/* | |
Copyright (C) 1996-1997 Id Software, Inc. | |
This program is free software; you can redistribute it and/or | |
modify it under the terms of the GNU General Public License | |
as published by the Free Software Foundation; either version 2 | |
of the License, or (at your option) any later version. | |
This program is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
See the GNU General Public License for more details. | |
You should have received a copy of the GNU General Public License | |
along with this program; if not, write to the Free Software | |
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | |
*/ | |
// the status bar is only redrawn if something has changed, but if anything | |
// does, the entire thing will be redrawn for the next vid.numpages frames. | |
#define SBAR_HEIGHT 24 | |
extern int sb_lines; // scan lines to draw | |
void Sbar_Init (void); | |
void Sbar_Changed (void); | |
// call whenever any of the client stats represented on the sbar changes | |
void Sbar_Draw (void); | |
// called every frame by screen | |
void Sbar_IntermissionOverlay (void); | |
// called each frame after the level has been completed | |
void Sbar_FinaleOverlay (void); |