| // Copyright 2023 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| #pragma once |
| #include <vector> |
| #include "backend/packet_streamer_client.h" |
| #include "netsim/packet_streamer.grpc.pb.h" |
| #include "netsim/startup.pb.h" |
| |
| using netsim::packet::PacketRequest; |
| using netsim::packet::PacketResponse; |
| using netsim::startup::ChipInfo; |
| |
| namespace android { |
| namespace qemu2 { |
| |
| using byte_writer = std::function<void(uint8_t*, size_t)>; |
| |
| // A PacketProtocol is responsible for translating between bytes |
| // that come from qemu and concrete objects that are coming from the |
| // PacketStreamerService |
| // |
| // You basically are repsonsible for executing the streaming protocol that |
| // exists between the packet service and qemu. |
| // |
| // You: |
| // - Must properly respond to connection state changes. |
| // - Translate bytes from qemu into packets. |
| // - Translate packets into bytes that can be written to qemu. |
| // |
| class PacketProtocol { |
| public: |
| enum class ConnectionStateChange { |
| QEMU_CONNECTED, // The device just became active (snapshot, machine start) |
| QEMU_DISCONNECTED, // The device is no longer in use (shutdown) |
| REMOTE_CONNECTED, // The remote (grpc) endpoint just connected (endpoint active) |
| REMOTE_DISCONNECTED, // The remote (grpc) endpoint is gone (shutdown, disconnect) |
| }; |
| |
| virtual ~PacketProtocol(){}; |
| |
| // The chip info that is used to identify this device with |
| // the packet streamer. |
| virtual std::unique_ptr<ChipInfo> chip_info() = 0; |
| |
| // Deserialize the packet response from the packet streamer. |
| // In this method you need to forward the bytes by writing them to the qemu |
| // stream. |
| virtual void forwardToQemu(const PacketResponse* response, |
| byte_writer toQemu) = 0; |
| |
| // Serialize the incoming data from qemu. You should populate |
| // a vector with requests that can be forwarded to the streamer. |
| virtual std::vector<PacketRequest> forwardToPacketStreamer( |
| const uint8_t* data, |
| size_t len) = 0; |
| |
| // Callen when either the remote or local connection changes state. |
| // |
| // Make sure to return the handshake packets when you receive |
| // REMOTE_CONNECTED state change. |
| virtual std::vector<PacketRequest> connectionStateChange( |
| ConnectionStateChange state, |
| byte_writer toQemu) = 0; |
| }; |
| } // namespace qemu2 |
| } // namespace android |