blob: dc711cfeab4253e32364c24d4238ae612dc2ccb0 [file] [log] [blame]
/*
Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
2004, 2005, 2006 Rob Buis <buis@kde.org>
2005 Oliver Hunt <oliver@nerget.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#if ENABLE(SVG) && ENABLE(FILTERS)
#include "SVGFELightElement.h"
#include "MappedAttribute.h"
#include "SVGNames.h"
namespace WebCore {
SVGFELightElement::SVGFELightElement(const QualifiedName& tagName, Document* doc)
: SVGElement(tagName, doc)
, m_specularExponent(1.0f)
{
}
SVGFELightElement::~SVGFELightElement()
{
}
void SVGFELightElement::parseMappedAttribute(MappedAttribute* attr)
{
const String& value = attr->value();
if (attr->name() == SVGNames::azimuthAttr)
setAzimuthBaseValue(value.toFloat());
else if (attr->name() == SVGNames::elevationAttr)
setElevationBaseValue(value.toFloat());
else if (attr->name() == SVGNames::xAttr)
setXBaseValue(value.toFloat());
else if (attr->name() == SVGNames::yAttr)
setYBaseValue(value.toFloat());
else if (attr->name() == SVGNames::zAttr)
setZBaseValue(value.toFloat());
else if (attr->name() == SVGNames::pointsAtXAttr)
setPointsAtXBaseValue(value.toFloat());
else if (attr->name() == SVGNames::pointsAtYAttr)
setPointsAtYBaseValue(value.toFloat());
else if (attr->name() == SVGNames::pointsAtZAttr)
setPointsAtZBaseValue(value.toFloat());
else if (attr->name() == SVGNames::specularExponentAttr)
setSpecularExponentBaseValue(value.toFloat());
else if (attr->name() == SVGNames::limitingConeAngleAttr)
setLimitingConeAngleBaseValue(value.toFloat());
else
SVGElement::parseMappedAttribute(attr);
}
void SVGFELightElement::synchronizeProperty(const QualifiedName& attrName)
{
SVGElement::synchronizeProperty(attrName);
if (attrName == anyQName()) {
synchronizeAzimuth();
synchronizeElevation();
synchronizeX();
synchronizeY();
synchronizeZ();
synchronizePointsAtX();
synchronizePointsAtY();
synchronizePointsAtZ();
synchronizeSpecularExponent();
synchronizeLimitingConeAngle();
return;
}
if (attrName == SVGNames::azimuthAttr)
synchronizeAzimuth();
else if (attrName == SVGNames::elevationAttr)
synchronizeElevation();
else if (attrName == SVGNames::xAttr)
synchronizeX();
else if (attrName == SVGNames::yAttr)
synchronizeY();
else if (attrName == SVGNames::zAttr)
synchronizeZ();
else if (attrName == SVGNames::pointsAtXAttr)
synchronizePointsAtX();
else if (attrName == SVGNames::pointsAtYAttr)
synchronizePointsAtY();
else if (attrName == SVGNames::pointsAtZAttr)
synchronizePointsAtZ();
else if (attrName == SVGNames::specularExponentAttr)
synchronizeSpecularExponent();
else if (attrName == SVGNames::limitingConeAngleAttr)
synchronizeLimitingConeAngle();
}
}
#endif // ENABLE(SVG)