/* | |
Copyright (C) 1996-1997 Id Software, Inc. | |
This program is free software; you can redistribute it and/or | |
modify it under the terms of the GNU General Public License | |
as published by the Free Software Foundation; either version 2 | |
of the License, or (at your option) any later version. | |
This program is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
See the GNU General Public License for more details. | |
You should have received a copy of the GNU General Public License | |
along with this program; if not, write to the Free Software | |
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | |
*/ | |
// | |
// spritegn.h: header file for sprite generation program | |
// | |
// ********************************************************** | |
// * This file must be identical in the spritegen directory * | |
// * and in the Quake directory, because it's used to * | |
// * pass data from one to the other via .spr files. * | |
// ********************************************************** | |
//------------------------------------------------------- | |
// This program generates .spr sprite package files. | |
// The format of the files is as follows: | |
// | |
// dsprite_t file header structure | |
// <repeat dsprite_t.numframes times> | |
// <if spritegroup, repeat dspritegroup_t.numframes times> | |
// dspriteframe_t frame header structure | |
// sprite bitmap | |
// <else (single sprite frame)> | |
// dspriteframe_t frame header structure | |
// sprite bitmap | |
// <endrepeat> | |
//------------------------------------------------------- | |
#ifdef INCLUDELIBS | |
#include <stdlib.h> | |
#include <stdio.h> | |
#include <math.h> | |
#include <string.h> | |
#include "cmdlib.h" | |
#include "scriplib.h" | |
#include "dictlib.h" | |
#include "trilib.h" | |
#include "lbmlib.h" | |
#include "mathlib.h" | |
#endif | |
#define SPRITE_VERSION 1 | |
// must match definition in modelgen.h | |
#ifndef SYNCTYPE_T | |
#define SYNCTYPE_T | |
typedef enum {ST_SYNC=0, ST_RAND, synctype_t_max = 1<<30 } synctype_t; | |
#endif | |
// TODO: shorten these? | |
typedef struct { | |
int ident; | |
int version; | |
int type; | |
float boundingradius; | |
int width; | |
int height; | |
int numframes; | |
float beamlength; | |
synctype_t synctype; | |
} dsprite_t; | |
#define SPR_VP_PARALLEL_UPRIGHT 0 | |
#define SPR_FACING_UPRIGHT 1 | |
#define SPR_VP_PARALLEL 2 | |
#define SPR_ORIENTED 3 | |
#define SPR_VP_PARALLEL_ORIENTED 4 | |
typedef struct { | |
int origin[2]; | |
int width; | |
int height; | |
} dspriteframe_t; | |
typedef struct { | |
int numframes; | |
} dspritegroup_t; | |
typedef struct { | |
float interval; | |
} dspriteinterval_t; | |
typedef enum { SPR_SINGLE=0, SPR_GROUP, spriteframetype_t_max = 1 << 30 } spriteframetype_t; | |
typedef struct { | |
spriteframetype_t type; | |
} dspriteframetype_t; | |
#define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I') | |
// little-endian "IDSP" | |