/* | |
* Copyright (c) 2010, Google Inc. All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions are | |
* met: | |
* * Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. | |
* * Redistributions in binary form must reproduce the above | |
* copyright notice, this list of conditions and the following disclaimer | |
* in the documentation and/or other materials provided with the | |
* distribution. | |
* | |
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#include "config.h" | |
#if ENABLE(3D_CANVAS) | |
#include "WebGLContextAttributes.h" | |
namespace WebCore { | |
PassRefPtr<WebGLContextAttributes> WebGLContextAttributes::create() | |
{ | |
return adoptRef(new WebGLContextAttributes()); | |
} | |
PassRefPtr<WebGLContextAttributes> WebGLContextAttributes::create(GraphicsContext3D::Attributes attributes) | |
{ | |
return adoptRef(new WebGLContextAttributes(attributes)); | |
} | |
WebGLContextAttributes::WebGLContextAttributes() | |
: CanvasContextAttributes() | |
{ | |
} | |
WebGLContextAttributes::WebGLContextAttributes(GraphicsContext3D::Attributes attributes) | |
: CanvasContextAttributes() | |
, m_attrs(attributes) | |
{ | |
} | |
WebGLContextAttributes::~WebGLContextAttributes() | |
{ | |
} | |
bool WebGLContextAttributes::alpha() const | |
{ | |
return m_attrs.alpha; | |
} | |
void WebGLContextAttributes::setAlpha(bool alpha) | |
{ | |
m_attrs.alpha = alpha; | |
} | |
bool WebGLContextAttributes::depth() const | |
{ | |
return m_attrs.depth; | |
} | |
void WebGLContextAttributes::setDepth(bool depth) | |
{ | |
m_attrs.depth = depth; | |
} | |
bool WebGLContextAttributes::stencil() const | |
{ | |
return m_attrs.stencil; | |
} | |
void WebGLContextAttributes::setStencil(bool stencil) | |
{ | |
m_attrs.stencil = stencil; | |
} | |
bool WebGLContextAttributes::antialias() const | |
{ | |
return m_attrs.antialias; | |
} | |
void WebGLContextAttributes::setAntialias(bool antialias) | |
{ | |
m_attrs.antialias = antialias; | |
} | |
bool WebGLContextAttributes::premultipliedAlpha() const | |
{ | |
return m_attrs.premultipliedAlpha; | |
} | |
void WebGLContextAttributes::setPremultipliedAlpha(bool premultipliedAlpha) | |
{ | |
m_attrs.premultipliedAlpha = premultipliedAlpha; | |
} | |
GraphicsContext3D::Attributes WebGLContextAttributes::attributes() const | |
{ | |
return m_attrs; | |
} | |
} // namespace WebCore | |
#endif // ENABLE(3D_CANVAS) |