| #!/bin/sh |
| # Generate quake.spec |
| # $1 is version |
| # $2 is release |
| # $3 is install dir (assumed to be in /var/tmp) |
| cat <<EOF |
| %define name quake |
| %define version ${1} |
| %define release ${2} |
| %define builddir \$RPM_BUILD_DIR/%{name}-%{version} |
| Name: %{name} |
| Version: %{version} |
| Release: %{release} |
| Vendor: id Software |
| Packager: Dave "Zoid" Kirsch <zoid@idsoftware.com> |
| URL: http://www.idsoftware.com/ |
| Source: quake-%{version}.tar.gz |
| Group: Games |
| Copyright: Restricted |
| Icon: quake.gif |
| BuildRoot: /var/tmp/%{name}-%{version} |
| Summary: Quake for Linux |
| |
| %description |
| "Quake is the biggest, baddest, and bloodiest 3-D action game ever |
| conceived" - PC GAMER |
| |
| "The most important PC game ever" - PC ZONE |
| |
| ""Quake": Bloody Amazing" - USA TODAY |
| |
| "The Vanguard of a terrifying new level of immersive interactivity" - |
| COMPUTER GAMING WORLD |
| |
| From the creators of DOOM and DOOM II comes the most intense, technologically |
| advanced 3-D experience ever captured on CD ROM. Features free and fluid |
| motion, ambient sound and lighting, and unmatched multiplayer capabilities |
| (play with up to 15 others). |
| |
| Included in this archive are several different versions of Quake. |
| |
| - SQuake for SVGALib Console Graphics |
| - GLQuake for 3DFX and other glX based hardware OpenGL |
| - Quake.X11 for running Quake under X11 |
| |
| %install |
| |
| %files |
| %attr(644,root,root) $3/README |
| %attr(4755,root,root) $3/squake |
| %attr(4755,root,root) $3/glquake |
| %attr(4755,root,root) $3/glquake.glx |
| %attr(4755,root,root) $3/glquake.3dfxgl |
| %attr(755,root,root) $3/quake.x11 |
| %attr(755,root,root) /usr/lib/lib3dfxgl.so |
| %attr(755,root,root) /usr/lib/libMesaGL.so.2.6 |
| |
| %post |
| /sbin/ldconfig |
| EOF |
| |