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** rights. These rights are described in the Nokia Qt LGPL Exception | |
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** GNU General Public License Usage | |
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****************************************************************************/ | |
#include <qapplication.h> | |
#include "qsound.h" | |
#include "qsound_p.h" | |
#include <private/qt_mac_p.h> | |
#include <qhash.h> | |
#include <qdebug.h> | |
#import <AppKit/AppKit.h> | |
#include <AppKit/NSSound.h> | |
QT_BEGIN_NAMESPACE | |
void qt_mac_beep() | |
{ | |
NSBeep(); | |
} | |
QT_END_NAMESPACE | |
#ifndef QT_NO_SOUND | |
QT_BEGIN_NAMESPACE | |
typedef QHash<QSound *, NSSound const *> Sounds; | |
static Sounds sounds; | |
class QAuServerMac : public QAuServer | |
{ | |
Q_OBJECT | |
public: | |
QAuServerMac(QObject* parent) : QAuServer(parent) { } | |
void play(const QString& filename); | |
void play(QSound *s); | |
void stop(QSound*); | |
bool okay() { return true; } | |
using QAuServer::decLoop; // promote to public. | |
protected: | |
NSSound *createNSSound(const QString &filename, QSound *qSound); | |
}; | |
QT_END_NAMESPACE | |
#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_5 | |
@protocol NSSoundDelegate <NSObject> | |
-(void)sound:(NSSound *)sound didFinishPlaying:(BOOL)aBool; | |
@end | |
#endif | |
QT_USE_NAMESPACE | |
@interface QT_MANGLE_NAMESPACE(QMacSoundDelegate) : NSObject<NSSoundDelegate> { | |
QSound *qSound; // may be null. | |
QAuServerMac* server; | |
} | |
-(id)initWithQSound:(QSound*)sound:(QAuServerMac*)server; | |
@end | |
@implementation QT_MANGLE_NAMESPACE(QMacSoundDelegate) | |
-(id)initWithQSound:(QSound*)s:(QAuServerMac*)serv { | |
self = [super init]; | |
if(self) { | |
qSound = s; | |
server = serv; | |
} | |
return self; | |
} | |
// Delegate function that gets called each time a sound finishes. | |
-(void)sound:(NSSound *)sound didFinishPlaying:(BOOL)finishedOk | |
{ | |
// qSound is null if this sound was started by play(QString), | |
// in which case there is no corresponding QSound object. | |
if (qSound == 0) { | |
[sound release]; | |
[self release]; | |
return; | |
} | |
// finishedOk is false if the sound cold not be played or | |
// if it was interrupted by stop(). | |
if (finishedOk == false) { | |
sounds.remove(qSound); | |
[sound release]; | |
[self release]; | |
return; | |
} | |
// Check if the sound should loop "forever" (until stop). | |
if (qSound->loops() == -1) { | |
[sound play]; | |
return; | |
} | |
const int remainingIterations = server->decLoop(qSound); | |
if (remainingIterations > 0) { | |
[sound play]; | |
} else { | |
sounds.remove(qSound); | |
[sound release]; | |
[self release]; | |
} | |
} | |
@end | |
QT_BEGIN_NAMESPACE | |
void QAuServerMac::play(const QString &fileName) | |
{ | |
QMacCocoaAutoReleasePool pool; | |
NSSound * const nsSound = createNSSound(fileName, 0); | |
[nsSound play]; | |
} | |
void QAuServerMac::play(QSound *qSound) | |
{ | |
QMacCocoaAutoReleasePool pool; | |
NSSound * const nsSound = createNSSound(qSound->fileName(), qSound); | |
[nsSound play]; | |
// Keep track of the nsSound object so we can find it again in stop(). | |
sounds[qSound] = nsSound; | |
} | |
void QAuServerMac::stop(QSound *qSound) | |
{ | |
Sounds::const_iterator it = sounds.constFind(qSound); | |
if (it != sounds.constEnd()) | |
[*it stop]; | |
} | |
// Creates an NSSound object and installs a "sound finished" callack delegate on it. | |
NSSound *QAuServerMac::createNSSound(const QString &fileName, QSound *qSound) | |
{ | |
NSString *nsFileName = const_cast<NSString *>(reinterpret_cast<const NSString *>(QCFString::toCFStringRef(fileName))); | |
NSSound * const nsSound = [[NSSound alloc] initWithContentsOfFile: nsFileName byReference:YES]; | |
QT_MANGLE_NAMESPACE(QMacSoundDelegate) * const delegate = [[QT_MANGLE_NAMESPACE(QMacSoundDelegate) alloc] initWithQSound:qSound:this]; | |
[nsSound setDelegate:delegate]; | |
[nsFileName release]; | |
return nsSound; | |
} | |
QAuServer* qt_new_audio_server() | |
{ | |
return new QAuServerMac(qApp); | |
} | |
QT_END_NAMESPACE | |
#include "qsound_mac.moc" | |
#endif // QT_NO_SOUND |