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/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CanvasObject_h
#define CanvasObject_h
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include "GraphicsContext3D.h"
namespace WebCore {
class WebGLRenderingContext;
class CanvasObject : public RefCounted<CanvasObject> {
public:
virtual ~CanvasObject();
Platform3DObject object() const { return m_object; }
void setObject(Platform3DObject, bool shouldDeleteObject = true);
void deleteObject();
void detachContext()
{
deleteObject();
m_context = 0;
}
WebGLRenderingContext* context() const { return m_context; }
protected:
CanvasObject(WebGLRenderingContext*);
virtual void _deleteObject(Platform3DObject) = 0;
private:
Platform3DObject m_object;
// The shouldDeleteObject flag indicates whether this wrapper
// owns the underlying resource and should delete it when the
// wrapper is unreferenced for the last time and deleted. It
// is only set to false for certain objects returned from get
// queries. FIXME: should consider canonicalizing all of these
// objects in the future.
bool m_shouldDeleteObject;
WebGLRenderingContext* m_context;
};
} // namespace WebCore
#endif // CanvasObject_h