<html> | |
<head> | |
<style> | |
img { display: block; border-style: groove} | |
</style> | |
<script> | |
function startTest() | |
{ | |
var obj = myWidget.image; | |
var pxm = myWidget.pixmap; | |
var img = new Image; | |
obj.assignToHTMLImageElement(img); | |
var img1 = document.getElementById("img1"); | |
var img2 = document.getElementById("img2"); | |
var img3 = document.getElementById("img3"); | |
var img4 = document.getElementById("img4"); | |
document.body.appendChild(img); | |
obj.assignToHTMLImageElement(img3); | |
pxm.assignToHTMLImageElement(img4); | |
myWidget.compare(pxm.width, img4.width); | |
myWidget.compare(obj.width, img3.width); | |
var signalsFired = 0; | |
myWidget.compare(obj.toString(),"[Qt Native Pixmap "+obj.width+","+obj.height+"]"); | |
myWidget.compare(String(pxm),"[Qt Native Pixmap "+pxm.width+","+pxm.height+"]"); | |
// this shouldn't work but shouldn't crash | |
myWidget.randomSlot("foobar"); | |
myWidget.pixmapSignal.connect(function(imgFromSignal) { | |
myWidget.compare(imgFromSignal.height, img2.height); | |
if (++signalsFired == 2) | |
myWidget.completeTest(); | |
}); | |
myWidget.imageSignal.connect(function(imgFromSignal) { | |
myWidget.compare(pxm.height, img2.height); | |
if (++signalsFired == 2) | |
myWidget.completeTest(); | |
}); | |
function continueTestAfterImagesAreLoaded() | |
{ | |
if (img1.complete && img2.complete) { | |
myWidget.compare(pxm.height, img2.height); | |
myWidget.pixmapSlot(img); | |
myWidget.imageSlot(pxm); | |
} | |
} | |
img1.onload = continueTestAfterImagesAreLoaded; | |
img2.onload = continueTestAfterImagesAreLoaded; | |
img1.src = obj.toDataUrl(); | |
img2.src = myWidget.pixmap.toDataUrl(); | |
myWidget.image = pxm; | |
myWidget.pixmap = img; | |
} | |
</script> | |
</head> | |
<body onload="startTest()"> | |
<img id="img1" /> | |
<img id="img2" /> | |
<img id="img3" /> | |
<img id="img4" /> | |
</body> | |
</html> |