloati_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLfloat) -> ()>(storage::GetFloati_v.f)(target, index, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetFloatv(pname: types::GLenum, data: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLfloat) -> ()>(storage::GetFloatv.f)(pname, data) } |
| /// Fallbacks: GetFragDataIndexEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetFragDataIndex(program: types::GLuint, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLint>(storage::GetFragDataIndex.f)(program, name) } |
| /// Fallbacks: GetFragDataLocationEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetFragDataLocation(program: types::GLuint, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLint>(storage::GetFragDataLocation.f)(program, name) } |
| /// Fallbacks: GetFramebufferAttachmentParameterivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetFramebufferAttachmentParameteriv(target: types::GLenum, attachment: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetFramebufferAttachmentParameteriv.f)(target, attachment, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetFramebufferParameteriv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetFramebufferParameteriv.f)(target, pname, params) } |
| /// Fallbacks: GetGraphicsResetStatusEXT, GetGraphicsResetStatusKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetGraphicsResetStatus() -> types::GLenum { __gl_imports::mem::transmute::<_, extern "system" fn() -> types::GLenum>(storage::GetGraphicsResetStatus.f)() } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetInteger64i_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLint64) -> ()>(storage::GetInteger64i_v.f)(target, index, data) } |
| /// Fallbacks: GetInteger64vAPPLE |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetInteger64v(pname: types::GLenum, data: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLint64) -> ()>(storage::GetInteger64v.f)(pname, data) } |
| /// Fallbacks: GetIntegerIndexedvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetIntegeri_v(target: types::GLenum, index: types::GLuint, data: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLint) -> ()>(storage::GetIntegeri_v.f)(target, index, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetIntegerv(pname: types::GLenum, data: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *mut types::GLint) -> ()>(storage::GetIntegerv.f)(pname, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetInternalformati64v(target: types::GLenum, internalformat: types::GLenum, pname: types::GLenum, bufSize: types::GLsizei, params: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut types::GLint64) -> ()>(storage::GetInternalformati64v.f)(target, internalformat, pname, bufSize, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetInternalformativ(target: types::GLenum, internalformat: types::GLenum, pname: types::GLenum, bufSize: types::GLsizei, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut types::GLint) -> ()>(storage::GetInternalformativ.f)(target, internalformat, pname, bufSize, params) } |
| /// Fallbacks: GetMultisamplefvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetMultisamplefv(pname: types::GLenum, index: types::GLuint, val: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, *mut types::GLfloat) -> ()>(storage::GetMultisamplefv.f)(pname, index, val) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetNamedBufferParameteri64v(buffer: types::GLuint, pname: types::GLenum, params: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint64) -> ()>(storage::GetNamedBufferParameteri64v.f)(buffer, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetNamedBufferParameteriv(buffer: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetNamedBufferParameteriv.f)(buffer, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetNamedBufferPointerv(buffer: types::GLuint, pname: types::GLenum, params: *const *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const *mut __gl_imports::raw::c_void) -> ()>(storage::GetNamedBufferPointerv.f)(buffer, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetNamedBufferSubData(buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr, data: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr, *mut __gl_imports::raw::c_void) -> ()>(storage::GetNamedBufferSubData.f)(buffer, offset, size, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetNamedFramebufferAttachmentParameteriv(framebuffer: types::GLuint, attachment: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetNamedFramebufferAttachmentParameteriv.f)(framebuffer, attachment, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetNamedFramebufferParameteriv(framebuffer: types::GLuint, pname: types::GLenum, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetNamedFramebufferParameteriv.f)(framebuffer, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetNamedRenderbufferParameteriv(renderbuffer: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetNamedRenderbufferParameteriv.f)(renderbuffer, pname, params) } |
| /// Fallbacks: GetObjectLabelKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetObjectLabel(identifier: types::GLenum, name: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, label: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetObjectLabel.f)(identifier, name, bufSize, length, label) } |
| /// Fallbacks: GetObjectPtrLabelKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetObjectPtrLabel(ptr: *const __gl_imports::raw::c_void, bufSize: types::GLsizei, length: *mut types::GLsizei, label: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(*const __gl_imports::raw::c_void, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetObjectPtrLabel.f)(ptr, bufSize, length, label) } |
| /// Fallbacks: GetPointervEXT, GetPointervKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetPointerv(pname: types::GLenum, params: *const *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const *mut __gl_imports::raw::c_void) -> ()>(storage::GetPointerv.f)(pname, params) } |
| /// Fallbacks: GetProgramBinaryOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramBinary(program: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, binaryFormat: *mut types::GLenum, binary: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLenum, *mut __gl_imports::raw::c_void) -> ()>(storage::GetProgramBinary.f)(program, bufSize, length, binaryFormat, binary) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramInfoLog(program: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, infoLog: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetProgramInfoLog.f)(program, bufSize, length, infoLog) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramInterfaceiv(program: types::GLuint, programInterface: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetProgramInterfaceiv.f)(program, programInterface, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramPipelineInfoLog(pipeline: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, infoLog: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetProgramPipelineInfoLog.f)(pipeline, bufSize, length, infoLog) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramPipelineiv(pipeline: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetProgramPipelineiv.f)(pipeline, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramResourceIndex(program: types::GLuint, programInterface: types::GLenum, name: *const types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLuint>(storage::GetProgramResourceIndex.f)(program, programInterface, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramResourceLocation(program: types::GLuint, programInterface: types::GLenum, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLint>(storage::GetProgramResourceLocation.f)(program, programInterface, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramResourceLocationIndex(program: types::GLuint, programInterface: types::GLenum, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLint>(storage::GetProgramResourceLocationIndex.f)(program, programInterface, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramResourceName(program: types::GLuint, programInterface: types::GLenum, index: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetProgramResourceName.f)(program, programInterface, index, bufSize, length, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramResourceiv(program: types::GLuint, programInterface: types::GLenum, index: types::GLuint, propCount: types::GLsizei, props: *const types::GLenum, bufSize: types::GLsizei, length: *mut types::GLsizei, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLsizei, *const types::GLenum, types::GLsizei, *mut types::GLsizei, *mut types::GLint) -> ()>(storage::GetProgramResourceiv.f)(program, programInterface, index, propCount, props, bufSize, length, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramStageiv(program: types::GLuint, shadertype: types::GLenum, pname: types::GLenum, values: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetProgramStageiv.f)(program, shadertype, pname, values) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetProgramiv(program: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetProgramiv.f)(program, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryBufferObjecti64v(id: types::GLuint, buffer: types::GLuint, pname: types::GLenum, offset: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, types::GLintptr) -> ()>(storage::GetQueryBufferObjecti64v.f)(id, buffer, pname, offset) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryBufferObjectiv(id: types::GLuint, buffer: types::GLuint, pname: types::GLenum, offset: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, types::GLintptr) -> ()>(storage::GetQueryBufferObjectiv.f)(id, buffer, pname, offset) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryBufferObjectui64v(id: types::GLuint, buffer: types::GLuint, pname: types::GLenum, offset: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, types::GLintptr) -> ()>(storage::GetQueryBufferObjectui64v.f)(id, buffer, pname, offset) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryBufferObjectuiv(id: types::GLuint, buffer: types::GLuint, pname: types::GLenum, offset: types::GLintptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, types::GLintptr) -> ()>(storage::GetQueryBufferObjectuiv.f)(id, buffer, pname, offset) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryIndexediv(target: types::GLenum, index: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetQueryIndexediv.f)(target, index, pname, params) } |
| /// Fallbacks: GetQueryObjecti64vEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryObjecti64v(id: types::GLuint, pname: types::GLenum, params: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint64) -> ()>(storage::GetQueryObjecti64v.f)(id, pname, params) } |
| /// Fallbacks: GetQueryObjectivARB, GetQueryObjectivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryObjectiv(id: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetQueryObjectiv.f)(id, pname, params) } |
| /// Fallbacks: GetQueryObjectui64vEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryObjectui64v(id: types::GLuint, pname: types::GLenum, params: *mut types::GLuint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint64) -> ()>(storage::GetQueryObjectui64v.f)(id, pname, params) } |
| /// Fallbacks: GetQueryObjectuivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryObjectuiv(id: types::GLuint, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint) -> ()>(storage::GetQueryObjectuiv.f)(id, pname, params) } |
| /// Fallbacks: GetQueryivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetQueryiv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetQueryiv.f)(target, pname, params) } |
| /// Fallbacks: GetRenderbufferParameterivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetRenderbufferParameteriv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetRenderbufferParameteriv.f)(target, pname, params) } |
| /// Fallbacks: GetSamplerParameterIivEXT, GetSamplerParameterIivOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetSamplerParameterIiv(sampler: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetSamplerParameterIiv.f)(sampler, pname, params) } |
| /// Fallbacks: GetSamplerParameterIuivEXT, GetSamplerParameterIuivOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetSamplerParameterIuiv(sampler: types::GLuint, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint) -> ()>(storage::GetSamplerParameterIuiv.f)(sampler, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetSamplerParameterfv(sampler: types::GLuint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetSamplerParameterfv.f)(sampler, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetSamplerParameteriv(sampler: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetSamplerParameteriv.f)(sampler, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetShaderInfoLog(shader: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, infoLog: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetShaderInfoLog.f)(shader, bufSize, length, infoLog) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetShaderPrecisionFormat(shadertype: types::GLenum, precisiontype: types::GLenum, range: *mut types::GLint, precision: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint, *mut types::GLint) -> ()>(storage::GetShaderPrecisionFormat.f)(shadertype, precisiontype, range, precision) } |
| /// Fallbacks: GetShaderSourceARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetShaderSource(shader: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, source: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLchar) -> ()>(storage::GetShaderSource.f)(shader, bufSize, length, source) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetShaderiv(shader: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetShaderiv.f)(shader, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetString(name: types::GLenum) -> *const types::GLubyte { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> *const types::GLubyte>(storage::GetString.f)(name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetStringi(name: types::GLenum, index: types::GLuint) -> *const types::GLubyte { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> *const types::GLubyte>(storage::GetStringi.f)(name, index) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetSubroutineIndex(program: types::GLuint, shadertype: types::GLenum, name: *const types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLuint>(storage::GetSubroutineIndex.f)(program, shadertype, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetSubroutineUniformLocation(program: types::GLuint, shadertype: types::GLenum, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLchar) -> types::GLint>(storage::GetSubroutineUniformLocation.f)(program, shadertype, name) } |
| /// Fallbacks: GetSyncivAPPLE |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetSynciv(sync: types::GLsync, pname: types::GLenum, bufSize: types::GLsizei, length: *mut types::GLsizei, values: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync, types::GLenum, types::GLsizei, *mut types::GLsizei, *mut types::GLint) -> ()>(storage::GetSynciv.f)(sync, pname, bufSize, length, values) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTexImage(target: types::GLenum, level: types::GLint, format: types::GLenum, type_: types::GLenum, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLenum, *mut __gl_imports::raw::c_void) -> ()>(storage::GetTexImage.f)(target, level, format, type_, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTexLevelParameterfv(target: types::GLenum, level: types::GLint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetTexLevelParameterfv.f)(target, level, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTexLevelParameteriv(target: types::GLenum, level: types::GLint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTexLevelParameteriv.f)(target, level, pname, params) } |
| /// Fallbacks: GetTexParameterIivEXT, GetTexParameterIivOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTexParameterIiv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetTexParameterIiv.f)(target, pname, params) } |
| /// Fallbacks: GetTexParameterIuivEXT, GetTexParameterIuivOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTexParameterIuiv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLuint) -> ()>(storage::GetTexParameterIuiv.f)(target, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTexParameterfv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetTexParameterfv.f)(target, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTexParameteriv(target: types::GLenum, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *mut types::GLint) -> ()>(storage::GetTexParameteriv.f)(target, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTextureImage(texture: types::GLuint, level: types::GLint, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetTextureImage.f)(texture, level, format, type_, bufSize, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTextureLevelParameterfv(texture: types::GLuint, level: types::GLint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetTextureLevelParameterfv.f)(texture, level, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTextureLevelParameteriv(texture: types::GLuint, level: types::GLint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTextureLevelParameteriv.f)(texture, level, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTextureParameterIiv(texture: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTextureParameterIiv.f)(texture, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTextureParameterIuiv(texture: types::GLuint, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint) -> ()>(storage::GetTextureParameterIuiv.f)(texture, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTextureParameterfv(texture: types::GLuint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetTextureParameterfv.f)(texture, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTextureParameteriv(texture: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTextureParameteriv.f)(texture, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTextureSubImage(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetTextureSubImage.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, bufSize, pixels) } |
| /// Fallbacks: GetTransformFeedbackVaryingEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTransformFeedbackVarying(program: types::GLuint, index: types::GLuint, bufSize: types::GLsizei, length: *mut types::GLsizei, size: *mut types::GLsizei, type_: *mut types::GLenum, name: *mut types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *mut types::GLsizei, *mut types::GLsizei, *mut types::GLenum, *mut types::GLchar) -> ()>(storage::GetTransformFeedbackVarying.f)(program, index, bufSize, length, size, type_, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTransformFeedbacki64_v(xfb: types::GLuint, pname: types::GLenum, index: types::GLuint, param: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, *mut types::GLint64) -> ()>(storage::GetTransformFeedbacki64_v.f)(xfb, pname, index, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTransformFeedbacki_v(xfb: types::GLuint, pname: types::GLenum, index: types::GLuint, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, *mut types::GLint) -> ()>(storage::GetTransformFeedbacki_v.f)(xfb, pname, index, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetTransformFeedbackiv(xfb: types::GLuint, pname: types::GLenum, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetTransformFeedbackiv.f)(xfb, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetUniformBlockIndex(program: types::GLuint, uniformBlockName: *const types::GLchar) -> types::GLuint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLuint>(storage::GetUniformBlockIndex.f)(program, uniformBlockName) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetUniformIndices(program: types::GLuint, uniformCount: types::GLsizei, uniformNames: *const *const types::GLchar, uniformIndices: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const *const types::GLchar, *mut types::GLuint) -> ()>(storage::GetUniformIndices.f)(program, uniformCount, uniformNames, uniformIndices) } |
| /// Fallbacks: GetUniformLocationARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetUniformLocation(program: types::GLuint, name: *const types::GLchar) -> types::GLint { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLchar) -> types::GLint>(storage::GetUniformLocation.f)(program, name) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetUniformSubroutineuiv(shadertype: types::GLenum, location: types::GLint, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, *mut types::GLuint) -> ()>(storage::GetUniformSubroutineuiv.f)(shadertype, location, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetUniformdv(program: types::GLuint, location: types::GLint, params: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, *mut types::GLdouble) -> ()>(storage::GetUniformdv.f)(program, location, params) } |
| /// Fallbacks: GetUniformfvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetUniformfv(program: types::GLuint, location: types::GLint, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, *mut types::GLfloat) -> ()>(storage::GetUniformfv.f)(program, location, params) } |
| /// Fallbacks: GetUniformivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetUniformiv(program: types::GLuint, location: types::GLint, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, *mut types::GLint) -> ()>(storage::GetUniformiv.f)(program, location, params) } |
| /// Fallbacks: GetUniformuivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetUniformuiv(program: types::GLuint, location: types::GLint, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, *mut types::GLuint) -> ()>(storage::GetUniformuiv.f)(program, location, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexArrayIndexed64iv(vaobj: types::GLuint, index: types::GLuint, pname: types::GLenum, param: *mut types::GLint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, *mut types::GLint64) -> ()>(storage::GetVertexArrayIndexed64iv.f)(vaobj, index, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexArrayIndexediv(vaobj: types::GLuint, index: types::GLuint, pname: types::GLenum, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetVertexArrayIndexediv.f)(vaobj, index, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexArrayiv(vaobj: types::GLuint, pname: types::GLenum, param: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetVertexArrayiv.f)(vaobj, pname, param) } |
| /// Fallbacks: GetVertexAttribIivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexAttribIiv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetVertexAttribIiv.f)(index, pname, params) } |
| /// Fallbacks: GetVertexAttribIuivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexAttribIuiv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLuint) -> ()>(storage::GetVertexAttribIuiv.f)(index, pname, params) } |
| /// Fallbacks: GetVertexAttribLdvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexAttribLdv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLdouble) -> ()>(storage::GetVertexAttribLdv.f)(index, pname, params) } |
| /// Fallbacks: GetVertexAttribPointervARB, GetVertexAttribPointervNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexAttribPointerv(index: types::GLuint, pname: types::GLenum, pointer: *const *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const *mut __gl_imports::raw::c_void) -> ()>(storage::GetVertexAttribPointerv.f)(index, pname, pointer) } |
| /// Fallbacks: GetVertexAttribdvARB, GetVertexAttribdvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexAttribdv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLdouble) -> ()>(storage::GetVertexAttribdv.f)(index, pname, params) } |
| /// Fallbacks: GetVertexAttribfvARB, GetVertexAttribfvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexAttribfv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLfloat) -> ()>(storage::GetVertexAttribfv.f)(index, pname, params) } |
| /// Fallbacks: GetVertexAttribivARB, GetVertexAttribivNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetVertexAttribiv(index: types::GLuint, pname: types::GLenum, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *mut types::GLint) -> ()>(storage::GetVertexAttribiv.f)(index, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnColorTable(target: types::GLenum, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, table: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnColorTable.f)(target, format, type_, bufSize, table) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnCompressedTexImage(target: types::GLenum, lod: types::GLint, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnCompressedTexImage.f)(target, lod, bufSize, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnConvolutionFilter(target: types::GLenum, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, image: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnConvolutionFilter.f)(target, format, type_, bufSize, image) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnHistogram(target: types::GLenum, reset: types::GLboolean, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, values: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLboolean, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnHistogram.f)(target, reset, format, type_, bufSize, values) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnMapdv(target: types::GLenum, query: types::GLenum, bufSize: types::GLsizei, v: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLsizei, *mut types::GLdouble) -> ()>(storage::GetnMapdv.f)(target, query, bufSize, v) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnMapfv(target: types::GLenum, query: types::GLenum, bufSize: types::GLsizei, v: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLsizei, *mut types::GLfloat) -> ()>(storage::GetnMapfv.f)(target, query, bufSize, v) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnMapiv(target: types::GLenum, query: types::GLenum, bufSize: types::GLsizei, v: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLsizei, *mut types::GLint) -> ()>(storage::GetnMapiv.f)(target, query, bufSize, v) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnMinmax(target: types::GLenum, reset: types::GLboolean, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, values: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLboolean, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnMinmax.f)(target, reset, format, type_, bufSize, values) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnPixelMapfv(map: types::GLenum, bufSize: types::GLsizei, values: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLfloat) -> ()>(storage::GetnPixelMapfv.f)(map, bufSize, values) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnPixelMapuiv(map: types::GLenum, bufSize: types::GLsizei, values: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLuint) -> ()>(storage::GetnPixelMapuiv.f)(map, bufSize, values) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnPixelMapusv(map: types::GLenum, bufSize: types::GLsizei, values: *mut types::GLushort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *mut types::GLushort) -> ()>(storage::GetnPixelMapusv.f)(map, bufSize, values) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnPolygonStipple(bufSize: types::GLsizei, pattern: *mut types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *mut types::GLubyte) -> ()>(storage::GetnPolygonStipple.f)(bufSize, pattern) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnSeparableFilter(target: types::GLenum, format: types::GLenum, type_: types::GLenum, rowBufSize: types::GLsizei, row: *mut __gl_imports::raw::c_void, columnBufSize: types::GLsizei, column: *mut __gl_imports::raw::c_void, span: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void, types::GLsizei, *mut __gl_imports::raw::c_void, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnSeparableFilter.f)(target, format, type_, rowBufSize, row, columnBufSize, column, span) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnTexImage(target: types::GLenum, level: types::GLint, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::GetnTexImage.f)(target, level, format, type_, bufSize, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnUniformdv(program: types::GLuint, location: types::GLint, bufSize: types::GLsizei, params: *mut types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut types::GLdouble) -> ()>(storage::GetnUniformdv.f)(program, location, bufSize, params) } |
| /// Fallbacks: GetnUniformfvEXT, GetnUniformfvKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnUniformfv(program: types::GLuint, location: types::GLint, bufSize: types::GLsizei, params: *mut types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut types::GLfloat) -> ()>(storage::GetnUniformfv.f)(program, location, bufSize, params) } |
| /// Fallbacks: GetnUniformivEXT, GetnUniformivKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnUniformiv(program: types::GLuint, location: types::GLint, bufSize: types::GLsizei, params: *mut types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut types::GLint) -> ()>(storage::GetnUniformiv.f)(program, location, bufSize, params) } |
| /// Fallbacks: GetnUniformuivKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn GetnUniformuiv(program: types::GLuint, location: types::GLint, bufSize: types::GLsizei, params: *mut types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *mut types::GLuint) -> ()>(storage::GetnUniformuiv.f)(program, location, bufSize, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Hint(target: types::GLenum, mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::Hint.f)(target, mode) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn InvalidateBufferData(buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::InvalidateBufferData.f)(buffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn InvalidateBufferSubData(buffer: types::GLuint, offset: types::GLintptr, length: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::InvalidateBufferSubData.f)(buffer, offset, length) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn InvalidateFramebuffer(target: types::GLenum, numAttachments: types::GLsizei, attachments: *const types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *const types::GLenum) -> ()>(storage::InvalidateFramebuffer.f)(target, numAttachments, attachments) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn InvalidateNamedFramebufferData(framebuffer: types::GLuint, numAttachments: types::GLsizei, attachments: *const types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLenum) -> ()>(storage::InvalidateNamedFramebufferData.f)(framebuffer, numAttachments, attachments) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn InvalidateNamedFramebufferSubData(framebuffer: types::GLuint, numAttachments: types::GLsizei, attachments: *const types::GLenum, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::InvalidateNamedFramebufferSubData.f)(framebuffer, numAttachments, attachments, x, y, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn InvalidateSubFramebuffer(target: types::GLenum, numAttachments: types::GLsizei, attachments: *const types::GLenum, x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *const types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::InvalidateSubFramebuffer.f)(target, numAttachments, attachments, x, y, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn InvalidateTexImage(texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint) -> ()>(storage::InvalidateTexImage.f)(texture, level) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn InvalidateTexSubImage(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei) -> ()>(storage::InvalidateTexSubImage.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth) } |
| /// Fallbacks: IsBufferARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsBuffer(buffer: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsBuffer.f)(buffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsEnabled(cap: types::GLenum) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> types::GLboolean>(storage::IsEnabled.f)(cap) } |
| /// Fallbacks: IsEnabledIndexedEXT, IsEnablediEXT, IsEnablediNV, IsEnablediOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsEnabledi(target: types::GLenum, index: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> types::GLboolean>(storage::IsEnabledi.f)(target, index) } |
| /// Fallbacks: IsFramebufferEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsFramebuffer(framebuffer: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsFramebuffer.f)(framebuffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsProgram(program: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsProgram.f)(program) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsProgramPipeline(pipeline: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsProgramPipeline.f)(pipeline) } |
| /// Fallbacks: IsQueryARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsQuery(id: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsQuery.f)(id) } |
| /// Fallbacks: IsRenderbufferEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsRenderbuffer(renderbuffer: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsRenderbuffer.f)(renderbuffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsSampler(sampler: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsSampler.f)(sampler) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsShader(shader: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsShader.f)(shader) } |
| /// Fallbacks: IsSyncAPPLE |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsSync(sync: types::GLsync) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync) -> types::GLboolean>(storage::IsSync.f)(sync) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsTexture(texture: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsTexture.f)(texture) } |
| /// Fallbacks: IsTransformFeedbackNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsTransformFeedback(id: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsTransformFeedback.f)(id) } |
| /// Fallbacks: IsVertexArrayAPPLE, IsVertexArrayOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn IsVertexArray(array: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::IsVertexArray.f)(array) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn LineWidth(width: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat) -> ()>(storage::LineWidth.f)(width) } |
| /// Fallbacks: LinkProgramARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn LinkProgram(program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::LinkProgram.f)(program) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn LogicOp(opcode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::LogicOp.f)(opcode) } |
| /// Fallbacks: MapBufferARB, MapBufferOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MapBuffer(target: types::GLenum, access: types::GLenum) -> *mut __gl_imports::raw::c_void { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> *mut __gl_imports::raw::c_void>(storage::MapBuffer.f)(target, access) } |
| /// Fallbacks: MapBufferRangeEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MapBufferRange(target: types::GLenum, offset: types::GLintptr, length: types::GLsizeiptr, access: types::GLbitfield) -> *mut __gl_imports::raw::c_void { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLintptr, types::GLsizeiptr, types::GLbitfield) -> *mut __gl_imports::raw::c_void>(storage::MapBufferRange.f)(target, offset, length, access) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MapNamedBuffer(buffer: types::GLuint, access: types::GLenum) -> *mut __gl_imports::raw::c_void { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> *mut __gl_imports::raw::c_void>(storage::MapNamedBuffer.f)(buffer, access) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MapNamedBufferRange(buffer: types::GLuint, offset: types::GLintptr, length: types::GLsizeiptr, access: types::GLbitfield) -> *mut __gl_imports::raw::c_void { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr, types::GLbitfield) -> *mut __gl_imports::raw::c_void>(storage::MapNamedBufferRange.f)(buffer, offset, length, access) } |
| /// Fallbacks: MemoryBarrierEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MemoryBarrier(barriers: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLbitfield) -> ()>(storage::MemoryBarrier.f)(barriers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MemoryBarrierByRegion(barriers: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLbitfield) -> ()>(storage::MemoryBarrierByRegion.f)(barriers) } |
| /// Fallbacks: MinSampleShadingARB, MinSampleShadingOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MinSampleShading(value: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat) -> ()>(storage::MinSampleShading.f)(value) } |
| /// Fallbacks: MultiDrawArraysEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiDrawArrays(mode: types::GLenum, first: *const types::GLint, count: *const types::GLsizei, drawcount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLint, *const types::GLsizei, types::GLsizei) -> ()>(storage::MultiDrawArrays.f)(mode, first, count, drawcount) } |
| /// Fallbacks: MultiDrawArraysIndirectAMD, MultiDrawArraysIndirectEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiDrawArraysIndirect(mode: types::GLenum, indirect: *const __gl_imports::raw::c_void, drawcount: types::GLsizei, stride: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLsizei) -> ()>(storage::MultiDrawArraysIndirect.f)(mode, indirect, drawcount, stride) } |
| /// Fallbacks: MultiDrawElementsEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiDrawElements(mode: types::GLenum, count: *const types::GLsizei, type_: types::GLenum, indices: *const *const __gl_imports::raw::c_void, drawcount: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLsizei, types::GLenum, *const *const __gl_imports::raw::c_void, types::GLsizei) -> ()>(storage::MultiDrawElements.f)(mode, count, type_, indices, drawcount) } |
| /// Fallbacks: MultiDrawElementsBaseVertexEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiDrawElementsBaseVertex(mode: types::GLenum, count: *const types::GLsizei, type_: types::GLenum, indices: *const *const __gl_imports::raw::c_void, drawcount: types::GLsizei, basevertex: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLsizei, types::GLenum, *const *const __gl_imports::raw::c_void, types::GLsizei, *const types::GLint) -> ()>(storage::MultiDrawElementsBaseVertex.f)(mode, count, type_, indices, drawcount, basevertex) } |
| /// Fallbacks: MultiDrawElementsIndirectAMD, MultiDrawElementsIndirectEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiDrawElementsIndirect(mode: types::GLenum, type_: types::GLenum, indirect: *const __gl_imports::raw::c_void, drawcount: types::GLsizei, stride: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei, types::GLsizei) -> ()>(storage::MultiDrawElementsIndirect.f)(mode, type_, indirect, drawcount, stride) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiTexCoordP1ui(texture: types::GLenum, type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::MultiTexCoordP1ui.f)(texture, type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiTexCoordP1uiv(texture: types::GLenum, type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::MultiTexCoordP1uiv.f)(texture, type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiTexCoordP2ui(texture: types::GLenum, type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::MultiTexCoordP2ui.f)(texture, type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiTexCoordP2uiv(texture: types::GLenum, type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::MultiTexCoordP2uiv.f)(texture, type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiTexCoordP3ui(texture: types::GLenum, type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::MultiTexCoordP3ui.f)(texture, type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiTexCoordP3uiv(texture: types::GLenum, type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::MultiTexCoordP3uiv.f)(texture, type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiTexCoordP4ui(texture: types::GLenum, type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::MultiTexCoordP4ui.f)(texture, type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn MultiTexCoordP4uiv(texture: types::GLenum, type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::MultiTexCoordP4uiv.f)(texture, type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedBufferData(buffer: types::GLuint, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void, usage: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizeiptr, *const __gl_imports::raw::c_void, types::GLenum) -> ()>(storage::NamedBufferData.f)(buffer, size, data, usage) } |
| /// Fallbacks: NamedBufferStorageEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedBufferStorage(buffer: types::GLuint, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void, flags: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizeiptr, *const __gl_imports::raw::c_void, types::GLbitfield) -> ()>(storage::NamedBufferStorage.f)(buffer, size, data, flags) } |
| /// Fallbacks: NamedBufferSubDataEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedBufferSubData(buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr, data: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLintptr, types::GLsizeiptr, *const __gl_imports::raw::c_void) -> ()>(storage::NamedBufferSubData.f)(buffer, offset, size, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedFramebufferDrawBuffer(framebuffer: types::GLuint, buf: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::NamedFramebufferDrawBuffer.f)(framebuffer, buf) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedFramebufferDrawBuffers(framebuffer: types::GLuint, n: types::GLsizei, bufs: *const types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLenum) -> ()>(storage::NamedFramebufferDrawBuffers.f)(framebuffer, n, bufs) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedFramebufferParameteri(framebuffer: types::GLuint, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint) -> ()>(storage::NamedFramebufferParameteri.f)(framebuffer, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedFramebufferReadBuffer(framebuffer: types::GLuint, src: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::NamedFramebufferReadBuffer.f)(framebuffer, src) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedFramebufferRenderbuffer(framebuffer: types::GLuint, attachment: types::GLenum, renderbuffertarget: types::GLenum, renderbuffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::NamedFramebufferRenderbuffer.f)(framebuffer, attachment, renderbuffertarget, renderbuffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedFramebufferTexture(framebuffer: types::GLuint, attachment: types::GLenum, texture: types::GLuint, level: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLint) -> ()>(storage::NamedFramebufferTexture.f)(framebuffer, attachment, texture, level) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedFramebufferTextureLayer(framebuffer: types::GLuint, attachment: types::GLenum, texture: types::GLuint, level: types::GLint, layer: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLint, types::GLint) -> ()>(storage::NamedFramebufferTextureLayer.f)(framebuffer, attachment, texture, level, layer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedRenderbufferStorage(renderbuffer: types::GLuint, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::NamedRenderbufferStorage.f)(renderbuffer, internalformat, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NamedRenderbufferStorageMultisample(renderbuffer: types::GLuint, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::NamedRenderbufferStorageMultisample.f)(renderbuffer, samples, internalformat, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NormalP3ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::NormalP3ui.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn NormalP3uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::NormalP3uiv.f)(type_, coords) } |
| /// Fallbacks: ObjectLabelKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ObjectLabel(identifier: types::GLenum, name: types::GLuint, length: types::GLsizei, label: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *const types::GLchar) -> ()>(storage::ObjectLabel.f)(identifier, name, length, label) } |
| /// Fallbacks: ObjectPtrLabelKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ObjectPtrLabel(ptr: *const __gl_imports::raw::c_void, length: types::GLsizei, label: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(*const __gl_imports::raw::c_void, types::GLsizei, *const types::GLchar) -> ()>(storage::ObjectPtrLabel.f)(ptr, length, label) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PatchParameterfv(pname: types::GLenum, values: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLfloat) -> ()>(storage::PatchParameterfv.f)(pname, values) } |
| /// Fallbacks: PatchParameteriEXT, PatchParameteriOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PatchParameteri(pname: types::GLenum, value: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint) -> ()>(storage::PatchParameteri.f)(pname, value) } |
| /// Fallbacks: PauseTransformFeedbackNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PauseTransformFeedback() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::PauseTransformFeedback.f)() } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PixelStoref(pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLfloat) -> ()>(storage::PixelStoref.f)(pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PixelStorei(pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint) -> ()>(storage::PixelStorei.f)(pname, param) } |
| /// Fallbacks: PointParameterfARB, PointParameterfEXT, PointParameterfSGIS |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PointParameterf(pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLfloat) -> ()>(storage::PointParameterf.f)(pname, param) } |
| /// Fallbacks: PointParameterfvARB, PointParameterfvEXT, PointParameterfvSGIS |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PointParameterfv(pname: types::GLenum, params: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLfloat) -> ()>(storage::PointParameterfv.f)(pname, params) } |
| /// Fallbacks: PointParameteriNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PointParameteri(pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint) -> ()>(storage::PointParameteri.f)(pname, param) } |
| /// Fallbacks: PointParameterivNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PointParameteriv(pname: types::GLenum, params: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLint) -> ()>(storage::PointParameteriv.f)(pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PointSize(size: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat) -> ()>(storage::PointSize.f)(size) } |
| /// Fallbacks: PolygonModeNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PolygonMode(face: types::GLenum, mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum) -> ()>(storage::PolygonMode.f)(face, mode) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PolygonOffset(factor: types::GLfloat, units: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLfloat) -> ()>(storage::PolygonOffset.f)(factor, units) } |
| /// Fallbacks: PopDebugGroupKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PopDebugGroup() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::PopDebugGroup.f)() } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PrimitiveRestartIndex(index: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::PrimitiveRestartIndex.f)(index) } |
| /// Fallbacks: ProgramBinaryOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramBinary(program: types::GLuint, binaryFormat: types::GLenum, binary: *const __gl_imports::raw::c_void, length: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei) -> ()>(storage::ProgramBinary.f)(program, binaryFormat, binary, length) } |
| /// Fallbacks: ProgramParameteriARB, ProgramParameteriEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramParameteri(program: types::GLuint, pname: types::GLenum, value: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint) -> ()>(storage::ProgramParameteri.f)(program, pname, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform1d(program: types::GLuint, location: types::GLint, v0: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLdouble) -> ()>(storage::ProgramUniform1d.f)(program, location, v0) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform1dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::ProgramUniform1dv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform1fEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform1f(program: types::GLuint, location: types::GLint, v0: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLfloat) -> ()>(storage::ProgramUniform1f.f)(program, location, v0) } |
| /// Fallbacks: ProgramUniform1fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform1fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ProgramUniform1fv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform1iEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform1i(program: types::GLuint, location: types::GLint, v0: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint) -> ()>(storage::ProgramUniform1i.f)(program, location, v0) } |
| /// Fallbacks: ProgramUniform1ivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform1iv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::ProgramUniform1iv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform1uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform1ui(program: types::GLuint, location: types::GLint, v0: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLuint) -> ()>(storage::ProgramUniform1ui.f)(program, location, v0) } |
| /// Fallbacks: ProgramUniform1uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform1uiv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::ProgramUniform1uiv.f)(program, location, count, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform2d(program: types::GLuint, location: types::GLint, v0: types::GLdouble, v1: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLdouble, types::GLdouble) -> ()>(storage::ProgramUniform2d.f)(program, location, v0, v1) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform2dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::ProgramUniform2dv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform2fEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform2f(program: types::GLuint, location: types::GLint, v0: types::GLfloat, v1: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLfloat, types::GLfloat) -> ()>(storage::ProgramUniform2f.f)(program, location, v0, v1) } |
| /// Fallbacks: ProgramUniform2fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform2fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ProgramUniform2fv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform2iEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform2i(program: types::GLuint, location: types::GLint, v0: types::GLint, v1: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint) -> ()>(storage::ProgramUniform2i.f)(program, location, v0, v1) } |
| /// Fallbacks: ProgramUniform2ivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform2iv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::ProgramUniform2iv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform2uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform2ui(program: types::GLuint, location: types::GLint, v0: types::GLuint, v1: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLuint, types::GLuint) -> ()>(storage::ProgramUniform2ui.f)(program, location, v0, v1) } |
| /// Fallbacks: ProgramUniform2uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform2uiv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::ProgramUniform2uiv.f)(program, location, count, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform3d(program: types::GLuint, location: types::GLint, v0: types::GLdouble, v1: types::GLdouble, v2: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::ProgramUniform3d.f)(program, location, v0, v1, v2) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform3dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::ProgramUniform3dv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform3fEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform3f(program: types::GLuint, location: types::GLint, v0: types::GLfloat, v1: types::GLfloat, v2: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::ProgramUniform3f.f)(program, location, v0, v1, v2) } |
| /// Fallbacks: ProgramUniform3fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform3fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ProgramUniform3fv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform3iEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform3i(program: types::GLuint, location: types::GLint, v0: types::GLint, v1: types::GLint, v2: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::ProgramUniform3i.f)(program, location, v0, v1, v2) } |
| /// Fallbacks: ProgramUniform3ivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform3iv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::ProgramUniform3iv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform3uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform3ui(program: types::GLuint, location: types::GLint, v0: types::GLuint, v1: types::GLuint, v2: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::ProgramUniform3ui.f)(program, location, v0, v1, v2) } |
| /// Fallbacks: ProgramUniform3uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform3uiv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::ProgramUniform3uiv.f)(program, location, count, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform4d(program: types::GLuint, location: types::GLint, v0: types::GLdouble, v1: types::GLdouble, v2: types::GLdouble, v3: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLdouble, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::ProgramUniform4d.f)(program, location, v0, v1, v2, v3) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform4dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::ProgramUniform4dv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform4fEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform4f(program: types::GLuint, location: types::GLint, v0: types::GLfloat, v1: types::GLfloat, v2: types::GLfloat, v3: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::ProgramUniform4f.f)(program, location, v0, v1, v2, v3) } |
| /// Fallbacks: ProgramUniform4fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform4fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ProgramUniform4fv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform4iEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform4i(program: types::GLuint, location: types::GLint, v0: types::GLint, v1: types::GLint, v2: types::GLint, v3: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::ProgramUniform4i.f)(program, location, v0, v1, v2, v3) } |
| /// Fallbacks: ProgramUniform4ivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform4iv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::ProgramUniform4iv.f)(program, location, count, value) } |
| /// Fallbacks: ProgramUniform4uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform4ui(program: types::GLuint, location: types::GLint, v0: types::GLuint, v1: types::GLuint, v2: types::GLuint, v3: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::ProgramUniform4ui.f)(program, location, v0, v1, v2, v3) } |
| /// Fallbacks: ProgramUniform4uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniform4uiv(program: types::GLuint, location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::ProgramUniform4uiv.f)(program, location, count, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix2dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix2dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix2fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix2fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix2fv.f)(program, location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix2x3dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix2x3dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix2x3fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix2x3fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix2x3fv.f)(program, location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix2x4dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix2x4dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix2x4fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix2x4fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix2x4fv.f)(program, location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix3dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix3dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix3fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix3fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix3fv.f)(program, location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix3x2dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix3x2dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix3x2fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix3x2fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix3x2fv.f)(program, location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix3x4dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix3x4dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix3x4fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix3x4fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix3x4fv.f)(program, location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix4dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix4dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix4fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix4fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix4fv.f)(program, location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix4x2dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix4x2dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix4x2fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix4x2fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix4x2fv.f)(program, location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix4x3dv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::ProgramUniformMatrix4x3dv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProgramUniformMatrix4x3fvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProgramUniformMatrix4x3fv(program: types::GLuint, location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::ProgramUniformMatrix4x3fv.f)(program, location, count, transpose, value) } |
| /// Fallbacks: ProvokingVertexEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ProvokingVertex(mode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::ProvokingVertex.f)(mode) } |
| /// Fallbacks: PushDebugGroupKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn PushDebugGroup(source: types::GLenum, id: types::GLuint, length: types::GLsizei, message: *const types::GLchar) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint, types::GLsizei, *const types::GLchar) -> ()>(storage::PushDebugGroup.f)(source, id, length, message) } |
| /// Fallbacks: QueryCounterEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn QueryCounter(id: types::GLuint, target: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum) -> ()>(storage::QueryCounter.f)(id, target) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ReadBuffer(src: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> ()>(storage::ReadBuffer.f)(src) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ReadPixels(x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *mut __gl_imports::raw::c_void) -> ()>(storage::ReadPixels.f)(x, y, width, height, format, type_, pixels) } |
| /// Fallbacks: ReadnPixelsARB, ReadnPixelsEXT, ReadnPixelsKHR |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ReadnPixels(x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, type_: types::GLenum, bufSize: types::GLsizei, data: *mut __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, types::GLsizei, *mut __gl_imports::raw::c_void) -> ()>(storage::ReadnPixels.f)(x, y, width, height, format, type_, bufSize, data) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ReleaseShaderCompiler() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::ReleaseShaderCompiler.f)() } |
| /// Fallbacks: RenderbufferStorageEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn RenderbufferStorage(target: types::GLenum, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::RenderbufferStorage.f)(target, internalformat, width, height) } |
| /// Fallbacks: RenderbufferStorageMultisampleEXT, RenderbufferStorageMultisampleNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn RenderbufferStorageMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::RenderbufferStorageMultisample.f)(target, samples, internalformat, width, height) } |
| /// Fallbacks: ResumeTransformFeedbackNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ResumeTransformFeedback() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::ResumeTransformFeedback.f)() } |
| /// Fallbacks: SampleCoverageARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SampleCoverage(value: types::GLfloat, invert: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLfloat, types::GLboolean) -> ()>(storage::SampleCoverage.f)(value, invert) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SampleMaski(maskNumber: types::GLuint, mask: types::GLbitfield) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLbitfield) -> ()>(storage::SampleMaski.f)(maskNumber, mask) } |
| /// Fallbacks: SamplerParameterIivEXT, SamplerParameterIivOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SamplerParameterIiv(sampler: types::GLuint, pname: types::GLenum, param: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLint) -> ()>(storage::SamplerParameterIiv.f)(sampler, pname, param) } |
| /// Fallbacks: SamplerParameterIuivEXT, SamplerParameterIuivOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SamplerParameterIuiv(sampler: types::GLuint, pname: types::GLenum, param: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLuint) -> ()>(storage::SamplerParameterIuiv.f)(sampler, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SamplerParameterf(sampler: types::GLuint, pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLfloat) -> ()>(storage::SamplerParameterf.f)(sampler, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SamplerParameterfv(sampler: types::GLuint, pname: types::GLenum, param: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLfloat) -> ()>(storage::SamplerParameterfv.f)(sampler, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SamplerParameteri(sampler: types::GLuint, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint) -> ()>(storage::SamplerParameteri.f)(sampler, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SamplerParameteriv(sampler: types::GLuint, pname: types::GLenum, param: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLint) -> ()>(storage::SamplerParameteriv.f)(sampler, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Scissor(x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::Scissor.f)(x, y, width, height) } |
| /// Fallbacks: ScissorArrayvNV, ScissorArrayvOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ScissorArrayv(first: types::GLuint, count: types::GLsizei, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLint) -> ()>(storage::ScissorArrayv.f)(first, count, v) } |
| /// Fallbacks: ScissorIndexedNV, ScissorIndexedOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ScissorIndexed(index: types::GLuint, left: types::GLint, bottom: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::ScissorIndexed.f)(index, left, bottom, width, height) } |
| /// Fallbacks: ScissorIndexedvNV, ScissorIndexedvOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ScissorIndexedv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::ScissorIndexedv.f)(index, v) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SecondaryColorP3ui(type_: types::GLenum, color: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::SecondaryColorP3ui.f)(type_, color) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn SecondaryColorP3uiv(type_: types::GLenum, color: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::SecondaryColorP3uiv.f)(type_, color) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ShaderBinary(count: types::GLsizei, shaders: *const types::GLuint, binaryformat: types::GLenum, binary: *const __gl_imports::raw::c_void, length: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsizei, *const types::GLuint, types::GLenum, *const __gl_imports::raw::c_void, types::GLsizei) -> ()>(storage::ShaderBinary.f)(count, shaders, binaryformat, binary, length) } |
| /// Fallbacks: ShaderSourceARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ShaderSource(shader: types::GLuint, count: types::GLsizei, string: *const *const types::GLchar, length: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const *const types::GLchar, *const types::GLint) -> ()>(storage::ShaderSource.f)(shader, count, string, length) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ShaderStorageBlockBinding(program: types::GLuint, storageBlockIndex: types::GLuint, storageBlockBinding: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::ShaderStorageBlockBinding.f)(program, storageBlockIndex, storageBlockBinding) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn StencilFunc(func: types::GLenum, ref_: types::GLint, mask: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLuint) -> ()>(storage::StencilFunc.f)(func, ref_, mask) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn StencilFuncSeparate(face: types::GLenum, func: types::GLenum, ref_: types::GLint, mask: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLint, types::GLuint) -> ()>(storage::StencilFuncSeparate.f)(face, func, ref_, mask) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn StencilMask(mask: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::StencilMask.f)(mask) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn StencilMaskSeparate(face: types::GLenum, mask: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::StencilMaskSeparate.f)(face, mask) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn StencilOp(fail: types::GLenum, zfail: types::GLenum, zpass: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum) -> ()>(storage::StencilOp.f)(fail, zfail, zpass) } |
| /// Fallbacks: StencilOpSeparateATI |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn StencilOpSeparate(face: types::GLenum, sfail: types::GLenum, dpfail: types::GLenum, dppass: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLenum, types::GLenum) -> ()>(storage::StencilOpSeparate.f)(face, sfail, dpfail, dppass) } |
| /// Fallbacks: TexBufferARB, TexBufferEXT, TexBufferOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexBuffer(target: types::GLenum, internalformat: types::GLenum, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint) -> ()>(storage::TexBuffer.f)(target, internalformat, buffer) } |
| /// Fallbacks: TexBufferRangeEXT, TexBufferRangeOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexBufferRange(target: types::GLenum, internalformat: types::GLenum, buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::TexBufferRange.f)(target, internalformat, buffer, offset, size) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexCoordP1ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::TexCoordP1ui.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexCoordP1uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::TexCoordP1uiv.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexCoordP2ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::TexCoordP2ui.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexCoordP2uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::TexCoordP2uiv.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexCoordP3ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::TexCoordP3ui.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexCoordP3uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::TexCoordP3uiv.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexCoordP4ui(type_: types::GLenum, coords: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::TexCoordP4ui.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexCoordP4uiv(type_: types::GLenum, coords: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::TexCoordP4uiv.f)(type_, coords) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexImage1D(target: types::GLenum, level: types::GLint, internalformat: types::GLint, width: types::GLsizei, border: types::GLint, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLint, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexImage1D.f)(target, level, internalformat, width, border, format, type_, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexImage2D(target: types::GLenum, level: types::GLint, internalformat: types::GLint, width: types::GLsizei, height: types::GLsizei, border: types::GLint, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLint, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexImage2D.f)(target, level, internalformat, width, height, border, format, type_, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexImage2DMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TexImage2DMultisample.f)(target, samples, internalformat, width, height, fixedsamplelocations) } |
| /// Fallbacks: TexImage3DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexImage3D(target: types::GLenum, level: types::GLint, internalformat: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, border: types::GLint, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLint, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexImage3D.f)(target, level, internalformat, width, height, depth, border, format, type_, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexImage3DMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TexImage3DMultisample.f)(target, samples, internalformat, width, height, depth, fixedsamplelocations) } |
| /// Fallbacks: TexParameterIivEXT, TexParameterIivOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexParameterIiv(target: types::GLenum, pname: types::GLenum, params: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLint) -> ()>(storage::TexParameterIiv.f)(target, pname, params) } |
| /// Fallbacks: TexParameterIuivEXT, TexParameterIuivOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexParameterIuiv(target: types::GLenum, pname: types::GLenum, params: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLuint) -> ()>(storage::TexParameterIuiv.f)(target, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexParameterf(target: types::GLenum, pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLfloat) -> ()>(storage::TexParameterf.f)(target, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexParameterfv(target: types::GLenum, pname: types::GLenum, params: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLfloat) -> ()>(storage::TexParameterfv.f)(target, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexParameteri(target: types::GLenum, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, types::GLint) -> ()>(storage::TexParameteri.f)(target, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexParameteriv(target: types::GLenum, pname: types::GLenum, params: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLenum, *const types::GLint) -> ()>(storage::TexParameteriv.f)(target, pname, params) } |
| /// Fallbacks: TexStorage1DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexStorage1D(target: types::GLenum, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei) -> ()>(storage::TexStorage1D.f)(target, levels, internalformat, width) } |
| /// Fallbacks: TexStorage2DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexStorage2D(target: types::GLenum, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::TexStorage2D.f)(target, levels, internalformat, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexStorage2DMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TexStorage2DMultisample.f)(target, samples, internalformat, width, height, fixedsamplelocations) } |
| /// Fallbacks: TexStorage3DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexStorage3D(target: types::GLenum, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei) -> ()>(storage::TexStorage3D.f)(target, levels, internalformat, width, height, depth) } |
| /// Fallbacks: TexStorage3DMultisampleOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexStorage3DMultisample(target: types::GLenum, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TexStorage3DMultisample.f)(target, samples, internalformat, width, height, depth, fixedsamplelocations) } |
| /// Fallbacks: TexSubImage1DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexSubImage1D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, width: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexSubImage1D.f)(target, level, xoffset, width, format, type_, pixels) } |
| /// Fallbacks: TexSubImage2DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexSubImage2D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexSubImage2D.f)(target, level, xoffset, yoffset, width, height, format, type_, pixels) } |
| /// Fallbacks: TexSubImage3DEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TexSubImage3D(target: types::GLenum, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TexSubImage3D.f)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureBarrier() -> () { __gl_imports::mem::transmute::<_, extern "system" fn() -> ()>(storage::TextureBarrier.f)() } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureBuffer(texture: types::GLuint, internalformat: types::GLenum, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint) -> ()>(storage::TextureBuffer.f)(texture, internalformat, buffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureBufferRange(texture: types::GLuint, internalformat: types::GLenum, buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::TextureBufferRange.f)(texture, internalformat, buffer, offset, size) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureParameterIiv(texture: types::GLuint, pname: types::GLenum, params: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLint) -> ()>(storage::TextureParameterIiv.f)(texture, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureParameterIuiv(texture: types::GLuint, pname: types::GLenum, params: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLuint) -> ()>(storage::TextureParameterIuiv.f)(texture, pname, params) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureParameterf(texture: types::GLuint, pname: types::GLenum, param: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLfloat) -> ()>(storage::TextureParameterf.f)(texture, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureParameterfv(texture: types::GLuint, pname: types::GLenum, param: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLfloat) -> ()>(storage::TextureParameterfv.f)(texture, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureParameteri(texture: types::GLuint, pname: types::GLenum, param: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLint) -> ()>(storage::TextureParameteri.f)(texture, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureParameteriv(texture: types::GLuint, pname: types::GLenum, param: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, *const types::GLint) -> ()>(storage::TextureParameteriv.f)(texture, pname, param) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureStorage1D(texture: types::GLuint, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei) -> ()>(storage::TextureStorage1D.f)(texture, levels, internalformat, width) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureStorage2D(texture: types::GLuint, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei) -> ()>(storage::TextureStorage2D.f)(texture, levels, internalformat, width, height) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureStorage2DMultisample(texture: types::GLuint, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TextureStorage2DMultisample.f)(texture, samples, internalformat, width, height, fixedsamplelocations) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureStorage3D(texture: types::GLuint, levels: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei) -> ()>(storage::TextureStorage3D.f)(texture, levels, internalformat, width, height, depth) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureStorage3DMultisample(texture: types::GLuint, samples: types::GLsizei, internalformat: types::GLenum, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, fixedsamplelocations: types::GLboolean) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, types::GLenum, types::GLsizei, types::GLsizei, types::GLsizei, types::GLboolean) -> ()>(storage::TextureStorage3DMultisample.f)(texture, samples, internalformat, width, height, depth, fixedsamplelocations) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureSubImage1D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, width: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TextureSubImage1D.f)(texture, level, xoffset, width, format, type_, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureSubImage2D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TextureSubImage2D.f)(texture, level, xoffset, yoffset, width, height, format, type_, pixels) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureSubImage3D(texture: types::GLuint, level: types::GLint, xoffset: types::GLint, yoffset: types::GLint, zoffset: types::GLint, width: types::GLsizei, height: types::GLsizei, depth: types::GLsizei, format: types::GLenum, type_: types::GLenum, pixels: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint, types::GLsizei, types::GLsizei, types::GLsizei, types::GLenum, types::GLenum, *const __gl_imports::raw::c_void) -> ()>(storage::TextureSubImage3D.f)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type_, pixels) } |
| /// Fallbacks: TextureViewEXT, TextureViewOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TextureView(texture: types::GLuint, target: types::GLenum, origtexture: types::GLuint, internalformat: types::GLenum, minlevel: types::GLuint, numlevels: types::GLuint, minlayer: types::GLuint, numlayers: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLuint, types::GLenum, types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::TextureView.f)(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TransformFeedbackBufferBase(xfb: types::GLuint, index: types::GLuint, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::TransformFeedbackBufferBase.f)(xfb, index, buffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TransformFeedbackBufferRange(xfb: types::GLuint, index: types::GLuint, buffer: types::GLuint, offset: types::GLintptr, size: types::GLsizeiptr) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, types::GLintptr, types::GLsizeiptr) -> ()>(storage::TransformFeedbackBufferRange.f)(xfb, index, buffer, offset, size) } |
| /// Fallbacks: TransformFeedbackVaryingsEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn TransformFeedbackVaryings(program: types::GLuint, count: types::GLsizei, varyings: *const *const types::GLchar, bufferMode: types::GLenum) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const *const types::GLchar, types::GLenum) -> ()>(storage::TransformFeedbackVaryings.f)(program, count, varyings, bufferMode) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform1d(location: types::GLint, x: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLdouble) -> ()>(storage::Uniform1d.f)(location, x) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform1dv(location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::Uniform1dv.f)(location, count, value) } |
| /// Fallbacks: Uniform1fARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform1f(location: types::GLint, v0: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLfloat) -> ()>(storage::Uniform1f.f)(location, v0) } |
| /// Fallbacks: Uniform1fvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform1fv(location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::Uniform1fv.f)(location, count, value) } |
| /// Fallbacks: Uniform1iARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform1i(location: types::GLint, v0: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint) -> ()>(storage::Uniform1i.f)(location, v0) } |
| /// Fallbacks: Uniform1ivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform1iv(location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::Uniform1iv.f)(location, count, value) } |
| /// Fallbacks: Uniform1uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform1ui(location: types::GLint, v0: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLuint) -> ()>(storage::Uniform1ui.f)(location, v0) } |
| /// Fallbacks: Uniform1uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform1uiv(location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::Uniform1uiv.f)(location, count, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform2d(location: types::GLint, x: types::GLdouble, y: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLdouble, types::GLdouble) -> ()>(storage::Uniform2d.f)(location, x, y) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform2dv(location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::Uniform2dv.f)(location, count, value) } |
| /// Fallbacks: Uniform2fARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform2f(location: types::GLint, v0: types::GLfloat, v1: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLfloat, types::GLfloat) -> ()>(storage::Uniform2f.f)(location, v0, v1) } |
| /// Fallbacks: Uniform2fvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform2fv(location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::Uniform2fv.f)(location, count, value) } |
| /// Fallbacks: Uniform2iARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform2i(location: types::GLint, v0: types::GLint, v1: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLint) -> ()>(storage::Uniform2i.f)(location, v0, v1) } |
| /// Fallbacks: Uniform2ivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform2iv(location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::Uniform2iv.f)(location, count, value) } |
| /// Fallbacks: Uniform2uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform2ui(location: types::GLint, v0: types::GLuint, v1: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLuint, types::GLuint) -> ()>(storage::Uniform2ui.f)(location, v0, v1) } |
| /// Fallbacks: Uniform2uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform2uiv(location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::Uniform2uiv.f)(location, count, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform3d(location: types::GLint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::Uniform3d.f)(location, x, y, z) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform3dv(location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::Uniform3dv.f)(location, count, value) } |
| /// Fallbacks: Uniform3fARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform3f(location: types::GLint, v0: types::GLfloat, v1: types::GLfloat, v2: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::Uniform3f.f)(location, v0, v1, v2) } |
| /// Fallbacks: Uniform3fvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform3fv(location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::Uniform3fv.f)(location, count, value) } |
| /// Fallbacks: Uniform3iARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform3i(location: types::GLint, v0: types::GLint, v1: types::GLint, v2: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::Uniform3i.f)(location, v0, v1, v2) } |
| /// Fallbacks: Uniform3ivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform3iv(location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::Uniform3iv.f)(location, count, value) } |
| /// Fallbacks: Uniform3uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform3ui(location: types::GLint, v0: types::GLuint, v1: types::GLuint, v2: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::Uniform3ui.f)(location, v0, v1, v2) } |
| /// Fallbacks: Uniform3uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform3uiv(location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::Uniform3uiv.f)(location, count, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform4d(location: types::GLint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble, w: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLdouble, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::Uniform4d.f)(location, x, y, z, w) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform4dv(location: types::GLint, count: types::GLsizei, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLdouble) -> ()>(storage::Uniform4dv.f)(location, count, value) } |
| /// Fallbacks: Uniform4fARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform4f(location: types::GLint, v0: types::GLfloat, v1: types::GLfloat, v2: types::GLfloat, v3: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::Uniform4f.f)(location, v0, v1, v2, v3) } |
| /// Fallbacks: Uniform4fvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform4fv(location: types::GLint, count: types::GLsizei, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLfloat) -> ()>(storage::Uniform4fv.f)(location, count, value) } |
| /// Fallbacks: Uniform4iARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform4i(location: types::GLint, v0: types::GLint, v1: types::GLint, v2: types::GLint, v3: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::Uniform4i.f)(location, v0, v1, v2, v3) } |
| /// Fallbacks: Uniform4ivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform4iv(location: types::GLint, count: types::GLsizei, value: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLint) -> ()>(storage::Uniform4iv.f)(location, count, value) } |
| /// Fallbacks: Uniform4uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform4ui(location: types::GLint, v0: types::GLuint, v1: types::GLuint, v2: types::GLuint, v3: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::Uniform4ui.f)(location, v0, v1, v2, v3) } |
| /// Fallbacks: Uniform4uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Uniform4uiv(location: types::GLint, count: types::GLsizei, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, *const types::GLuint) -> ()>(storage::Uniform4uiv.f)(location, count, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformBlockBinding(program: types::GLuint, uniformBlockIndex: types::GLuint, uniformBlockBinding: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::UniformBlockBinding.f)(program, uniformBlockIndex, uniformBlockBinding) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix2dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix2dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix2fvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix2fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix2fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix2x3dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix2x3dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix2x3fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix2x3fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix2x3fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix2x4dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix2x4dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix2x4fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix2x4fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix2x4fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix3dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix3dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix3fvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix3fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix3fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix3x2dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix3x2dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix3x2fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix3x2fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix3x2fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix3x4dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix3x4dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix3x4fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix3x4fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix3x4fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix4dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix4dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix4fvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix4fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix4fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix4x2dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix4x2dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix4x2fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix4x2fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix4x2fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix4x3dv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLdouble) -> ()>(storage::UniformMatrix4x3dv.f)(location, count, transpose, value) } |
| /// Fallbacks: UniformMatrix4x3fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformMatrix4x3fv(location: types::GLint, count: types::GLsizei, transpose: types::GLboolean, value: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLsizei, types::GLboolean, *const types::GLfloat) -> ()>(storage::UniformMatrix4x3fv.f)(location, count, transpose, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UniformSubroutinesuiv(shadertype: types::GLenum, count: types::GLsizei, indices: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLsizei, *const types::GLuint) -> ()>(storage::UniformSubroutinesuiv.f)(shadertype, count, indices) } |
| /// Fallbacks: UnmapBufferARB, UnmapBufferOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UnmapBuffer(target: types::GLenum) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum) -> types::GLboolean>(storage::UnmapBuffer.f)(target) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UnmapNamedBuffer(buffer: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> types::GLboolean>(storage::UnmapNamedBuffer.f)(buffer) } |
| /// Fallbacks: UseProgramObjectARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UseProgram(program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::UseProgram.f)(program) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn UseProgramStages(pipeline: types::GLuint, stages: types::GLbitfield, program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLbitfield, types::GLuint) -> ()>(storage::UseProgramStages.f)(pipeline, stages, program) } |
| /// Fallbacks: ValidateProgramARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ValidateProgram(program: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::ValidateProgram.f)(program) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ValidateProgramPipeline(pipeline: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint) -> ()>(storage::ValidateProgramPipeline.f)(pipeline) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexArrayAttribBinding(vaobj: types::GLuint, attribindex: types::GLuint, bindingindex: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexArrayAttribBinding.f)(vaobj, attribindex, bindingindex) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexArrayAttribFormat(vaobj: types::GLuint, attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, normalized: types::GLboolean, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexArrayAttribFormat.f)(vaobj, attribindex, size, type_, normalized, relativeoffset) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexArrayAttribIFormat(vaobj: types::GLuint, attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLenum, types::GLuint) -> ()>(storage::VertexArrayAttribIFormat.f)(vaobj, attribindex, size, type_, relativeoffset) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexArrayAttribLFormat(vaobj: types::GLuint, attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLint, types::GLenum, types::GLuint) -> ()>(storage::VertexArrayAttribLFormat.f)(vaobj, attribindex, size, type_, relativeoffset) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexArrayBindingDivisor(vaobj: types::GLuint, bindingindex: types::GLuint, divisor: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexArrayBindingDivisor.f)(vaobj, bindingindex, divisor) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexArrayElementBuffer(vaobj: types::GLuint, buffer: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexArrayElementBuffer.f)(vaobj, buffer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexArrayVertexBuffer(vaobj: types::GLuint, bindingindex: types::GLuint, buffer: types::GLuint, offset: types::GLintptr, stride: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, types::GLintptr, types::GLsizei) -> ()>(storage::VertexArrayVertexBuffer.f)(vaobj, bindingindex, buffer, offset, stride) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexArrayVertexBuffers(vaobj: types::GLuint, first: types::GLuint, count: types::GLsizei, buffers: *const types::GLuint, offsets: *const types::GLintptr, strides: *const types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLsizei, *const types::GLuint, *const types::GLintptr, *const types::GLsizei) -> ()>(storage::VertexArrayVertexBuffers.f)(vaobj, first, count, buffers, offsets, strides) } |
| /// Fallbacks: VertexAttrib1dARB, VertexAttrib1dNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib1d(index: types::GLuint, x: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble) -> ()>(storage::VertexAttrib1d.f)(index, x) } |
| /// Fallbacks: VertexAttrib1dvARB, VertexAttrib1dvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib1dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttrib1dv.f)(index, v) } |
| /// Fallbacks: VertexAttrib1fARB, VertexAttrib1fNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib1f(index: types::GLuint, x: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat) -> ()>(storage::VertexAttrib1f.f)(index, x) } |
| /// Fallbacks: VertexAttrib1fvARB, VertexAttrib1fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib1fv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::VertexAttrib1fv.f)(index, v) } |
| /// Fallbacks: VertexAttrib1sARB, VertexAttrib1sNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib1s(index: types::GLuint, x: types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLshort) -> ()>(storage::VertexAttrib1s.f)(index, x) } |
| /// Fallbacks: VertexAttrib1svARB, VertexAttrib1svNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib1sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib1sv.f)(index, v) } |
| /// Fallbacks: VertexAttrib2dARB, VertexAttrib2dNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib2d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttrib2d.f)(index, x, y) } |
| /// Fallbacks: VertexAttrib2dvARB, VertexAttrib2dvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib2dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttrib2dv.f)(index, v) } |
| /// Fallbacks: VertexAttrib2fARB, VertexAttrib2fNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib2f(index: types::GLuint, x: types::GLfloat, y: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat, types::GLfloat) -> ()>(storage::VertexAttrib2f.f)(index, x, y) } |
| /// Fallbacks: VertexAttrib2fvARB, VertexAttrib2fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib2fv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::VertexAttrib2fv.f)(index, v) } |
| /// Fallbacks: VertexAttrib2sARB, VertexAttrib2sNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib2s(index: types::GLuint, x: types::GLshort, y: types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLshort, types::GLshort) -> ()>(storage::VertexAttrib2s.f)(index, x, y) } |
| /// Fallbacks: VertexAttrib2svARB, VertexAttrib2svNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib2sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib2sv.f)(index, v) } |
| /// Fallbacks: VertexAttrib3dARB, VertexAttrib3dNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib3d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttrib3d.f)(index, x, y, z) } |
| /// Fallbacks: VertexAttrib3dvARB, VertexAttrib3dvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib3dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttrib3dv.f)(index, v) } |
| /// Fallbacks: VertexAttrib3fARB, VertexAttrib3fNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib3f(index: types::GLuint, x: types::GLfloat, y: types::GLfloat, z: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::VertexAttrib3f.f)(index, x, y, z) } |
| /// Fallbacks: VertexAttrib3fvARB, VertexAttrib3fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib3fv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::VertexAttrib3fv.f)(index, v) } |
| /// Fallbacks: VertexAttrib3sARB, VertexAttrib3sNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib3s(index: types::GLuint, x: types::GLshort, y: types::GLshort, z: types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLshort, types::GLshort, types::GLshort) -> ()>(storage::VertexAttrib3s.f)(index, x, y, z) } |
| /// Fallbacks: VertexAttrib3svARB, VertexAttrib3svNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib3sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib3sv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4NbvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4Nbv(index: types::GLuint, v: *const types::GLbyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLbyte) -> ()>(storage::VertexAttrib4Nbv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4NivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4Niv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttrib4Niv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4NsvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4Nsv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib4Nsv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4NubARB, VertexAttrib4ubNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4Nub(index: types::GLuint, x: types::GLubyte, y: types::GLubyte, z: types::GLubyte, w: types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLubyte, types::GLubyte, types::GLubyte, types::GLubyte) -> ()>(storage::VertexAttrib4Nub.f)(index, x, y, z, w) } |
| /// Fallbacks: VertexAttrib4NubvARB, VertexAttrib4ubvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4Nubv(index: types::GLuint, v: *const types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLubyte) -> ()>(storage::VertexAttrib4Nubv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4NuivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4Nuiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttrib4Nuiv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4NusvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4Nusv(index: types::GLuint, v: *const types::GLushort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLushort) -> ()>(storage::VertexAttrib4Nusv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4bvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4bv(index: types::GLuint, v: *const types::GLbyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLbyte) -> ()>(storage::VertexAttrib4bv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4dARB, VertexAttrib4dNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble, w: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttrib4d.f)(index, x, y, z, w) } |
| /// Fallbacks: VertexAttrib4dvARB, VertexAttrib4dvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttrib4dv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4fARB, VertexAttrib4fNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4f(index: types::GLuint, x: types::GLfloat, y: types::GLfloat, z: types::GLfloat, w: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::VertexAttrib4f.f)(index, x, y, z, w) } |
| /// Fallbacks: VertexAttrib4fvARB, VertexAttrib4fvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4fv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::VertexAttrib4fv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4ivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttrib4iv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4sARB, VertexAttrib4sNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4s(index: types::GLuint, x: types::GLshort, y: types::GLshort, z: types::GLshort, w: types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLshort, types::GLshort, types::GLshort, types::GLshort) -> ()>(storage::VertexAttrib4s.f)(index, x, y, z, w) } |
| /// Fallbacks: VertexAttrib4svARB, VertexAttrib4svNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttrib4sv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4ubvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4ubv(index: types::GLuint, v: *const types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLubyte) -> ()>(storage::VertexAttrib4ubv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4uivARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttrib4uiv.f)(index, v) } |
| /// Fallbacks: VertexAttrib4usvARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttrib4usv(index: types::GLuint, v: *const types::GLushort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLushort) -> ()>(storage::VertexAttrib4usv.f)(index, v) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribBinding(attribindex: types::GLuint, bindingindex: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexAttribBinding.f)(attribindex, bindingindex) } |
| /// Fallbacks: VertexAttribDivisorANGLE, VertexAttribDivisorARB, VertexAttribDivisorEXT, VertexAttribDivisorNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribDivisor(index: types::GLuint, divisor: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexAttribDivisor.f)(index, divisor) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribFormat(attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, normalized: types::GLboolean, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribFormat.f)(attribindex, size, type_, normalized, relativeoffset) } |
| /// Fallbacks: VertexAttribI1iEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI1i(index: types::GLuint, x: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint) -> ()>(storage::VertexAttribI1i.f)(index, x) } |
| /// Fallbacks: VertexAttribI1ivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI1iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttribI1iv.f)(index, v) } |
| /// Fallbacks: VertexAttribI1uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI1ui(index: types::GLuint, x: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexAttribI1ui.f)(index, x) } |
| /// Fallbacks: VertexAttribI1uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI1uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttribI1uiv.f)(index, v) } |
| /// Fallbacks: VertexAttribI2iEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI2i(index: types::GLuint, x: types::GLint, y: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint) -> ()>(storage::VertexAttribI2i.f)(index, x, y) } |
| /// Fallbacks: VertexAttribI2ivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI2iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttribI2iv.f)(index, v) } |
| /// Fallbacks: VertexAttribI2uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI2ui(index: types::GLuint, x: types::GLuint, y: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexAttribI2ui.f)(index, x, y) } |
| /// Fallbacks: VertexAttribI2uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI2uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttribI2uiv.f)(index, v) } |
| /// Fallbacks: VertexAttribI3iEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI3i(index: types::GLuint, x: types::GLint, y: types::GLint, z: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint) -> ()>(storage::VertexAttribI3i.f)(index, x, y, z) } |
| /// Fallbacks: VertexAttribI3ivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI3iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttribI3iv.f)(index, v) } |
| /// Fallbacks: VertexAttribI3uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI3ui(index: types::GLuint, x: types::GLuint, y: types::GLuint, z: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexAttribI3ui.f)(index, x, y, z) } |
| /// Fallbacks: VertexAttribI3uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI3uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttribI3uiv.f)(index, v) } |
| /// Fallbacks: VertexAttribI4bvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI4bv(index: types::GLuint, v: *const types::GLbyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLbyte) -> ()>(storage::VertexAttribI4bv.f)(index, v) } |
| /// Fallbacks: VertexAttribI4iEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI4i(index: types::GLuint, x: types::GLint, y: types::GLint, z: types::GLint, w: types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLint, types::GLint, types::GLint) -> ()>(storage::VertexAttribI4i.f)(index, x, y, z, w) } |
| /// Fallbacks: VertexAttribI4ivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI4iv(index: types::GLuint, v: *const types::GLint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLint) -> ()>(storage::VertexAttribI4iv.f)(index, v) } |
| /// Fallbacks: VertexAttribI4svEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI4sv(index: types::GLuint, v: *const types::GLshort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLshort) -> ()>(storage::VertexAttribI4sv.f)(index, v) } |
| /// Fallbacks: VertexAttribI4ubvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI4ubv(index: types::GLuint, v: *const types::GLubyte) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLubyte) -> ()>(storage::VertexAttribI4ubv.f)(index, v) } |
| /// Fallbacks: VertexAttribI4uiEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI4ui(index: types::GLuint, x: types::GLuint, y: types::GLuint, z: types::GLuint, w: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint, types::GLuint, types::GLuint, types::GLuint) -> ()>(storage::VertexAttribI4ui.f)(index, x, y, z, w) } |
| /// Fallbacks: VertexAttribI4uivEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI4uiv(index: types::GLuint, v: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLuint) -> ()>(storage::VertexAttribI4uiv.f)(index, v) } |
| /// Fallbacks: VertexAttribI4usvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribI4usv(index: types::GLuint, v: *const types::GLushort) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLushort) -> ()>(storage::VertexAttribI4usv.f)(index, v) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribIFormat(attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLuint) -> ()>(storage::VertexAttribIFormat.f)(attribindex, size, type_, relativeoffset) } |
| /// Fallbacks: VertexAttribIPointerEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribIPointer(index: types::GLuint, size: types::GLint, type_: types::GLenum, stride: types::GLsizei, pointer: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::VertexAttribIPointer.f)(index, size, type_, stride, pointer) } |
| /// Fallbacks: VertexAttribL1dEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribL1d(index: types::GLuint, x: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble) -> ()>(storage::VertexAttribL1d.f)(index, x) } |
| /// Fallbacks: VertexAttribL1dvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribL1dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttribL1dv.f)(index, v) } |
| /// Fallbacks: VertexAttribL2dEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribL2d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttribL2d.f)(index, x, y) } |
| /// Fallbacks: VertexAttribL2dvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribL2dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttribL2dv.f)(index, v) } |
| /// Fallbacks: VertexAttribL3dEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribL3d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttribL3d.f)(index, x, y, z) } |
| /// Fallbacks: VertexAttribL3dvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribL3dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttribL3dv.f)(index, v) } |
| /// Fallbacks: VertexAttribL4dEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribL4d(index: types::GLuint, x: types::GLdouble, y: types::GLdouble, z: types::GLdouble, w: types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLdouble, types::GLdouble, types::GLdouble, types::GLdouble) -> ()>(storage::VertexAttribL4d.f)(index, x, y, z, w) } |
| /// Fallbacks: VertexAttribL4dvEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribL4dv(index: types::GLuint, v: *const types::GLdouble) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLdouble) -> ()>(storage::VertexAttribL4dv.f)(index, v) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribLFormat(attribindex: types::GLuint, size: types::GLint, type_: types::GLenum, relativeoffset: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLuint) -> ()>(storage::VertexAttribLFormat.f)(attribindex, size, type_, relativeoffset) } |
| /// Fallbacks: VertexAttribLPointerEXT |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribLPointer(index: types::GLuint, size: types::GLint, type_: types::GLenum, stride: types::GLsizei, pointer: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::VertexAttribLPointer.f)(index, size, type_, stride, pointer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribP1ui(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribP1ui.f)(index, type_, normalized, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribP1uiv(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, *const types::GLuint) -> ()>(storage::VertexAttribP1uiv.f)(index, type_, normalized, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribP2ui(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribP2ui.f)(index, type_, normalized, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribP2uiv(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, *const types::GLuint) -> ()>(storage::VertexAttribP2uiv.f)(index, type_, normalized, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribP3ui(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribP3ui.f)(index, type_, normalized, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribP3uiv(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, *const types::GLuint) -> ()>(storage::VertexAttribP3uiv.f)(index, type_, normalized, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribP4ui(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, types::GLuint) -> ()>(storage::VertexAttribP4ui.f)(index, type_, normalized, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribP4uiv(index: types::GLuint, type_: types::GLenum, normalized: types::GLboolean, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLenum, types::GLboolean, *const types::GLuint) -> ()>(storage::VertexAttribP4uiv.f)(index, type_, normalized, value) } |
| /// Fallbacks: VertexAttribPointerARB |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexAttribPointer(index: types::GLuint, size: types::GLint, type_: types::GLenum, normalized: types::GLboolean, stride: types::GLsizei, pointer: *const __gl_imports::raw::c_void) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLint, types::GLenum, types::GLboolean, types::GLsizei, *const __gl_imports::raw::c_void) -> ()>(storage::VertexAttribPointer.f)(index, size, type_, normalized, stride, pointer) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexBindingDivisor(bindingindex: types::GLuint, divisor: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLuint) -> ()>(storage::VertexBindingDivisor.f)(bindingindex, divisor) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexP2ui(type_: types::GLenum, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::VertexP2ui.f)(type_, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexP2uiv(type_: types::GLenum, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::VertexP2uiv.f)(type_, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexP3ui(type_: types::GLenum, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::VertexP3ui.f)(type_, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexP3uiv(type_: types::GLenum, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::VertexP3uiv.f)(type_, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexP4ui(type_: types::GLenum, value: types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, types::GLuint) -> ()>(storage::VertexP4ui.f)(type_, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn VertexP4uiv(type_: types::GLenum, value: *const types::GLuint) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLenum, *const types::GLuint) -> ()>(storage::VertexP4uiv.f)(type_, value) } |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn Viewport(x: types::GLint, y: types::GLint, width: types::GLsizei, height: types::GLsizei) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLint, types::GLint, types::GLsizei, types::GLsizei) -> ()>(storage::Viewport.f)(x, y, width, height) } |
| /// Fallbacks: ViewportArrayvNV, ViewportArrayvOES |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ViewportArrayv(first: types::GLuint, count: types::GLsizei, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLsizei, *const types::GLfloat) -> ()>(storage::ViewportArrayv.f)(first, count, v) } |
| /// Fallbacks: ViewportIndexedfOES, ViewportIndexedfNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ViewportIndexedf(index: types::GLuint, x: types::GLfloat, y: types::GLfloat, w: types::GLfloat, h: types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, types::GLfloat, types::GLfloat, types::GLfloat, types::GLfloat) -> ()>(storage::ViewportIndexedf.f)(index, x, y, w, h) } |
| /// Fallbacks: ViewportIndexedfvOES, ViewportIndexedfvNV |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn ViewportIndexedfv(index: types::GLuint, v: *const types::GLfloat) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLuint, *const types::GLfloat) -> ()>(storage::ViewportIndexedfv.f)(index, v) } |
| /// Fallbacks: WaitSyncAPPLE |
| #[allow(non_snake_case, unused_variables, dead_code)] #[inline] |
| pub unsafe fn WaitSync(sync: types::GLsync, flags: types::GLbitfield, timeout: types::GLuint64) -> () { __gl_imports::mem::transmute::<_, extern "system" fn(types::GLsync, types::GLbitfield, types::GLuint64) -> ()>(storage::WaitSync.f)(sync, flags, timeout) } |
| |
| #[allow(missing_copy_implementations)] |
| pub struct FnPtr { |
| /// The function pointer that will be used when calling the function. |
| f: *const __gl_imports::raw::c_void, |
| /// True if the pointer points to a real function, false if points to a `panic!` fn. |
| is_loaded: bool, |
| } |
| |
| impl FnPtr { |
| /// Creates a `FnPtr` from a load attempt. |
| pub fn new(ptr: *const __gl_imports::raw::c_void) -> FnPtr { |
| if ptr.is_null() { |
| FnPtr { f: missing_fn_panic as *const __gl_imports::raw::c_void, is_loaded: false } |
| } else { |
| FnPtr { f: ptr, is_loaded: true } |
| } |
| } |
| } |
| |
| mod storage { |
| #![allow(non_snake_case)] |
| #![allow(non_upper_case_globals)] |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| pub static mut ActiveShaderProgram: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ActiveTexture: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut AttachShader: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BeginConditionalRender: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BeginQuery: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BeginQueryIndexed: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BeginTransformFeedback: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindAttribLocation: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindBufferBase: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindBufferRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindBuffersBase: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindBuffersRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindFragDataLocation: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindFragDataLocationIndexed: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindFramebuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindImageTexture: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindImageTextures: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindProgramPipeline: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindRenderbuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindSampler: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindSamplers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindTexture: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindTextureUnit: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindTextures: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindTransformFeedback: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindVertexArray: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindVertexBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BindVertexBuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendColor: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendEquation: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendEquationSeparate: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendEquationSeparatei: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendEquationi: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendFunc: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendFuncSeparate: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendFuncSeparatei: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlendFunci: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlitFramebuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BlitNamedFramebuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BufferData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BufferStorage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut BufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CheckFramebufferStatus: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CheckNamedFramebufferStatus: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClampColor: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Clear: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearBufferData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearBufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearBufferfi: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearBufferfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearBufferiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearBufferuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearColor: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearDepth: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearDepthf: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearNamedBufferData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearNamedBufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearNamedFramebufferfi: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearNamedFramebufferfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearNamedFramebufferiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearNamedFramebufferuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearStencil: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearTexImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClearTexSubImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClientWaitSync: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ClipControl: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ColorMask: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ColorMaski: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ColorP3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ColorP3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ColorP4ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ColorP4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompileShader: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTexImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTexImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTexImage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTexSubImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTexSubImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTexSubImage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTextureSubImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTextureSubImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CompressedTextureSubImage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyBufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyImageSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyNamedBufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyTexImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyTexImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyTexSubImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyTexSubImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyTexSubImage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyTextureSubImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyTextureSubImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CopyTextureSubImage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateBuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateFramebuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateProgram: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateProgramPipelines: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateQueries: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateRenderbuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateSamplers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateShader: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateShaderProgramv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateTextures: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateTransformFeedbacks: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CreateVertexArrays: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut CullFace: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DebugMessageCallback: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DebugMessageControl: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DebugMessageInsert: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteBuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteFramebuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteProgram: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteProgramPipelines: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteQueries: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteRenderbuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteSamplers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteShader: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteSync: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteTextures: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteTransformFeedbacks: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DeleteVertexArrays: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DepthFunc: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DepthMask: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DepthRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DepthRangeArrayv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DepthRangeIndexed: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DepthRangef: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DetachShader: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Disable: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DisableVertexArrayAttrib: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DisableVertexAttribArray: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Disablei: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DispatchCompute: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DispatchComputeIndirect: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawArrays: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawArraysIndirect: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawArraysInstanced: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawArraysInstancedBaseInstance: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawBuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawElements: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawElementsBaseVertex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawElementsIndirect: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawElementsInstanced: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawElementsInstancedBaseInstance: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawElementsInstancedBaseVertex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawElementsInstancedBaseVertexBaseInstance: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawRangeElements: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawRangeElementsBaseVertex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawTransformFeedback: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawTransformFeedbackInstanced: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawTransformFeedbackStream: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut DrawTransformFeedbackStreamInstanced: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Enable: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut EnableVertexArrayAttrib: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut EnableVertexAttribArray: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Enablei: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut EndConditionalRender: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut EndQuery: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut EndQueryIndexed: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut EndTransformFeedback: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FenceSync: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Finish: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Flush: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FlushMappedBufferRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FlushMappedNamedBufferRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FramebufferParameteri: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FramebufferRenderbuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FramebufferTexture: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FramebufferTexture1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FramebufferTexture2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FramebufferTexture3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FramebufferTextureLayer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut FrontFace: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenBuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenFramebuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenProgramPipelines: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenQueries: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenRenderbuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenSamplers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenTextures: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenTransformFeedbacks: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenVertexArrays: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenerateMipmap: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GenerateTextureMipmap: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveAtomicCounterBufferiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveAttrib: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveSubroutineName: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveSubroutineUniformName: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveSubroutineUniformiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveUniform: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveUniformBlockName: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveUniformBlockiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveUniformName: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetActiveUniformsiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetAttachedShaders: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetAttribLocation: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetBooleani_v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetBooleanv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetBufferParameteri64v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetBufferParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetBufferPointerv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetBufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetCompressedTexImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetCompressedTextureImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetCompressedTextureSubImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetDebugMessageLog: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetDoublei_v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetDoublev: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetError: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetFloati_v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetFloatv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetFragDataIndex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetFragDataLocation: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetFramebufferAttachmentParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetFramebufferParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetGraphicsResetStatus: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetInteger64i_v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetInteger64v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetIntegeri_v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetIntegerv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetInternalformati64v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetInternalformativ: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetMultisamplefv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetNamedBufferParameteri64v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetNamedBufferParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetNamedBufferPointerv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetNamedBufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetNamedFramebufferAttachmentParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetNamedFramebufferParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetNamedRenderbufferParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetObjectLabel: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetObjectPtrLabel: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetPointerv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramBinary: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramInfoLog: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramInterfaceiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramPipelineInfoLog: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramPipelineiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramResourceIndex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramResourceLocation: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramResourceLocationIndex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramResourceName: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramResourceiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramStageiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetProgramiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryBufferObjecti64v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryBufferObjectiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryBufferObjectui64v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryBufferObjectuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryIndexediv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryObjecti64v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryObjectiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryObjectui64v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryObjectuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetQueryiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetRenderbufferParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetSamplerParameterIiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetSamplerParameterIuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetSamplerParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetSamplerParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetShaderInfoLog: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetShaderPrecisionFormat: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetShaderSource: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetShaderiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetString: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetStringi: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetSubroutineIndex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetSubroutineUniformLocation: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetSynciv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTexImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTexLevelParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTexLevelParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTexParameterIiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTexParameterIuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTexParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTexParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTextureImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTextureLevelParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTextureLevelParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTextureParameterIiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTextureParameterIuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTextureParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTextureParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTextureSubImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTransformFeedbackVarying: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTransformFeedbacki64_v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTransformFeedbacki_v: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetTransformFeedbackiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetUniformBlockIndex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetUniformIndices: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetUniformLocation: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetUniformSubroutineuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetUniformdv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetUniformfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetUniformiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetUniformuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexArrayIndexed64iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexArrayIndexediv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexArrayiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexAttribIiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexAttribIuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexAttribLdv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexAttribPointerv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexAttribdv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexAttribfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetVertexAttribiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnColorTable: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnCompressedTexImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnConvolutionFilter: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnHistogram: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnMapdv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnMapfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnMapiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnMinmax: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnPixelMapfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnPixelMapuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnPixelMapusv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnPolygonStipple: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnSeparableFilter: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnTexImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnUniformdv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnUniformfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnUniformiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut GetnUniformuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Hint: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut InvalidateBufferData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut InvalidateBufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut InvalidateFramebuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut InvalidateNamedFramebufferData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut InvalidateNamedFramebufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut InvalidateSubFramebuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut InvalidateTexImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut InvalidateTexSubImage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsEnabled: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsEnabledi: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsFramebuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsProgram: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsProgramPipeline: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsQuery: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsRenderbuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsSampler: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsShader: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsSync: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsTexture: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsTransformFeedback: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut IsVertexArray: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut LineWidth: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut LinkProgram: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut LogicOp: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MapBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MapBufferRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MapNamedBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MapNamedBufferRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MemoryBarrier: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MemoryBarrierByRegion: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MinSampleShading: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiDrawArrays: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiDrawArraysIndirect: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiDrawElements: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiDrawElementsBaseVertex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiDrawElementsIndirect: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiTexCoordP1ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiTexCoordP1uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiTexCoordP2ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiTexCoordP2uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiTexCoordP3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiTexCoordP3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiTexCoordP4ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut MultiTexCoordP4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedBufferData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedBufferStorage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedBufferSubData: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedFramebufferDrawBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedFramebufferDrawBuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedFramebufferParameteri: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedFramebufferReadBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedFramebufferRenderbuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedFramebufferTexture: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedFramebufferTextureLayer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedRenderbufferStorage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NamedRenderbufferStorageMultisample: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NormalP3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut NormalP3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ObjectLabel: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ObjectPtrLabel: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PatchParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PatchParameteri: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PauseTransformFeedback: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PixelStoref: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PixelStorei: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PointParameterf: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PointParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PointParameteri: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PointParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PointSize: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PolygonMode: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PolygonOffset: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PopDebugGroup: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PrimitiveRestartIndex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramBinary: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramParameteri: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform1d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform1dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform1f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform1fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform1i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform1iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform1ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform1uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform2d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform2f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform2i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform2iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform2ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform2uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform3d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform3f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform3i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform3iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform4d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform4f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform4i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform4iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform4ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniform4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix2x3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix2x3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix2x4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix2x4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix3x2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix3x2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix3x4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix3x4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix4x2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix4x2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix4x3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProgramUniformMatrix4x3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ProvokingVertex: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut PushDebugGroup: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut QueryCounter: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ReadBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ReadPixels: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ReadnPixels: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ReleaseShaderCompiler: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut RenderbufferStorage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut RenderbufferStorageMultisample: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ResumeTransformFeedback: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SampleCoverage: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SampleMaski: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SamplerParameterIiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SamplerParameterIuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SamplerParameterf: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SamplerParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SamplerParameteri: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SamplerParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Scissor: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ScissorArrayv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ScissorIndexed: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ScissorIndexedv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SecondaryColorP3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut SecondaryColorP3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ShaderBinary: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ShaderSource: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ShaderStorageBlockBinding: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut StencilFunc: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut StencilFuncSeparate: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut StencilMask: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut StencilMaskSeparate: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut StencilOp: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut StencilOpSeparate: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexBufferRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexCoordP1ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexCoordP1uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexCoordP2ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexCoordP2uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexCoordP3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexCoordP3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexCoordP4ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexCoordP4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexImage2DMultisample: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexImage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexImage3DMultisample: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexParameterIiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexParameterIuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexParameterf: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexParameteri: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexStorage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexStorage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexStorage2DMultisample: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexStorage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexStorage3DMultisample: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexSubImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexSubImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TexSubImage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureBarrier: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureBufferRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureParameterIiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureParameterIuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureParameterf: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureParameterfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureParameteri: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureParameteriv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureStorage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureStorage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureStorage2DMultisample: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureStorage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureStorage3DMultisample: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureSubImage1D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureSubImage2D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureSubImage3D: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TextureView: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TransformFeedbackBufferBase: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TransformFeedbackBufferRange: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut TransformFeedbackVaryings: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform1d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform1dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform1f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform1fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform1i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform1iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform1ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform1uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform2d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform2f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform2i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform2iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform2ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform2uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform3d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform3f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform3i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform3iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform4d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform4f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform4i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform4iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform4ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Uniform4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformBlockBinding: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix2x3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix2x3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix2x4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix2x4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix3x2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix3x2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix3x4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix3x4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix4x2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix4x2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix4x3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformMatrix4x3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UniformSubroutinesuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UnmapBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UnmapNamedBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UseProgram: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut UseProgramStages: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ValidateProgram: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ValidateProgramPipeline: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexArrayAttribBinding: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexArrayAttribFormat: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexArrayAttribIFormat: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexArrayAttribLFormat: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexArrayBindingDivisor: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexArrayElementBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexArrayVertexBuffer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexArrayVertexBuffers: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib1d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib1dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib1f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib1fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib1s: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib1sv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib2d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib2f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib2fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib2s: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib2sv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib3d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib3f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib3fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib3s: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib3sv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4Nbv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4Niv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4Nsv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4Nub: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4Nubv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4Nuiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4Nusv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4bv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4f: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4fv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4s: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4sv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4ubv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttrib4usv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribBinding: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribDivisor: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribFormat: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI1i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI1iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI1ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI1uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI2i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI2iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI2ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI2uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI3i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI3iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI4bv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI4i: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI4iv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI4sv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI4ubv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI4ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribI4usv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribIFormat: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribIPointer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribL1d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribL1dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribL2d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribL2dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribL3d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribL3dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribL4d: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribL4dv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribLFormat: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribLPointer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribP1ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribP1uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribP2ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribP2uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribP3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribP3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribP4ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribP4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexAttribPointer: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexBindingDivisor: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexP2ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexP2uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexP3ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexP3uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexP4ui: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut VertexP4uiv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut Viewport: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ViewportArrayv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ViewportIndexedf: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut ViewportIndexedfv: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| pub static mut WaitSync: FnPtr = FnPtr { |
| f: super::missing_fn_panic as *const raw::c_void, |
| is_loaded: false |
| }; |
| } |
| |
| #[allow(non_snake_case)] |
| pub mod ActiveShaderProgram { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ActiveShaderProgram.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ActiveShaderProgram = FnPtr::new(metaloadfn(&mut loadfn, "glActiveShaderProgram", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ActiveTexture { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ActiveTexture.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ActiveTexture = FnPtr::new(metaloadfn(&mut loadfn, "glActiveTexture", &["glActiveTextureARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod AttachShader { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::AttachShader.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::AttachShader = FnPtr::new(metaloadfn(&mut loadfn, "glAttachShader", &["glAttachObjectARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BeginConditionalRender { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BeginConditionalRender.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BeginConditionalRender = FnPtr::new(metaloadfn(&mut loadfn, "glBeginConditionalRender", &["glBeginConditionalRenderNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BeginQuery { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BeginQuery.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BeginQuery = FnPtr::new(metaloadfn(&mut loadfn, "glBeginQuery", &["glBeginQueryARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BeginQueryIndexed { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BeginQueryIndexed.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BeginQueryIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glBeginQueryIndexed", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BeginTransformFeedback { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BeginTransformFeedback.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BeginTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glBeginTransformFeedback", &["glBeginTransformFeedbackEXT", "glBeginTransformFeedbackNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindAttribLocation { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindAttribLocation.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindAttribLocation = FnPtr::new(metaloadfn(&mut loadfn, "glBindAttribLocation", &["glBindAttribLocationARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBindBuffer", &["glBindBufferARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindBufferBase { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindBufferBase.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindBufferBase = FnPtr::new(metaloadfn(&mut loadfn, "glBindBufferBase", &["glBindBufferBaseEXT", "glBindBufferBaseNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindBufferRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindBufferRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glBindBufferRange", &["glBindBufferRangeEXT", "glBindBufferRangeNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindBuffersBase { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindBuffersBase.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindBuffersBase = FnPtr::new(metaloadfn(&mut loadfn, "glBindBuffersBase", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindBuffersRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindBuffersRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindBuffersRange = FnPtr::new(metaloadfn(&mut loadfn, "glBindBuffersRange", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindFragDataLocation { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindFragDataLocation.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindFragDataLocation = FnPtr::new(metaloadfn(&mut loadfn, "glBindFragDataLocation", &["glBindFragDataLocationEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindFragDataLocationIndexed { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindFragDataLocationIndexed.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindFragDataLocationIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glBindFragDataLocationIndexed", &["glBindFragDataLocationIndexedEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindFramebuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindFramebuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBindFramebuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindImageTexture { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindImageTexture.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindImageTexture = FnPtr::new(metaloadfn(&mut loadfn, "glBindImageTexture", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindImageTextures { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindImageTextures.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindImageTextures = FnPtr::new(metaloadfn(&mut loadfn, "glBindImageTextures", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindProgramPipeline { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindProgramPipeline.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindProgramPipeline = FnPtr::new(metaloadfn(&mut loadfn, "glBindProgramPipeline", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindRenderbuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindRenderbuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindRenderbuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBindRenderbuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindSampler { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindSampler.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindSampler = FnPtr::new(metaloadfn(&mut loadfn, "glBindSampler", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindSamplers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindSamplers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindSamplers = FnPtr::new(metaloadfn(&mut loadfn, "glBindSamplers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindTexture { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindTexture.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindTexture = FnPtr::new(metaloadfn(&mut loadfn, "glBindTexture", &["glBindTextureEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindTextureUnit { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindTextureUnit.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindTextureUnit = FnPtr::new(metaloadfn(&mut loadfn, "glBindTextureUnit", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindTextures { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindTextures.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindTextures = FnPtr::new(metaloadfn(&mut loadfn, "glBindTextures", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindTransformFeedback { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindTransformFeedback.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glBindTransformFeedback", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindVertexArray { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindVertexArray.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindVertexArray = FnPtr::new(metaloadfn(&mut loadfn, "glBindVertexArray", &["glBindVertexArrayOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindVertexBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindVertexBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindVertexBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBindVertexBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BindVertexBuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BindVertexBuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BindVertexBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glBindVertexBuffers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendColor { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendColor.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendColor = FnPtr::new(metaloadfn(&mut loadfn, "glBlendColor", &["glBlendColorEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendEquation { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendEquation.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendEquation = FnPtr::new(metaloadfn(&mut loadfn, "glBlendEquation", &["glBlendEquationEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendEquationSeparate { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendEquationSeparate.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendEquationSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glBlendEquationSeparate", &["glBlendEquationSeparateEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendEquationSeparatei { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendEquationSeparatei.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendEquationSeparatei = FnPtr::new(metaloadfn(&mut loadfn, "glBlendEquationSeparatei", &["glBlendEquationSeparateIndexedAMD", "glBlendEquationSeparateiARB", "glBlendEquationSeparateiEXT", "glBlendEquationSeparateiOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendEquationi { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendEquationi.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendEquationi = FnPtr::new(metaloadfn(&mut loadfn, "glBlendEquationi", &["glBlendEquationIndexedAMD", "glBlendEquationiARB", "glBlendEquationiEXT", "glBlendEquationiOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendFunc { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendFunc.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendFunc = FnPtr::new(metaloadfn(&mut loadfn, "glBlendFunc", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendFuncSeparate { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendFuncSeparate.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendFuncSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glBlendFuncSeparate", &["glBlendFuncSeparateEXT", "glBlendFuncSeparateINGR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendFuncSeparatei { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendFuncSeparatei.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendFuncSeparatei = FnPtr::new(metaloadfn(&mut loadfn, "glBlendFuncSeparatei", &["glBlendFuncSeparateIndexedAMD", "glBlendFuncSeparateiARB", "glBlendFuncSeparateiEXT", "glBlendFuncSeparateiOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlendFunci { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlendFunci.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlendFunci = FnPtr::new(metaloadfn(&mut loadfn, "glBlendFunci", &["glBlendFuncIndexedAMD", "glBlendFunciARB", "glBlendFunciEXT", "glBlendFunciOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlitFramebuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlitFramebuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlitFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBlitFramebuffer", &["glBlitFramebufferEXT", "glBlitFramebufferNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BlitNamedFramebuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BlitNamedFramebuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BlitNamedFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glBlitNamedFramebuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BufferData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BufferData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BufferData = FnPtr::new(metaloadfn(&mut loadfn, "glBufferData", &["glBufferDataARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BufferStorage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BufferStorage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BufferStorage = FnPtr::new(metaloadfn(&mut loadfn, "glBufferStorage", &["glBufferStorageEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod BufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::BufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::BufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glBufferSubData", &["glBufferSubDataARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CheckFramebufferStatus { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CheckFramebufferStatus.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CheckFramebufferStatus = FnPtr::new(metaloadfn(&mut loadfn, "glCheckFramebufferStatus", &["glCheckFramebufferStatusEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CheckNamedFramebufferStatus { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CheckNamedFramebufferStatus.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CheckNamedFramebufferStatus = FnPtr::new(metaloadfn(&mut loadfn, "glCheckNamedFramebufferStatus", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClampColor { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClampColor.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClampColor = FnPtr::new(metaloadfn(&mut loadfn, "glClampColor", &["glClampColorARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Clear { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Clear.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Clear = FnPtr::new(metaloadfn(&mut loadfn, "glClear", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearBufferData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearBufferData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearBufferData = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearBufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearBufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferSubData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearBufferfi { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearBufferfi.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearBufferfi = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferfi", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearBufferfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearBufferfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearBufferfv = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearBufferiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearBufferiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearBufferiv = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearBufferuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearBufferuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearBufferuiv = FnPtr::new(metaloadfn(&mut loadfn, "glClearBufferuiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearColor { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearColor.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearColor = FnPtr::new(metaloadfn(&mut loadfn, "glClearColor", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearDepth { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearDepth.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearDepth = FnPtr::new(metaloadfn(&mut loadfn, "glClearDepth", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearDepthf { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearDepthf.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearDepthf = FnPtr::new(metaloadfn(&mut loadfn, "glClearDepthf", &["glClearDepthfOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearNamedBufferData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearNamedBufferData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearNamedBufferData = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedBufferData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearNamedBufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearNamedBufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearNamedBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedBufferSubData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearNamedFramebufferfi { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearNamedFramebufferfi.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearNamedFramebufferfi = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedFramebufferfi", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearNamedFramebufferfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearNamedFramebufferfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearNamedFramebufferfv = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedFramebufferfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearNamedFramebufferiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearNamedFramebufferiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearNamedFramebufferiv = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedFramebufferiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearNamedFramebufferuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearNamedFramebufferuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearNamedFramebufferuiv = FnPtr::new(metaloadfn(&mut loadfn, "glClearNamedFramebufferuiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearStencil { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearStencil.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearStencil = FnPtr::new(metaloadfn(&mut loadfn, "glClearStencil", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearTexImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearTexImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glClearTexImage", &["glClearTexImageEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClearTexSubImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClearTexSubImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClearTexSubImage = FnPtr::new(metaloadfn(&mut loadfn, "glClearTexSubImage", &["glClearTexSubImageEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClientWaitSync { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClientWaitSync.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClientWaitSync = FnPtr::new(metaloadfn(&mut loadfn, "glClientWaitSync", &["glClientWaitSyncAPPLE"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ClipControl { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ClipControl.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ClipControl = FnPtr::new(metaloadfn(&mut loadfn, "glClipControl", &["glClipControlEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ColorMask { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ColorMask.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ColorMask = FnPtr::new(metaloadfn(&mut loadfn, "glColorMask", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ColorMaski { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ColorMaski.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ColorMaski = FnPtr::new(metaloadfn(&mut loadfn, "glColorMaski", &["glColorMaskIndexedEXT", "glColorMaskiEXT", "glColorMaskiOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ColorP3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ColorP3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ColorP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glColorP3ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ColorP3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ColorP3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ColorP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glColorP3uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ColorP4ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ColorP4ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ColorP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glColorP4ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ColorP4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ColorP4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ColorP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glColorP4uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompileShader { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompileShader.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompileShader = FnPtr::new(metaloadfn(&mut loadfn, "glCompileShader", &["glCompileShaderARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTexImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTexImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTexImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexImage1D", &["glCompressedTexImage1DARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTexImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTexImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTexImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexImage2D", &["glCompressedTexImage2DARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTexImage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTexImage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTexImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexImage3D", &["glCompressedTexImage3DARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTexSubImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTexSubImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTexSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexSubImage1D", &["glCompressedTexSubImage1DARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTexSubImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTexSubImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTexSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexSubImage2D", &["glCompressedTexSubImage2DARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTexSubImage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTexSubImage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTexSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTexSubImage3D", &["glCompressedTexSubImage3DARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTextureSubImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTextureSubImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTextureSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTextureSubImage1D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTextureSubImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTextureSubImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTextureSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTextureSubImage2D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CompressedTextureSubImage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CompressedTextureSubImage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CompressedTextureSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCompressedTextureSubImage3D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyBufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyBufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glCopyBufferSubData", &["glCopyBufferSubDataNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyImageSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyImageSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyImageSubData = FnPtr::new(metaloadfn(&mut loadfn, "glCopyImageSubData", &["glCopyImageSubDataEXT", "glCopyImageSubDataOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyNamedBufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyNamedBufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyNamedBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glCopyNamedBufferSubData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyTexImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyTexImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyTexImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexImage1D", &["glCopyTexImage1DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyTexImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyTexImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyTexImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexImage2D", &["glCopyTexImage2DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyTexSubImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyTexSubImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyTexSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexSubImage1D", &["glCopyTexSubImage1DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyTexSubImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyTexSubImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyTexSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexSubImage2D", &["glCopyTexSubImage2DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyTexSubImage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyTexSubImage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyTexSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTexSubImage3D", &["glCopyTexSubImage3DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyTextureSubImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyTextureSubImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyTextureSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTextureSubImage1D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyTextureSubImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyTextureSubImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyTextureSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTextureSubImage2D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CopyTextureSubImage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CopyTextureSubImage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CopyTextureSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glCopyTextureSubImage3D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateBuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateBuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glCreateBuffers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateFramebuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateFramebuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateFramebuffers = FnPtr::new(metaloadfn(&mut loadfn, "glCreateFramebuffers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateProgram { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateProgram.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateProgram = FnPtr::new(metaloadfn(&mut loadfn, "glCreateProgram", &["glCreateProgramObjectARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateProgramPipelines { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateProgramPipelines.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateProgramPipelines = FnPtr::new(metaloadfn(&mut loadfn, "glCreateProgramPipelines", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateQueries { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateQueries.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateQueries = FnPtr::new(metaloadfn(&mut loadfn, "glCreateQueries", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateRenderbuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateRenderbuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateRenderbuffers = FnPtr::new(metaloadfn(&mut loadfn, "glCreateRenderbuffers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateSamplers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateSamplers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateSamplers = FnPtr::new(metaloadfn(&mut loadfn, "glCreateSamplers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateShader { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateShader.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateShader = FnPtr::new(metaloadfn(&mut loadfn, "glCreateShader", &["glCreateShaderObjectARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateShaderProgramv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateShaderProgramv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateShaderProgramv = FnPtr::new(metaloadfn(&mut loadfn, "glCreateShaderProgramv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateTextures { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateTextures.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateTextures = FnPtr::new(metaloadfn(&mut loadfn, "glCreateTextures", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateTransformFeedbacks { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateTransformFeedbacks.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateTransformFeedbacks = FnPtr::new(metaloadfn(&mut loadfn, "glCreateTransformFeedbacks", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CreateVertexArrays { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CreateVertexArrays.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CreateVertexArrays = FnPtr::new(metaloadfn(&mut loadfn, "glCreateVertexArrays", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod CullFace { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::CullFace.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::CullFace = FnPtr::new(metaloadfn(&mut loadfn, "glCullFace", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DebugMessageCallback { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DebugMessageCallback.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DebugMessageCallback = FnPtr::new(metaloadfn(&mut loadfn, "glDebugMessageCallback", &["glDebugMessageCallbackARB", "glDebugMessageCallbackKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DebugMessageControl { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DebugMessageControl.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DebugMessageControl = FnPtr::new(metaloadfn(&mut loadfn, "glDebugMessageControl", &["glDebugMessageControlARB", "glDebugMessageControlKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DebugMessageInsert { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DebugMessageInsert.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DebugMessageInsert = FnPtr::new(metaloadfn(&mut loadfn, "glDebugMessageInsert", &["glDebugMessageInsertARB", "glDebugMessageInsertKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteBuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteBuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteBuffers", &["glDeleteBuffersARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteFramebuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteFramebuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteFramebuffers = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteFramebuffers", &["glDeleteFramebuffersEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteProgram { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteProgram.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteProgram = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteProgram", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteProgramPipelines { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteProgramPipelines.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteProgramPipelines = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteProgramPipelines", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteQueries { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteQueries.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteQueries = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteQueries", &["glDeleteQueriesARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteRenderbuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteRenderbuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteRenderbuffers = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteRenderbuffers", &["glDeleteRenderbuffersEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteSamplers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteSamplers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteSamplers = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteSamplers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteShader { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteShader.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteShader = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteShader", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteSync { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteSync.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteSync = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteSync", &["glDeleteSyncAPPLE"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteTextures { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteTextures.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteTextures = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteTextures", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteTransformFeedbacks { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteTransformFeedbacks.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteTransformFeedbacks = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteTransformFeedbacks", &["glDeleteTransformFeedbacksNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DeleteVertexArrays { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DeleteVertexArrays.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DeleteVertexArrays = FnPtr::new(metaloadfn(&mut loadfn, "glDeleteVertexArrays", &["glDeleteVertexArraysAPPLE", "glDeleteVertexArraysOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DepthFunc { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DepthFunc.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DepthFunc = FnPtr::new(metaloadfn(&mut loadfn, "glDepthFunc", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DepthMask { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DepthMask.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DepthMask = FnPtr::new(metaloadfn(&mut loadfn, "glDepthMask", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DepthRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DepthRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DepthRange = FnPtr::new(metaloadfn(&mut loadfn, "glDepthRange", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DepthRangeArrayv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DepthRangeArrayv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DepthRangeArrayv = FnPtr::new(metaloadfn(&mut loadfn, "glDepthRangeArrayv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DepthRangeIndexed { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DepthRangeIndexed.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DepthRangeIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glDepthRangeIndexed", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DepthRangef { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DepthRangef.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DepthRangef = FnPtr::new(metaloadfn(&mut loadfn, "glDepthRangef", &["glDepthRangefOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DetachShader { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DetachShader.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DetachShader = FnPtr::new(metaloadfn(&mut loadfn, "glDetachShader", &["glDetachObjectARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Disable { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Disable.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Disable = FnPtr::new(metaloadfn(&mut loadfn, "glDisable", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DisableVertexArrayAttrib { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DisableVertexArrayAttrib.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DisableVertexArrayAttrib = FnPtr::new(metaloadfn(&mut loadfn, "glDisableVertexArrayAttrib", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DisableVertexAttribArray { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DisableVertexAttribArray.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DisableVertexAttribArray = FnPtr::new(metaloadfn(&mut loadfn, "glDisableVertexAttribArray", &["glDisableVertexAttribArrayARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Disablei { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Disablei.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Disablei = FnPtr::new(metaloadfn(&mut loadfn, "glDisablei", &["glDisableIndexedEXT", "glDisableiEXT", "glDisableiNV", "glDisableiOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DispatchCompute { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DispatchCompute.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DispatchCompute = FnPtr::new(metaloadfn(&mut loadfn, "glDispatchCompute", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DispatchComputeIndirect { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DispatchComputeIndirect.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DispatchComputeIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glDispatchComputeIndirect", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawArrays { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawArrays.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawArrays = FnPtr::new(metaloadfn(&mut loadfn, "glDrawArrays", &["glDrawArraysEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawArraysIndirect { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawArraysIndirect.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawArraysIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glDrawArraysIndirect", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawArraysInstanced { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawArraysInstanced.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawArraysInstanced = FnPtr::new(metaloadfn(&mut loadfn, "glDrawArraysInstanced", &["glDrawArraysInstancedANGLE", "glDrawArraysInstancedARB", "glDrawArraysInstancedEXT", "glDrawArraysInstancedNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawArraysInstancedBaseInstance { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawArraysInstancedBaseInstance.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawArraysInstancedBaseInstance = FnPtr::new(metaloadfn(&mut loadfn, "glDrawArraysInstancedBaseInstance", &["glDrawArraysInstancedBaseInstanceEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glDrawBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawBuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawBuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glDrawBuffers", &["glDrawBuffersARB", "glDrawBuffersATI", "glDrawBuffersEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawElements { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawElements.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawElements = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElements", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawElementsBaseVertex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawElementsBaseVertex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawElementsBaseVertex = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsBaseVertex", &["glDrawElementsBaseVertexEXT", "glDrawElementsBaseVertexOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawElementsIndirect { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawElementsIndirect.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawElementsIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsIndirect", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawElementsInstanced { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawElementsInstanced.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawElementsInstanced = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsInstanced", &["glDrawElementsInstancedANGLE", "glDrawElementsInstancedARB", "glDrawElementsInstancedEXT", "glDrawElementsInstancedNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawElementsInstancedBaseInstance { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawElementsInstancedBaseInstance.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawElementsInstancedBaseInstance = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsInstancedBaseInstance", &["glDrawElementsInstancedBaseInstanceEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawElementsInstancedBaseVertex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawElementsInstancedBaseVertex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawElementsInstancedBaseVertex = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsInstancedBaseVertex", &["glDrawElementsInstancedBaseVertexEXT", "glDrawElementsInstancedBaseVertexOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawElementsInstancedBaseVertexBaseInstance { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawElementsInstancedBaseVertexBaseInstance.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawElementsInstancedBaseVertexBaseInstance = FnPtr::new(metaloadfn(&mut loadfn, "glDrawElementsInstancedBaseVertexBaseInstance", &["glDrawElementsInstancedBaseVertexBaseInstanceEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawRangeElements { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawRangeElements.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawRangeElements = FnPtr::new(metaloadfn(&mut loadfn, "glDrawRangeElements", &["glDrawRangeElementsEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawRangeElementsBaseVertex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawRangeElementsBaseVertex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawRangeElementsBaseVertex = FnPtr::new(metaloadfn(&mut loadfn, "glDrawRangeElementsBaseVertex", &["glDrawRangeElementsBaseVertexEXT", "glDrawRangeElementsBaseVertexOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawTransformFeedback { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawTransformFeedback.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glDrawTransformFeedback", &["glDrawTransformFeedbackEXT", "glDrawTransformFeedbackNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawTransformFeedbackInstanced { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawTransformFeedbackInstanced.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawTransformFeedbackInstanced = FnPtr::new(metaloadfn(&mut loadfn, "glDrawTransformFeedbackInstanced", &["glDrawTransformFeedbackInstancedEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawTransformFeedbackStream { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawTransformFeedbackStream.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawTransformFeedbackStream = FnPtr::new(metaloadfn(&mut loadfn, "glDrawTransformFeedbackStream", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod DrawTransformFeedbackStreamInstanced { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::DrawTransformFeedbackStreamInstanced.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::DrawTransformFeedbackStreamInstanced = FnPtr::new(metaloadfn(&mut loadfn, "glDrawTransformFeedbackStreamInstanced", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Enable { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Enable.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Enable = FnPtr::new(metaloadfn(&mut loadfn, "glEnable", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod EnableVertexArrayAttrib { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::EnableVertexArrayAttrib.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::EnableVertexArrayAttrib = FnPtr::new(metaloadfn(&mut loadfn, "glEnableVertexArrayAttrib", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod EnableVertexAttribArray { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::EnableVertexAttribArray.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::EnableVertexAttribArray = FnPtr::new(metaloadfn(&mut loadfn, "glEnableVertexAttribArray", &["glEnableVertexAttribArrayARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Enablei { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Enablei.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Enablei = FnPtr::new(metaloadfn(&mut loadfn, "glEnablei", &["glEnableIndexedEXT", "glEnableiEXT", "glEnableiNV", "glEnableiOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod EndConditionalRender { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::EndConditionalRender.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::EndConditionalRender = FnPtr::new(metaloadfn(&mut loadfn, "glEndConditionalRender", &["glEndConditionalRenderNV", "glEndConditionalRenderNVX"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod EndQuery { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::EndQuery.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::EndQuery = FnPtr::new(metaloadfn(&mut loadfn, "glEndQuery", &["glEndQueryARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod EndQueryIndexed { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::EndQueryIndexed.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::EndQueryIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glEndQueryIndexed", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod EndTransformFeedback { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::EndTransformFeedback.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::EndTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glEndTransformFeedback", &["glEndTransformFeedbackEXT", "glEndTransformFeedbackNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FenceSync { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FenceSync.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FenceSync = FnPtr::new(metaloadfn(&mut loadfn, "glFenceSync", &["glFenceSyncAPPLE"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Finish { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Finish.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Finish = FnPtr::new(metaloadfn(&mut loadfn, "glFinish", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Flush { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Flush.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Flush = FnPtr::new(metaloadfn(&mut loadfn, "glFlush", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FlushMappedBufferRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FlushMappedBufferRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FlushMappedBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glFlushMappedBufferRange", &["glFlushMappedBufferRangeAPPLE", "glFlushMappedBufferRangeEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FlushMappedNamedBufferRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FlushMappedNamedBufferRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FlushMappedNamedBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glFlushMappedNamedBufferRange", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FramebufferParameteri { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FramebufferParameteri.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FramebufferParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferParameteri", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FramebufferRenderbuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FramebufferRenderbuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FramebufferRenderbuffer = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferRenderbuffer", &["glFramebufferRenderbufferEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FramebufferTexture { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FramebufferTexture.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FramebufferTexture = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTexture", &["glFramebufferTextureARB", "glFramebufferTextureEXT", "glFramebufferTextureOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FramebufferTexture1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FramebufferTexture1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FramebufferTexture1D = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTexture1D", &["glFramebufferTexture1DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FramebufferTexture2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FramebufferTexture2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FramebufferTexture2D = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTexture2D", &["glFramebufferTexture2DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FramebufferTexture3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FramebufferTexture3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FramebufferTexture3D = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTexture3D", &["glFramebufferTexture3DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FramebufferTextureLayer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FramebufferTextureLayer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FramebufferTextureLayer = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTextureLayer", &["glFramebufferTextureLayerARB", "glFramebufferTextureLayerEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod FrontFace { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::FrontFace.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::FrontFace = FnPtr::new(metaloadfn(&mut loadfn, "glFrontFace", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenBuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenBuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glGenBuffers", &["glGenBuffersARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenFramebuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenFramebuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenFramebuffers = FnPtr::new(metaloadfn(&mut loadfn, "glGenFramebuffers", &["glGenFramebuffersEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenProgramPipelines { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenProgramPipelines.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenProgramPipelines = FnPtr::new(metaloadfn(&mut loadfn, "glGenProgramPipelines", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenQueries { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenQueries.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenQueries = FnPtr::new(metaloadfn(&mut loadfn, "glGenQueries", &["glGenQueriesARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenRenderbuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenRenderbuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenRenderbuffers = FnPtr::new(metaloadfn(&mut loadfn, "glGenRenderbuffers", &["glGenRenderbuffersEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenSamplers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenSamplers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenSamplers = FnPtr::new(metaloadfn(&mut loadfn, "glGenSamplers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenTextures { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenTextures.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenTextures = FnPtr::new(metaloadfn(&mut loadfn, "glGenTextures", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenTransformFeedbacks { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenTransformFeedbacks.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenTransformFeedbacks = FnPtr::new(metaloadfn(&mut loadfn, "glGenTransformFeedbacks", &["glGenTransformFeedbacksNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenVertexArrays { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenVertexArrays.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenVertexArrays = FnPtr::new(metaloadfn(&mut loadfn, "glGenVertexArrays", &["glGenVertexArraysAPPLE", "glGenVertexArraysOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenerateMipmap { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenerateMipmap.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenerateMipmap = FnPtr::new(metaloadfn(&mut loadfn, "glGenerateMipmap", &["glGenerateMipmapEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GenerateTextureMipmap { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GenerateTextureMipmap.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GenerateTextureMipmap = FnPtr::new(metaloadfn(&mut loadfn, "glGenerateTextureMipmap", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveAtomicCounterBufferiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveAtomicCounterBufferiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveAtomicCounterBufferiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveAtomicCounterBufferiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveAttrib { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveAttrib.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveAttrib = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveAttrib", &["glGetActiveAttribARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveSubroutineName { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveSubroutineName.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveSubroutineName = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveSubroutineName", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveSubroutineUniformName { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveSubroutineUniformName.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveSubroutineUniformName = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveSubroutineUniformName", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveSubroutineUniformiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveSubroutineUniformiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveSubroutineUniformiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveSubroutineUniformiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveUniform { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveUniform.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveUniform = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniform", &["glGetActiveUniformARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveUniformBlockName { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveUniformBlockName.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveUniformBlockName = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniformBlockName", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveUniformBlockiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveUniformBlockiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveUniformBlockiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniformBlockiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveUniformName { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveUniformName.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveUniformName = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniformName", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetActiveUniformsiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetActiveUniformsiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetActiveUniformsiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetActiveUniformsiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetAttachedShaders { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetAttachedShaders.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetAttachedShaders = FnPtr::new(metaloadfn(&mut loadfn, "glGetAttachedShaders", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetAttribLocation { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetAttribLocation.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetAttribLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetAttribLocation", &["glGetAttribLocationARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetBooleani_v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetBooleani_v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetBooleani_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetBooleani_v", &["glGetBooleanIndexedvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetBooleanv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetBooleanv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetBooleanv = FnPtr::new(metaloadfn(&mut loadfn, "glGetBooleanv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetBufferParameteri64v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetBufferParameteri64v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetBufferParameteri64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetBufferParameteri64v", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetBufferParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetBufferParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetBufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetBufferParameteriv", &["glGetBufferParameterivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetBufferPointerv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetBufferPointerv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetBufferPointerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetBufferPointerv", &["glGetBufferPointervARB", "glGetBufferPointervOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetBufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetBufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glGetBufferSubData", &["glGetBufferSubDataARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetCompressedTexImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetCompressedTexImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetCompressedTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetCompressedTexImage", &["glGetCompressedTexImageARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetCompressedTextureImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetCompressedTextureImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetCompressedTextureImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetCompressedTextureImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetCompressedTextureSubImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetCompressedTextureSubImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetCompressedTextureSubImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetCompressedTextureSubImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetDebugMessageLog { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetDebugMessageLog.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetDebugMessageLog = FnPtr::new(metaloadfn(&mut loadfn, "glGetDebugMessageLog", &["glGetDebugMessageLogARB", "glGetDebugMessageLogKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetDoublei_v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetDoublei_v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetDoublei_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetDoublei_v", &["glGetDoubleIndexedvEXT", "glGetDoublei_vEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetDoublev { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetDoublev.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetDoublev = FnPtr::new(metaloadfn(&mut loadfn, "glGetDoublev", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetError { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetError.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetError = FnPtr::new(metaloadfn(&mut loadfn, "glGetError", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetFloati_v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetFloati_v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetFloati_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetFloati_v", &["glGetFloatIndexedvEXT", "glGetFloati_vEXT", "glGetFloati_vNV", "glGetFloati_vOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetFloatv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetFloatv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetFloatv = FnPtr::new(metaloadfn(&mut loadfn, "glGetFloatv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetFragDataIndex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetFragDataIndex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetFragDataIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetFragDataIndex", &["glGetFragDataIndexEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetFragDataLocation { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetFragDataLocation.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetFragDataLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetFragDataLocation", &["glGetFragDataLocationEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetFramebufferAttachmentParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetFramebufferAttachmentParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetFramebufferAttachmentParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetFramebufferAttachmentParameteriv", &["glGetFramebufferAttachmentParameterivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetFramebufferParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetFramebufferParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetFramebufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetFramebufferParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetGraphicsResetStatus { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetGraphicsResetStatus.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetGraphicsResetStatus = FnPtr::new(metaloadfn(&mut loadfn, "glGetGraphicsResetStatus", &["glGetGraphicsResetStatusEXT", "glGetGraphicsResetStatusKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetInteger64i_v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetInteger64i_v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetInteger64i_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetInteger64i_v", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetInteger64v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetInteger64v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetInteger64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetInteger64v", &["glGetInteger64vAPPLE"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetIntegeri_v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetIntegeri_v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetIntegeri_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetIntegeri_v", &["glGetIntegerIndexedvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetIntegerv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetIntegerv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetIntegerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetIntegerv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetInternalformati64v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetInternalformati64v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetInternalformati64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetInternalformati64v", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetInternalformativ { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetInternalformativ.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetInternalformativ = FnPtr::new(metaloadfn(&mut loadfn, "glGetInternalformativ", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetMultisamplefv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetMultisamplefv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetMultisamplefv = FnPtr::new(metaloadfn(&mut loadfn, "glGetMultisamplefv", &["glGetMultisamplefvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetNamedBufferParameteri64v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetNamedBufferParameteri64v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetNamedBufferParameteri64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedBufferParameteri64v", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetNamedBufferParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetNamedBufferParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetNamedBufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedBufferParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetNamedBufferPointerv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetNamedBufferPointerv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetNamedBufferPointerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedBufferPointerv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetNamedBufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetNamedBufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetNamedBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedBufferSubData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetNamedFramebufferAttachmentParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetNamedFramebufferAttachmentParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetNamedFramebufferAttachmentParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedFramebufferAttachmentParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetNamedFramebufferParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetNamedFramebufferParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetNamedFramebufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedFramebufferParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetNamedRenderbufferParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetNamedRenderbufferParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetNamedRenderbufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetNamedRenderbufferParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetObjectLabel { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetObjectLabel.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetObjectLabel = FnPtr::new(metaloadfn(&mut loadfn, "glGetObjectLabel", &["glGetObjectLabelKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetObjectPtrLabel { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetObjectPtrLabel.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetObjectPtrLabel = FnPtr::new(metaloadfn(&mut loadfn, "glGetObjectPtrLabel", &["glGetObjectPtrLabelKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetPointerv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetPointerv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetPointerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetPointerv", &["glGetPointervEXT", "glGetPointervKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramBinary { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramBinary.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramBinary = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramBinary", &["glGetProgramBinaryOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramInfoLog { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramInfoLog.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramInfoLog = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramInfoLog", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramInterfaceiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramInterfaceiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramInterfaceiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramInterfaceiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramPipelineInfoLog { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramPipelineInfoLog.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramPipelineInfoLog = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramPipelineInfoLog", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramPipelineiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramPipelineiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramPipelineiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramPipelineiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramResourceIndex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramResourceIndex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramResourceIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceIndex", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramResourceLocation { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramResourceLocation.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramResourceLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceLocation", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramResourceLocationIndex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramResourceLocationIndex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramResourceLocationIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceLocationIndex", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramResourceName { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramResourceName.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramResourceName = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceName", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramResourceiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramResourceiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramResourceiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramResourceiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramStageiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramStageiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramStageiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramStageiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetProgramiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetProgramiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetProgramiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetProgramiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryBufferObjecti64v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryBufferObjecti64v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryBufferObjecti64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryBufferObjecti64v", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryBufferObjectiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryBufferObjectiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryBufferObjectiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryBufferObjectiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryBufferObjectui64v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryBufferObjectui64v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryBufferObjectui64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryBufferObjectui64v", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryBufferObjectuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryBufferObjectuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryBufferObjectuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryBufferObjectuiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryIndexediv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryIndexediv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryIndexediv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryIndexediv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryObjecti64v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryObjecti64v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryObjecti64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryObjecti64v", &["glGetQueryObjecti64vEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryObjectiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryObjectiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryObjectiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryObjectiv", &["glGetQueryObjectivARB", "glGetQueryObjectivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryObjectui64v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryObjectui64v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryObjectui64v = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryObjectui64v", &["glGetQueryObjectui64vEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryObjectuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryObjectuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryObjectuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryObjectuiv", &["glGetQueryObjectuivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetQueryiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetQueryiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetQueryiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetQueryiv", &["glGetQueryivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetRenderbufferParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetRenderbufferParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetRenderbufferParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetRenderbufferParameteriv", &["glGetRenderbufferParameterivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetSamplerParameterIiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetSamplerParameterIiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetSamplerParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSamplerParameterIiv", &["glGetSamplerParameterIivEXT", "glGetSamplerParameterIivOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetSamplerParameterIuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetSamplerParameterIuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetSamplerParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSamplerParameterIuiv", &["glGetSamplerParameterIuivEXT", "glGetSamplerParameterIuivOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetSamplerParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetSamplerParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetSamplerParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSamplerParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetSamplerParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetSamplerParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetSamplerParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSamplerParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetShaderInfoLog { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetShaderInfoLog.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetShaderInfoLog = FnPtr::new(metaloadfn(&mut loadfn, "glGetShaderInfoLog", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetShaderPrecisionFormat { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetShaderPrecisionFormat.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetShaderPrecisionFormat = FnPtr::new(metaloadfn(&mut loadfn, "glGetShaderPrecisionFormat", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetShaderSource { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetShaderSource.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetShaderSource = FnPtr::new(metaloadfn(&mut loadfn, "glGetShaderSource", &["glGetShaderSourceARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetShaderiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetShaderiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetShaderiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetShaderiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetString { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetString.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetString = FnPtr::new(metaloadfn(&mut loadfn, "glGetString", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetStringi { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetStringi.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetStringi = FnPtr::new(metaloadfn(&mut loadfn, "glGetStringi", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetSubroutineIndex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetSubroutineIndex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetSubroutineIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetSubroutineIndex", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetSubroutineUniformLocation { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetSubroutineUniformLocation.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetSubroutineUniformLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetSubroutineUniformLocation", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetSynciv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetSynciv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetSynciv = FnPtr::new(metaloadfn(&mut loadfn, "glGetSynciv", &["glGetSyncivAPPLE"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTexImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTexImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTexLevelParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTexLevelParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTexLevelParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexLevelParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTexLevelParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTexLevelParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTexLevelParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexLevelParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTexParameterIiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTexParameterIiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTexParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexParameterIiv", &["glGetTexParameterIivEXT", "glGetTexParameterIivOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTexParameterIuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTexParameterIuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTexParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexParameterIuiv", &["glGetTexParameterIuivEXT", "glGetTexParameterIuivOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTexParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTexParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTexParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTexParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTexParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTexParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTexParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTextureImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTextureImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTextureImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTextureLevelParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTextureLevelParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTextureLevelParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureLevelParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTextureLevelParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTextureLevelParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTextureLevelParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureLevelParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTextureParameterIiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTextureParameterIiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTextureParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureParameterIiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTextureParameterIuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTextureParameterIuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTextureParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureParameterIuiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTextureParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTextureParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTextureParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTextureParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTextureParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTextureParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTextureSubImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTextureSubImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTextureSubImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetTextureSubImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTransformFeedbackVarying { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTransformFeedbackVarying.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTransformFeedbackVarying = FnPtr::new(metaloadfn(&mut loadfn, "glGetTransformFeedbackVarying", &["glGetTransformFeedbackVaryingEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTransformFeedbacki64_v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTransformFeedbacki64_v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTransformFeedbacki64_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetTransformFeedbacki64_v", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTransformFeedbacki_v { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTransformFeedbacki_v.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTransformFeedbacki_v = FnPtr::new(metaloadfn(&mut loadfn, "glGetTransformFeedbacki_v", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetTransformFeedbackiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetTransformFeedbackiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetTransformFeedbackiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetTransformFeedbackiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetUniformBlockIndex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetUniformBlockIndex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetUniformBlockIndex = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformBlockIndex", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetUniformIndices { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetUniformIndices.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetUniformIndices = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformIndices", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetUniformLocation { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetUniformLocation.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetUniformLocation = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformLocation", &["glGetUniformLocationARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetUniformSubroutineuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetUniformSubroutineuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetUniformSubroutineuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformSubroutineuiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetUniformdv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetUniformdv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetUniformdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformdv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetUniformfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetUniformfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetUniformfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformfv", &["glGetUniformfvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetUniformiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetUniformiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetUniformiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformiv", &["glGetUniformivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetUniformuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetUniformuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetUniformuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetUniformuiv", &["glGetUniformuivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexArrayIndexed64iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexArrayIndexed64iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexArrayIndexed64iv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexArrayIndexed64iv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexArrayIndexediv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexArrayIndexediv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexArrayIndexediv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexArrayIndexediv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexArrayiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexArrayiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexArrayiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexArrayiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexAttribIiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexAttribIiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexAttribIiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribIiv", &["glGetVertexAttribIivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexAttribIuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexAttribIuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexAttribIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribIuiv", &["glGetVertexAttribIuivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexAttribLdv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexAttribLdv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexAttribLdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribLdv", &["glGetVertexAttribLdvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexAttribPointerv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexAttribPointerv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexAttribPointerv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribPointerv", &["glGetVertexAttribPointervARB", "glGetVertexAttribPointervNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexAttribdv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexAttribdv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexAttribdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribdv", &["glGetVertexAttribdvARB", "glGetVertexAttribdvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexAttribfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexAttribfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexAttribfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribfv", &["glGetVertexAttribfvARB", "glGetVertexAttribfvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetVertexAttribiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetVertexAttribiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetVertexAttribiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetVertexAttribiv", &["glGetVertexAttribivARB", "glGetVertexAttribivNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnColorTable { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnColorTable.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnColorTable = FnPtr::new(metaloadfn(&mut loadfn, "glGetnColorTable", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnCompressedTexImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnCompressedTexImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnCompressedTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetnCompressedTexImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnConvolutionFilter { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnConvolutionFilter.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnConvolutionFilter = FnPtr::new(metaloadfn(&mut loadfn, "glGetnConvolutionFilter", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnHistogram { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnHistogram.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnHistogram = FnPtr::new(metaloadfn(&mut loadfn, "glGetnHistogram", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnMapdv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnMapdv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnMapdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnMapdv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnMapfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnMapfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnMapfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnMapfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnMapiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnMapiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnMapiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnMapiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnMinmax { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnMinmax.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnMinmax = FnPtr::new(metaloadfn(&mut loadfn, "glGetnMinmax", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnPixelMapfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnPixelMapfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnPixelMapfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnPixelMapfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnPixelMapuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnPixelMapuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnPixelMapuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnPixelMapuiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnPixelMapusv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnPixelMapusv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnPixelMapusv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnPixelMapusv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnPolygonStipple { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnPolygonStipple.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnPolygonStipple = FnPtr::new(metaloadfn(&mut loadfn, "glGetnPolygonStipple", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnSeparableFilter { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnSeparableFilter.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnSeparableFilter = FnPtr::new(metaloadfn(&mut loadfn, "glGetnSeparableFilter", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnTexImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnTexImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glGetnTexImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnUniformdv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnUniformdv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnUniformdv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnUniformdv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnUniformfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnUniformfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnUniformfv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnUniformfv", &["glGetnUniformfvEXT", "glGetnUniformfvKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnUniformiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnUniformiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnUniformiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnUniformiv", &["glGetnUniformivEXT", "glGetnUniformivKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod GetnUniformuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::GetnUniformuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::GetnUniformuiv = FnPtr::new(metaloadfn(&mut loadfn, "glGetnUniformuiv", &["glGetnUniformuivKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Hint { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Hint.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Hint = FnPtr::new(metaloadfn(&mut loadfn, "glHint", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod InvalidateBufferData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::InvalidateBufferData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::InvalidateBufferData = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateBufferData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod InvalidateBufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::InvalidateBufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::InvalidateBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateBufferSubData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod InvalidateFramebuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::InvalidateFramebuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::InvalidateFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateFramebuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod InvalidateNamedFramebufferData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::InvalidateNamedFramebufferData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::InvalidateNamedFramebufferData = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateNamedFramebufferData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod InvalidateNamedFramebufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::InvalidateNamedFramebufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::InvalidateNamedFramebufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateNamedFramebufferSubData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod InvalidateSubFramebuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::InvalidateSubFramebuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::InvalidateSubFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateSubFramebuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod InvalidateTexImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::InvalidateTexImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::InvalidateTexImage = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateTexImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod InvalidateTexSubImage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::InvalidateTexSubImage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::InvalidateTexSubImage = FnPtr::new(metaloadfn(&mut loadfn, "glInvalidateTexSubImage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glIsBuffer", &["glIsBufferARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsEnabled { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsEnabled.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsEnabled = FnPtr::new(metaloadfn(&mut loadfn, "glIsEnabled", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsEnabledi { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsEnabledi.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsEnabledi = FnPtr::new(metaloadfn(&mut loadfn, "glIsEnabledi", &["glIsEnabledIndexedEXT", "glIsEnablediEXT", "glIsEnablediNV", "glIsEnablediOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsFramebuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsFramebuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsFramebuffer = FnPtr::new(metaloadfn(&mut loadfn, "glIsFramebuffer", &["glIsFramebufferEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsProgram { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsProgram.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsProgram = FnPtr::new(metaloadfn(&mut loadfn, "glIsProgram", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsProgramPipeline { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsProgramPipeline.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsProgramPipeline = FnPtr::new(metaloadfn(&mut loadfn, "glIsProgramPipeline", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsQuery { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsQuery.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsQuery = FnPtr::new(metaloadfn(&mut loadfn, "glIsQuery", &["glIsQueryARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsRenderbuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsRenderbuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsRenderbuffer = FnPtr::new(metaloadfn(&mut loadfn, "glIsRenderbuffer", &["glIsRenderbufferEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsSampler { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsSampler.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsSampler = FnPtr::new(metaloadfn(&mut loadfn, "glIsSampler", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsShader { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsShader.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsShader = FnPtr::new(metaloadfn(&mut loadfn, "glIsShader", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsSync { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsSync.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsSync = FnPtr::new(metaloadfn(&mut loadfn, "glIsSync", &["glIsSyncAPPLE"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsTexture { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsTexture.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsTexture = FnPtr::new(metaloadfn(&mut loadfn, "glIsTexture", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsTransformFeedback { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsTransformFeedback.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glIsTransformFeedback", &["glIsTransformFeedbackNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod IsVertexArray { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::IsVertexArray.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::IsVertexArray = FnPtr::new(metaloadfn(&mut loadfn, "glIsVertexArray", &["glIsVertexArrayAPPLE", "glIsVertexArrayOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod LineWidth { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::LineWidth.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::LineWidth = FnPtr::new(metaloadfn(&mut loadfn, "glLineWidth", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod LinkProgram { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::LinkProgram.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::LinkProgram = FnPtr::new(metaloadfn(&mut loadfn, "glLinkProgram", &["glLinkProgramARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod LogicOp { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::LogicOp.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::LogicOp = FnPtr::new(metaloadfn(&mut loadfn, "glLogicOp", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MapBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MapBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MapBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glMapBuffer", &["glMapBufferARB", "glMapBufferOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MapBufferRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MapBufferRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MapBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glMapBufferRange", &["glMapBufferRangeEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MapNamedBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MapNamedBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MapNamedBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glMapNamedBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MapNamedBufferRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MapNamedBufferRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MapNamedBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glMapNamedBufferRange", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MemoryBarrier { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MemoryBarrier.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MemoryBarrier = FnPtr::new(metaloadfn(&mut loadfn, "glMemoryBarrier", &["glMemoryBarrierEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MemoryBarrierByRegion { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MemoryBarrierByRegion.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MemoryBarrierByRegion = FnPtr::new(metaloadfn(&mut loadfn, "glMemoryBarrierByRegion", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MinSampleShading { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MinSampleShading.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MinSampleShading = FnPtr::new(metaloadfn(&mut loadfn, "glMinSampleShading", &["glMinSampleShadingARB", "glMinSampleShadingOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiDrawArrays { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiDrawArrays.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiDrawArrays = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawArrays", &["glMultiDrawArraysEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiDrawArraysIndirect { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiDrawArraysIndirect.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiDrawArraysIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawArraysIndirect", &["glMultiDrawArraysIndirectAMD", "glMultiDrawArraysIndirectEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiDrawElements { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiDrawElements.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiDrawElements = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawElements", &["glMultiDrawElementsEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiDrawElementsBaseVertex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiDrawElementsBaseVertex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiDrawElementsBaseVertex = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawElementsBaseVertex", &["glMultiDrawElementsBaseVertexEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiDrawElementsIndirect { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiDrawElementsIndirect.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiDrawElementsIndirect = FnPtr::new(metaloadfn(&mut loadfn, "glMultiDrawElementsIndirect", &["glMultiDrawElementsIndirectAMD", "glMultiDrawElementsIndirectEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiTexCoordP1ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiTexCoordP1ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiTexCoordP1ui = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP1ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiTexCoordP1uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiTexCoordP1uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiTexCoordP1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP1uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiTexCoordP2ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiTexCoordP2ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiTexCoordP2ui = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP2ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiTexCoordP2uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiTexCoordP2uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiTexCoordP2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP2uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiTexCoordP3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiTexCoordP3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiTexCoordP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP3ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiTexCoordP3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiTexCoordP3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiTexCoordP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP3uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiTexCoordP4ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiTexCoordP4ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiTexCoordP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP4ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod MultiTexCoordP4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::MultiTexCoordP4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::MultiTexCoordP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glMultiTexCoordP4uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedBufferData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedBufferData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedBufferData = FnPtr::new(metaloadfn(&mut loadfn, "glNamedBufferData", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedBufferStorage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedBufferStorage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedBufferStorage = FnPtr::new(metaloadfn(&mut loadfn, "glNamedBufferStorage", &["glNamedBufferStorageEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedBufferSubData { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedBufferSubData.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedBufferSubData = FnPtr::new(metaloadfn(&mut loadfn, "glNamedBufferSubData", &["glNamedBufferSubDataEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedFramebufferDrawBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedFramebufferDrawBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedFramebufferDrawBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferDrawBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedFramebufferDrawBuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedFramebufferDrawBuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedFramebufferDrawBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferDrawBuffers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedFramebufferParameteri { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedFramebufferParameteri.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedFramebufferParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferParameteri", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedFramebufferReadBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedFramebufferReadBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedFramebufferReadBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferReadBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedFramebufferRenderbuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedFramebufferRenderbuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedFramebufferRenderbuffer = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferRenderbuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedFramebufferTexture { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedFramebufferTexture.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedFramebufferTexture = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferTexture", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedFramebufferTextureLayer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedFramebufferTextureLayer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedFramebufferTextureLayer = FnPtr::new(metaloadfn(&mut loadfn, "glNamedFramebufferTextureLayer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedRenderbufferStorage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedRenderbufferStorage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedRenderbufferStorage = FnPtr::new(metaloadfn(&mut loadfn, "glNamedRenderbufferStorage", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NamedRenderbufferStorageMultisample { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NamedRenderbufferStorageMultisample.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NamedRenderbufferStorageMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glNamedRenderbufferStorageMultisample", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NormalP3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NormalP3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NormalP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glNormalP3ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod NormalP3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::NormalP3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::NormalP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glNormalP3uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ObjectLabel { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ObjectLabel.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ObjectLabel = FnPtr::new(metaloadfn(&mut loadfn, "glObjectLabel", &["glObjectLabelKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ObjectPtrLabel { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ObjectPtrLabel.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ObjectPtrLabel = FnPtr::new(metaloadfn(&mut loadfn, "glObjectPtrLabel", &["glObjectPtrLabelKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PatchParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PatchParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PatchParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glPatchParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PatchParameteri { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PatchParameteri.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PatchParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glPatchParameteri", &["glPatchParameteriEXT", "glPatchParameteriOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PauseTransformFeedback { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PauseTransformFeedback.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PauseTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glPauseTransformFeedback", &["glPauseTransformFeedbackNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PixelStoref { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PixelStoref.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PixelStoref = FnPtr::new(metaloadfn(&mut loadfn, "glPixelStoref", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PixelStorei { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PixelStorei.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PixelStorei = FnPtr::new(metaloadfn(&mut loadfn, "glPixelStorei", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PointParameterf { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PointParameterf.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PointParameterf = FnPtr::new(metaloadfn(&mut loadfn, "glPointParameterf", &["glPointParameterfARB", "glPointParameterfEXT", "glPointParameterfSGIS"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PointParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PointParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PointParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glPointParameterfv", &["glPointParameterfvARB", "glPointParameterfvEXT", "glPointParameterfvSGIS"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PointParameteri { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PointParameteri.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PointParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glPointParameteri", &["glPointParameteriNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PointParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PointParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PointParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glPointParameteriv", &["glPointParameterivNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PointSize { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PointSize.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PointSize = FnPtr::new(metaloadfn(&mut loadfn, "glPointSize", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PolygonMode { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PolygonMode.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PolygonMode = FnPtr::new(metaloadfn(&mut loadfn, "glPolygonMode", &["glPolygonModeNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PolygonOffset { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PolygonOffset.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PolygonOffset = FnPtr::new(metaloadfn(&mut loadfn, "glPolygonOffset", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PopDebugGroup { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PopDebugGroup.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PopDebugGroup = FnPtr::new(metaloadfn(&mut loadfn, "glPopDebugGroup", &["glPopDebugGroupKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PrimitiveRestartIndex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PrimitiveRestartIndex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PrimitiveRestartIndex = FnPtr::new(metaloadfn(&mut loadfn, "glPrimitiveRestartIndex", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramBinary { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramBinary.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramBinary = FnPtr::new(metaloadfn(&mut loadfn, "glProgramBinary", &["glProgramBinaryOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramParameteri { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramParameteri.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glProgramParameteri", &["glProgramParameteriARB", "glProgramParameteriEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform1d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform1d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform1d = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1d", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform1dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform1dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform1dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform1f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform1f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform1f = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1f", &["glProgramUniform1fEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform1fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform1fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform1fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1fv", &["glProgramUniform1fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform1i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform1i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform1i = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1i", &["glProgramUniform1iEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform1iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform1iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform1iv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1iv", &["glProgramUniform1ivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform1ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform1ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform1ui = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1ui", &["glProgramUniform1uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform1uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform1uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform1uiv", &["glProgramUniform1uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform2d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform2d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform2d = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2d", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform2dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform2f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform2f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform2f = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2f", &["glProgramUniform2fEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform2fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2fv", &["glProgramUniform2fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform2i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform2i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform2i = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2i", &["glProgramUniform2iEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform2iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform2iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform2iv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2iv", &["glProgramUniform2ivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform2ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform2ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform2ui = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2ui", &["glProgramUniform2uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform2uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform2uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform2uiv", &["glProgramUniform2uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform3d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform3d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform3d = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3d", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform3dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform3f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform3f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform3f = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3f", &["glProgramUniform3fEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform3fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3fv", &["glProgramUniform3fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform3i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform3i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform3i = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3i", &["glProgramUniform3iEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform3iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform3iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform3iv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3iv", &["glProgramUniform3ivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform3ui = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3ui", &["glProgramUniform3uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform3uiv", &["glProgramUniform3uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform4d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform4d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform4d = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4d", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform4dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform4f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform4f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform4f = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4f", &["glProgramUniform4fEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform4fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4fv", &["glProgramUniform4fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform4i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform4i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform4i = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4i", &["glProgramUniform4iEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform4iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform4iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform4iv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4iv", &["glProgramUniform4ivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform4ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform4ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform4ui = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4ui", &["glProgramUniform4uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniform4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniform4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniform4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniform4uiv", &["glProgramUniform4uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix2dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix2fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2fv", &["glProgramUniformMatrix2fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix2x3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix2x3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix2x3dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2x3dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix2x3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix2x3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix2x3fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2x3fv", &["glProgramUniformMatrix2x3fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix2x4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix2x4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix2x4dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2x4dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix2x4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix2x4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix2x4fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix2x4fv", &["glProgramUniformMatrix2x4fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix3dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix3fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3fv", &["glProgramUniformMatrix3fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix3x2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix3x2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix3x2dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3x2dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix3x2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix3x2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix3x2fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3x2fv", &["glProgramUniformMatrix3x2fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix3x4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix3x4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix3x4dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3x4dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix3x4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix3x4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix3x4fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix3x4fv", &["glProgramUniformMatrix3x4fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix4dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix4fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4fv", &["glProgramUniformMatrix4fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix4x2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix4x2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix4x2dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4x2dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix4x2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix4x2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix4x2fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4x2fv", &["glProgramUniformMatrix4x2fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix4x3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix4x3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix4x3dv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4x3dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProgramUniformMatrix4x3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProgramUniformMatrix4x3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProgramUniformMatrix4x3fv = FnPtr::new(metaloadfn(&mut loadfn, "glProgramUniformMatrix4x3fv", &["glProgramUniformMatrix4x3fvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ProvokingVertex { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ProvokingVertex.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ProvokingVertex = FnPtr::new(metaloadfn(&mut loadfn, "glProvokingVertex", &["glProvokingVertexEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod PushDebugGroup { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::PushDebugGroup.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::PushDebugGroup = FnPtr::new(metaloadfn(&mut loadfn, "glPushDebugGroup", &["glPushDebugGroupKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod QueryCounter { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::QueryCounter.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::QueryCounter = FnPtr::new(metaloadfn(&mut loadfn, "glQueryCounter", &["glQueryCounterEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ReadBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ReadBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ReadBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glReadBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ReadPixels { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ReadPixels.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ReadPixels = FnPtr::new(metaloadfn(&mut loadfn, "glReadPixels", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ReadnPixels { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ReadnPixels.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ReadnPixels = FnPtr::new(metaloadfn(&mut loadfn, "glReadnPixels", &["glReadnPixelsARB", "glReadnPixelsEXT", "glReadnPixelsKHR"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ReleaseShaderCompiler { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ReleaseShaderCompiler.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ReleaseShaderCompiler = FnPtr::new(metaloadfn(&mut loadfn, "glReleaseShaderCompiler", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod RenderbufferStorage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::RenderbufferStorage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::RenderbufferStorage = FnPtr::new(metaloadfn(&mut loadfn, "glRenderbufferStorage", &["glRenderbufferStorageEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod RenderbufferStorageMultisample { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::RenderbufferStorageMultisample.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::RenderbufferStorageMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glRenderbufferStorageMultisample", &["glRenderbufferStorageMultisampleEXT", "glRenderbufferStorageMultisampleNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ResumeTransformFeedback { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ResumeTransformFeedback.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ResumeTransformFeedback = FnPtr::new(metaloadfn(&mut loadfn, "glResumeTransformFeedback", &["glResumeTransformFeedbackNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SampleCoverage { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SampleCoverage.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SampleCoverage = FnPtr::new(metaloadfn(&mut loadfn, "glSampleCoverage", &["glSampleCoverageARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SampleMaski { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SampleMaski.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SampleMaski = FnPtr::new(metaloadfn(&mut loadfn, "glSampleMaski", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SamplerParameterIiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SamplerParameterIiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SamplerParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameterIiv", &["glSamplerParameterIivEXT", "glSamplerParameterIivOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SamplerParameterIuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SamplerParameterIuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SamplerParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameterIuiv", &["glSamplerParameterIuivEXT", "glSamplerParameterIuivOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SamplerParameterf { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SamplerParameterf.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SamplerParameterf = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameterf", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SamplerParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SamplerParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SamplerParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SamplerParameteri { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SamplerParameteri.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SamplerParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameteri", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SamplerParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SamplerParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SamplerParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glSamplerParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Scissor { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Scissor.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Scissor = FnPtr::new(metaloadfn(&mut loadfn, "glScissor", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ScissorArrayv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ScissorArrayv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ScissorArrayv = FnPtr::new(metaloadfn(&mut loadfn, "glScissorArrayv", &["glScissorArrayvNV", "glScissorArrayvOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ScissorIndexed { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ScissorIndexed.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ScissorIndexed = FnPtr::new(metaloadfn(&mut loadfn, "glScissorIndexed", &["glScissorIndexedNV", "glScissorIndexedOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ScissorIndexedv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ScissorIndexedv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ScissorIndexedv = FnPtr::new(metaloadfn(&mut loadfn, "glScissorIndexedv", &["glScissorIndexedvNV", "glScissorIndexedvOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SecondaryColorP3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SecondaryColorP3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SecondaryColorP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glSecondaryColorP3ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod SecondaryColorP3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::SecondaryColorP3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::SecondaryColorP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glSecondaryColorP3uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ShaderBinary { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ShaderBinary.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ShaderBinary = FnPtr::new(metaloadfn(&mut loadfn, "glShaderBinary", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ShaderSource { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ShaderSource.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ShaderSource = FnPtr::new(metaloadfn(&mut loadfn, "glShaderSource", &["glShaderSourceARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ShaderStorageBlockBinding { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ShaderStorageBlockBinding.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ShaderStorageBlockBinding = FnPtr::new(metaloadfn(&mut loadfn, "glShaderStorageBlockBinding", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod StencilFunc { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::StencilFunc.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::StencilFunc = FnPtr::new(metaloadfn(&mut loadfn, "glStencilFunc", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod StencilFuncSeparate { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::StencilFuncSeparate.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::StencilFuncSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glStencilFuncSeparate", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod StencilMask { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::StencilMask.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::StencilMask = FnPtr::new(metaloadfn(&mut loadfn, "glStencilMask", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod StencilMaskSeparate { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::StencilMaskSeparate.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::StencilMaskSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glStencilMaskSeparate", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod StencilOp { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::StencilOp.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::StencilOp = FnPtr::new(metaloadfn(&mut loadfn, "glStencilOp", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod StencilOpSeparate { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::StencilOpSeparate.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::StencilOpSeparate = FnPtr::new(metaloadfn(&mut loadfn, "glStencilOpSeparate", &["glStencilOpSeparateATI"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glTexBuffer", &["glTexBufferARB", "glTexBufferEXT", "glTexBufferOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexBufferRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexBufferRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glTexBufferRange", &["glTexBufferRangeEXT", "glTexBufferRangeOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexCoordP1ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexCoordP1ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexCoordP1ui = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP1ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexCoordP1uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexCoordP1uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexCoordP1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP1uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexCoordP2ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexCoordP2ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexCoordP2ui = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP2ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexCoordP2uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexCoordP2uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexCoordP2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP2uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexCoordP3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexCoordP3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexCoordP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP3ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexCoordP3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexCoordP3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexCoordP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP3uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexCoordP4ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexCoordP4ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexCoordP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP4ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexCoordP4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexCoordP4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexCoordP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexCoordP4uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage1D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage2D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexImage2DMultisample { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexImage2DMultisample.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexImage2DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage2DMultisample", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexImage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexImage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage3D", &["glTexImage3DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexImage3DMultisample { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexImage3DMultisample.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexImage3DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTexImage3DMultisample", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexParameterIiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexParameterIiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameterIiv", &["glTexParameterIivEXT", "glTexParameterIivOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexParameterIuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexParameterIuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameterIuiv", &["glTexParameterIuivEXT", "glTexParameterIuivOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexParameterf { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexParameterf.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexParameterf = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameterf", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexParameteri { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexParameteri.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameteri", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glTexParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexStorage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexStorage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexStorage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage1D", &["glTexStorage1DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexStorage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexStorage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexStorage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage2D", &["glTexStorage2DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexStorage2DMultisample { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexStorage2DMultisample.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexStorage2DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage2DMultisample", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexStorage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexStorage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexStorage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage3D", &["glTexStorage3DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexStorage3DMultisample { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexStorage3DMultisample.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexStorage3DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTexStorage3DMultisample", &["glTexStorage3DMultisampleOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexSubImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexSubImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTexSubImage1D", &["glTexSubImage1DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexSubImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexSubImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTexSubImage2D", &["glTexSubImage2DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TexSubImage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TexSubImage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TexSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTexSubImage3D", &["glTexSubImage3DEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureBarrier { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureBarrier.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureBarrier = FnPtr::new(metaloadfn(&mut loadfn, "glTextureBarrier", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glTextureBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureBufferRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureBufferRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glTextureBufferRange", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureParameterIiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureParameterIiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureParameterIiv = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameterIiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureParameterIuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureParameterIuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureParameterIuiv = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameterIuiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureParameterf { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureParameterf.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureParameterf = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameterf", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureParameterfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureParameterfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureParameterfv = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameterfv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureParameteri { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureParameteri.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureParameteri = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameteri", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureParameteriv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureParameteriv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureParameteriv = FnPtr::new(metaloadfn(&mut loadfn, "glTextureParameteriv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureStorage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureStorage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureStorage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage1D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureStorage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureStorage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureStorage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage2D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureStorage2DMultisample { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureStorage2DMultisample.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureStorage2DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage2DMultisample", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureStorage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureStorage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureStorage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage3D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureStorage3DMultisample { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureStorage3DMultisample.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureStorage3DMultisample = FnPtr::new(metaloadfn(&mut loadfn, "glTextureStorage3DMultisample", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureSubImage1D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureSubImage1D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureSubImage1D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureSubImage1D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureSubImage2D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureSubImage2D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureSubImage2D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureSubImage2D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureSubImage3D { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureSubImage3D.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureSubImage3D = FnPtr::new(metaloadfn(&mut loadfn, "glTextureSubImage3D", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TextureView { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TextureView.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TextureView = FnPtr::new(metaloadfn(&mut loadfn, "glTextureView", &["glTextureViewEXT", "glTextureViewOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TransformFeedbackBufferBase { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TransformFeedbackBufferBase.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TransformFeedbackBufferBase = FnPtr::new(metaloadfn(&mut loadfn, "glTransformFeedbackBufferBase", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TransformFeedbackBufferRange { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TransformFeedbackBufferRange.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TransformFeedbackBufferRange = FnPtr::new(metaloadfn(&mut loadfn, "glTransformFeedbackBufferRange", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod TransformFeedbackVaryings { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::TransformFeedbackVaryings.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::TransformFeedbackVaryings = FnPtr::new(metaloadfn(&mut loadfn, "glTransformFeedbackVaryings", &["glTransformFeedbackVaryingsEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform1d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform1d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform1d = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1d", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform1dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform1dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform1dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform1f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform1f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform1f = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1f", &["glUniform1fARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform1fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform1fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform1fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1fv", &["glUniform1fvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform1i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform1i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform1i = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1i", &["glUniform1iARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform1iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform1iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform1iv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1iv", &["glUniform1ivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform1ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform1ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform1ui = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1ui", &["glUniform1uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform1uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform1uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform1uiv", &["glUniform1uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform2d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform2d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform2d = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2d", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform2dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform2f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform2f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform2f = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2f", &["glUniform2fARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform2fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2fv", &["glUniform2fvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform2i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform2i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform2i = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2i", &["glUniform2iARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform2iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform2iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform2iv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2iv", &["glUniform2ivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform2ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform2ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform2ui = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2ui", &["glUniform2uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform2uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform2uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform2uiv", &["glUniform2uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform3d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform3d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform3d = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3d", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform3dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform3f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform3f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform3f = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3f", &["glUniform3fARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform3fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3fv", &["glUniform3fvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform3i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform3i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform3i = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3i", &["glUniform3iARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform3iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform3iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform3iv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3iv", &["glUniform3ivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform3ui = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3ui", &["glUniform3uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform3uiv", &["glUniform3uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform4d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform4d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform4d = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4d", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform4dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform4f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform4f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform4f = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4f", &["glUniform4fARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform4fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4fv", &["glUniform4fvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform4i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform4i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform4i = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4i", &["glUniform4iARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform4iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform4iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform4iv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4iv", &["glUniform4ivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform4ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform4ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform4ui = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4ui", &["glUniform4uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Uniform4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Uniform4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Uniform4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniform4uiv", &["glUniform4uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformBlockBinding { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformBlockBinding.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformBlockBinding = FnPtr::new(metaloadfn(&mut loadfn, "glUniformBlockBinding", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix2dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix2fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2fv", &["glUniformMatrix2fvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix2x3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix2x3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix2x3dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2x3dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix2x3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix2x3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix2x3fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2x3fv", &["glUniformMatrix2x3fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix2x4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix2x4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix2x4dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2x4dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix2x4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix2x4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix2x4fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix2x4fv", &["glUniformMatrix2x4fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix3dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix3fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3fv", &["glUniformMatrix3fvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix3x2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix3x2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix3x2dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3x2dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix3x2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix3x2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix3x2fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3x2fv", &["glUniformMatrix3x2fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix3x4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix3x4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix3x4dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3x4dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix3x4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix3x4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix3x4fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix3x4fv", &["glUniformMatrix3x4fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix4dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix4fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4fv", &["glUniformMatrix4fvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix4x2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix4x2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix4x2dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4x2dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix4x2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix4x2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix4x2fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4x2fv", &["glUniformMatrix4x2fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix4x3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix4x3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix4x3dv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4x3dv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformMatrix4x3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformMatrix4x3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformMatrix4x3fv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformMatrix4x3fv", &["glUniformMatrix4x3fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UniformSubroutinesuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UniformSubroutinesuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UniformSubroutinesuiv = FnPtr::new(metaloadfn(&mut loadfn, "glUniformSubroutinesuiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UnmapBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UnmapBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UnmapBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glUnmapBuffer", &["glUnmapBufferARB", "glUnmapBufferOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UnmapNamedBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UnmapNamedBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UnmapNamedBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glUnmapNamedBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UseProgram { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UseProgram.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UseProgram = FnPtr::new(metaloadfn(&mut loadfn, "glUseProgram", &["glUseProgramObjectARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod UseProgramStages { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::UseProgramStages.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::UseProgramStages = FnPtr::new(metaloadfn(&mut loadfn, "glUseProgramStages", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ValidateProgram { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ValidateProgram.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ValidateProgram = FnPtr::new(metaloadfn(&mut loadfn, "glValidateProgram", &["glValidateProgramARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ValidateProgramPipeline { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ValidateProgramPipeline.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ValidateProgramPipeline = FnPtr::new(metaloadfn(&mut loadfn, "glValidateProgramPipeline", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexArrayAttribBinding { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexArrayAttribBinding.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexArrayAttribBinding = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayAttribBinding", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexArrayAttribFormat { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexArrayAttribFormat.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexArrayAttribFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayAttribFormat", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexArrayAttribIFormat { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexArrayAttribIFormat.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexArrayAttribIFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayAttribIFormat", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexArrayAttribLFormat { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexArrayAttribLFormat.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexArrayAttribLFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayAttribLFormat", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexArrayBindingDivisor { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexArrayBindingDivisor.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexArrayBindingDivisor = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayBindingDivisor", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexArrayElementBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexArrayElementBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexArrayElementBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayElementBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexArrayVertexBuffer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexArrayVertexBuffer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexArrayVertexBuffer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayVertexBuffer", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexArrayVertexBuffers { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexArrayVertexBuffers.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexArrayVertexBuffers = FnPtr::new(metaloadfn(&mut loadfn, "glVertexArrayVertexBuffers", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib1d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib1d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib1d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1d", &["glVertexAttrib1dARB", "glVertexAttrib1dNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib1dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib1dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib1dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1dv", &["glVertexAttrib1dvARB", "glVertexAttrib1dvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib1f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib1f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib1f = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1f", &["glVertexAttrib1fARB", "glVertexAttrib1fNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib1fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib1fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib1fv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1fv", &["glVertexAttrib1fvARB", "glVertexAttrib1fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib1s { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib1s.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib1s = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1s", &["glVertexAttrib1sARB", "glVertexAttrib1sNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib1sv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib1sv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib1sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib1sv", &["glVertexAttrib1svARB", "glVertexAttrib1svNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib2d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib2d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib2d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2d", &["glVertexAttrib2dARB", "glVertexAttrib2dNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib2dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2dv", &["glVertexAttrib2dvARB", "glVertexAttrib2dvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib2f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib2f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib2f = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2f", &["glVertexAttrib2fARB", "glVertexAttrib2fNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib2fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib2fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib2fv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2fv", &["glVertexAttrib2fvARB", "glVertexAttrib2fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib2s { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib2s.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib2s = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2s", &["glVertexAttrib2sARB", "glVertexAttrib2sNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib2sv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib2sv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib2sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib2sv", &["glVertexAttrib2svARB", "glVertexAttrib2svNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib3d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib3d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib3d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3d", &["glVertexAttrib3dARB", "glVertexAttrib3dNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib3dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3dv", &["glVertexAttrib3dvARB", "glVertexAttrib3dvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib3f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib3f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib3f = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3f", &["glVertexAttrib3fARB", "glVertexAttrib3fNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib3fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib3fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib3fv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3fv", &["glVertexAttrib3fvARB", "glVertexAttrib3fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib3s { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib3s.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib3s = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3s", &["glVertexAttrib3sARB", "glVertexAttrib3sNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib3sv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib3sv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib3sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib3sv", &["glVertexAttrib3svARB", "glVertexAttrib3svNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4Nbv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4Nbv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4Nbv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nbv", &["glVertexAttrib4NbvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4Niv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4Niv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4Niv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Niv", &["glVertexAttrib4NivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4Nsv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4Nsv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4Nsv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nsv", &["glVertexAttrib4NsvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4Nub { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4Nub.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4Nub = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nub", &["glVertexAttrib4NubARB", "glVertexAttrib4ubNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4Nubv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4Nubv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4Nubv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nubv", &["glVertexAttrib4NubvARB", "glVertexAttrib4ubvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4Nuiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4Nuiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4Nuiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nuiv", &["glVertexAttrib4NuivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4Nusv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4Nusv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4Nusv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4Nusv", &["glVertexAttrib4NusvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4bv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4bv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4bv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4bv", &["glVertexAttrib4bvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4d", &["glVertexAttrib4dARB", "glVertexAttrib4dNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4dv", &["glVertexAttrib4dvARB", "glVertexAttrib4dvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4f { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4f.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4f = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4f", &["glVertexAttrib4fARB", "glVertexAttrib4fNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4fv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4fv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4fv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4fv", &["glVertexAttrib4fvARB", "glVertexAttrib4fvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4iv", &["glVertexAttrib4ivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4s { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4s.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4s = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4s", &["glVertexAttrib4sARB", "glVertexAttrib4sNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4sv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4sv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4sv", &["glVertexAttrib4svARB", "glVertexAttrib4svNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4ubv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4ubv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4ubv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4ubv", &["glVertexAttrib4ubvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4uiv", &["glVertexAttrib4uivARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttrib4usv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttrib4usv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttrib4usv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttrib4usv", &["glVertexAttrib4usvARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribBinding { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribBinding.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribBinding = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribBinding", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribDivisor { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribDivisor.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribDivisor = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribDivisor", &["glVertexAttribDivisorANGLE", "glVertexAttribDivisorARB", "glVertexAttribDivisorEXT", "glVertexAttribDivisorNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribFormat { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribFormat.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribFormat", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI1i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI1i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI1i = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI1i", &["glVertexAttribI1iEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI1iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI1iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI1iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI1iv", &["glVertexAttribI1ivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI1ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI1ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI1ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI1ui", &["glVertexAttribI1uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI1uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI1uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI1uiv", &["glVertexAttribI1uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI2i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI2i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI2i = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI2i", &["glVertexAttribI2iEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI2iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI2iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI2iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI2iv", &["glVertexAttribI2ivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI2ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI2ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI2ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI2ui", &["glVertexAttribI2uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI2uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI2uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI2uiv", &["glVertexAttribI2uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI3i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI3i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI3i = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI3i", &["glVertexAttribI3iEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI3iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI3iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI3iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI3iv", &["glVertexAttribI3ivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI3ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI3ui", &["glVertexAttribI3uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI3uiv", &["glVertexAttribI3uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI4bv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI4bv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI4bv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4bv", &["glVertexAttribI4bvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI4i { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI4i.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI4i = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4i", &["glVertexAttribI4iEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI4iv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI4iv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI4iv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4iv", &["glVertexAttribI4ivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI4sv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI4sv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI4sv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4sv", &["glVertexAttribI4svEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI4ubv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI4ubv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI4ubv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4ubv", &["glVertexAttribI4ubvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI4ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI4ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI4ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4ui", &["glVertexAttribI4uiEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4uiv", &["glVertexAttribI4uivEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribI4usv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribI4usv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribI4usv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribI4usv", &["glVertexAttribI4usvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribIFormat { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribIFormat.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribIFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribIFormat", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribIPointer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribIPointer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribIPointer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribIPointer", &["glVertexAttribIPointerEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribL1d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribL1d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribL1d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL1d", &["glVertexAttribL1dEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribL1dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribL1dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribL1dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL1dv", &["glVertexAttribL1dvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribL2d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribL2d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribL2d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL2d", &["glVertexAttribL2dEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribL2dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribL2dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribL2dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL2dv", &["glVertexAttribL2dvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribL3d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribL3d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribL3d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL3d", &["glVertexAttribL3dEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribL3dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribL3dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribL3dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL3dv", &["glVertexAttribL3dvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribL4d { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribL4d.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribL4d = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL4d", &["glVertexAttribL4dEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribL4dv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribL4dv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribL4dv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribL4dv", &["glVertexAttribL4dvEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribLFormat { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribLFormat.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribLFormat = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribLFormat", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribLPointer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribLPointer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribLPointer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribLPointer", &["glVertexAttribLPointerEXT"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribP1ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribP1ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribP1ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP1ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribP1uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribP1uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribP1uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP1uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribP2ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribP2ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribP2ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP2ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribP2uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribP2uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribP2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP2uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribP3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribP3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP3ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribP3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribP3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP3uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribP4ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribP4ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP4ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribP4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribP4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribP4uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexAttribPointer { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexAttribPointer.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexAttribPointer = FnPtr::new(metaloadfn(&mut loadfn, "glVertexAttribPointer", &["glVertexAttribPointerARB"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexBindingDivisor { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexBindingDivisor.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexBindingDivisor = FnPtr::new(metaloadfn(&mut loadfn, "glVertexBindingDivisor", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexP2ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexP2ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexP2ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP2ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexP2uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexP2uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexP2uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP2uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexP3ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexP3ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexP3ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP3ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexP3uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexP3uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexP3uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP3uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexP4ui { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexP4ui.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexP4ui = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP4ui", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod VertexP4uiv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::VertexP4uiv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::VertexP4uiv = FnPtr::new(metaloadfn(&mut loadfn, "glVertexP4uiv", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod Viewport { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::Viewport.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::Viewport = FnPtr::new(metaloadfn(&mut loadfn, "glViewport", &[])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ViewportArrayv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ViewportArrayv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ViewportArrayv = FnPtr::new(metaloadfn(&mut loadfn, "glViewportArrayv", &["glViewportArrayvNV", "glViewportArrayvOES"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ViewportIndexedf { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ViewportIndexedf.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ViewportIndexedf = FnPtr::new(metaloadfn(&mut loadfn, "glViewportIndexedf", &["glViewportIndexedfOES", "glViewportIndexedfNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod ViewportIndexedfv { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::ViewportIndexedfv.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::ViewportIndexedfv = FnPtr::new(metaloadfn(&mut loadfn, "glViewportIndexedfv", &["glViewportIndexedfvOES", "glViewportIndexedfvNV"])) |
| } |
| } |
| } |
| |
| |
| #[allow(non_snake_case)] |
| pub mod WaitSync { |
| use super::{storage, metaloadfn}; |
| use super::__gl_imports::raw; |
| use super::FnPtr; |
| |
| #[inline] |
| #[allow(dead_code)] |
| pub fn is_loaded() -> bool { |
| unsafe { storage::WaitSync.is_loaded } |
| } |
| |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void { |
| unsafe { |
| storage::WaitSync = FnPtr::new(metaloadfn(&mut loadfn, "glWaitSync", &["glWaitSyncAPPLE"])) |
| } |
| } |
| } |
| |
| #[inline(never)] |
| fn missing_fn_panic() -> ! { |
| panic!("gl function was not loaded") |
| } |
| |
| |
| /// Load each OpenGL symbol using a custom load function. This allows for the |
| /// use of functions like `glfwGetProcAddress` or `SDL_GL_GetProcAddress`. |
| /// ~~~ignore |
| /// gl::load_with(|s| glfw.get_proc_address(s)); |
| /// ~~~ |
| #[allow(dead_code)] |
| pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const __gl_imports::raw::c_void { |
| #[inline(never)] |
| fn inner(loadfn: &mut dyn FnMut(&'static str) -> *const __gl_imports::raw::c_void) { |
| |
| ActiveShaderProgram::load_with(&mut *loadfn); |
| ActiveTexture::load_with(&mut *loadfn); |
| AttachShader::load_with(&mut *loadfn); |
| BeginConditionalRender::load_with(&mut *loadfn); |
| BeginQuery::load_with(&mut *loadfn); |
| BeginQueryIndexed::load_with(&mut *loadfn); |
| BeginTransformFeedback::load_with(&mut *loadfn); |
| BindAttribLocation::load_with(&mut *loadfn); |
| BindBuffer::load_with(&mut *loadfn); |
| BindBufferBase::load_with(&mut *loadfn); |
| BindBufferRange::load_with(&mut *loadfn); |
| BindBuffersBase::load_with(&mut *loadfn); |
| BindBuffersRange::load_with(&mut *loadfn); |
| BindFragDataLocation::load_with(&mut *loadfn); |
| BindFragDataLocationIndexed::load_with(&mut *loadfn); |
| BindFramebuffer::load_with(&mut *loadfn); |
| BindImageTexture::load_with(&mut *loadfn); |
| BindImageTextures::load_with(&mut *loadfn); |
| BindProgramPipeline::load_with(&mut *loadfn); |
| BindRenderbuffer::load_with(&mut *loadfn); |
| BindSampler::load_with(&mut *loadfn); |
| BindSamplers::load_with(&mut *loadfn); |
| BindTexture::load_with(&mut *loadfn); |
| BindTextureUnit::load_with(&mut *loadfn); |
| BindTextures::load_with(&mut *loadfn); |
| BindTransformFeedback::load_with(&mut *loadfn); |
| BindVertexArray::load_with(&mut *loadfn); |
| BindVertexBuffer::load_with(&mut *loadfn); |
| BindVertexBuffers::load_with(&mut *loadfn); |
| BlendColor::load_with(&mut *loadfn); |
| BlendEquation::load_with(&mut *loadfn); |
| BlendEquationSeparate::load_with(&mut *loadfn); |
| BlendEquationSeparatei::load_with(&mut *loadfn); |
| BlendEquationi::load_with(&mut *loadfn); |
| BlendFunc::load_with(&mut *loadfn); |
| BlendFuncSeparate::load_with(&mut *loadfn); |
| BlendFuncSeparatei::load_with(&mut *loadfn); |
| BlendFunci::load_with(&mut *loadfn); |
| BlitFramebuffer::load_with(&mut *loadfn); |
| BlitNamedFramebuffer::load_with(&mut *loadfn); |
| BufferData::load_with(&mut *loadfn); |
| BufferStorage::load_with(&mut *loadfn); |
| BufferSubData::load_with(&mut *loadfn); |
| CheckFramebufferStatus::load_with(&mut *loadfn); |
| CheckNamedFramebufferStatus::load_with(&mut *loadfn); |
| ClampColor::load_with(&mut *loadfn); |
| Clear::load_with(&mut *loadfn); |
| ClearBufferData::load_with(&mut *loadfn); |
| ClearBufferSubData::load_with(&mut *loadfn); |
| ClearBufferfi::load_with(&mut *loadfn); |
| ClearBufferfv::load_with(&mut *loadfn); |
| ClearBufferiv::load_with(&mut *loadfn); |
| ClearBufferuiv::load_with(&mut *loadfn); |
| ClearColor::load_with(&mut *loadfn); |
| ClearDepth::load_with(&mut *loadfn); |
| ClearDepthf::load_with(&mut *loadfn); |
| ClearNamedBufferData::load_with(&mut *loadfn); |
| ClearNamedBufferSubData::load_with(&mut *loadfn); |
| ClearNamedFramebufferfi::load_with(&mut *loadfn); |
| ClearNamedFramebufferfv::load_with(&mut *loadfn); |
| ClearNamedFramebufferiv::load_with(&mut *loadfn); |
| ClearNamedFramebufferuiv::load_with(&mut *loadfn); |
| ClearStencil::load_with(&mut *loadfn); |
| ClearTexImage::load_with(&mut *loadfn); |
| ClearTexSubImage::load_with(&mut *loadfn); |
| ClientWaitSync::load_with(&mut *loadfn); |
| ClipControl::load_with(&mut *loadfn); |
| ColorMask::load_with(&mut *loadfn); |
| ColorMaski::load_with(&mut *loadfn); |
| ColorP3ui::load_with(&mut *loadfn); |
| ColorP3uiv::load_with(&mut *loadfn); |
| ColorP4ui::load_with(&mut *loadfn); |
| ColorP4uiv::load_with(&mut *loadfn); |
| CompileShader::load_with(&mut *loadfn); |
| CompressedTexImage1D::load_with(&mut *loadfn); |
| CompressedTexImage2D::load_with(&mut *loadfn); |
| CompressedTexImage3D::load_with(&mut *loadfn); |
| CompressedTexSubImage1D::load_with(&mut *loadfn); |
| CompressedTexSubImage2D::load_with(&mut *loadfn); |
| CompressedTexSubImage3D::load_with(&mut *loadfn); |
| CompressedTextureSubImage1D::load_with(&mut *loadfn); |
| CompressedTextureSubImage2D::load_with(&mut *loadfn); |
| CompressedTextureSubImage3D::load_with(&mut *loadfn); |
| CopyBufferSubData::load_with(&mut *loadfn); |
| CopyImageSubData::load_with(&mut *loadfn); |
| CopyNamedBufferSubData::load_with(&mut *loadfn); |
| CopyTexImage1D::load_with(&mut *loadfn); |
| CopyTexImage2D::load_with(&mut *loadfn); |
| CopyTexSubImage1D::load_with(&mut *loadfn); |
| CopyTexSubImage2D::load_with(&mut *loadfn); |
| CopyTexSubImage3D::load_with(&mut *loadfn); |
| CopyTextureSubImage1D::load_with(&mut *loadfn); |
| CopyTextureSubImage2D::load_with(&mut *loadfn); |
| CopyTextureSubImage3D::load_with(&mut *loadfn); |
| CreateBuffers::load_with(&mut *loadfn); |
| CreateFramebuffers::load_with(&mut *loadfn); |
| CreateProgram::load_with(&mut *loadfn); |
| CreateProgramPipelines::load_with(&mut *loadfn); |
| CreateQueries::load_with(&mut *loadfn); |
| CreateRenderbuffers::load_with(&mut *loadfn); |
| CreateSamplers::load_with(&mut *loadfn); |
| CreateShader::load_with(&mut *loadfn); |
| CreateShaderProgramv::load_with(&mut *loadfn); |
| CreateTextures::load_with(&mut *loadfn); |
| CreateTransformFeedbacks::load_with(&mut *loadfn); |
| CreateVertexArrays::load_with(&mut *loadfn); |
| CullFace::load_with(&mut *loadfn); |
| DebugMessageCallback::load_with(&mut *loadfn); |
| DebugMessageControl::load_with(&mut *loadfn); |
| DebugMessageInsert::load_with(&mut *loadfn); |
| DeleteBuffers::load_with(&mut *loadfn); |
| DeleteFramebuffers::load_with(&mut *loadfn); |
| DeleteProgram::load_with(&mut *loadfn); |
| DeleteProgramPipelines::load_with(&mut *loadfn); |
| DeleteQueries::load_with(&mut *loadfn); |
| DeleteRenderbuffers::load_with(&mut *loadfn); |
| DeleteSamplers::load_with(&mut *loadfn); |
| DeleteShader::load_with(&mut *loadfn); |
| DeleteSync::load_with(&mut *loadfn); |
| DeleteTextures::load_with(&mut *loadfn); |
| DeleteTransformFeedbacks::load_with(&mut *loadfn); |
| DeleteVertexArrays::load_with(&mut *loadfn); |
| DepthFunc::load_with(&mut *loadfn); |
| DepthMask::load_with(&mut *loadfn); |
| DepthRange::load_with(&mut *loadfn); |
| DepthRangeArrayv::load_with(&mut *loadfn); |
| DepthRangeIndexed::load_with(&mut *loadfn); |
| DepthRangef::load_with(&mut *loadfn); |
| DetachShader::load_with(&mut *loadfn); |
| Disable::load_with(&mut *loadfn); |
| DisableVertexArrayAttrib::load_with(&mut *loadfn); |
| DisableVertexAttribArray::load_with(&mut *loadfn); |
| Disablei::load_with(&mut *loadfn); |
| DispatchCompute::load_with(&mut *loadfn); |
| DispatchComputeIndirect::load_with(&mut *loadfn); |
| DrawArrays::load_with(&mut *loadfn); |
| DrawArraysIndirect::load_with(&mut *loadfn); |
| DrawArraysInstanced::load_with(&mut *loadfn); |
| DrawArraysInstancedBaseInstance::load_with(&mut *loadfn); |
| DrawBuffer::load_with(&mut *loadfn); |
| DrawBuffers::load_with(&mut *loadfn); |
| DrawElements::load_with(&mut *loadfn); |
| DrawElementsBaseVertex::load_with(&mut *loadfn); |
| DrawElementsIndirect::load_with(&mut *loadfn); |
| DrawElementsInstanced::load_with(&mut *loadfn); |
| DrawElementsInstancedBaseInstance::load_with(&mut *loadfn); |
| DrawElementsInstancedBaseVertex::load_with(&mut *loadfn); |
| DrawElementsInstancedBaseVertexBaseInstance::load_with(&mut *loadfn); |
| DrawRangeElements::load_with(&mut *loadfn); |
| DrawRangeElementsBaseVertex::load_with(&mut *loadfn); |
| DrawTransformFeedback::load_with(&mut *loadfn); |
| DrawTransformFeedbackInstanced::load_with(&mut *loadfn); |
| DrawTransformFeedbackStream::load_with(&mut *loadfn); |
| DrawTransformFeedbackStreamInstanced::load_with(&mut *loadfn); |
| Enable::load_with(&mut *loadfn); |
| EnableVertexArrayAttrib::load_with(&mut *loadfn); |
| EnableVertexAttribArray::load_with(&mut *loadfn); |
| Enablei::load_with(&mut *loadfn); |
| EndConditionalRender::load_with(&mut *loadfn); |
| EndQuery::load_with(&mut *loadfn); |
| EndQueryIndexed::load_with(&mut *loadfn); |
| EndTransformFeedback::load_with(&mut *loadfn); |
| FenceSync::load_with(&mut *loadfn); |
| Finish::load_with(&mut *loadfn); |
| Flush::load_with(&mut *loadfn); |
| FlushMappedBufferRange::load_with(&mut *loadfn); |
| FlushMappedNamedBufferRange::load_with(&mut *loadfn); |
| FramebufferParameteri::load_with(&mut *loadfn); |
| FramebufferRenderbuffer::load_with(&mut *loadfn); |
| FramebufferTexture::load_with(&mut *loadfn); |
| FramebufferTexture1D::load_with(&mut *loadfn); |
| FramebufferTexture2D::load_with(&mut *loadfn); |
| FramebufferTexture3D::load_with(&mut *loadfn); |
| FramebufferTextureLayer::load_with(&mut *loadfn); |
| FrontFace::load_with(&mut *loadfn); |
| GenBuffers::load_with(&mut *loadfn); |
| GenFramebuffers::load_with(&mut *loadfn); |
| GenProgramPipelines::load_with(&mut *loadfn); |
| GenQueries::load_with(&mut *loadfn); |
| GenRenderbuffers::load_with(&mut *loadfn); |
| GenSamplers::load_with(&mut *loadfn); |
| GenTextures::load_with(&mut *loadfn); |
| GenTransformFeedbacks::load_with(&mut *loadfn); |
| GenVertexArrays::load_with(&mut *loadfn); |
| GenerateMipmap::load_with(&mut *loadfn); |
| GenerateTextureMipmap::load_with(&mut *loadfn); |
| GetActiveAtomicCounterBufferiv::load_with(&mut *loadfn); |
| GetActiveAttrib::load_with(&mut *loadfn); |
| GetActiveSubroutineName::load_with(&mut *loadfn); |
| GetActiveSubroutineUniformName::load_with(&mut *loadfn); |
| GetActiveSubroutineUniformiv::load_with(&mut *loadfn); |
| GetActiveUniform::load_with(&mut *loadfn); |
| GetActiveUniformBlockName::load_with(&mut *loadfn); |
| GetActiveUniformBlockiv::load_with(&mut *loadfn); |
| GetActiveUniformName::load_with(&mut *loadfn); |
| GetActiveUniformsiv::load_with(&mut *loadfn); |
| GetAttachedShaders::load_with(&mut *loadfn); |
| GetAttribLocation::load_with(&mut *loadfn); |
| GetBooleani_v::load_with(&mut *loadfn); |
| GetBooleanv::load_with(&mut *loadfn); |
| GetBufferParameteri64v::load_with(&mut *loadfn); |
| GetBufferParameteriv::load_with(&mut *loadfn); |
| GetBufferPointerv::load_with(&mut *loadfn); |
| GetBufferSubData::load_with(&mut *loadfn); |
| GetCompressedTexImage::load_with(&mut *loadfn); |
| GetCompressedTextureImage::load_with(&mut *loadfn); |
| GetCompressedTextureSubImage::load_with(&mut *loadfn); |
| GetDebugMessageLog::load_with(&mut *loadfn); |
| GetDoublei_v::load_with(&mut *loadfn); |
| GetDoublev::load_with(&mut *loadfn); |
| GetError::load_with(&mut *loadfn); |
| GetFloati_v::load_with(&mut *loadfn); |
| GetFloatv::load_with(&mut *loadfn); |
| GetFragDataIndex::load_with(&mut *loadfn); |
| GetFragDataLocation::load_with(&mut *loadfn); |
| GetFramebufferAttachmentParameteriv::load_with(&mut *loadfn); |
| GetFramebufferParameteriv::load_with(&mut *loadfn); |
| GetGraphicsResetStatus::load_with(&mut *loadfn); |
| GetInteger64i_v::load_with(&mut *loadfn); |
| GetInteger64v::load_with(&mut *loadfn); |
| GetIntegeri_v::load_with(&mut *loadfn); |
| GetIntegerv::load_with(&mut *loadfn); |
| GetInternalformati64v::load_with(&mut *loadfn); |
| GetInternalformativ::load_with(&mut *loadfn); |
| GetMultisamplefv::load_with(&mut *loadfn); |
| GetNamedBufferParameteri64v::load_with(&mut *loadfn); |
| GetNamedBufferParameteriv::load_with(&mut *loadfn); |
| GetNamedBufferPointerv::load_with(&mut *loadfn); |
| GetNamedBufferSubData::load_with(&mut *loadfn); |
| GetNamedFramebufferAttachmentParameteriv::load_with(&mut *loadfn); |
| GetNamedFramebufferParameteriv::load_with(&mut *loadfn); |
| GetNamedRenderbufferParameteriv::load_with(&mut *loadfn); |
| GetObjectLabel::load_with(&mut *loadfn); |
| GetObjectPtrLabel::load_with(&mut *loadfn); |
| GetPointerv::load_with(&mut *loadfn); |
| GetProgramBinary::load_with(&mut *loadfn); |
| GetProgramInfoLog::load_with(&mut *loadfn); |
| GetProgramInterfaceiv::load_with(&mut *loadfn); |
| GetProgramPipelineInfoLog::load_with(&mut *loadfn); |
| GetProgramPipelineiv::load_with(&mut *loadfn); |
| GetProgramResourceIndex::load_with(&mut *loadfn); |
| GetProgramResourceLocation::load_with(&mut *loadfn); |
| GetProgramResourceLocationIndex::load_with(&mut *loadfn); |
| GetProgramResourceName::load_with(&mut *loadfn); |
| GetProgramResourceiv::load_with(&mut *loadfn); |
| GetProgramStageiv::load_with(&mut *loadfn); |
| GetProgramiv::load_with(&mut *loadfn); |
| GetQueryBufferObjecti64v::load_with(&mut *loadfn); |
| GetQueryBufferObjectiv::load_with(&mut *loadfn); |
| GetQueryBufferObjectui64v::load_with(&mut *loadfn); |
| GetQueryBufferObjectuiv::load_with(&mut *loadfn); |
| GetQueryIndexediv::load_with(&mut *loadfn); |
| GetQueryObjecti64v::load_with(&mut *loadfn); |
| GetQueryObjectiv::load_with(&mut *loadfn); |
| GetQueryObjectui64v::load_with(&mut *loadfn); |
| GetQueryObjectuiv::load_with(&mut *loadfn); |
| GetQueryiv::load_with(&mut *loadfn); |
| GetRenderbufferParameteriv::load_with(&mut *loadfn); |
| GetSamplerParameterIiv::load_with(&mut *loadfn); |
| GetSamplerParameterIuiv::load_with(&mut *loadfn); |
| GetSamplerParameterfv::load_with(&mut *loadfn); |
| GetSamplerParameteriv::load_with(&mut *loadfn); |
| GetShaderInfoLog::load_with(&mut *loadfn); |
| GetShaderPrecisionFormat::load_with(&mut *loadfn); |
| GetShaderSource::load_with(&mut *loadfn); |
| GetShaderiv::load_with(&mut *loadfn); |
| GetString::load_with(&mut *loadfn); |
| GetStringi::load_with(&mut *loadfn); |
| GetSubroutineIndex::load_with(&mut *loadfn); |
| GetSubroutineUniformLocation::load_with(&mut *loadfn); |
| GetSynciv::load_with(&mut *loadfn); |
| GetTexImage::load_with(&mut *loadfn); |
| GetTexLevelParameterfv::load_with(&mut *loadfn); |
| GetTexLevelParameteriv::load_with(&mut *loadfn); |
| GetTexParameterIiv::load_with(&mut *loadfn); |
| GetTexParameterIuiv::load_with(&mut *loadfn); |
| GetTexParameterfv::load_with(&mut *loadfn); |
| GetTexParameteriv::load_with(&mut *loadfn); |
| GetTextureImage::load_with(&mut *loadfn); |
| GetTextureLevelParameterfv::load_with(&mut *loadfn); |
| GetTextureLevelParameteriv::load_with(&mut *loadfn); |
| GetTextureParameterIiv::load_with(&mut *loadfn); |
| GetTextureParameterIuiv::load_with(&mut *loadfn); |
| GetTextureParameterfv::load_with(&mut *loadfn); |
| GetTextureParameteriv::load_with(&mut *loadfn); |
| GetTextureSubImage::load_with(&mut *loadfn); |
| GetTransformFeedbackVarying::load_with(&mut *loadfn); |
| GetTransformFeedbacki64_v::load_with(&mut *loadfn); |
| GetTransformFeedbacki_v::load_with(&mut *loadfn); |
| GetTransformFeedbackiv::load_with(&mut *loadfn); |
| GetUniformBlockIndex::load_with(&mut *loadfn); |
| GetUniformIndices::load_with(&mut *loadfn); |
| GetUniformLocation::load_with(&mut *loadfn); |
| GetUniformSubroutineuiv::load_with(&mut *loadfn); |
| GetUniformdv::load_with(&mut *loadfn); |
| GetUniformfv::load_with(&mut *loadfn); |
| GetUniformiv::load_with(&mut *loadfn); |
| GetUniformuiv::load_with(&mut *loadfn); |
| GetVertexArrayIndexed64iv::load_with(&mut *loadfn); |
| GetVertexArrayIndexediv::load_with(&mut *loadfn); |
| GetVertexArrayiv::load_with(&mut *loadfn); |
| GetVertexAttribIiv::load_with(&mut *loadfn); |
| GetVertexAttribIuiv::load_with(&mut *loadfn); |
| GetVertexAttribLdv::load_with(&mut *loadfn); |
| GetVertexAttribPointerv::load_with(&mut *loadfn); |
| GetVertexAttribdv::load_with(&mut *loadfn); |
| GetVertexAttribfv::load_with(&mut *loadfn); |
| GetVertexAttribiv::load_with(&mut *loadfn); |
| GetnColorTable::load_with(&mut *loadfn); |
| GetnCompressedTexImage::load_with(&mut *loadfn); |
| GetnConvolutionFilter::load_with(&mut *loadfn); |
| GetnHistogram::load_with(&mut *loadfn); |
| GetnMapdv::load_with(&mut *loadfn); |
| GetnMapfv::load_with(&mut *loadfn); |
| GetnMapiv::load_with(&mut *loadfn); |
| GetnMinmax::load_with(&mut *loadfn); |
| GetnPixelMapfv::load_with(&mut *loadfn); |
| GetnPixelMapuiv::load_with(&mut *loadfn); |
| GetnPixelMapusv::load_with(&mut *loadfn); |
| GetnPolygonStipple::load_with(&mut *loadfn); |
| GetnSeparableFilter::load_with(&mut *loadfn); |
| GetnTexImage::load_with(&mut *loadfn); |
| GetnUniformdv::load_with(&mut *loadfn); |
| GetnUniformfv::load_with(&mut *loadfn); |
| GetnUniformiv::load_with(&mut *loadfn); |
| GetnUniformuiv::load_with(&mut *loadfn); |
| Hint::load_with(&mut *loadfn); |
| InvalidateBufferData::load_with(&mut *loadfn); |
| InvalidateBufferSubData::load_with(&mut *loadfn); |
| InvalidateFramebuffer::load_with(&mut *loadfn); |
| InvalidateNamedFramebufferData::load_with(&mut *loadfn); |
| InvalidateNamedFramebufferSubData::load_with(&mut *loadfn); |
| InvalidateSubFramebuffer::load_with(&mut *loadfn); |
| InvalidateTexImage::load_with(&mut *loadfn); |
| InvalidateTexSubImage::load_with(&mut *loadfn); |
| IsBuffer::load_with(&mut *loadfn); |
| IsEnabled::load_with(&mut *loadfn); |
| IsEnabledi::load_with(&mut *loadfn); |
| IsFramebuffer::load_with(&mut *loadfn); |
| IsProgram::load_with(&mut *loadfn); |
| IsProgramPipeline::load_with(&mut *loadfn); |
| IsQuery::load_with(&mut *loadfn); |
| IsRenderbuffer::load_with(&mut *loadfn); |
| IsSampler::load_with(&mut *loadfn); |
| IsShader::load_with(&mut *loadfn); |
| IsSync::load_with(&mut *loadfn); |
| IsTexture::load_with(&mut *loadfn); |
| IsTransformFeedback::load_with(&mut *loadfn); |
| IsVertexArray::load_with(&mut *loadfn); |
| LineWidth::load_with(&mut *loadfn); |
| LinkProgram::load_with(&mut *loadfn); |
| LogicOp::load_with(&mut *loadfn); |
| MapBuffer::load_with(&mut *loadfn); |
| MapBufferRange::load_with(&mut *loadfn); |
| MapNamedBuffer::load_with(&mut *loadfn); |
| MapNamedBufferRange::load_with(&mut *loadfn); |
| MemoryBarrier::load_with(&mut *loadfn); |
| MemoryBarrierByRegion::load_with(&mut *loadfn); |
| MinSampleShading::load_with(&mut *loadfn); |
| MultiDrawArrays::load_with(&mut *loadfn); |
| MultiDrawArraysIndirect::load_with(&mut *loadfn); |
| MultiDrawElements::load_with(&mut *loadfn); |
| MultiDrawElementsBaseVertex::load_with(&mut *loadfn); |
| MultiDrawElementsIndirect::load_with(&mut *loadfn); |
| MultiTexCoordP1ui::load_with(&mut *loadfn); |
| MultiTexCoordP1uiv::load_with(&mut *loadfn); |
| MultiTexCoordP2ui::load_with(&mut *loadfn); |
| MultiTexCoordP2uiv::load_with(&mut *loadfn); |
| MultiTexCoordP3ui::load_with(&mut *loadfn); |
| MultiTexCoordP3uiv::load_with(&mut *loadfn); |
| MultiTexCoordP4ui::load_with(&mut *loadfn); |
| MultiTexCoordP4uiv::load_with(&mut *loadfn); |
| NamedBufferData::load_with(&mut *loadfn); |
| NamedBufferStorage::load_with(&mut *loadfn); |
| NamedBufferSubData::load_with(&mut *loadfn); |
| NamedFramebufferDrawBuffer::load_with(&mut *loadfn); |
| NamedFramebufferDrawBuffers::load_with(&mut *loadfn); |
| NamedFramebufferParameteri::load_with(&mut *loadfn); |
| NamedFramebufferReadBuffer::load_with(&mut *loadfn); |
| NamedFramebufferRenderbuffer::load_with(&mut *loadfn); |
| NamedFramebufferTexture::load_with(&mut *loadfn); |
| NamedFramebufferTextureLayer::load_with(&mut *loadfn); |
| NamedRenderbufferStorage::load_with(&mut *loadfn); |
| NamedRenderbufferStorageMultisample::load_with(&mut *loadfn); |
| NormalP3ui::load_with(&mut *loadfn); |
| NormalP3uiv::load_with(&mut *loadfn); |
| ObjectLabel::load_with(&mut *loadfn); |
| ObjectPtrLabel::load_with(&mut *loadfn); |
| PatchParameterfv::load_with(&mut *loadfn); |
| PatchParameteri::load_with(&mut *loadfn); |
| PauseTransformFeedback::load_with(&mut *loadfn); |
| PixelStoref::load_with(&mut *loadfn); |
| PixelStorei::load_with(&mut *loadfn); |
| PointParameterf::load_with(&mut *loadfn); |
| PointParameterfv::load_with(&mut *loadfn); |
| PointParameteri::load_with(&mut *loadfn); |
| PointParameteriv::load_with(&mut *loadfn); |
| PointSize::load_with(&mut *loadfn); |
| PolygonMode::load_with(&mut *loadfn); |
| PolygonOffset::load_with(&mut *loadfn); |
| PopDebugGroup::load_with(&mut *loadfn); |
| PrimitiveRestartIndex::load_with(&mut *loadfn); |
| ProgramBinary::load_with(&mut *loadfn); |
| ProgramParameteri::load_with(&mut *loadfn); |
| ProgramUniform1d::load_with(&mut *loadfn); |
| ProgramUniform1dv::load_with(&mut *loadfn); |
| ProgramUniform1f::load_with(&mut *loadfn); |
| ProgramUniform1fv::load_with(&mut *loadfn); |
| ProgramUniform1i::load_with(&mut *loadfn); |
| ProgramUniform1iv::load_with(&mut *loadfn); |
| ProgramUniform1ui::load_with(&mut *loadfn); |
| ProgramUniform1uiv::load_with(&mut *loadfn); |
| ProgramUniform2d::load_with(&mut *loadfn); |
| ProgramUniform2dv::load_with(&mut *loadfn); |
| ProgramUniform2f::load_with(&mut *loadfn); |
| ProgramUniform2fv::load_with(&mut *loadfn); |
| ProgramUniform2i::load_with(&mut *loadfn); |
| ProgramUniform2iv::load_with(&mut *loadfn); |
| ProgramUniform2ui::load_with(&mut *loadfn); |
| ProgramUniform2uiv::load_with(&mut *loadfn); |
| ProgramUniform3d::load_with(&mut *loadfn); |
| ProgramUniform3dv::load_with(&mut *loadfn); |
| ProgramUniform3f::load_with(&mut *loadfn); |
| ProgramUniform3fv::load_with(&mut *loadfn); |
| ProgramUniform3i::load_with(&mut *loadfn); |
| ProgramUniform3iv::load_with(&mut *loadfn); |
| ProgramUniform3ui::load_with(&mut *loadfn); |
| ProgramUniform3uiv::load_with(&mut *loadfn); |
| ProgramUniform4d::load_with(&mut *loadfn); |
| ProgramUniform4dv::load_with(&mut *loadfn); |
| ProgramUniform4f::load_with(&mut *loadfn); |
| ProgramUniform4fv::load_with(&mut *loadfn); |
| ProgramUniform4i::load_with(&mut *loadfn); |
| ProgramUniform4iv::load_with(&mut *loadfn); |
| ProgramUniform4ui::load_with(&mut *loadfn); |
| ProgramUniform4uiv::load_with(&mut *loadfn); |
| ProgramUniformMatrix2dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix2fv::load_with(&mut *loadfn); |
| ProgramUniformMatrix2x3dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix2x3fv::load_with(&mut *loadfn); |
| ProgramUniformMatrix2x4dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix2x4fv::load_with(&mut *loadfn); |
| ProgramUniformMatrix3dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix3fv::load_with(&mut *loadfn); |
| ProgramUniformMatrix3x2dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix3x2fv::load_with(&mut *loadfn); |
| ProgramUniformMatrix3x4dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix3x4fv::load_with(&mut *loadfn); |
| ProgramUniformMatrix4dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix4fv::load_with(&mut *loadfn); |
| ProgramUniformMatrix4x2dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix4x2fv::load_with(&mut *loadfn); |
| ProgramUniformMatrix4x3dv::load_with(&mut *loadfn); |
| ProgramUniformMatrix4x3fv::load_with(&mut *loadfn); |
| ProvokingVertex::load_with(&mut *loadfn); |
| PushDebugGroup::load_with(&mut *loadfn); |
| QueryCounter::load_with(&mut *loadfn); |
| ReadBuffer::load_with(&mut *loadfn); |
| ReadPixels::load_with(&mut *loadfn); |
| ReadnPixels::load_with(&mut *loadfn); |
| ReleaseShaderCompiler::load_with(&mut *loadfn); |
| RenderbufferStorage::load_with(&mut *loadfn); |
| RenderbufferStorageMultisample::load_with(&mut *loadfn); |
| ResumeTransformFeedback::load_with(&mut *loadfn); |
| SampleCoverage::load_with(&mut *loadfn); |
| SampleMaski::load_with(&mut *loadfn); |
| SamplerParameterIiv::load_with(&mut *loadfn); |
| SamplerParameterIuiv::load_with(&mut *loadfn); |
| SamplerParameterf::load_with(&mut *loadfn); |
| SamplerParameterfv::load_with(&mut *loadfn); |
| SamplerParameteri::load_with(&mut *loadfn); |
| SamplerParameteriv::load_with(&mut *loadfn); |
| Scissor::load_with(&mut *loadfn); |
| ScissorArrayv::load_with(&mut *loadfn); |
| ScissorIndexed::load_with(&mut *loadfn); |
| ScissorIndexedv::load_with(&mut *loadfn); |
| SecondaryColorP3ui::load_with(&mut *loadfn); |
| SecondaryColorP3uiv::load_with(&mut *loadfn); |
| ShaderBinary::load_with(&mut *loadfn); |
| ShaderSource::load_with(&mut *loadfn); |
| ShaderStorageBlockBinding::load_with(&mut *loadfn); |
| StencilFunc::load_with(&mut *loadfn); |
| StencilFuncSeparate::load_with(&mut *loadfn); |
| StencilMask::load_with(&mut *loadfn); |
| StencilMaskSeparate::load_with(&mut *loadfn); |
| StencilOp::load_with(&mut *loadfn); |
| StencilOpSeparate::load_with(&mut *loadfn); |
| TexBuffer::load_with(&mut *loadfn); |
| TexBufferRange::load_with(&mut *loadfn); |
| TexCoordP1ui::load_with(&mut *loadfn); |
| TexCoordP1uiv::load_with(&mut *loadfn); |
| TexCoordP2ui::load_with(&mut *loadfn); |
| TexCoordP2uiv::load_with(&mut *loadfn); |
| TexCoordP3ui::load_with(&mut *loadfn); |
| TexCoordP3uiv::load_with(&mut *loadfn); |
| TexCoordP4ui::load_with(&mut *loadfn); |
| TexCoordP4uiv::load_with(&mut *loadfn); |
| TexImage1D::load_with(&mut *loadfn); |
| TexImage2D::load_with(&mut *loadfn); |
| TexImage2DMultisample::load_with(&mut *loadfn); |
| TexImage3D::load_with(&mut *loadfn); |
| TexImage3DMultisample::load_with(&mut *loadfn); |
| TexParameterIiv::load_with(&mut *loadfn); |
| TexParameterIuiv::load_with(&mut *loadfn); |
| TexParameterf::load_with(&mut *loadfn); |
| TexParameterfv::load_with(&mut *loadfn); |
| TexParameteri::load_with(&mut *loadfn); |
| TexParameteriv::load_with(&mut *loadfn); |
| TexStorage1D::load_with(&mut *loadfn); |
| TexStorage2D::load_with(&mut *loadfn); |
| TexStorage2DMultisample::load_with(&mut *loadfn); |
| TexStorage3D::load_with(&mut *loadfn); |
| TexStorage3DMultisample::load_with(&mut *loadfn); |
| TexSubImage1D::load_with(&mut *loadfn); |
| TexSubImage2D::load_with(&mut *loadfn); |
| TexSubImage3D::load_with(&mut *loadfn); |
| TextureBarrier::load_with(&mut *loadfn); |
| TextureBuffer::load_with(&mut *loadfn); |
| TextureBufferRange::load_with(&mut *loadfn); |
| TextureParameterIiv::load_with(&mut *loadfn); |
| TextureParameterIuiv::load_with(&mut *loadfn); |
| TextureParameterf::load_with(&mut *loadfn); |
| TextureParameterfv::load_with(&mut *loadfn); |
| TextureParameteri::load_with(&mut *loadfn); |
| TextureParameteriv::load_with(&mut *loadfn); |
| TextureStorage1D::load_with(&mut *loadfn); |
| TextureStorage2D::load_with(&mut *loadfn); |
| TextureStorage2DMultisample::load_with(&mut *loadfn); |
| TextureStorage3D::load_with(&mut *loadfn); |
| TextureStorage3DMultisample::load_with(&mut *loadfn); |
| TextureSubImage1D::load_with(&mut *loadfn); |
| TextureSubImage2D::load_with(&mut *loadfn); |
| TextureSubImage3D::load_with(&mut *loadfn); |
| TextureView::load_with(&mut *loadfn); |
| TransformFeedbackBufferBase::load_with(&mut *loadfn); |
| TransformFeedbackBufferRange::load_with(&mut *loadfn); |
| TransformFeedbackVaryings::load_with(&mut *loadfn); |
| Uniform1d::load_with(&mut *loadfn); |
| Uniform1dv::load_with(&mut *loadfn); |
| Uniform1f::load_with(&mut *loadfn); |
| Uniform1fv::load_with(&mut *loadfn); |
| Uniform1i::load_with(&mut *loadfn); |
| Uniform1iv::load_with(&mut *loadfn); |
| Uniform1ui::load_with(&mut *loadfn); |
| Uniform1uiv::load_with(&mut *loadfn); |
| Uniform2d::load_with(&mut *loadfn); |
| Uniform2dv::load_with(&mut *loadfn); |
| Uniform2f::load_with(&mut *loadfn); |
| Uniform2fv::load_with(&mut *loadfn); |
| Uniform2i::load_with(&mut *loadfn); |
| Uniform2iv::load_with(&mut *loadfn); |
| Uniform2ui::load_with(&mut *loadfn); |
| Uniform2uiv::load_with(&mut *loadfn); |
| Uniform3d::load_with(&mut *loadfn); |
| Uniform3dv::load_with(&mut *loadfn); |
| Uniform3f::load_with(&mut *loadfn); |
| Uniform3fv::load_with(&mut *loadfn); |
| Uniform3i::load_with(&mut *loadfn); |
| Uniform3iv::load_with(&mut *loadfn); |
| Uniform3ui::load_with(&mut *loadfn); |
| Uniform3uiv::load_with(&mut *loadfn); |
| Uniform4d::load_with(&mut *loadfn); |
| Uniform4dv::load_with(&mut *loadfn); |
| Uniform4f::load_with(&mut *loadfn); |
| Uniform4fv::load_with(&mut *loadfn); |
| Uniform4i::load_with(&mut *loadfn); |
| Uniform4iv::load_with(&mut *loadfn); |
| Uniform4ui::load_with(&mut *loadfn); |
| Uniform4uiv::load_with(&mut *loadfn); |
| UniformBlockBinding::load_with(&mut *loadfn); |
| UniformMatrix2dv::load_with(&mut *loadfn); |
| UniformMatrix2fv::load_with(&mut *loadfn); |
| UniformMatrix2x3dv::load_with(&mut *loadfn); |
| UniformMatrix2x3fv::load_with(&mut *loadfn); |
| UniformMatrix2x4dv::load_with(&mut *loadfn); |
| UniformMatrix2x4fv::load_with(&mut *loadfn); |
| UniformMatrix3dv::load_with(&mut *loadfn); |
| UniformMatrix3fv::load_with(&mut *loadfn); |
| UniformMatrix3x2dv::load_with(&mut *loadfn); |
| UniformMatrix3x2fv::load_with(&mut *loadfn); |
| UniformMatrix3x4dv::load_with(&mut *loadfn); |
| UniformMatrix3x4fv::load_with(&mut *loadfn); |
| UniformMatrix4dv::load_with(&mut *loadfn); |
| UniformMatrix4fv::load_with(&mut *loadfn); |
| UniformMatrix4x2dv::load_with(&mut *loadfn); |
| UniformMatrix4x2fv::load_with(&mut *loadfn); |
| UniformMatrix4x3dv::load_with(&mut *loadfn); |
| UniformMatrix4x3fv::load_with(&mut *loadfn); |
| UniformSubroutinesuiv::load_with(&mut *loadfn); |
| UnmapBuffer::load_with(&mut *loadfn); |
| UnmapNamedBuffer::load_with(&mut *loadfn); |
| UseProgram::load_with(&mut *loadfn); |
| UseProgramStages::load_with(&mut *loadfn); |
| ValidateProgram::load_with(&mut *loadfn); |
| ValidateProgramPipeline::load_with(&mut *loadfn); |
| VertexArrayAttribBinding::load_with(&mut *loadfn); |
| VertexArrayAttribFormat::load_with(&mut *loadfn); |
| VertexArrayAttribIFormat::load_with(&mut *loadfn); |
| VertexArrayAttribLFormat::load_with(&mut *loadfn); |
| VertexArrayBindingDivisor::load_with(&mut *loadfn); |
| VertexArrayElementBuffer::load_with(&mut *loadfn); |
| VertexArrayVertexBuffer::load_with(&mut *loadfn); |
| VertexArrayVertexBuffers::load_with(&mut *loadfn); |
| VertexAttrib1d::load_with(&mut *loadfn); |
| VertexAttrib1dv::load_with(&mut *loadfn); |
| VertexAttrib1f::load_with(&mut *loadfn); |
| VertexAttrib1fv::load_with(&mut *loadfn); |
| VertexAttrib1s::load_with(&mut *loadfn); |
| VertexAttrib1sv::load_with(&mut *loadfn); |
| VertexAttrib2d::load_with(&mut *loadfn); |
| VertexAttrib2dv::load_with(&mut *loadfn); |
| VertexAttrib2f::load_with(&mut *loadfn); |
| VertexAttrib2fv::load_with(&mut *loadfn); |
| VertexAttrib2s::load_with(&mut *loadfn); |
| VertexAttrib2sv::load_with(&mut *loadfn); |
| VertexAttrib3d::load_with(&mut *loadfn); |
| VertexAttrib3dv::load_with(&mut *loadfn); |
| VertexAttrib3f::load_with(&mut *loadfn); |
| VertexAttrib3fv::load_with(&mut *loadfn); |
| VertexAttrib3s::load_with(&mut *loadfn); |
| VertexAttrib3sv::load_with(&mut *loadfn); |
| VertexAttrib4Nbv::load_with(&mut *loadfn); |
| VertexAttrib4Niv::load_with(&mut *loadfn); |
| VertexAttrib4Nsv::load_with(&mut *loadfn); |
| VertexAttrib4Nub::load_with(&mut *loadfn); |
| VertexAttrib4Nubv::load_with(&mut *loadfn); |
| VertexAttrib4Nuiv::load_with(&mut *loadfn); |
| VertexAttrib4Nusv::load_with(&mut *loadfn); |
| VertexAttrib4bv::load_with(&mut *loadfn); |
| VertexAttrib4d::load_with(&mut *loadfn); |
| VertexAttrib4dv::load_with(&mut *loadfn); |
| VertexAttrib4f::load_with(&mut *loadfn); |
| VertexAttrib4fv::load_with(&mut *loadfn); |
| VertexAttrib4iv::load_with(&mut *loadfn); |
| VertexAttrib4s::load_with(&mut *loadfn); |
| VertexAttrib4sv::load_with(&mut *loadfn); |
| VertexAttrib4ubv::load_with(&mut *loadfn); |
| VertexAttrib4uiv::load_with(&mut *loadfn); |
| VertexAttrib4usv::load_with(&mut *loadfn); |
| VertexAttribBinding::load_with(&mut *loadfn); |
| VertexAttribDivisor::load_with(&mut *loadfn); |
| VertexAttribFormat::load_with(&mut *loadfn); |
| VertexAttribI1i::load_with(&mut *loadfn); |
| VertexAttribI1iv::load_with(&mut *loadfn); |
| VertexAttribI1ui::load_with(&mut *loadfn); |
| VertexAttribI1uiv::load_with(&mut *loadfn); |
| VertexAttribI2i::load_with(&mut *loadfn); |
| VertexAttribI2iv::load_with(&mut *loadfn); |
| VertexAttribI2ui::load_with(&mut *loadfn); |
| VertexAttribI2uiv::load_with(&mut *loadfn); |
| VertexAttribI3i::load_with(&mut *loadfn); |
| VertexAttribI3iv::load_with(&mut *loadfn); |
| VertexAttribI3ui::load_with(&mut *loadfn); |
| VertexAttribI3uiv::load_with(&mut *loadfn); |
| VertexAttribI4bv::load_with(&mut *loadfn); |
| VertexAttribI4i::load_with(&mut *loadfn); |
| VertexAttribI4iv::load_with(&mut *loadfn); |
| VertexAttribI4sv::load_with(&mut *loadfn); |
| VertexAttribI4ubv::load_with(&mut *loadfn); |
| VertexAttribI4ui::load_with(&mut *loadfn); |
| VertexAttribI4uiv::load_with(&mut *loadfn); |
| VertexAttribI4usv::load_with(&mut *loadfn); |
| VertexAttribIFormat::load_with(&mut *loadfn); |
| VertexAttribIPointer::load_with(&mut *loadfn); |
| VertexAttribL1d::load_with(&mut *loadfn); |
| VertexAttribL1dv::load_with(&mut *loadfn); |
| VertexAttribL2d::load_with(&mut *loadfn); |
| VertexAttribL2dv::load_with(&mut *loadfn); |
| VertexAttribL3d::load_with(&mut *loadfn); |
| VertexAttribL3dv::load_with(&mut *loadfn); |
| VertexAttribL4d::load_with(&mut *loadfn); |
| VertexAttribL4dv::load_with(&mut *loadfn); |
| VertexAttribLFormat::load_with(&mut *loadfn); |
| VertexAttribLPointer::load_with(&mut *loadfn); |
| VertexAttribP1ui::load_with(&mut *loadfn); |
| VertexAttribP1uiv::load_with(&mut *loadfn); |
| VertexAttribP2ui::load_with(&mut *loadfn); |
| VertexAttribP2uiv::load_with(&mut *loadfn); |
| VertexAttribP3ui::load_with(&mut *loadfn); |
| VertexAttribP3uiv::load_with(&mut *loadfn); |
| VertexAttribP4ui::load_with(&mut *loadfn); |
| VertexAttribP4uiv::load_with(&mut *loadfn); |
| VertexAttribPointer::load_with(&mut *loadfn); |
| VertexBindingDivisor::load_with(&mut *loadfn); |
| VertexP2ui::load_with(&mut *loadfn); |
| VertexP2uiv::load_with(&mut *loadfn); |
| VertexP3ui::load_with(&mut *loadfn); |
| VertexP3uiv::load_with(&mut *loadfn); |
| VertexP4ui::load_with(&mut *loadfn); |
| VertexP4uiv::load_with(&mut *loadfn); |
| Viewport::load_with(&mut *loadfn); |
| ViewportArrayv::load_with(&mut *loadfn); |
| ViewportIndexedf::load_with(&mut *loadfn); |
| ViewportIndexedfv::load_with(&mut *loadfn); |
| WaitSync::load_with(&mut *loadfn); |
| |
| } |
| |
| inner(&mut loadfn) |
| } |
| |