| // Copyright 2005-2009 The RE2 Authors. All Rights Reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Modified from Google perftools's tcmalloc_unittest.cc. |
| |
| #ifndef RE2_UTIL_RANDOM_H__ |
| #define RE2_UTIL_RANDOM_H__ |
| |
| #include "util/util.h" |
| |
| namespace re2 { |
| |
| // ACM minimal standard random number generator. (re-entrant.) |
| class ACMRandom { |
| public: |
| ACMRandom(int32 seed) : seed_(seed) {} |
| int32 Next(); |
| int32 Uniform(int32); |
| |
| void Reset(int32 seed) { seed_ = seed; } |
| |
| private: |
| int32 seed_; |
| }; |
| |
| } // namespace re2 |
| |
| #endif // RE2_UTIL_RANDOM_H__ |