blob: 9c28ccfb54ea82fbb046d084969241f3dc07bdfd [file] [log] [blame]
// Copyright (C) 2020 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "android/emulation/control/AndroidAgentFactory.h"
#include <stdio.h>
#include "android/utils/debug.h"
struct QAndroidAutomationAgent;
using android::emulation::AndroidConsoleFactory;
static AndroidConsoleAgents sConsoleAgents{0};
static bool isInitialized = false;
bool agentsAvailable() {
return isInitialized;
}
const AndroidConsoleAgents* getConsoleAgents() {
if (!isInitialized) {
// Let's not get involved with undefined behavior, if this happens the
// developer is not calling injectConsoleAgents early enough.
dfatal("Accessing console agents before injecting them.");
exit(-1);
}
return &sConsoleAgents;
}
#define ANDROID_DEFINE_CONSOLE_GETTER_IMPL(typ, name) \
const typ* const AndroidConsoleFactory::android_get_##typ() const { \
return sConsoleAgents.name; \
};
ANDROID_CONSOLE_AGENTS_LIST(ANDROID_DEFINE_CONSOLE_GETTER_IMPL)
#define ANDROID_CONSOLE_AGENT_SETTER(typ, name) \
sConsoleAgents.name = factory.android_get_##typ();
void android::emulation::injectConsoleAgents(const AndroidConsoleFactory& factory) {
if (isInitialized) {
// This is not necessarily an error, as there are cases where this might be acceptable.
fprintf(stderr, "Warning: console agents were already injected!\n");
}
ANDROID_CONSOLE_AGENTS_LIST(ANDROID_CONSOLE_AGENT_SETTER);
isInitialized = true;
}