| use crate::util::*; |
| |
| pub(crate) const fn crc8_table<const L: usize>( |
| width: u8, |
| poly: u8, |
| reflect: bool, |
| ) -> [[u8; 256]; L] { |
| let poly = if reflect { |
| let poly = poly.reverse_bits(); |
| poly >> (8u8 - width) |
| } else { |
| poly << (8u8 - width) |
| }; |
| |
| let mut table = [[0u8; 256]; L]; |
| |
| // Generate first table (lane 0) directly |
| let mut i = 0; |
| while i < 256 && L > 0 { |
| table[0][i] = crc8(poly, reflect, i as u8); |
| i += 1; |
| } |
| |
| // Generate subsequent lanes based on lane 0 |
| if L > 1 { |
| let mut i = 0; |
| while i < 256 { |
| let mut e = 1; |
| while e < L { |
| let one_lower = table[e - 1][i]; |
| table[e][i] = table[0][one_lower as usize]; |
| e += 1; |
| } |
| i += 1; |
| } |
| } |
| |
| table |
| } |
| |
| pub(crate) const fn crc16_table<const L: usize>( |
| width: u8, |
| poly: u16, |
| reflect: bool, |
| ) -> [[u16; 256]; L] { |
| let poly = if reflect { |
| let poly = poly.reverse_bits(); |
| poly >> (16u8 - width) |
| } else { |
| poly << (16u8 - width) |
| }; |
| |
| let mut table = [[0u16; 256]; L]; |
| |
| // Generate first table (lane 0) directly |
| let mut i = 0; |
| while i < 256 && L > 0 { |
| table[0][i] = crc16(poly, reflect, i as u16); |
| i += 1; |
| } |
| |
| // Generate subsequent lanes based on lane 0 |
| if L > 1 { |
| let mut i = 0; |
| while i < 256 { |
| let mut e = 1; |
| while e < L { |
| let one_lower = table[e - 1][i]; |
| if reflect { |
| table[e][i] = (one_lower >> 8) ^ table[0][(one_lower & 0xFF) as usize]; |
| } else { |
| table[e][i] = (one_lower << 8) ^ table[0][((one_lower >> 8) & 0xFF) as usize]; |
| } |
| e += 1; |
| } |
| i += 1; |
| } |
| } |
| |
| table |
| } |
| |
| pub(crate) const fn crc32_table<const L: usize>( |
| width: u8, |
| poly: u32, |
| reflect: bool, |
| ) -> [[u32; 256]; L] { |
| let poly = if reflect { |
| let poly = poly.reverse_bits(); |
| poly >> (32u8 - width) |
| } else { |
| poly << (32u8 - width) |
| }; |
| |
| let mut table = [[0u32; 256]; L]; |
| |
| // Generate first table (lane 0) directly |
| let mut i = 0; |
| while i < 256 && L > 0 { |
| table[0][i] = crc32(poly, reflect, i as u32); |
| i += 1; |
| } |
| |
| // Generate subsequent lanes based on lane 0 |
| if L > 1 { |
| let mut i = 0; |
| while i < 256 { |
| let mut e = 1; |
| while e < L { |
| let one_lower = table[e - 1][i]; |
| if reflect { |
| table[e][i] = (one_lower >> 8) ^ table[0][(one_lower & 0xFF) as usize]; |
| } else { |
| table[e][i] = (one_lower << 8) ^ table[0][((one_lower >> 24) & 0xFF) as usize]; |
| } |
| e += 1; |
| } |
| i += 1; |
| } |
| } |
| |
| table |
| } |
| |
| pub(crate) const fn crc64_table<const L: usize>( |
| width: u8, |
| poly: u64, |
| reflect: bool, |
| ) -> [[u64; 256]; L] { |
| let poly = if reflect { |
| let poly = poly.reverse_bits(); |
| poly >> (64u8 - width) |
| } else { |
| poly << (64u8 - width) |
| }; |
| |
| let mut table = [[0u64; 256]; L]; |
| |
| // Generate first table (lane 0) directly |
| let mut i = 0; |
| while i < 256 && L > 0 { |
| table[0][i] = crc64(poly, reflect, i as u64); |
| i += 1; |
| } |
| |
| // Generate subsequent lanes based on lane 0 |
| if L > 1 { |
| let mut i = 0; |
| while i < 256 { |
| let mut e = 1; |
| while e < L { |
| let one_lower = table[e - 1][i]; |
| if reflect { |
| table[e][i] = (one_lower >> 8) ^ table[0][(one_lower & 0xFF) as usize]; |
| } else { |
| table[e][i] = (one_lower << 8) ^ table[0][((one_lower >> 56) & 0xFF) as usize]; |
| } |
| e += 1; |
| } |
| i += 1; |
| } |
| } |
| |
| table |
| } |
| |
| pub(crate) const fn crc128_table<const L: usize>( |
| width: u8, |
| poly: u128, |
| reflect: bool, |
| ) -> [[u128; 256]; L] { |
| let poly = if reflect { |
| let poly = poly.reverse_bits(); |
| poly >> (128u8 - width) |
| } else { |
| poly << (128u8 - width) |
| }; |
| |
| let mut table = [[0u128; 256]; L]; |
| |
| // Generate first table (lane 0) directly |
| let mut i = 0; |
| while i < 256 && L > 0 { |
| table[0][i] = crc128(poly, reflect, i as u128); |
| i += 1; |
| } |
| |
| // Generate subsequent lanes based on lane 0 |
| if L > 1 { |
| let mut i = 0; |
| while i < 256 { |
| let mut e = 1; |
| while e < L { |
| let one_lower = table[e - 1][i]; |
| if reflect { |
| table[e][i] = (one_lower >> 8) ^ table[0][(one_lower & 0xFF) as usize]; |
| } else { |
| table[e][i] = (one_lower << 8) ^ table[0][((one_lower >> 120) & 0xFF) as usize]; |
| } |
| e += 1; |
| } |
| i += 1; |
| } |
| } |
| |
| table |
| } |