/* | |
* Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions | |
* are met: | |
* 1. Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. | |
* 2. Redistributions in binary form must reproduce the above copyright | |
* notice, this list of conditions and the following disclaimer in the | |
* documentation and/or other materials provided with the distribution. | |
* | |
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#ifndef FrameLoadRequest_h | |
#define FrameLoadRequest_h | |
#include "ResourceRequest.h" | |
namespace WebCore { | |
struct FrameLoadRequest { | |
public: | |
FrameLoadRequest() | |
{ | |
} | |
FrameLoadRequest(const ResourceRequest& resourceRequest) | |
: m_resourceRequest(resourceRequest) | |
{ | |
} | |
FrameLoadRequest(const ResourceRequest& resourceRequest, const String& frameName) | |
: m_resourceRequest(resourceRequest) | |
, m_frameName(frameName) | |
{ | |
} | |
bool isEmpty() const { return m_resourceRequest.isEmpty(); } | |
ResourceRequest& resourceRequest() { return m_resourceRequest; } | |
const ResourceRequest& resourceRequest() const { return m_resourceRequest; } | |
const String& frameName() const { return m_frameName; } | |
void setFrameName(const String& frameName) { m_frameName = frameName; } | |
private: | |
ResourceRequest m_resourceRequest; | |
String m_frameName; | |
}; | |
} | |
#endif // FrameLoadRequest_h | |