/* | |
* Copyright (C) 2009 Apple Inc. All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions | |
* are met: | |
* 1. Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. | |
* 2. Redistributions in binary form must reproduce the above copyright | |
* notice, this list of conditions and the following disclaimer in the | |
* documentation and/or other materials provided with the distribution. | |
* | |
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#ifndef WebGLArrayBuffer_h | |
#define WebGLArrayBuffer_h | |
#include <wtf/PassRefPtr.h> | |
#include <wtf/RefCounted.h> | |
namespace WebCore { | |
class WebGLArrayBuffer : public RefCounted<WebGLArrayBuffer> { | |
public: | |
static PassRefPtr<WebGLArrayBuffer> create(unsigned numElements, unsigned elementByteSize); | |
static PassRefPtr<WebGLArrayBuffer> create(WebGLArrayBuffer*); | |
void* data(); | |
const void* data() const; | |
unsigned byteLength() const; | |
~WebGLArrayBuffer(); | |
private: | |
WebGLArrayBuffer(void* data, unsigned sizeInBytes); | |
WebGLArrayBuffer(unsigned numElements, unsigned elementByteSize); | |
static void* tryAllocate(unsigned numElements, unsigned elementByteSize); | |
unsigned m_sizeInBytes; | |
void* m_data; | |
}; | |
} // namespace WebCore | |
#endif // WebGLArrayBuffer_h |