| /**************************************************************************** |
| ** |
| ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). |
| ** All rights reserved. |
| ** Contact: Nokia Corporation (qt-info@nokia.com) |
| ** |
| ** This file is part of the QtOpenGL module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** GNU Lesser General Public License Usage |
| ** This file may be used under the terms of the GNU Lesser General Public |
| ** License version 2.1 as published by the Free Software Foundation and |
| ** appearing in the file LICENSE.LGPL included in the packaging of this |
| ** file. Please review the following information to ensure the GNU Lesser |
| ** General Public License version 2.1 requirements will be met: |
| ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
| ** |
| ** In addition, as a special exception, Nokia gives you certain additional |
| ** rights. These rights are described in the Nokia Qt LGPL Exception |
| ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU General |
| ** Public License version 3.0 as published by the Free Software Foundation |
| ** and appearing in the file LICENSE.GPL included in the packaging of this |
| ** file. Please review the following information to ensure the GNU General |
| ** Public License version 3.0 requirements will be met: |
| ** http://www.gnu.org/copyleft/gpl.html. |
| ** |
| ** Other Usage |
| ** Alternatively, this file may be used in accordance with the terms and |
| ** conditions contained in a signed written agreement between you and Nokia. |
| ** |
| ** |
| ** |
| ** |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include <qdebug.h> |
| #include "qglpixelbuffer.h" |
| #include "qglpixelbuffer_p.h" |
| #include "qgl_egl_p.h" |
| |
| #include <qimage.h> |
| #include <private/qgl_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| #ifdef EGL_BIND_TO_TEXTURE_RGBA |
| #define QGL_RENDER_TEXTURE 1 |
| #else |
| #define QGL_RENDER_TEXTURE 0 |
| #endif |
| |
| bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget) |
| { |
| // Create the EGL context. |
| ctx = new QEglContext(); |
| ctx->setApi(QEgl::OpenGL); |
| |
| // Find the shared context. |
| QEglContext *shareContext = 0; |
| if (shareWidget && shareWidget->d_func()->glcx) |
| shareContext = shareWidget->d_func()->glcx->d_func()->eglContext; |
| |
| // Choose an appropriate configuration. We use the best format |
| // we can find, even if it is greater than the requested format. |
| // We try for a pbuffer that is capable of texture rendering if possible. |
| textureFormat = EGL_NONE; |
| if (shareContext) { |
| // Use the same configuration as the widget we are sharing with. |
| ctx->setConfig(shareContext->config()); |
| #if QGL_RENDER_TEXTURE |
| if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGBA) == EGL_TRUE) |
| textureFormat = EGL_TEXTURE_RGBA; |
| else if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGB) == EGL_TRUE) |
| textureFormat = EGL_TEXTURE_RGB; |
| #endif |
| } else { |
| QEglProperties configProps; |
| qt_eglproperties_set_glformat(configProps, f); |
| configProps.setDeviceType(QInternal::Pbuffer); |
| configProps.setRenderableType(ctx->api()); |
| bool ok = false; |
| #if QGL_RENDER_TEXTURE |
| textureFormat = EGL_TEXTURE_RGBA; |
| configProps.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); |
| ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat); |
| if (!ok) { |
| // Try again with RGB texture rendering. |
| textureFormat = EGL_TEXTURE_RGB; |
| configProps.removeValue(EGL_BIND_TO_TEXTURE_RGBA); |
| configProps.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); |
| ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat); |
| if (!ok) { |
| // One last try for a pbuffer with no texture rendering. |
| configProps.removeValue(EGL_BIND_TO_TEXTURE_RGB); |
| textureFormat = EGL_NONE; |
| } |
| } |
| #endif |
| if (!ok) { |
| if (!ctx->chooseConfig(configProps, QEgl::BestPixelFormat)) { |
| delete ctx; |
| ctx = 0; |
| return false; |
| } |
| } |
| } |
| |
| // Retrieve the actual format properties. |
| qt_glformat_from_eglconfig(format, ctx->config()); |
| |
| // Create the attributes needed for the pbuffer. |
| QEglProperties attribs; |
| attribs.setValue(EGL_WIDTH, size.width()); |
| attribs.setValue(EGL_HEIGHT, size.height()); |
| #if QGL_RENDER_TEXTURE |
| if (textureFormat != EGL_NONE) { |
| attribs.setValue(EGL_TEXTURE_FORMAT, textureFormat); |
| attribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D); |
| } |
| #endif |
| |
| // Create the pbuffer surface. |
| pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties()); |
| #if QGL_RENDER_TEXTURE |
| if (pbuf == EGL_NO_SURFACE && textureFormat != EGL_NONE) { |
| // Try again with texture rendering disabled. |
| textureFormat = EGL_NONE; |
| attribs.removeValue(EGL_TEXTURE_FORMAT); |
| attribs.removeValue(EGL_TEXTURE_TARGET); |
| pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties()); |
| } |
| #endif |
| if (pbuf == EGL_NO_SURFACE) { |
| qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEgl::errorString(); |
| return false; |
| } |
| |
| // Create a new context for the configuration. |
| if (!ctx->createContext(shareContext)) { |
| delete ctx; |
| ctx = 0; |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool QGLPixelBufferPrivate::cleanup() |
| { |
| // No need to destroy "pbuf" here - it is done in QGLContext::reset(). |
| return true; |
| } |
| |
| bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id) |
| { |
| #if QGL_RENDER_TEXTURE |
| Q_D(QGLPixelBuffer); |
| if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx) |
| return false; |
| glBindTexture(GL_TEXTURE_2D, texture_id); |
| return eglBindTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER); |
| #else |
| Q_UNUSED(texture_id); |
| return false; |
| #endif |
| } |
| |
| void QGLPixelBuffer::releaseFromDynamicTexture() |
| { |
| #if QGL_RENDER_TEXTURE |
| Q_D(QGLPixelBuffer); |
| if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx) |
| return; |
| eglReleaseTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER); |
| #endif |
| } |
| |
| |
| GLuint QGLPixelBuffer::generateDynamicTexture() const |
| { |
| #if QGL_RENDER_TEXTURE |
| Q_D(const QGLPixelBuffer); |
| GLuint texture; |
| glGenTextures(1, &texture); |
| glBindTexture(GL_TEXTURE_2D, texture); |
| if (d->textureFormat == EGL_TEXTURE_RGB) |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| else |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| return texture; |
| #else |
| return 0; |
| #endif |
| } |
| |
| bool QGLPixelBuffer::hasOpenGLPbuffers() |
| { |
| // See if we have at least 1 configuration that matches the default format. |
| EGLDisplay dpy = QEgl::display(); |
| if (dpy == EGL_NO_DISPLAY) |
| return false; |
| QEglProperties configProps; |
| qt_eglproperties_set_glformat(configProps, QGLFormat::defaultFormat()); |
| configProps.setDeviceType(QInternal::Pbuffer); |
| configProps.setRenderableType(QEgl::OpenGL); |
| do { |
| EGLConfig cfg = 0; |
| EGLint matching = 0; |
| if (eglChooseConfig(dpy, configProps.properties(), |
| &cfg, 1, &matching) && matching > 0) |
| return true; |
| } while (configProps.reduceConfiguration()); |
| return false; |
| } |
| |
| QT_END_NAMESPACE |