blob: e627173809b55b76d323fa22d8842dc3fa6dcea7 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
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**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qcolormap.h"
#include "qcolor.h"
#include "qpaintdevice.h"
#include "qscreen_qws.h"
#include "qwsdisplay_qws.h"
QT_BEGIN_NAMESPACE
class QColormapPrivate
{
public:
inline QColormapPrivate()
: ref(1), mode(QColormap::Direct), depth(0), numcolors(0)
{ }
QAtomicInt ref;
QColormap::Mode mode;
int depth;
int numcolors;
};
static QColormapPrivate *screenMap = 0;
void QColormap::initialize()
{
screenMap = new QColormapPrivate;
screenMap->depth = QPaintDevice::qwsDisplay()->depth();
if (screenMap->depth < 8) {
screenMap->mode = QColormap::Indexed;
screenMap->numcolors = 256;
} else {
screenMap->mode = QColormap::Direct;
screenMap->numcolors = -1;
}
}
void QColormap::cleanup()
{
delete screenMap;
screenMap = 0;
}
QColormap QColormap::instance(int /*screen*/)
{
return QColormap();
}
QColormap::QColormap()
: d(screenMap)
{ d->ref.ref(); }
QColormap::QColormap(const QColormap &colormap)
:d (colormap.d)
{ d->ref.ref(); }
QColormap::~QColormap()
{
if (!d->ref.deref())
delete d;
}
QColormap::Mode QColormap::mode() const
{ return d->mode; }
int QColormap::depth() const
{ return d->depth; }
int QColormap::size() const
{
return d->numcolors;
}
uint QColormap::pixel(const QColor &color) const
{
QRgb rgb = color.rgba();
if (d->mode == QColormap::Direct) {
switch(d->depth) {
case 16:
return qt_convRgbTo16(rgb);
case 24:
case 32:
{
const int r = qRed(rgb);
const int g = qGreen(rgb);
const int b = qBlue(rgb);
const int red_shift = 16;
const int green_shift = 8;
const int red_mask = 0xff0000;
const int green_mask = 0x00ff00;
const int blue_mask = 0x0000ff;
const int tg = g << green_shift;
#ifdef QT_QWS_DEPTH_32_BGR
if (qt_screen->pixelType() == QScreen::BGRPixel) {
const int tb = b << red_shift;
return 0xff000000 | (r & blue_mask) | (tg & green_mask) | (tb & red_mask);
}
#endif
const int tr = r << red_shift;
return 0xff000000 | (b & blue_mask) | (tg & green_mask) | (tr & red_mask);
}
}
}
return qt_screen->alloc(qRed(rgb), qGreen(rgb), qBlue(rgb));
}
const QColor QColormap::colorAt(uint pixel) const
{
if (d->mode == Direct) {
if (d->depth == 16) {
pixel = qt_conv16ToRgb(pixel);
}
const int red_shift = 16;
const int green_shift = 8;
const int red_mask = 0xff0000;
const int green_mask = 0x00ff00;
const int blue_mask = 0x0000ff;
#ifdef QT_QWS_DEPTH_32_BGR
if (qt_screen->pixelType() == QScreen::BGRPixel) {
return QColor((pixel & blue_mask),
(pixel & green_mask) >> green_shift,
(pixel & red_mask) >> red_shift);
}
#endif
return QColor((pixel & red_mask) >> red_shift,
(pixel & green_mask) >> green_shift,
(pixel & blue_mask));
}
Q_ASSERT_X(int(pixel) < qt_screen->colorCount(), "QColormap::colorAt", "pixel out of bounds of palette");
return QColor(qt_screen->clut()[pixel]);
}
const QVector<QColor> QColormap::colormap() const
{
return QVector<QColor>();
}
QColormap &QColormap::operator=(const QColormap &colormap)
{ qAtomicAssign(d, colormap.d); return *this; }
QT_END_NAMESPACE