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// Copyright (C) 2015 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ANDROID_GPU_FRAME_H
#define ANDROID_GPU_FRAME_H
#include "android/utils/compiler.h"
#include "android/looper.h"
ANDROID_BEGIN_HEADER
// Initialize state to ensure that new GPU frame data is passed to the caller
// in the appropriate thread. |looper| is a Looper instance, |context| is an
// opaque handle passed to |callback| at runtime, which is a function called
// from the looper's thread whenever a new frame is available.
void gpu_frame_set_post_callback(
Looper* looper,
void* context,
void (*callback)(void* context,
int width,
int height,
const void* pixels));
ANDROID_END_HEADER
#endif // ANDROID_GPU_FRAME_H