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#include "qdbuspendingcall.h"
#include "qdbuspendingcall_p.h"
#include "qdbusconnection_p.h"
#include "qdbusmetatype_p.h"
#include "qcoreapplication.h"
#include "qcoreevent.h"
#include <private/qobject_p.h>
#ifndef QT_NO_DBUS
QT_BEGIN_NAMESPACE
/*!
\class QDBusPendingCall
\inmodule QtDBus
\since 4.5
\brief The QDBusPendingCall class refers to one pending asynchronous call
A QDBusPendingCall object is a reference to a method call that was
sent over D-Bus without waiting for a reply. QDBusPendingCall is an
opaque type, meant to be used as a handle for a pending reply.
In most programs, the QDBusPendingCall class will not be used
directly. It can be safely replaced with the template-based
QDBusPendingReply, in order to access the contents of the reply or
wait for it to be complete.
The QDBusPendingCallWatcher class allows one to connect to a signal
that will indicate when the reply has arrived or if the call has
timed out. It also provides the
QDBusPendingCallWatcher::waitForFinished() method which will suspend
the execution of the program until the reply has arrived.
\note If you create a copy of a QDBusPendingCall object, all
information will be shared among the many copies. Therefore,
QDBusPendingCall is an explicitly-shared object and does not
provide a method of detaching the copies (since they refer
to the same pending call)
\sa QDBusPendingReply, QDBusPendingCallWatcher,
QDBusAbstractInterface::asyncCall()
*/
/*!
\class QDBusPendingCallWatcher
\inmodule QtDBus
\since 4.5
\brief The QDBusPendingCallWatcher class provides a convenient way for
waiting for asynchronous replies
The QDBusPendingCallWatcher provides the finished() signal that will be
emitted when a reply arrives.
It is usually used like the following example:
\snippet doc/src/snippets/code/src.qdbus.qdbuspendingcall.cpp 0
Note that it is not necessary to keep the original QDBusPendingCall
object around since QDBusPendingCallWatcher inherits from that class
too.
The slot connected to by the above code could be something similar
to the following:
\snippet doc/src/snippets/code/src.qdbus.qdbuspendingcall.cpp 1
Note the use of QDBusPendingReply to validate the argument types in
the reply. If the reply did not contain exactly two arguments
(one string and one QByteArray), QDBusPendingReply::isError() will
return true.
\sa QDBusPendingReply, QDBusAbstractInterface::asyncCall()
*/
/*!
\fn void QDBusPendingCallWatcher::finished(QDBusPendingCallWatcher *self)
This signal is emitted when the pending call has finished and its
reply is available. The \a self parameter is a pointer to the
object itself, passed for convenience so that the slot can access
the properties and determine the contents of the reply.
*/
void QDBusPendingCallWatcherHelper::add(QDBusPendingCallWatcher *watcher)
{
connect(this, SIGNAL(finished()), watcher, SLOT(_q_finished()), Qt::QueuedConnection);
}
QDBusPendingCallPrivate::~QDBusPendingCallPrivate()
{
if (pending) {
q_dbus_pending_call_cancel(pending);
q_dbus_pending_call_unref(pending);
}
delete watcherHelper;
}
bool QDBusPendingCallPrivate::setReplyCallback(QObject *target, const char *member)
{
receiver = target;
metaTypes.clear();
methodIdx = -1;
if (!target)
return true;; // unsetting
if (!member || !*member) {
// would not be able to deliver a reply
qWarning("QDBusPendingCall::setReplyCallback: error: cannot deliver a reply to %s::%s (%s)",
target ? target->metaObject()->className() : "(null)",
member ? member + 1 : "(null)",
target ? qPrintable(target->objectName()) : "no name");
return false;
}
methodIdx = QDBusConnectionPrivate::findSlot(target, member + 1, metaTypes);
if (methodIdx == -1) {
QByteArray normalizedName = QMetaObject::normalizedSignature(member + 1);
methodIdx = QDBusConnectionPrivate::findSlot(target, normalizedName, metaTypes);
}
if (methodIdx == -1) {
// would not be able to deliver a reply
qWarning("QDBusPendingCall::setReplyCallback: error: cannot deliver a reply to %s::%s (%s)",
target->metaObject()->className(),
member + 1, qPrintable(target->objectName()));
return false;
}
// success
// construct the expected signature
int count = metaTypes.count() - 1;
if (count == 1 && metaTypes.at(1) == QDBusMetaTypeId::message) {
// wildcard slot, can receive anything, so don't set the signature
return true;
}
if (metaTypes.at(count) == QDBusMetaTypeId::message)
--count;
// QList<int> is actually a vector
// kids, don't try this at home
setMetaTypes(count, count ? &metaTypes.at(1) : 0);
return true;
}
void QDBusPendingCallPrivate::setMetaTypes(int count, const int *types)
{
expectedReplyCount = count;
if (count == 0) {
expectedReplySignature = QLatin1String(""); // not null
return;
}
QByteArray sig;
sig.reserve(count + count / 2);
for (int i = 0; i < count; ++i) {
const char *typeSig = QDBusMetaType::typeToSignature(types[i]);
if (!typeSig) {
qFatal("QDBusPendingReply: type %s is not registered with QtDBus",
QMetaType::typeName(types[i]));
}
sig += typeSig;
}
expectedReplySignature = QString::fromLatin1(sig);
}
void QDBusPendingCallPrivate::checkReceivedSignature()
{
// MUST BE CALLED WITH A LOCKED MUTEX!
if (replyMessage.type() == QDBusMessage::InvalidMessage)
return; // not yet finished - no message to
// validate against
if (replyMessage.type() == QDBusMessage::ErrorMessage)
return; // we don't have to check the signature of an error reply
if (expectedReplySignature.isNull())
return; // no signature to validate against
// can't use startsWith here because a null string doesn't start or end with an empty string
if (!replyMessage.signature().indexOf(expectedReplySignature) == 0) {
QString errorMsg = QLatin1String("Unexpected reply signature: got \"%1\", "
"expected \"%2\"");
replyMessage = QDBusMessage::createError(
QDBusError::InvalidSignature,
errorMsg.arg(replyMessage.signature(), expectedReplySignature));
}
}
void QDBusPendingCallPrivate::waitForFinished()
{
QMutexLocker locker(&mutex);
if (replyMessage.type() != QDBusMessage::InvalidMessage)
return; // already finished
connection->waitForFinished(this);
}
/*!
Creates a copy of the \a other pending asynchronous call. Note
that both objects will refer to the same pending call.
*/
QDBusPendingCall::QDBusPendingCall(const QDBusPendingCall &other)
: d(other.d)
{
}
/*!
\internal
*/
QDBusPendingCall::QDBusPendingCall(QDBusPendingCallPrivate *dd)
: d(dd)
{
}
/*!
Destroys this copy of the QDBusPendingCall object. If this copy is
also the last copy of a pending asynchronous call, the call will
be canceled and no further notifications will be received. There
will be no way of accessing the reply's contents when it arrives.
*/
QDBusPendingCall::~QDBusPendingCall()
{
// d deleted by QExplicitlySharedDataPointer
}
/*!
Creates a copy of the \a other pending asynchronous call and drops
the reference to the previously-referenced call. Note that both
objects will refer to the same pending call after this function.
If this object contained the last reference of a pending
asynchronous call, the call will be canceled and no further
notifications will be received. There will be no way of accessing
the reply's contents when it arrives.
*/
QDBusPendingCall &QDBusPendingCall::operator=(const QDBusPendingCall &other)
{
d = other.d;
return *this;
}
/*!
\fn bool QDBusPendingCallWatcher::isFinished() const
Returns true if the pending call has finished processing and the
reply has been received.
Note that this function only changes state if you call
waitForFinished() or if an external D-Bus event happens, which in
general only happens if you return to the event loop execution.
\sa QDBusPendingReply::isFinished()
*/
/*!
\fn bool QDBusPendingReply::isFinished() const
Returns true if the pending call has finished processing and the
reply has been received. If this function returns true, the
isError(), error() and reply() methods should return valid
information.
Note that this function only changes state if you call
waitForFinished() or if an external D-Bus event happens, which in
general only happens if you return to the event loop execution.
\sa QDBusPendingCallWatcher::isFinished()
*/
bool QDBusPendingCall::isFinished() const
{
if (!d)
return true; // considered finished
QMutexLocker locker(&d->mutex);
return d->replyMessage.type() != QDBusMessage::InvalidMessage;
}
void QDBusPendingCall::waitForFinished()
{
if (d) d->waitForFinished();
}
/*!
\fn bool QDBusPendingReply::isValid() const
Returns true if the reply contains a normal reply message, false
if it contains anything else.
If the pending call has not finished processing, this function
return false.
*/
bool QDBusPendingCall::isValid() const
{
if (!d)
return false;
QMutexLocker locker(&d->mutex);
return d->replyMessage.type() == QDBusMessage::ReplyMessage;
}
/*!
\fn bool QDBusPendingReply::isError() const
Returns true if the reply contains an error message, false if it
contains a normal method reply.
If the pending call has not finished processing, this function
also returns true.
*/
bool QDBusPendingCall::isError() const
{
if (!d)
return true; // considered finished and an error
QMutexLocker locker(&d->mutex);
return d->replyMessage.type() == QDBusMessage::ErrorMessage;
}
/*!
\fn QDBusError QDBusPendingReply::error() const
Retrieves the error content of the reply message, if it has
finished processing. If the reply message has not finished
processing or if it contains a normal reply message (non-error),
this function returns an invalid QDBusError.
*/
QDBusError QDBusPendingCall::error() const
{
if (d) {
QMutexLocker locker(&d->mutex);
return d->replyMessage;
}
// not connected, return an error
QDBusError err = QDBusError(QDBusError::Disconnected,
QLatin1String("Not connected to D-Bus server"));
return err;
}
/*!
\fn QDBusMessage QDBusPendingReply::reply() const
Retrieves the reply message received for the asynchronous call
that was sent, if it has finished processing. If the pending call
is not finished, this function returns a QDBusMessage of type
QDBusMessage::InvalidMessage.
After it has finished processing, the message type will either be
an error message or a normal method reply message.
*/
QDBusMessage QDBusPendingCall::reply() const
{
if (!d)
return QDBusMessage::createError(error());
QMutexLocker locker(&d->mutex);
return d->replyMessage;
}
#if 0
/*!
Sets the slot \a member in object \a target to be called when the
reply arrives. The slot's parameter list must match the reply
message's arguments for it to be called.
It may, optionally, contain a QDBusMessage final parameter. If it
is present, the parameter will contain the reply message object.
The callback will not be called if the reply is an error message.
This function returns true if it could set the callback, false
otherwise. It is not a guarantee that the callback will be
called.
\warning QDBusPendingCall only supports one callback per pending
asynchronous call, even if multiple QDBusPendingCall
objects are referencing the same pending call.
*/
bool QDBusPendingCall::setReplyCallback(QObject *target, const char *member)
{
if (!d)
return false;
return d->setReplyCallback(target, member);
}
#endif
/*!
\since 4.6
Creates a QDBusPendingCall object based on the error condition
\a error. The resulting pending call object will be in the
"finished" state and QDBusPendingReply::isError() will return true.
\sa fromCompletedCall()
*/
QDBusPendingCall QDBusPendingCall::fromError(const QDBusError &error)
{
return fromCompletedCall(QDBusMessage::createError(error));
}
/*!
\since 4.6
Creates a QDBusPendingCall object based on the message \a msg.
The message must be of type QDBusMessage::ErrorMessage or
QDBusMessage::ReplyMessage (that is, a message that is typical
of a completed call).
This function is useful for code that requires simulating a pending
call, but that has already finished.
\sa fromError()
*/
QDBusPendingCall QDBusPendingCall::fromCompletedCall(const QDBusMessage &msg)
{
QDBusPendingCallPrivate *d = 0;
if (msg.type() == QDBusMessage::ErrorMessage ||
msg.type() == QDBusMessage::ReplyMessage) {
d = new QDBusPendingCallPrivate(QDBusMessage(), 0);
d->replyMessage = msg;
}
return QDBusPendingCall(d);
}
class QDBusPendingCallWatcherPrivate: public QObjectPrivate
{
public:
void _q_finished();
Q_DECLARE_PUBLIC(QDBusPendingCallWatcher)
};
inline void QDBusPendingCallWatcherPrivate::_q_finished()
{
Q_Q(QDBusPendingCallWatcher);
emit q->finished(q);
}
/*!
Creates a QDBusPendingCallWatcher object to watch for replies on the
asynchronous pending call \a call and sets this object's parent
to \a parent.
*/
QDBusPendingCallWatcher::QDBusPendingCallWatcher(const QDBusPendingCall &call, QObject *parent)
: QObject(*new QDBusPendingCallWatcherPrivate, parent), QDBusPendingCall(call)
{
if (d) { // QDBusPendingCall::d
QMutexLocker locker(&d->mutex);
if (!d->watcherHelper) {
d->watcherHelper = new QDBusPendingCallWatcherHelper;
if (d->replyMessage.type() != QDBusMessage::InvalidMessage) {
// cause a signal emission anyways
QMetaObject::invokeMethod(d->watcherHelper, "finished", Qt::QueuedConnection);
}
}
d->watcherHelper->add(this);
}
}
/*!
Destroys this object. If this QDBusPendingCallWatcher object was the
last reference to the unfinished pending call, the call will be
canceled.
*/
QDBusPendingCallWatcher::~QDBusPendingCallWatcher()
{
}
/*!
\fn void QDBusPendingCallWatcher::waitForFinished()
Suspends the execution of the calling thread until the reply is
received and processed. After this function returns, isFinished()
should return true, indicating the reply's contents are ready to
be processed.
\sa QDBusPendingReply::waitForFinished()
*/
void QDBusPendingCallWatcher::waitForFinished()
{
if (d) {
d->waitForFinished();
// our signals were queued, so deliver them
QCoreApplication::sendPostedEvents(d->watcherHelper, QEvent::MetaCall);
QCoreApplication::sendPostedEvents(this, QEvent::MetaCall);
}
}
QT_END_NAMESPACE
#endif // QT_NO_DBUS
#include "moc_qdbuspendingcall.cpp"