blob: 8ace3ba1bcf27790610884609b4a997df1ab61f2 [file] [log] [blame]
/**
* Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef WMLImageElement_h
#define WMLImageElement_h
#if ENABLE(WML)
#include "WMLElement.h"
#include "WMLImageLoader.h"
namespace WebCore {
class WMLImageElement : public WMLElement {
public:
WMLImageElement(const QualifiedName& tagName, Document*);
virtual ~WMLImageElement();
virtual bool mapToEntry(const QualifiedName&, MappedAttributeEntry&) const;
virtual void parseMappedAttribute(MappedAttribute*);
virtual void attach();
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual void insertedIntoDocument();
virtual bool isURLAttribute(Attribute*) const;
virtual const QualifiedName& imageSourceAttributeName() const;
String altText() const;
bool useFallbackAttribute() { return m_useFallbackAttribute; }
void setUseFallbackAttribute(bool value) { m_useFallbackAttribute = value; }
private:
WMLImageLoader m_imageLoader;
bool m_useFallbackAttribute;
};
}
#endif
#endif