blob: 18dae00fa027a884ea4cd7eb371763551c70293a [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qgl.h"
#include <private/qt_s60_p.h>
#include <private/qpixmap_raster_symbian_p.h>
#include <private/qimagepixmapcleanuphooks_p.h>
#include <private/qgl_p.h>
#include <private/qpaintengine_opengl_p.h>
#include <private/qwidget_p.h> // to access QWExtra
#include <private/qnativeimagehandleprovider_p.h>
#include <private/qapplication_p.h>
#include <private/qgraphicssystem_p.h>
#include <private/qgraphicssystemex_symbian_p.h>
#include "qgl_egl_p.h"
#include "qpixmapdata_gl_p.h"
#include "qgltexturepool_p.h"
#include "qcolormap.h"
QT_BEGIN_NAMESPACE
// Turn off "direct to window" rendering if EGL cannot support it.
#if !defined(EGL_RENDER_BUFFER) || !defined(EGL_SINGLE_BUFFER)
#if defined(QGL_DIRECT_TO_WINDOW)
#undef QGL_DIRECT_TO_WINDOW
#endif
#endif
// Determine if preserved window contents should be used.
#if !defined(EGL_SWAP_BEHAVIOR) || !defined(EGL_BUFFER_PRESERVED)
#if !defined(QGL_NO_PRESERVED_SWAP)
#define QGL_NO_PRESERVED_SWAP 1
#endif
#endif
Q_OPENGL_EXPORT extern QGLWidget* qt_gl_share_widget();
/*
QGLTemporaryContext implementation
*/
class QGLTemporaryContextPrivate
{
public:
bool initialized;
RWindow *window;
EGLContext context;
EGLSurface surface;
EGLDisplay display;
};
QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
: d(new QGLTemporaryContextPrivate)
{
d->initialized = false;
d->window = 0;
d->context = 0;
d->surface = 0;
d->display = d->display = QEgl::display();
EGLConfig config;
int numConfigs = 0;
EGLint attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
#ifdef QT_OPENGL_ES_2
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
#endif
EGL_NONE
};
eglChooseConfig(d->display, attribs, &config, 1, &numConfigs);
if (!numConfigs) {
qWarning("QGLTemporaryContext: No EGL configurations available.");
return;
}
d->window = new RWindow(CCoeEnv::Static()->WsSession());
d->window->Construct(CCoeEnv::Static()->RootWin(),(uint)this);
d->surface = eglCreateWindowSurface(d->display, config, (EGLNativeWindowType) d->window, NULL);
if (d->surface == EGL_NO_SURFACE) {
qWarning("QGLTemporaryContext: Error creating EGL surface.");
delete d->window;
d->window = 0;
return;
}
EGLint contextAttribs[] = {
#ifdef QT_OPENGL_ES_2
EGL_CONTEXT_CLIENT_VERSION, 2,
#endif
EGL_NONE
};
d->context = eglCreateContext(d->display, config, 0, contextAttribs);
if (d->context != EGL_NO_CONTEXT
&& eglMakeCurrent(d->display, d->surface, d->surface, d->context))
{
d->initialized = true;
} else {
qWarning("QGLTemporaryContext: Error creating EGL context.");
d->window = 0;
return;
}
}
QGLTemporaryContext::~QGLTemporaryContext()
{
if (d->initialized) {
eglMakeCurrent(d->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(d->display, d->context);
eglDestroySurface(d->display, d->surface);
delete d->window;
}
}
bool QGLFormat::hasOpenGLOverlays()
{
return false;
}
// Chooses the EGL config and creates the EGL context
bool QGLContext::chooseContext(const QGLContext* shareContext) // almost same as in qgl_x11egl.cpp
{
Q_D(QGLContext);
if (!device())
return false;
int devType = device()->devType();
if ((devType != QInternal::Widget) && (devType != QInternal::Pbuffer)) {
qWarning("WARNING: Creating a QGLContext not supported on device type %d", devType);
return false;
}
// Get the display and initialize it.
if (d->eglContext == 0) {
d->eglContext = new QEglContext();
d->ownsEglContext = true;
d->eglContext->setApi(QEgl::OpenGL);
if (!QSymbianGraphicsSystemEx::hasBCM2727()) {
// Most likely we have hw support for multisampling
// so let's enable it.
d->glFormat.setSampleBuffers(1);
d->glFormat.setSamples(4);
}
// If the device is a widget with WA_TranslucentBackground set, make sure the glFormat
// has the alpha channel option set:
if (devType == QInternal::Widget) {
QWidget* widget = static_cast<QWidget*>(device());
if (widget->testAttribute(Qt::WA_TranslucentBackground))
d->glFormat.setAlpha(true);
}
// Construct the configuration we need for this surface.
QEglProperties configProps;
configProps.setDeviceType(devType);
configProps.setPaintDeviceFormat(device());
configProps.setRenderableType(QEgl::OpenGL);
configProps.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_SWAP_BEHAVIOR_PRESERVED_BIT);
qt_eglproperties_set_glformat(configProps, d->glFormat);
if (!d->eglContext->chooseConfig(configProps, QEgl::BestPixelFormat)) {
delete d->eglContext;
d->eglContext = 0;
return false;
}
// Create a new context for the configuration.
QEglContext* eglSharedContext = shareContext ? shareContext->d_func()->eglContext : 0;
if (!d->eglContext->createContext(eglSharedContext)) {
delete d->eglContext;
d->eglContext = 0;
return false;
}
d->sharing = d->eglContext->isSharing();
if (d->sharing && shareContext)
const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;
}
// Inform the higher layers about the actual format properties
qt_glformat_from_eglconfig(d->glFormat, d->eglContext->config());
// Do don't create the EGLSurface for everything.
// QWidget - yes, create the EGLSurface and store it in QGLContextPrivate::eglSurface
// QGLWidget - yes, create the EGLSurface and store it in QGLContextPrivate::eglSurface
// QGLPixelBuffer - no, it creates the surface itself and stores it in QGLPixelBufferPrivate::pbuf
if (devType == QInternal::Widget) {
if (d->eglSurface != EGL_NO_SURFACE)
eglDestroySurface(d->eglContext->display(), d->eglSurface);
d->eglSurface = QEgl::createSurface(device(), d->eglContext->config());
eglGetError(); // Clear error state first.
#ifdef QGL_NO_PRESERVED_SWAP
eglSurfaceAttrib(QEgl::display(), d->eglSurface,
EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
if (eglGetError() != EGL_SUCCESS)
qWarning("QGLContext: could not enable destroyed swap behaviour");
#else
eglSurfaceAttrib(QEgl::display(), d->eglSurface,
EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED);
if (eglGetError() != EGL_SUCCESS)
qWarning("QGLContext: could not enable preserved swap behaviour");
#endif
setWindowCreated(true);
}
return true;
}
void QGLWidget::resizeEvent(QResizeEvent *)
{
Q_D(QGLWidget);
if (!isValid())
return;
// Shared widget can ignore resize events which
// may happen due to orientation change
if (this == qt_gl_share_widget())
return;
if (QGLContext::currentContext())
doneCurrent();
// Symbian needs to recreate the surface on resize.
d->recreateEglSurface();
makeCurrent();
if (!d->glcx->initialized())
glInit();
resizeGL(width(), height());
//handle overlay
}
const QGLContext* QGLWidget::overlayContext() const
{
return 0;
}
void QGLWidget::makeOverlayCurrent()
{
//handle overlay
}
void QGLWidget::updateOverlayGL()
{
//handle overlay
}
void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool deleteOldContext)
{
Q_D(QGLWidget);
if (context == 0) {
qWarning("QGLWidget::setContext: Cannot set null context");
return;
}
if (!context->deviceIsPixmap() && context->device() != this) {
qWarning("QGLWidget::setContext: Context must refer to this widget");
return;
}
if (d->glcx)
d->glcx->doneCurrent();
QGLContext* oldcx = d->glcx;
d->glcx = context;
bool createFailed = false;
if (!d->glcx->isValid()) {
// Create the QGLContext here, which in turn chooses the EGL config
// and creates the EGL context:
if (!d->glcx->create(shareContext ? shareContext : oldcx))
createFailed = true;
}
if (createFailed) {
if (deleteOldContext)
delete oldcx;
return;
}
d->eglSurfaceWindowId = winId(); // Remember the window id we created the surface for
}
void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget* shareWidget)
{
Q_Q(QGLWidget);
initContext(context, shareWidget);
if(q->isValid() && glcx->format().hasOverlay()) {
//no overlay
qWarning("QtOpenGL ES doesn't currently support overlays");
}
}
void QGLWidgetPrivate::cleanupColormaps()
{
}
const QGLColormap & QGLWidget::colormap() const
{
return d_func()->cmap;
}
void QGLWidget::setColormap(const QGLColormap &)
{
}
void QGLWidgetPrivate::recreateEglSurface()
{
Q_Q(QGLWidget);
WId currentId = q->winId();
if (glcx->d_func()->eglSurface != EGL_NO_SURFACE) {
eglDestroySurface(glcx->d_func()->eglContext->display(),
glcx->d_func()->eglSurface);
}
glcx->d_func()->eglSurface = QEgl::createSurface(glcx->device(),
glcx->d_func()->eglContext->config());
#if !defined(QGL_NO_PRESERVED_SWAP)
eglGetError(); // Clear error state first.
eglSurfaceAttrib(QEgl::display(), glcx->d_func()->eglSurface,
EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED);
if (eglGetError() != EGL_SUCCESS) {
qWarning("QGLContext: could not enable preserved swap");
}
#endif
eglSurfaceWindowId = currentId;
}
QT_END_NAMESPACE