blob: c83728d9ea6dd9e13128e9b63fac02048fd9181e [file] [log] [blame]
package org.robolectric.shadows;
/**
* Java representation of framework native system headers Transliterated from oreo-mr1 (SDK 27)
* frameworks/native/include/android/Input.h
*
* @see <a href="https://android.googlesource.com/platform/frameworks/native/+/oreo-mr1-release/include/android/input.h">include/android/input.h</a>
*/
public class NativeAndroidInput {
/**
* Key states (may be returned by queries about the current state of a particular key code, scan
* code or switch).
*/
/** The key state is unknown or the requested key itself is not supported. */
static final int AKEY_STATE_UNKNOWN = -1;
/** The key is up. */
static final int AKEY_STATE_UP = 0;
/** The key is down. */
static final int AKEY_STATE_DOWN = 1;
/** The key is down but is a virtual key press that is being emulated by the system. */
static final int AKEY_STATE_VIRTUAL = 2;
/** Meta key / modifer state. */
/** No meta keys are pressed. */
static final int AMETA_NONE = 0;
/** This mask is used to check whether one of the ALT meta keys is pressed. */
static final int AMETA_ALT_ON = 0x02;
/** This mask is used to check whether the left ALT meta key is pressed. */
static final int AMETA_ALT_LEFT_ON = 0x10;
/** This mask is used to check whether the right ALT meta key is pressed. */
static final int AMETA_ALT_RIGHT_ON = 0x20;
/** This mask is used to check whether one of the SHIFT meta keys is pressed. */
static final int AMETA_SHIFT_ON = 0x01;
/** This mask is used to check whether the left SHIFT meta key is pressed. */
static final int AMETA_SHIFT_LEFT_ON = 0x40;
/** This mask is used to check whether the right SHIFT meta key is pressed. */
static final int AMETA_SHIFT_RIGHT_ON = 0x80;
/** This mask is used to check whether the SYM meta key is pressed. */
static final int AMETA_SYM_ON = 0x04;
/** This mask is used to check whether the FUNCTION meta key is pressed. */
static final int AMETA_FUNCTION_ON = 0x08;
/** This mask is used to check whether one of the CTRL meta keys is pressed. */
static final int AMETA_CTRL_ON = 0x1000;
/** This mask is used to check whether the left CTRL meta key is pressed. */
static final int AMETA_CTRL_LEFT_ON = 0x2000;
/** This mask is used to check whether the right CTRL meta key is pressed. */
static final int AMETA_CTRL_RIGHT_ON = 0x4000;
/** This mask is used to check whether one of the META meta keys is pressed. */
static final int AMETA_META_ON = 0x10000;
/** This mask is used to check whether the left META meta key is pressed. */
static final int AMETA_META_LEFT_ON = 0x20000;
/** This mask is used to check whether the right META meta key is pressed. */
static final int AMETA_META_RIGHT_ON = 0x40000;
/** This mask is used to check whether the CAPS LOCK meta key is on. */
static final int AMETA_CAPS_LOCK_ON = 0x100000;
/** This mask is used to check whether the NUM LOCK meta key is on. */
static final int AMETA_NUM_LOCK_ON = 0x200000;
/** This mask is used to check whether the SCROLL LOCK meta key is on. */
static final int AMETA_SCROLL_LOCK_ON = 0x400000;
/** Input event types. */
/** Indicates that the input event is a key event. */
static final int AINPUT_EVENT_TYPE_KEY = 1;
/** Indicates that the input event is a motion event. */
static final int AINPUT_EVENT_TYPE_MOTION = 2;
/** Key event actions. */
/** The key has been pressed down. */
static final int AKEY_EVENT_ACTION_DOWN = 0;
/** The key has been released. */
static final int AKEY_EVENT_ACTION_UP = 1;
/**
* Multiple duplicate key events have occurred in a row, or a complex string is being delivered.
* The repeat_count property of the key event contains the number of times the given key code
* should be executed.
*/
static final int AKEY_EVENT_ACTION_MULTIPLE = 2;
/** Key event flags. */
/** This mask is set if the device woke because of this key event. */
static final int AKEY_EVENT_FLAG_WOKE_HERE = 0x1;
/** This mask is set if the key event was generated by a software keyboard. */
static final int AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2;
/** This mask is set if we don't want the key event to cause us to leave touch mode. */
static final int AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4;
/**
* This mask is set if an event was known to come from a trusted part of the system. That is; the
* event is known to come from the user; and could not have been spoofed by a third party
* component.
*/
static final int AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8;
/**
* This mask is used for compatibility; to identify enter keys that are coming from an IME whose
* enter key has been auto-labelled "next" or "done". This allows TextView to dispatch these as
* normal enter keys for old applications; but still do the appropriate action when receiving
* them.
*/
static final int AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10;
/**
* When associated with up key events; this indicates that the key press has been canceled.
* Typically this is used with virtual touch screen keys; where the user can slide from the
* virtual key area on to the display: in that case; the application will receive a canceled up
* event and should not perform the action normally associated with the key. Note that for this to
* work; the application can not perform an action for a key until it receives an up or the long
* press timeout has expired.
*/
static final int AKEY_EVENT_FLAG_CANCELED = 0x20;
/**
* This key event was generated by a virtual (on-screen) hard key area. Typically this is an area
* of the touchscreen; outside of the regular display; dedicated to "hardware" buttons.
*/
static final int AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40;
/** This flag is set for the first key repeat that occurs after the long press timeout. */
static final int AKEY_EVENT_FLAG_LONG_PRESS = 0x80;
/**
* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long press action was executed
* while it was down.
*/
static final int AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100;
/**
* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being tracked from its initial
* down. That is; somebody requested that tracking started on the key down and a long press has
* not caused the tracking to be canceled.
*/
static final int AKEY_EVENT_FLAG_TRACKING = 0x200;
/**
* Set when a key event has been synthesized to implement default behavior for an event that the
* application did not handle. Fallback key events are generated by unhandled trackball motions
* (to emulate a directional keypad) and by certain unhandled key presses that are declared in the
* key map (such as special function numeric keypad keys when numlock is off).
*/
static final int AKEY_EVENT_FLAG_FALLBACK = 0x400;
/**
* Bit shift for the action bits holding the pointer index as defined by
* AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
*/
static final int AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT = 8;
/** Motion event actions */
/** Bit mask of the parts of the action code that are the action itself. */
static final int AMOTION_EVENT_ACTION_MASK = 0xff;
/**
* Bits in the action code that represent a pointer index; used with
* AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting down by
* AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer index where the data for
* the pointer going up or down can be found.
*/
static final int AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00;
/** A pressed gesture has started; the motion contains the initial starting location. */
static final int AMOTION_EVENT_ACTION_DOWN = 0;
/**
* A pressed gesture has finished; the motion contains the final release location as well as any
* intermediate points since the last down or move event.
*/
static final int AMOTION_EVENT_ACTION_UP = 1;
/**
* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
* AMOTION_EVENT_ACTION_UP). The motion contains the most recent point; as well as any
* intermediate points since the last down or move event.
*/
static final int AMOTION_EVENT_ACTION_MOVE = 2;
/**
* The current gesture has been aborted. You will not receive any more points in it. You should
* treat this as an up event; but not perform any action that you normally would.
*/
static final int AMOTION_EVENT_ACTION_CANCEL = 3;
/**
* A movement has happened outside of the normal bounds of the UI element. This does not provide a
* full gesture; but only the initial location of the movement/touch.
*/
static final int AMOTION_EVENT_ACTION_OUTSIDE = 4;
/**
* A non-primary pointer has gone down. The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK
* indicate which pointer changed.
*/
static final int AMOTION_EVENT_ACTION_POINTER_DOWN = 5;
/**
* A non-primary pointer has gone up. The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate
* which pointer changed.
*/
static final int AMOTION_EVENT_ACTION_POINTER_UP = 6;
/**
* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE). The motion
* contains the most recent point; as well as any intermediate points since the last hover move
* event.
*/
static final int AMOTION_EVENT_ACTION_HOVER_MOVE = 7;
/**
* The motion event contains relative vertical and/or horizontal scroll offsets. Use getAxisValue
* to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL and AMOTION_EVENT_AXIS_HSCROLL. The
* pointer may or may not be down when this event is dispatched. This action is always delivered
* to the winder under the pointer; which may not be the window currently touched.
*/
static final int AMOTION_EVENT_ACTION_SCROLL = 8;
/** The pointer is not down but has entered the boundaries of a window or view. */
static final int AMOTION_EVENT_ACTION_HOVER_ENTER = 9;
/** The pointer is not down but has exited the boundaries of a window or view. */
static final int AMOTION_EVENT_ACTION_HOVER_EXIT = 10;
/* One or more buttons have been pressed. */
static final int AMOTION_EVENT_ACTION_BUTTON_PRESS = 11;
/* One or more buttons have been released. */
static final int AMOTION_EVENT_ACTION_BUTTON_RELEASE = 12;
/** Motion event flags. */
/**
* This flag indicates that the window that received this motion event is partly or wholly
* obscured by another visible window above it. This flag is set to true even if the event did not
* directly pass through the obscured area. A security sensitive application can check this flag
* to identify situations in which a malicious application may have covered up part of its content
* for the purpose of misleading the user or hijacking touches. An appropriate response might be
* to drop the suspect touches or to take additional precautions to confirm the user's actual
* intent.
*/
static final int AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1;
/** Motion event edge touch flags. */
/** No edges intersected. */
static final int AMOTION_EVENT_EDGE_FLAG_NONE = 0;
/** Flag indicating the motion event intersected the top edge of the screen. */
static final int AMOTION_EVENT_EDGE_FLAG_TOP = 0x01;
/** Flag indicating the motion event intersected the bottom edge of the screen. */
static final int AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02;
/** Flag indicating the motion event intersected the left edge of the screen. */
static final int AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04;
/** Flag indicating the motion event intersected the right edge of the screen. */
static final int AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08;
/**
* Constants that identify each individual axis of a motion event.
*
* @anchor AMOTION_EVENT_AXIS
*/
/**
* Axis constant: X axis of a motion event.
*
* <p>- For a touch screen, reports the absolute X screen position of the center of the touch
* contact area. The units are display pixels. - For a touch pad, reports the absolute X surface
* position of the center of the touch contact area. The units are device-dependent. - For a
* mouse, reports the absolute X screen position of the mouse pointer. The units are display
* pixels. - For a trackball, reports the relative horizontal displacement of the trackball. The
* value is normalized to a range from -1.0 (left) to 1.0 (right). - For a joystick, reports the
* absolute X position of the joystick. The value is normalized to a range from -1.0 (left) to 1.0
* (right).
*/
static final int AMOTION_EVENT_AXIS_X = 0;
/**
* Axis constant: Y axis of a motion event.
*
* <p>- For a touch screen; reports the absolute Y screen position of the center of the touch
* contact area. The units are display pixels. - For a touch pad; reports the absolute Y surface
* position of the center of the touch contact area. The units are device-dependent. - For a
* mouse; reports the absolute Y screen position of the mouse pointer. The units are display
* pixels. - For a trackball; reports the relative vertical displacement of the trackball. The
* value is normalized to a range from -1.0 (up) to 1.0 (down). - For a joystick; reports the
* absolute Y position of the joystick. The value is normalized to a range from -1.0 (up or far)
* to 1.0 (down or near).
*/
static final int AMOTION_EVENT_AXIS_Y = 1;
/**
* Axis constant: Pressure axis of a motion event.
*
* <p>- For a touch screen or touch pad; reports the approximate pressure applied to the surface
* by a finger or other tool. The value is normalized to a range from 0 (no pressure at all) to 1
* (normal pressure); although values higher than 1 may be generated depending on the calibration
* of the input device. - For a trackball; the value is set to 1 if the trackball button is
* pressed or 0 otherwise. - For a mouse; the value is set to 1 if the primary mouse button is
* pressed or 0 otherwise.
*/
static final int AMOTION_EVENT_AXIS_PRESSURE = 2;
/**
* Axis constant: Size axis of a motion event.
*
* <p>- For a touch screen or touch pad; reports the approximate size of the contact area in
* relation to the maximum detectable size for the device. The value is normalized to a range from
* 0 (smallest detectable size) to 1 (largest detectable size); although it is not a linear scale.
* This value is of limited use. To obtain calibrated size information; see {@link
* AMOTION_EVENT_AXIS_TOUCH_MAJOR} or {@link AMOTION_EVENT_AXIS_TOOL_MAJOR}.
*/
static final int AMOTION_EVENT_AXIS_SIZE = 3;
/**
* Axis constant: TouchMajor axis of a motion event.
*
* <p>- For a touch screen; reports the length of the major axis of an ellipse that represents the
* touch area at the point of contact. The units are display pixels. - For a touch pad; reports
* the length of the major axis of an ellipse that represents the touch area at the point of
* contact. The units are device-dependent.
*/
static final int AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4;
/**
* Axis constant: TouchMinor axis of a motion event.
*
* <p>- For a touch screen; reports the length of the minor axis of an ellipse that represents the
* touch area at the point of contact. The units are display pixels. - For a touch pad; reports
* the length of the minor axis of an ellipse that represents the touch area at the point of
* contact. The units are device-dependent.
*
* <p>When the touch is circular; the major and minor axis lengths will be equal to one another.
*/
static final int AMOTION_EVENT_AXIS_TOUCH_MINOR = 5;
/**
* Axis constant: ToolMajor axis of a motion event.
*
* <p>- For a touch screen; reports the length of the major axis of an ellipse that represents the
* size of the approaching finger or tool used to make contact. - For a touch pad; reports the
* length of the major axis of an ellipse that represents the size of the approaching finger or
* tool used to make contact. The units are device-dependent.
*
* <p>When the touch is circular; the major and minor axis lengths will be equal to one another.
*
* <p>The tool size may be larger than the touch size since the tool may not be fully in contact
* with the touch sensor.
*/
static final int AMOTION_EVENT_AXIS_TOOL_MAJOR = 6;
/**
* Axis constant: ToolMinor axis of a motion event.
*
* <p>- For a touch screen; reports the length of the minor axis of an ellipse that represents the
* size of the approaching finger or tool used to make contact. - For a touch pad; reports the
* length of the minor axis of an ellipse that represents the size of the approaching finger or
* tool used to make contact. The units are device-dependent.
*
* <p>When the touch is circular; the major and minor axis lengths will be equal to one another.
*
* <p>The tool size may be larger than the touch size since the tool may not be fully in contact
* with the touch sensor.
*/
static final int AMOTION_EVENT_AXIS_TOOL_MINOR = 7;
/**
* Axis constant: Orientation axis of a motion event.
*
* <p>- For a touch screen or touch pad; reports the orientation of the finger or tool in radians
* relative to the vertical plane of the device. An angle of 0 radians indicates that the major
* axis of contact is oriented upwards; is perfectly circular or is of unknown orientation. A
* positive angle indicates that the major axis of contact is oriented to the right. A negative
* angle indicates that the major axis of contact is oriented to the left. The full range is from
* -PI/2 radians (finger pointing fully left) to PI/2 radians (finger pointing fully right). - For
* a stylus; the orientation indicates the direction in which the stylus is pointing in relation
* to the vertical axis of the current orientation of the screen. The range is from -PI radians to
* PI radians; where 0 is pointing up; -PI/2 radians is pointing left; -PI or PI radians is
* pointing down; and PI/2 radians is pointing right. See also {@link AMOTION_EVENT_AXIS_TILT}.
*/
static final int AMOTION_EVENT_AXIS_ORIENTATION = 8;
/**
* Axis constant: Vertical Scroll axis of a motion event.
*
* <p>- For a mouse; reports the relative movement of the vertical scroll wheel. The value is
* normalized to a range from -1.0 (down) to 1.0 (up).
*
* <p>This axis should be used to scroll views vertically.
*/
static final int AMOTION_EVENT_AXIS_VSCROLL = 9;
/**
* Axis constant: Horizontal Scroll axis of a motion event.
*
* <p>- For a mouse; reports the relative movement of the horizontal scroll wheel. The value is
* normalized to a range from -1.0 (left) to 1.0 (right).
*
* <p>This axis should be used to scroll views horizontally.
*/
static final int AMOTION_EVENT_AXIS_HSCROLL = 10;
/**
* Axis constant: Z axis of a motion event.
*
* <p>- For a joystick; reports the absolute Z position of the joystick. The value is normalized
* to a range from -1.0 (high) to 1.0 (low). <em>On game pads with two analog joysticks; this axis
* is often reinterpreted to report the absolute X position of the second joystick instead.</em>
*/
static final int AMOTION_EVENT_AXIS_Z = 11;
/**
* Axis constant: X Rotation axis of a motion event.
*
* <p>- For a joystick; reports the absolute rotation angle about the X axis. The value is
* normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
*/
static final int AMOTION_EVENT_AXIS_RX = 12;
/**
* Axis constant: Y Rotation axis of a motion event.
*
* <p>- For a joystick; reports the absolute rotation angle about the Y axis. The value is
* normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
*/
static final int AMOTION_EVENT_AXIS_RY = 13;
/**
* Axis constant: Z Rotation axis of a motion event.
*
* <p>- For a joystick; reports the absolute rotation angle about the Z axis. The value is
* normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise). On game pads with two
* analog joysticks; this axis is often reinterpreted to report the absolute Y position of the
* second joystick instead.
*/
static final int AMOTION_EVENT_AXIS_RZ = 14;
/**
* Axis constant: Hat X axis of a motion event.
*
* <p>- For a joystick; reports the absolute X position of the directional hat control. The value
* is normalized to a range from -1.0 (left) to 1.0 (right).
*/
static final int AMOTION_EVENT_AXIS_HAT_X = 15;
/**
* Axis constant: Hat Y axis of a motion event.
*
* <p>- For a joystick; reports the absolute Y position of the directional hat control. The value
* is normalized to a range from -1.0 (up) to 1.0 (down).
*/
static final int AMOTION_EVENT_AXIS_HAT_Y = 16;
/**
* Axis constant: Left Trigger axis of a motion event.
*
* <p>- For a joystick; reports the absolute position of the left trigger control. The value is
* normalized to a range from 0.0 (released) to 1.0 (fully pressed).
*/
static final int AMOTION_EVENT_AXIS_LTRIGGER = 17;
/**
* Axis constant: Right Trigger axis of a motion event.
*
* <p>- For a joystick; reports the absolute position of the right trigger control. The value is
* normalized to a range from 0.0 (released) to 1.0 (fully pressed).
*/
static final int AMOTION_EVENT_AXIS_RTRIGGER = 18;
/**
* Axis constant: Throttle axis of a motion event.
*
* <p>- For a joystick; reports the absolute position of the throttle control. The value is
* normalized to a range from 0.0 (fully open) to 1.0 (fully closed).
*/
static final int AMOTION_EVENT_AXIS_THROTTLE = 19;
/**
* Axis constant: Rudder axis of a motion event.
*
* <p>- For a joystick; reports the absolute position of the rudder control. The value is
* normalized to a range from -1.0 (turn left) to 1.0 (turn right).
*/
static final int AMOTION_EVENT_AXIS_RUDDER = 20;
/**
* Axis constant: Wheel axis of a motion event.
*
* <p>- For a joystick; reports the absolute position of the steering wheel control. The value is
* normalized to a range from -1.0 (turn left) to 1.0 (turn right).
*/
static final int AMOTION_EVENT_AXIS_WHEEL = 21;
/**
* Axis constant: Gas axis of a motion event.
*
* <p>- For a joystick; reports the absolute position of the gas (accelerator) control. The value
* is normalized to a range from 0.0 (no acceleration) to 1.0 (maximum acceleration).
*/
static final int AMOTION_EVENT_AXIS_GAS = 22;
/**
* Axis constant: Brake axis of a motion event.
*
* <p>- For a joystick; reports the absolute position of the brake control. The value is
* normalized to a range from 0.0 (no braking) to 1.0 (maximum braking).
*/
static final int AMOTION_EVENT_AXIS_BRAKE = 23;
/**
* Axis constant: Distance axis of a motion event.
*
* <p>- For a stylus; reports the distance of the stylus from the screen. A value of 0.0 indicates
* direct contact and larger values indicate increasing distance from the surface.
*/
static final int AMOTION_EVENT_AXIS_DISTANCE = 24;
/**
* Axis constant: Tilt axis of a motion event.
*
* <p>- For a stylus; reports the tilt angle of the stylus in radians where 0 radians indicates
* that the stylus is being held perpendicular to the surface; and PI/2 radians indicates that the
* stylus is being held flat against the surface.
*/
static final int AMOTION_EVENT_AXIS_TILT = 25;
/**
* Axis constant: Generic scroll axis of a motion event.
*
* <p>- This is used for scroll axis motion events that can't be classified as strictly vertical
* or horizontal. The movement of a rotating scroller is an example of this.
*/
static final int AMOTION_EVENT_AXIS_SCROLL = 26;
/**
* Axis constant: The movement of x position of a motion event.
*
* <p>- For a mouse; reports a difference of x position between the previous position. This is
* useful when pointer is captured; in that case the mouse pointer doesn't change the location but
* this axis reports the difference which allows the app to see how the mouse is moved.
*/
static final int AMOTION_EVENT_AXIS_RELATIVE_X = 27;
/**
* Axis constant: The movement of y position of a motion event.
*
* <p>Same as {@link RELATIVE_X}; but for y position.
*/
static final int AMOTION_EVENT_AXIS_RELATIVE_Y = 28;
/**
* Axis constant: Generic 1 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_1 = 32;
/**
* Axis constant: Generic 2 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_2 = 33;
/**
* Axis constant: Generic 3 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_3 = 34;
/**
* Axis constant: Generic 4 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_4 = 35;
/**
* Axis constant: Generic 5 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_5 = 36;
/**
* Axis constant: Generic 6 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_6 = 37;
/**
* Axis constant: Generic 7 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_7 = 38;
/**
* Axis constant: Generic 8 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_8 = 39;
/**
* Axis constant: Generic 9 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_9 = 40;
/**
* Axis constant: Generic 10 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_10 = 41;
/**
* Axis constant: Generic 11 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_11 = 42;
/**
* Axis constant: Generic 12 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_12 = 43;
/**
* Axis constant: Generic 13 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_13 = 44;
/**
* Axis constant: Generic 14 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_14 = 45;
/**
* Axis constant: Generic 15 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_15 = 46;
/**
* Axis constant: Generic 16 axis of a motion event. The interpretation of a generic axis is
* device-specific.
*/
static final int AMOTION_EVENT_AXIS_GENERIC_16 = 47;
// NOTE: If you add a new axis here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
/**
* Constants that identify buttons that are associated with motion events. Refer to the
* documentation on the MotionEvent class for descriptions of each button.
*/
/** primary */
static final int AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0;
/** secondary */
static final int AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1;
/** tertiary */
static final int AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2;
/** back */
static final int AMOTION_EVENT_BUTTON_BACK = 1 << 3;
/** forward */
static final int AMOTION_EVENT_BUTTON_FORWARD = 1 << 4;
static final int AMOTION_EVENT_BUTTON_STYLUS_PRIMARY = 1 << 5;
static final int AMOTION_EVENT_BUTTON_STYLUS_SECONDARY = 1 << 6;
/**
* Constants that identify tool types. Refer to the documentation on the MotionEvent class for
* descriptions of each tool type.
*/
/** unknown */
static final int AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0;
/** finger */
static final int AMOTION_EVENT_TOOL_TYPE_FINGER = 1;
/** stylus */
static final int AMOTION_EVENT_TOOL_TYPE_STYLUS = 2;
/** mouse */
static final int AMOTION_EVENT_TOOL_TYPE_MOUSE = 3;
/** eraser */
static final int AMOTION_EVENT_TOOL_TYPE_ERASER = 4;
/**
* Input source masks.
*
* <p>Refer to the documentation on android.view.InputDevice for more details about input sources
* and their correct interpretation.
*/
/** mask */
static final int AINPUT_SOURCE_CLASS_MASK = 0x000000ff;
/** none */
static final int AINPUT_SOURCE_CLASS_NONE = 0x00000000;
/** button */
static final int AINPUT_SOURCE_CLASS_BUTTON = 0x00000001;
/** pointer */
static final int AINPUT_SOURCE_CLASS_POINTER = 0x00000002;
/** navigation */
static final int AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004;
/** position */
static final int AINPUT_SOURCE_CLASS_POSITION = 0x00000008;
/** joystick */
static final int AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010;
/** Input sources. */
/** unknown */
static final int AINPUT_SOURCE_UNKNOWN = 0x00000000;
/** keyboard */
static final int AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON;
/** dpad */
static final int AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON;
/** gamepad */
static final int AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON;
/** touchscreen */
static final int AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER;
/** mouse */
static final int AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER;
/** stylus */
static final int AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER;
/** bluetooth stylus */
static final int AINPUT_SOURCE_BLUETOOTH_STYLUS = 0x00008000 | AINPUT_SOURCE_STYLUS;
/** trackball */
static final int AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION;
/** mouse relative */
static final int AINPUT_SOURCE_MOUSE_RELATIVE = 0x00020000 | AINPUT_SOURCE_CLASS_NAVIGATION;
/** touchpad */
static final int AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION;
/** navigation */
static final int AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE;
/** joystick */
static final int AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK;
/** rotary encoder */
static final int AINPUT_SOURCE_ROTARY_ENCODER = 0x00400000 | AINPUT_SOURCE_CLASS_NONE;
/** any */
static final int AINPUT_SOURCE_ANY = 0xffffff00;
/**
* Keyboard types.
*
* <p>Refer to the documentation on android.view.InputDevice for more details.
*/
/** none */
static final int AINPUT_KEYBOARD_TYPE_NONE = 0;
/** non alphabetic */
static final int AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1;
/** alphabetic */
static final int AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2;
// /**
// * Constants used to retrieve information about the range of motion for a particular
// * coordinate of a motion event.
// *
// * Refer to the documentation on android.view.InputDevice for more details about input sources
// * and their correct interpretation.
// *
// * @deprecated These constants are deprecated. Use {@link AMOTION_EVENT_AXIS
// AMOTION_EVENT_AXIS_*} constants instead.
// */
// /** x */
// AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X;
// /** y */
// AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y;
// /** pressure */
// AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE;
// /** size */
// AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE;
// /** touch major */
// AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
// /** touch minor */
// AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR;
// /** tool major */
// AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR;
// /** tool minor */
// AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR;
// /** orientation */
// AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION;
// };
// /**
// * Input event accessors.
// *
// * Note that most functions can only be used on input events that are of a given type.
// * Calling these functions on input events of other types will yield undefined behavior.
// */
// /*** Accessors for all input events. ***/
// /** Get the input event type. */
// int32_t AInputEvent_getType(const AInputEvent* event);
// /** Get the id for the device that an input event came from.
// *
// * Input events can be generated by multiple different input devices.
// * Use the input device id to obtain information about the input
// * device that was responsible for generating a particular event.
// *
// * An input device id of 0 indicates that the event didn't come from a physical device;
// * other numbers are arbitrary and you shouldn't depend on the values.
// * Use the provided input device query API to obtain information about input devices.
// */
// int32_t AInputEvent_getDeviceId(const AInputEvent* event);
// /** Get the input event source. */
// int32_t AInputEvent_getSource(const AInputEvent* event);
// /*** Accessors for key events only. ***/
// /** Get the key event action. */
// int32_t AKeyEvent_getAction(const AInputEvent* key_event);
// /** Get the key event flags. */
// int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
// /**
// * Get the key code of the key event.
// * This is the physical key that was pressed, not the Unicode character.
// */
// int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
// /**
// * Get the hardware key id of this key event.
// * These values are not reliable and vary from device to device.
// */
// int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
// /** Get the meta key state. */
// int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
// /**
// * Get the repeat count of the event.
// * For both key up an key down events, this is the number of times the key has
// * repeated with the first down starting at 0 and counting up from there. For
// * multiple key events, this is the number of down/up pairs that have occurred.
// */
// int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
// /**
// * Get the time of the most recent key down event, in the
// * java.lang.System.nanoTime() time base. If this is a down event,
// * this will be the same as eventTime.
// * Note that when chording keys, this value is the down time of the most recently
// * pressed key, which may not be the same physical key of this event.
// */
// int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
// /**
// * Get the time this event occurred, in the
// * java.lang.System.nanoTime() time base.
// */
// int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
// /*** Accessors for motion events only. ***/
// /** Get the combined motion event action code and pointer index. */
// int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
// /** Get the motion event flags. */
// int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
// /**
// * Get the state of any meta / modifier keys that were in effect when the
// * event was generated.
// */
// int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
// #if __ANDROID_API__ >= 14
// /** Get the button state of all buttons that are pressed. */
// int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
// #endif
// /**
// * Get a bitfield indicating which edges, if any, were touched by this motion event.
// * For touch events, clients can use this to determine if the user's finger was
// * touching the edge of the display.
// */
// int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
// /**
// * Get the time when the user originally pressed down to start a stream of
// * position events, in the java.lang.System.nanoTime() time base.
// */
// int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
// /**
// * Get the time when this specific event was generated,
// * in the java.lang.System.nanoTime() time base.
// */
// int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
// /**
// * Get the X coordinate offset.
// * For touch events on the screen, this is the delta that was added to the raw
// * screen coordinates to adjust for the absolute position of the containing windows
// * and views.
// */
// float AMotionEvent_getXOffset(const AInputEvent* motion_event);
// /**
// * Get the Y coordinate offset.
// * For touch events on the screen, this is the delta that was added to the raw
// * screen coordinates to adjust for the absolute position of the containing windows
// * and views.
// */
// float AMotionEvent_getYOffset(const AInputEvent* motion_event);
// /**
// * Get the precision of the X coordinates being reported.
// * You can multiply this number with an X coordinate sample to find the
// * actual hardware value of the X coordinate.
// */
// float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
// /**
// * Get the precision of the Y coordinates being reported.
// * You can multiply this number with a Y coordinate sample to find the
// * actual hardware value of the Y coordinate.
// */
// float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
// /**
// * Get the number of pointers of data contained in this event.
// * Always >= 1.
// */
// size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
// /**
// * Get the pointer identifier associated with a particular pointer
// * data index in this event. The identifier tells you the actual pointer
// * number associated with the data, accounting for individual pointers
// * going up and down since the start of the current gesture.
// */
// int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
// #if __ANDROID_API__ >= 14
// /**
// * Get the tool type of a pointer for the given pointer index.
// * The tool type indicates the type of tool used to make contact such as a
// * finger or stylus, if known.
// */
// int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
// #endif
// /**
// * Get the original raw X coordinate of this event.
// * For touch events on the screen, this is the original location of the event
// * on the screen, before it had been adjusted for the containing window
// * and views.
// */
// float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the original raw X coordinate of this event.
// * For touch events on the screen, this is the original location of the event
// * on the screen, before it had been adjusted for the containing window
// * and views.
// */
// float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current X coordinate of this event for the given pointer index.
// * Whole numbers are pixels; the value may have a fraction for input devices
// * that are sub-pixel precise.
// */
// float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current Y coordinate of this event for the given pointer index.
// * Whole numbers are pixels; the value may have a fraction for input devices
// * that are sub-pixel precise.
// */
// float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current pressure of this event for the given pointer index.
// * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
// * although values higher than 1 may be generated depending on the calibration of
// * the input device.
// */
// float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current scaled value of the approximate size for the given pointer index.
// * This represents some approximation of the area of the screen being
// * pressed; the actual value in pixels corresponding to the
// * touch is normalized with the device specific range of values
// * and scaled to a value between 0 and 1. The value of size can be used to
// * determine fat touch events.
// */
// float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current length of the major axis of an ellipse that describes the touch area
// * at the point of contact for the given pointer index.
// */
// float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current length of the minor axis of an ellipse that describes the touch area
// * at the point of contact for the given pointer index.
// */
// float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current length of the major axis of an ellipse that describes the size
// * of the approaching tool for the given pointer index.
// * The tool area represents the estimated size of the finger or pen that is
// * touching the device independent of its actual touch area at the point of contact.
// */
// float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current length of the minor axis of an ellipse that describes the size
// * of the approaching tool for the given pointer index.
// * The tool area represents the estimated size of the finger or pen that is
// * touching the device independent of its actual touch area at the point of contact.
// */
// float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
// /**
// * Get the current orientation of the touch area and tool area in radians clockwise from
// * vertical for the given pointer index.
// * An angle of 0 degrees indicates that the major axis of contact is oriented
// * upwards, is perfectly circular or is of unknown orientation. A positive angle
// * indicates that the major axis of contact is oriented to the right. A negative angle
// * indicates that the major axis of contact is oriented to the left.
// * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
// * (finger pointing fully right).
// */
// float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
// #if __ANDROID_API__ >= 13
// /** Get the value of the request axis for the given pointer index. */
// float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
// int32_t axis, size_t pointer_index);
// #endif
// /**
// * Get the number of historical points in this event. These are movements that
// * have occurred between this event and the previous event. This only applies
// * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
// * Historical samples are indexed from oldest to newest.
// */
// size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
// /**
// * Get the time that a historical movement occurred between this event and
// * the previous event, in the java.lang.System.nanoTime() time base.
// */
// int64_t AMotionEvent_getHistoricalEventTime(const AInputEvent* motion_event,
// size_t history_index);
// /**
// * Get the historical raw X coordinate of this event for the given pointer index that
// * occurred between this event and the previous motion event.
// * For touch events on the screen, this is the original location of the event
// * on the screen, before it had been adjusted for the containing window
// * and views.
// * Whole numbers are pixels; the value may have a fraction for input devices
// * that are sub-pixel precise.
// */
// float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
// size_t history_index);
// /**
// * Get the historical raw Y coordinate of this event for the given pointer index that
// * occurred between this event and the previous motion event.
// * For touch events on the screen, this is the original location of the event
// * on the screen, before it had been adjusted for the containing window
// * and views.
// * Whole numbers are pixels; the value may have a fraction for input devices
// * that are sub-pixel precise.
// */
// float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
// size_t history_index);
// /**
// * Get the historical X coordinate of this event for the given pointer index that
// * occurred between this event and the previous motion event.
// * Whole numbers are pixels; the value may have a fraction for input devices
// * that are sub-pixel precise.
// */
// float AMotionEvent_getHistoricalX(const AInputEvent* motion_event, size_t pointer_index,
// size_t history_index);
// /**
// * Get the historical Y coordinate of this event for the given pointer index that
// * occurred between this event and the previous motion event.
// * Whole numbers are pixels; the value may have a fraction for input devices
// * that are sub-pixel precise.
// */
// float AMotionEvent_getHistoricalY(const AInputEvent* motion_event, size_t pointer_index,
// size_t history_index);
// /**
// * Get the historical pressure of this event for the given pointer index that
// * occurred between this event and the previous motion event.
// * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
// * although values higher than 1 may be generated depending on the calibration of
// * the input device.
// */
// float AMotionEvent_getHistoricalPressure(const AInputEvent* motion_event, size_t
// pointer_index,
// size_t history_index);
// /**
// * Get the current scaled value of the approximate size for the given pointer index that
// * occurred between this event and the previous motion event.
// * This represents some approximation of the area of the screen being
// * pressed; the actual value in pixels corresponding to the
// * touch is normalized with the device specific range of values
// * and scaled to a value between 0 and 1. The value of size can be used to
// * determine fat touch events.
// */
// float AMotionEvent_getHistoricalSize(const AInputEvent* motion_event, size_t pointer_index,
// size_t history_index);
// /**
// * Get the historical length of the major axis of an ellipse that describes the touch area
// * at the point of contact for the given pointer index that
// * occurred between this event and the previous motion event.
// */
// float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t
// pointer_index,
// size_t history_index);
// /**
// * Get the historical length of the minor axis of an ellipse that describes the touch area
// * at the point of contact for the given pointer index that
// * occurred between this event and the previous motion event.
// */
// float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t
// pointer_index,
// size_t history_index);
// /**
// * Get the historical length of the major axis of an ellipse that describes the size
// * of the approaching tool for the given pointer index that
// * occurred between this event and the previous motion event.
// * The tool area represents the estimated size of the finger or pen that is
// * touching the device independent of its actual touch area at the point of contact.
// */
// float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t
// pointer_index,
// size_t history_index);
// /**
// * Get the historical length of the minor axis of an ellipse that describes the size
// * of the approaching tool for the given pointer index that
// * occurred between this event and the previous motion event.
// * The tool area represents the estimated size of the finger or pen that is
// * touching the device independent of its actual touch area at the point of contact.
// */
// float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t
// pointer_index,
// size_t history_index);
// /**
// * Get the historical orientation of the touch area and tool area in radians clockwise from
// * vertical for the given pointer index that
// * occurred between this event and the previous motion event.
// * An angle of 0 degrees indicates that the major axis of contact is oriented
// * upwards, is perfectly circular or is of unknown orientation. A positive angle
// * indicates that the major axis of contact is oriented to the right. A negative angle
// * indicates that the major axis of contact is oriented to the left.
// * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
// * (finger pointing fully right).
// */
// float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t
// pointer_index,
// size_t history_index);
// #if __ANDROID_API__ >= 13
// /**
// * Get the historical value of the request axis for the given pointer index
// * that occurred between this event and the previous motion event.
// */
// float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
// int32_t axis, size_t pointer_index, size_t history_index);
// #endif
// struct AInputQueue;
// /**
// * Input queue
// *
// * An input queue is the facility through which you retrieve input
// * events.
// */
// typedef struct AInputQueue AInputQueue;
// /**
// * Add this input queue to a looper for processing. See
// * ALooper_addFd() for information on the ident, callback, and data params.
// */
// void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
// int ident, ALooper_callbackFunc callback, void* data);
// /**
// * Remove the input queue from the looper it is currently attached to.
// */
// void AInputQueue_detachLooper(AInputQueue* queue);
// /**
// * Returns true if there are one or more events available in the
// * input queue. Returns 1 if the queue has events; 0 if
// * it does not have events; and a negative value if there is an error.
// */
// int32_t AInputQueue_hasEvents(AInputQueue* queue);
// /**
// * Returns the next available event from the queue. Returns a negative
// * value if no events are available or an error has occurred.
// */
// int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
// /**
// * Sends the key for standard pre-dispatching -- that is, possibly deliver
// * it to the current IME to be consumed before the app. Returns 0 if it
// * was not pre-dispatched, meaning you can process it right now. If non-zero
// * is returned, you must abandon the current event processing and allow the
// * event to appear again in the event queue (if it does not get consumed during
// * pre-dispatching).
// */
// int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
// /**
// * Report that dispatching has finished with the given event.
// * This must be called after receiving an event with AInputQueue_get_event().
// */
// void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
// #ifdef __cplusplus
// }
// #endif
// #endif // _ANDROID_INPUT_H
// /** @} */
}