/* | |
* Copyright (C) 2009 Apple Inc. All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions | |
* are met: | |
* 1. Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. | |
* 2. Redistributions in binary form must reproduce the above copyright | |
* notice, this list of conditions and the following disclaimer in the | |
* documentation and/or other materials provided with the distribution. | |
* | |
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY | |
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR | |
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#ifndef JSZombie_h | |
#define JSZombie_h | |
#include "JSCell.h" | |
#if ENABLE(JSC_ZOMBIES) | |
namespace JSC { | |
class JSZombie : public JSCell { | |
public: | |
JSZombie(const ClassInfo* oldInfo, Structure* structure) | |
: JSCell(structure) | |
, m_oldInfo(oldInfo) | |
{ | |
} | |
virtual bool isZombie() const { return true; } | |
virtual const ClassInfo* classInfo() const { return &s_info; } | |
static Structure* leakedZombieStructure(); | |
virtual bool isGetterSetter() const { ASSERT_NOT_REACHED(); return false; } | |
virtual bool isAPIValueWrapper() const { ASSERT_NOT_REACHED(); return false; } | |
virtual bool isPropertyNameIterator() const { ASSERT_NOT_REACHED(); return false; } | |
virtual CallType getCallData(CallData&) { ASSERT_NOT_REACHED(); return CallTypeNone; } | |
virtual ConstructType getConstructData(ConstructData&) { ASSERT_NOT_REACHED(); return ConstructTypeNone; } | |
virtual bool getUInt32(uint32_t&) const { ASSERT_NOT_REACHED(); return false; } | |
virtual JSValue toPrimitive(ExecState*, PreferredPrimitiveType) const { ASSERT_NOT_REACHED(); return jsNull(); } | |
virtual bool getPrimitiveNumber(ExecState*, double&, JSValue&) { ASSERT_NOT_REACHED(); return false; } | |
virtual bool toBoolean(ExecState*) const { ASSERT_NOT_REACHED(); return false; } | |
virtual double toNumber(ExecState*) const { ASSERT_NOT_REACHED(); return 0.0; } | |
virtual UString toString(ExecState*) const { ASSERT_NOT_REACHED(); return ""; } | |
virtual JSObject* toObject(ExecState*) const { ASSERT_NOT_REACHED(); return 0; } | |
virtual void markChildren(MarkStack&) { ASSERT_NOT_REACHED(); } | |
virtual void put(ExecState*, const Identifier&, JSValue, PutPropertySlot&) { ASSERT_NOT_REACHED(); } | |
virtual void put(ExecState*, unsigned, JSValue) { ASSERT_NOT_REACHED(); } | |
virtual bool deleteProperty(ExecState*, const Identifier&) { ASSERT_NOT_REACHED(); return false; } | |
virtual bool deleteProperty(ExecState*, unsigned) { ASSERT_NOT_REACHED(); return false; } | |
virtual JSObject* toThisObject(ExecState*) const { ASSERT_NOT_REACHED(); return 0; } | |
virtual UString toThisString(ExecState*) const { ASSERT_NOT_REACHED(); return ""; } | |
virtual JSString* toThisJSString(ExecState*) { ASSERT_NOT_REACHED(); return 0; } | |
virtual JSValue getJSNumber() { ASSERT_NOT_REACHED(); return jsNull(); } | |
virtual bool getOwnPropertySlot(ExecState*, const Identifier&, PropertySlot&) { ASSERT_NOT_REACHED(); return false; } | |
virtual bool getOwnPropertySlot(ExecState*, unsigned, PropertySlot&) { ASSERT_NOT_REACHED(); return false; } | |
static const ClassInfo s_info; | |
private: | |
const ClassInfo* m_oldInfo; | |
}; | |
} | |
#endif // ENABLE(JSC_ZOMBIES) | |
#endif // JSZombie_h |