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/*
* Copyright (C) 2003-6 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef Color_h
#define Color_h
#include <wtf/FastAllocBase.h>
#if PLATFORM(CG)
typedef struct CGColor* CGColorRef;
#endif
#if PLATFORM(QT)
#include <qglobal.h>
QT_BEGIN_NAMESPACE
class QColor;
QT_END_NAMESPACE
#endif
#if PLATFORM(GTK)
typedef struct _GdkColor GdkColor;
#endif
#if PLATFORM(WX)
class wxColour;
#endif
#if PLATFORM(HAIKU)
struct rgb_color;
#endif
namespace WebCore {
class String;
class Color;
typedef unsigned RGBA32; // RGBA quadruplet
RGBA32 makeRGB(int r, int g, int b);
RGBA32 makeRGBA(int r, int g, int b, int a);
RGBA32 colorWithOverrideAlpha(RGBA32 color, float overrideAlpha);
RGBA32 makeRGBA32FromFloats(float r, float g, float b, float a);
RGBA32 makeRGBAFromHSLA(double h, double s, double l, double a);
RGBA32 makeRGBAFromCMYKA(float c, float m, float y, float k, float a);
int differenceSquared(const Color&, const Color&);
class Color : public FastAllocBase {
public:
Color() : m_color(0), m_valid(false) { }
Color(RGBA32 col) : m_color(col), m_valid(true) { }
Color(int r, int g, int b) : m_color(makeRGB(r, g, b)), m_valid(true) { }
Color(int r, int g, int b, int a) : m_color(makeRGBA(r, g, b, a)), m_valid(true) { }
// Color is currently limited to 32bit RGBA, perhaps some day we'll support better colors
Color(float r, float g, float b, float a) : m_color(makeRGBA32FromFloats(r, g, b, a)), m_valid(true) { }
// Creates a new color from the specific CMYK and alpha values.
Color(float c, float m, float y, float k, float a) : m_color(makeRGBAFromCMYKA(c, m, y, k, a)), m_valid(true) { }
explicit Color(const String&);
explicit Color(const char*);
String name() const;
void setNamedColor(const String&);
bool isValid() const { return m_valid; }
bool hasAlpha() const { return alpha() < 255; }
int red() const { return (m_color >> 16) & 0xFF; }
int green() const { return (m_color >> 8) & 0xFF; }
int blue() const { return m_color & 0xFF; }
int alpha() const { return (m_color >> 24) & 0xFF; }
RGBA32 rgb() const { return m_color; } // Preserve the alpha.
void setRGB(int r, int g, int b) { m_color = makeRGB(r, g, b); m_valid = true; }
void setRGB(RGBA32 rgb) { m_color = rgb; m_valid = true; }
void getRGBA(float& r, float& g, float& b, float& a) const;
void getRGBA(double& r, double& g, double& b, double& a) const;
void getHSL(double& h, double& s, double& l) const;
Color light() const;
Color dark() const;
Color blend(const Color&) const;
Color blendWithWhite() const;
#if PLATFORM(QT)
Color(const QColor&);
operator QColor() const;
#endif
#if PLATFORM(GTK)
Color(const GdkColor&);
// We can't sensibly go back to GdkColor without losing the alpha value
#endif
#if PLATFORM(WX)
Color(const wxColour&);
operator wxColour() const;
#endif
#if PLATFORM(CG)
Color(CGColorRef);
#endif
#if PLATFORM(HAIKU)
Color(const rgb_color&);
operator rgb_color() const;
#endif
static bool parseHexColor(const String& name, RGBA32& rgb);
static const RGBA32 black = 0xFF000000;
static const RGBA32 white = 0xFFFFFFFF;
static const RGBA32 darkGray = 0xFF808080;
static const RGBA32 gray = 0xFFA0A0A0;
static const RGBA32 lightGray = 0xFFC0C0C0;
static const RGBA32 transparent = 0x00000000;
private:
RGBA32 m_color;
bool m_valid;
};
inline bool operator==(const Color& a, const Color& b)
{
return a.rgb() == b.rgb() && a.isValid() == b.isValid();
}
inline bool operator!=(const Color& a, const Color& b)
{
return !(a == b);
}
Color colorFromPremultipliedARGB(unsigned);
unsigned premultipliedARGBFromColor(const Color&);
#if PLATFORM(CG)
CGColorRef createCGColor(const Color&);
#endif
} // namespace WebCore
#endif // Color_h