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/*
Copyright (C) 2006 Apple Computer, Inc.
2006, 2008 Nikolas Zimmermann <zimmermann@kde.org>
This file is part of the WebKit project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef SVGDocumentExtensions_h
#define SVGDocumentExtensions_h
#if ENABLE(SVG)
#include <wtf/PassOwnPtr.h>
#include <wtf/HashSet.h>
#include <wtf/HashMap.h>
#include "StringHash.h"
#include "StringImpl.h"
namespace WebCore {
class Document;
class String;
class SVGStyledElement;
class SVGSMILElement;
class SVGSVGElement;
class SVGDocumentExtensions : public Noncopyable {
public:
SVGDocumentExtensions(Document*);
~SVGDocumentExtensions();
void addTimeContainer(SVGSVGElement*);
void removeTimeContainer(SVGSVGElement*);
void startAnimations();
void pauseAnimations();
void unpauseAnimations();
bool sampleAnimationAtTime(const String& elementId, SVGSMILElement*, double time);
void reportWarning(const String&);
void reportError(const String&);
private:
Document* m_doc; // weak reference
HashSet<SVGSVGElement*> m_timeContainers; // For SVG 1.2 support this will need to be made more general.
HashMap<String, HashSet<SVGStyledElement*>*> m_pendingResources;
SVGDocumentExtensions(const SVGDocumentExtensions&);
SVGDocumentExtensions& operator=(const SVGDocumentExtensions&);
public:
// This HashMap contains a list of pending resources. Pending resources, are such
// which are referenced by any object in the SVG document, but do NOT exist yet.
// For instance, dynamically build gradients / patterns / clippers...
void addPendingResource(const AtomicString& id, SVGStyledElement*);
bool isPendingResource(const AtomicString& id) const;
PassOwnPtr<HashSet<SVGStyledElement*> > removePendingResource(const AtomicString& id);
};
}
#endif
#endif