| /* |
| This file is part of the WebKit open source project. |
| This file has been generated by generate-bindings.pl. DO NOT MODIFY! |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(3D_CANVAS) |
| |
| #include "JSWebGLByteArray.h" |
| |
| #include "WebGLByteArray.h" |
| #include <runtime/Error.h> |
| #include <runtime/JSNumberCell.h> |
| #include <runtime/PropertyNameArray.h> |
| #include <wtf/GetPtr.h> |
| |
| using namespace JSC; |
| |
| namespace WebCore { |
| |
| ASSERT_CLASS_FITS_IN_CELL(JSWebGLByteArray); |
| |
| /* Hash table for prototype */ |
| |
| static const HashTableValue JSWebGLByteArrayPrototypeTableValues[3] = |
| { |
| { "get", DontDelete|Function, (intptr_t)static_cast<NativeFunction>(jsWebGLByteArrayPrototypeFunctionGet), (intptr_t)1 }, |
| { "set", DontDelete|Function, (intptr_t)static_cast<NativeFunction>(jsWebGLByteArrayPrototypeFunctionSet), (intptr_t)0 }, |
| { 0, 0, 0, 0 } |
| }; |
| |
| static JSC_CONST_HASHTABLE HashTable JSWebGLByteArrayPrototypeTable = |
| #if ENABLE(PERFECT_HASH_SIZE) |
| { 3, JSWebGLByteArrayPrototypeTableValues, 0 }; |
| #else |
| { 4, 3, JSWebGLByteArrayPrototypeTableValues, 0 }; |
| #endif |
| |
| const ClassInfo JSWebGLByteArrayPrototype::s_info = { "WebGLByteArrayPrototype", 0, &JSWebGLByteArrayPrototypeTable, 0 }; |
| |
| JSObject* JSWebGLByteArrayPrototype::self(ExecState* exec, JSGlobalObject* globalObject) |
| { |
| return getDOMPrototype<JSWebGLByteArray>(exec, globalObject); |
| } |
| |
| bool JSWebGLByteArrayPrototype::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) |
| { |
| return getStaticFunctionSlot<JSObject>(exec, &JSWebGLByteArrayPrototypeTable, this, propertyName, slot); |
| } |
| |
| bool JSWebGLByteArrayPrototype::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) |
| { |
| return getStaticFunctionDescriptor<JSObject>(exec, &JSWebGLByteArrayPrototypeTable, this, propertyName, descriptor); |
| } |
| |
| const ClassInfo JSWebGLByteArray::s_info = { "WebGLByteArray", &JSWebGLArray::s_info, 0, 0 }; |
| |
| JSWebGLByteArray::JSWebGLByteArray(NonNullPassRefPtr<Structure> structure, JSDOMGlobalObject* globalObject, PassRefPtr<WebGLByteArray> impl) |
| : JSWebGLArray(structure, globalObject, impl) |
| { |
| } |
| |
| JSObject* JSWebGLByteArray::createPrototype(ExecState* exec, JSGlobalObject* globalObject) |
| { |
| return new (exec) JSWebGLByteArrayPrototype(JSWebGLByteArrayPrototype::createStructure(JSWebGLArrayPrototype::self(exec, globalObject))); |
| } |
| |
| bool JSWebGLByteArray::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) |
| { |
| bool ok; |
| unsigned index = propertyName.toUInt32(&ok, false); |
| if (ok && index < static_cast<WebGLByteArray*>(impl())->length()) { |
| slot.setValue(getByIndex(exec, index)); |
| return true; |
| } |
| return Base::getOwnPropertySlot(exec, propertyName, slot); |
| } |
| |
| bool JSWebGLByteArray::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) |
| { |
| bool ok; |
| unsigned index = propertyName.toUInt32(&ok, false); |
| if (ok && index < static_cast<WebGLByteArray*>(impl())->length()) { |
| descriptor.setDescriptor(getByIndex(exec, index), DontDelete); |
| return true; |
| } |
| return Base::getOwnPropertyDescriptor(exec, propertyName, descriptor); |
| } |
| |
| bool JSWebGLByteArray::getOwnPropertySlot(ExecState* exec, unsigned propertyName, PropertySlot& slot) |
| { |
| if (propertyName < static_cast<WebGLByteArray*>(impl())->length()) { |
| slot.setValue(getByIndex(exec, propertyName)); |
| return true; |
| } |
| return getOwnPropertySlot(exec, Identifier::from(exec, propertyName), slot); |
| } |
| |
| void JSWebGLByteArray::put(ExecState* exec, const Identifier& propertyName, JSValue value, PutPropertySlot& slot) |
| { |
| bool ok; |
| unsigned index = propertyName.toUInt32(&ok, false); |
| if (ok) { |
| indexSetter(exec, index, value); |
| return; |
| } |
| Base::put(exec, propertyName, value, slot); |
| } |
| |
| void JSWebGLByteArray::put(ExecState* exec, unsigned propertyName, JSValue value) |
| { |
| indexSetter(exec, propertyName, value); |
| return; |
| } |
| |
| void JSWebGLByteArray::getOwnPropertyNames(ExecState* exec, PropertyNameArray& propertyNames, EnumerationMode mode) |
| { |
| for (unsigned i = 0; i < static_cast<WebGLByteArray*>(impl())->length(); ++i) |
| propertyNames.add(Identifier::from(exec, i)); |
| Base::getOwnPropertyNames(exec, propertyNames, mode); |
| } |
| |
| JSValue JSC_HOST_CALL jsWebGLByteArrayPrototypeFunctionGet(ExecState* exec, JSObject*, JSValue thisValue, const ArgList& args) |
| { |
| UNUSED_PARAM(args); |
| if (!thisValue.inherits(&JSWebGLByteArray::s_info)) |
| return throwError(exec, TypeError); |
| JSWebGLByteArray* castedThisObj = static_cast<JSWebGLByteArray*>(asObject(thisValue)); |
| WebGLByteArray* imp = static_cast<WebGLByteArray*>(castedThisObj->impl()); |
| unsigned index = args.at(0).toInt32(exec); |
| |
| |
| JSC::JSValue result = jsNumber(exec, imp->get(index)); |
| return result; |
| } |
| |
| JSValue JSC_HOST_CALL jsWebGLByteArrayPrototypeFunctionSet(ExecState* exec, JSObject*, JSValue thisValue, const ArgList& args) |
| { |
| UNUSED_PARAM(args); |
| if (!thisValue.inherits(&JSWebGLByteArray::s_info)) |
| return throwError(exec, TypeError); |
| JSWebGLByteArray* castedThisObj = static_cast<JSWebGLByteArray*>(asObject(thisValue)); |
| return castedThisObj->set(exec, args); |
| } |
| |
| |
| JSValue JSWebGLByteArray::getByIndex(ExecState* exec, unsigned index) |
| { |
| return jsNumber(exec, static_cast<WebGLByteArray*>(impl())->item(index)); |
| } |
| WebGLByteArray* toWebGLByteArray(JSC::JSValue value) |
| { |
| return value.inherits(&JSWebGLByteArray::s_info) ? static_cast<JSWebGLByteArray*>(asObject(value))->impl() : 0; |
| } |
| |
| } |
| |
| #endif // ENABLE(3D_CANVAS) |