Resolving a kernel-panic in windows arm executables.

A previous patch removed a check that disabled looking for 64-bit
emulator executables on windows - this works fine for x86/x86_64
executables but results in a kernel panic for arm executables.
This patch restores that disabling check for arm images

Change-Id: I08c16dee2d156cd4a217924af75bcd74871bb402
diff --git a/android/main-emulator.c b/android/main-emulator.c
index ddcf306..595928c 100644
--- a/android/main-emulator.c
+++ b/android/main-emulator.c
@@ -468,6 +468,13 @@
     char* ranchu_result;
     bool search_for_64bit_emulator =
             !force_32bit && android_getHostBitness() == 64;
+#ifdef _WIN32
+    // Using emulator64-arm.exe results in a kernel panic while
+    // x86/x86_64 emulator executables don't have this issue
+    if (!strcmp(avdArch, "arm")) {
+        search_for_64bit_emulator = false;
+    }
+#endif
 
     const char* emulatorSuffix;