blob: 2dad7e06838a7d4feb619e5f14e8f5391aad0c20 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtNetwork module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qlocalsocket.h"
#include "qlocalsocket_p.h"
#include "qlocalserver.h"
#include <qhostaddress.h>
#include <qsettings.h>
#include <qdebug.h>
QT_BEGIN_NAMESPACE
QLocalSocketPrivate::QLocalSocketPrivate() : QIODevicePrivate(),
tcpSocket(0),
ownsTcpSocket(true),
state(QLocalSocket::UnconnectedState)
{
}
void QLocalSocketPrivate::init()
{
setSocket(new QLocalUnixSocket);
}
void QLocalSocketPrivate::setSocket(QLocalUnixSocket* socket)
{
if (ownsTcpSocket)
delete tcpSocket;
ownsTcpSocket = false;
tcpSocket = socket;
Q_Q(QLocalSocket);
// QIODevice signals
q->connect(tcpSocket, SIGNAL(aboutToClose()), q, SIGNAL(aboutToClose()));
q->connect(tcpSocket, SIGNAL(bytesWritten(qint64)),
q, SIGNAL(bytesWritten(qint64)));
q->connect(tcpSocket, SIGNAL(readyRead()), q, SIGNAL(readyRead()));
// QAbstractSocket signals
q->connect(tcpSocket, SIGNAL(connected()), q, SIGNAL(connected()));
q->connect(tcpSocket, SIGNAL(disconnected()), q, SIGNAL(disconnected()));
q->connect(tcpSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
q, SLOT(_q_stateChanged(QAbstractSocket::SocketState)));
q->connect(tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)),
q, SLOT(_q_error(QAbstractSocket::SocketError)));
q->connect(tcpSocket, SIGNAL(readChannelFinished()), q, SIGNAL(readChannelFinished()));
tcpSocket->setParent(q);
}
void QLocalSocketPrivate::_q_error(QAbstractSocket::SocketError socketError)
{
Q_Q(QLocalSocket);
QString function = QLatin1String("QLocalSocket");
QLocalSocket::LocalSocketError error = (QLocalSocket::LocalSocketError)socketError;
QString errorString = generateErrorString(error, function);
q->setErrorString(errorString);
emit q->error(error);
}
void QLocalSocketPrivate::_q_stateChanged(QAbstractSocket::SocketState newState)
{
Q_Q(QLocalSocket);
QLocalSocket::LocalSocketState currentState = state;
switch(newState) {
case QAbstractSocket::UnconnectedState:
state = QLocalSocket::UnconnectedState;
serverName.clear();
fullServerName.clear();
break;
case QAbstractSocket::ConnectingState:
state = QLocalSocket::ConnectingState;
break;
case QAbstractSocket::ConnectedState:
state = QLocalSocket::ConnectedState;
break;
case QAbstractSocket::ClosingState:
state = QLocalSocket::ClosingState;
break;
default:
#if defined QLOCALSOCKET_DEBUG
qWarning() << "QLocalSocket::Unhandled socket state change:" << newState;
#endif
return;
}
if (currentState != state)
emit q->stateChanged(state);
}
QString QLocalSocketPrivate::generateErrorString(QLocalSocket::LocalSocketError error, const QString &function) const
{
QString errorString;
switch (error) {
case QLocalSocket::ConnectionRefusedError:
errorString = QLocalSocket::tr("%1: Connection refused").arg(function);
break;
case QLocalSocket::PeerClosedError:
errorString = QLocalSocket::tr("%1: Remote closed").arg(function);
break;
case QLocalSocket::ServerNotFoundError:
errorString = QLocalSocket::tr("%1: Invalid name").arg(function);
break;
case QLocalSocket::SocketAccessError:
errorString = QLocalSocket::tr("%1: Socket access error").arg(function);
break;
case QLocalSocket::SocketResourceError:
errorString = QLocalSocket::tr("%1: Socket resource error").arg(function);
break;
case QLocalSocket::SocketTimeoutError:
errorString = QLocalSocket::tr("%1: Socket operation timed out").arg(function);
break;
case QLocalSocket::DatagramTooLargeError:
errorString = QLocalSocket::tr("%1: Datagram too large").arg(function);
break;
case QLocalSocket::ConnectionError:
errorString = QLocalSocket::tr("%1: Connection error").arg(function);
break;
case QLocalSocket::UnsupportedSocketOperationError:
errorString = QLocalSocket::tr("%1: The socket operation is not supported").arg(function);
break;
case QLocalSocket::UnknownSocketError:
default:
errorString = QLocalSocket::tr("%1: Unknown error").arg(function);
}
return errorString;
}
void QLocalSocketPrivate::errorOccurred(QLocalSocket::LocalSocketError error, const QString &function)
{
Q_Q(QLocalSocket);
switch (error) {
case QLocalSocket::ConnectionRefusedError:
tcpSocket->setSocketError(QAbstractSocket::ConnectionRefusedError);
break;
case QLocalSocket::PeerClosedError:
tcpSocket->setSocketError(QAbstractSocket::RemoteHostClosedError);
break;
case QLocalSocket::ServerNotFoundError:
tcpSocket->setSocketError(QAbstractSocket::HostNotFoundError);
break;
case QLocalSocket::SocketAccessError:
tcpSocket->setSocketError(QAbstractSocket::SocketAccessError);
break;
case QLocalSocket::SocketResourceError:
tcpSocket->setSocketError(QAbstractSocket::SocketResourceError);
break;
case QLocalSocket::SocketTimeoutError:
tcpSocket->setSocketError(QAbstractSocket::SocketTimeoutError);
break;
case QLocalSocket::DatagramTooLargeError:
tcpSocket->setSocketError(QAbstractSocket::DatagramTooLargeError);
break;
case QLocalSocket::ConnectionError:
tcpSocket->setSocketError(QAbstractSocket::NetworkError);
break;
case QLocalSocket::UnsupportedSocketOperationError:
tcpSocket->setSocketError(QAbstractSocket::UnsupportedSocketOperationError);
break;
case QLocalSocket::UnknownSocketError:
default:
tcpSocket->setSocketError(QAbstractSocket::UnknownSocketError);
}
QString errorString = generateErrorString(error, function);
q->setErrorString(errorString);
emit q->error(error);
// errors cause a disconnect
tcpSocket->setSocketState(QAbstractSocket::UnconnectedState);
bool stateChanged = (state != QLocalSocket::UnconnectedState);
state = QLocalSocket::UnconnectedState;
q->close();
if (stateChanged)
q->emit stateChanged(state);
}
void QLocalSocket::connectToServer(const QString &name, OpenMode openMode)
{
Q_D(QLocalSocket);
if (state() == ConnectedState
|| state() == ConnectingState)
return;
d->errorString.clear();
d->state = ConnectingState;
emit stateChanged(d->state);
if (name.isEmpty()) {
d->errorOccurred(ServerNotFoundError,
QLatin1String("QLocalSocket::connectToServer"));
return;
}
d->serverName = name;
const QLatin1String prefix("QLocalServer/");
if (name.startsWith(prefix))
d->fullServerName = name;
else
d->fullServerName = prefix + name;
QSettings settings(QLatin1String("Trolltech"), QLatin1String("Qt"));
bool ok;
const quint16 port = settings.value(d->fullServerName).toUInt(&ok);
if (!ok) {
d->errorOccurred(ServerNotFoundError,
QLatin1String("QLocalSocket::connectToServer"));
return;
}
d->tcpSocket->connectToHost(QHostAddress::LocalHost, port, openMode);
QIODevice::open(openMode);
}
bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor,
LocalSocketState socketState, OpenMode openMode)
{
Q_D(QLocalSocket);
QAbstractSocket::SocketState newSocketState = QAbstractSocket::UnconnectedState;
switch (socketState) {
case ConnectingState:
newSocketState = QAbstractSocket::ConnectingState;
break;
case ConnectedState:
newSocketState = QAbstractSocket::ConnectedState;
break;
case ClosingState:
newSocketState = QAbstractSocket::ClosingState;
break;
case UnconnectedState:
newSocketState = QAbstractSocket::UnconnectedState;
break;
}
QIODevice::open(openMode);
d->state = socketState;
// Is our parent a localServer? Then it wants us to use its remote socket.
QLocalServer* localServer = qobject_cast<QLocalServer*>( parent() );
if (localServer) {
foreach (QObject* child, localServer->children()) {
QTcpSocket* childTcpSocket = qobject_cast<QTcpSocket*>(child);
if (childTcpSocket && childTcpSocket->socketDescriptor() == socketDescriptor) {
d->setSocket( static_cast<QLocalUnixSocket*>(childTcpSocket) );
return true;
}
}
}
// We couldn't find the socket in the children list of our server.
// So it might be that the user wants to set a socket descriptor.
return d->tcpSocket->setSocketDescriptor(socketDescriptor,
newSocketState, openMode);
}
quintptr QLocalSocket::socketDescriptor() const
{
Q_D(const QLocalSocket);
return d->tcpSocket->socketDescriptor();
}
qint64 QLocalSocket::readData(char *data, qint64 c)
{
Q_D(QLocalSocket);
return d->tcpSocket->readData(data, c);
}
qint64 QLocalSocket::writeData(const char *data, qint64 c)
{
Q_D(QLocalSocket);
return d->tcpSocket->writeData(data, c);
}
void QLocalSocket::abort()
{
Q_D(QLocalSocket);
d->tcpSocket->abort();
}
qint64 QLocalSocket::bytesAvailable() const
{
Q_D(const QLocalSocket);
return QIODevice::bytesAvailable() + d->tcpSocket->bytesAvailable();
}
qint64 QLocalSocket::bytesToWrite() const
{
Q_D(const QLocalSocket);
return d->tcpSocket->bytesToWrite();
}
bool QLocalSocket::canReadLine() const
{
Q_D(const QLocalSocket);
return QIODevice::canReadLine() || d->tcpSocket->canReadLine();
}
void QLocalSocket::close()
{
Q_D(QLocalSocket);
d->tcpSocket->close();
d->serverName.clear();
d->fullServerName.clear();
QIODevice::close();
}
bool QLocalSocket::waitForBytesWritten(int msecs)
{
Q_D(QLocalSocket);
return d->tcpSocket->waitForBytesWritten(msecs);
}
bool QLocalSocket::flush()
{
Q_D(QLocalSocket);
return d->tcpSocket->flush();
}
void QLocalSocket::disconnectFromServer()
{
Q_D(QLocalSocket);
d->tcpSocket->disconnectFromHost();
}
QLocalSocket::LocalSocketError QLocalSocket::error() const
{
Q_D(const QLocalSocket);
switch (d->tcpSocket->error()) {
case QAbstractSocket::ConnectionRefusedError:
return QLocalSocket::ConnectionRefusedError;
case QAbstractSocket::RemoteHostClosedError:
return QLocalSocket::PeerClosedError;
case QAbstractSocket::HostNotFoundError:
return QLocalSocket::ServerNotFoundError;
case QAbstractSocket::SocketAccessError:
return QLocalSocket::SocketAccessError;
case QAbstractSocket::SocketResourceError:
return QLocalSocket::SocketResourceError;
case QAbstractSocket::SocketTimeoutError:
return QLocalSocket::SocketTimeoutError;
case QAbstractSocket::DatagramTooLargeError:
return QLocalSocket::DatagramTooLargeError;
case QAbstractSocket::NetworkError:
return QLocalSocket::ConnectionError;
case QAbstractSocket::UnsupportedSocketOperationError:
return QLocalSocket::UnsupportedSocketOperationError;
case QAbstractSocket::UnknownSocketError:
return QLocalSocket::UnknownSocketError;
default:
#if defined QLOCALSOCKET_DEBUG
qWarning() << "QLocalSocket error not handled:" << d->tcpSocket->error();
#endif
break;
}
return UnknownSocketError;
}
bool QLocalSocket::isValid() const
{
Q_D(const QLocalSocket);
return d->tcpSocket->isValid();
}
qint64 QLocalSocket::readBufferSize() const
{
Q_D(const QLocalSocket);
return d->tcpSocket->readBufferSize();
}
void QLocalSocket::setReadBufferSize(qint64 size)
{
Q_D(QLocalSocket);
d->tcpSocket->setReadBufferSize(size);
}
bool QLocalSocket::waitForConnected(int msec)
{
Q_D(QLocalSocket);
if (state() != ConnectingState)
return (state() == ConnectedState);
return d->tcpSocket->waitForConnected(msec);
}
bool QLocalSocket::waitForDisconnected(int msecs)
{
Q_D(QLocalSocket);
if (state() == UnconnectedState) {
qWarning() << "QLocalSocket::waitForDisconnected() is not allowed in UnconnectedState";
return false;
}
return (d->tcpSocket->waitForDisconnected(msecs));
}
bool QLocalSocket::waitForReadyRead(int msecs)
{
Q_D(QLocalSocket);
if (state() == QLocalSocket::UnconnectedState)
return false;
return (d->tcpSocket->waitForReadyRead(msecs));
}
QT_END_NAMESPACE