/* | |
* This file is part of the WebKit project. | |
* | |
* Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> | |
* Copyright (C) 2006 Apple Inc. All rights reserved. | |
* | |
* This library is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Library General Public | |
* License as published by the Free Software Foundation; either | |
* version 2 of the License, or (at your option) any later version. | |
* | |
* This library is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
* Library General Public License for more details. | |
* | |
* You should have received a copy of the GNU Library General Public License | |
* along with this library; see the file COPYING.LIB. If not, write to | |
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
* Boston, MA 02110-1301, USA. | |
* | |
*/ | |
#include "config.h" | |
#if ENABLE(SVG) | |
#include "RenderSVGInline.h" | |
#include "FloatQuad.h" | |
#include "RenderBlock.h" | |
#include "SVGInlineFlowBox.h" | |
#include "SVGInlineTextBox.h" | |
#include "SVGRootInlineBox.h" | |
namespace WebCore { | |
RenderSVGInline::RenderSVGInline(Node* n) | |
: RenderInline(n) | |
{ | |
} | |
InlineFlowBox* RenderSVGInline::createInlineFlowBox() | |
{ | |
InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this); | |
box->setHasVirtualHeight(); | |
return box; | |
} | |
void RenderSVGInline::absoluteRects(Vector<IntRect>& rects, int, int) | |
{ | |
InlineFlowBox* firstBox = firstLineBox(); | |
RootInlineBox* rootBox = firstBox ? firstBox->root() : 0; | |
RenderBox* object = rootBox ? rootBox->block() : 0; | |
if (!object) | |
return; | |
int xRef = object->x(); | |
int yRef = object->y(); | |
for (InlineFlowBox* curr = firstBox; curr; curr = curr->nextLineBox()) { | |
FloatRect rect(xRef + curr->x(), yRef + curr->y(), curr->width(), curr->height()); | |
rects.append(enclosingIntRect(localToAbsoluteQuad(rect).boundingBox())); | |
} | |
} | |
FloatRect RenderSVGInline::objectBoundingBox() const | |
{ | |
if (const RenderObject* object = findTextRootObject(this)) | |
return object->objectBoundingBox(); | |
return FloatRect(); | |
} | |
FloatRect RenderSVGInline::strokeBoundingBox() const | |
{ | |
const RenderObject* object = findTextRootObject(this); | |
ASSERT(object); | |
const SVGRenderBase* renderer = object->toSVGRenderBase(); | |
if (!renderer) | |
return FloatRect(); | |
return renderer->strokeBoundingBox(); | |
} | |
FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const | |
{ | |
if (const RenderObject* object = findTextRootObject(this)) | |
return object->repaintRectInLocalCoordinates(); | |
return FloatRect(); | |
} | |
void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads) | |
{ | |
InlineFlowBox* firstBox = firstLineBox(); | |
RootInlineBox* rootBox = firstBox ? firstBox->root() : 0; | |
RenderBox* object = rootBox ? rootBox->block() : 0; | |
if (!object) | |
return; | |
int xRef = object->x(); | |
int yRef = object->y(); | |
for (InlineFlowBox* curr = firstBox; curr; curr = curr->nextLineBox()) { | |
FloatRect rect(xRef + curr->x(), yRef + curr->y(), curr->width(), curr->height()); | |
quads.append(localToAbsoluteQuad(rect)); | |
} | |
} | |
} | |
#endif // ENABLE(SVG) |