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// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <gtest/gtest.h>
#include "Toplevel.h"
#include "android/base/GLObjectCounter.h"
#include "android/base/system/System.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <memory>
using android::base::System;
namespace aemu {
TEST(Toplevel, Basic) {
std::vector<size_t> beforeTest, afterTest;
System::get()->envSet("ANDROID_EMULATOR_LAUNCHER_DIR", System::get()->getProgramDirectory());
auto t(std::make_unique<Toplevel>());
// When framebuffer is finalized, not all gl resources will be released even
// when Toplevel object is destroyed. The workaround is to get the gl object
// counts after the Toplevel is created.
beforeTest = android::base::GLObjectCounter::get()->getCounts();
auto win = t->createWindow();
EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
EGLint maj, min;
eglInitialize(d, &maj, &min);
eglBindAPI(EGL_OPENGL_ES_API);
EGLint total_num_configs = 0;
eglGetConfigs(d, 0, 0, &total_num_configs);
EGLint wantedRedSize = 8;
EGLint wantedGreenSize = 8;
EGLint wantedBlueSize = 8;
const GLint configAttribs[] = {
EGL_RED_SIZE, wantedRedSize,
EGL_GREEN_SIZE, wantedGreenSize, EGL_BLUE_SIZE, wantedBlueSize,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE};
EGLint total_compatible = 0;
std::vector<EGLConfig> configs(total_num_configs);
eglChooseConfig(d, configAttribs, configs.data(), total_num_configs, &total_compatible);
EGLint exact_match_index = -1;
for (EGLint i = 0; i < total_compatible; i++) {
EGLint r, g, b;
EGLConfig c = configs[i];
eglGetConfigAttrib(d, c, EGL_RED_SIZE, &r);
eglGetConfigAttrib(d, c, EGL_GREEN_SIZE, &g);
eglGetConfigAttrib(d, c, EGL_BLUE_SIZE, &b);
if (r == wantedRedSize && g == wantedGreenSize && b == wantedBlueSize) {
exact_match_index = i;
break;
}
}
EGLConfig match = configs[exact_match_index];
static const GLint glesAtt[] =
{ EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE };
EGLContext c = eglCreateContext(d, match, EGL_NO_CONTEXT, glesAtt);
EGLSurface s = eglCreateWindowSurface(d, match, win, 0);
eglMakeCurrent(d, s, s, c);
for (int i = 0; i < 120; i++) {
glViewport(0, 0, 256, 256);
glClearColor(1.0f, 0.0f, i / 120.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glFinish();
eglSwapBuffers(d, s);
t->loop();
}
EXPECT_EQ(EGL_TRUE, eglMakeCurrent(d, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT));
EXPECT_EQ(EGL_TRUE, eglDestroyContext(d, c));
EXPECT_EQ(EGL_TRUE, eglDestroySurface(d, s));
eglReleaseThread();
t.reset();
afterTest = android::base::GLObjectCounter::get()->getCounts();
for (int i = 0; i < beforeTest.size(); i++) {
EXPECT_TRUE(beforeTest[i] >= afterTest[i]);
}
}
} // namespace aemu