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Train script
-------------
If your train script works with ``torch.distributed.launch`` it will continue
working with ``torch.distributed.run`` with these differences:
1. No need to manually pass ``RANK``, ``WORLD_SIZE``,
``MASTER_ADDR``, and ``MASTER_PORT``.
2. ``rdzv_backend`` and ``rdzv_endpoint`` must be provided. For most users
this will be set to ``c10d`` (see `rendezvous <rendezvous.html>`_).
3. Make sure you have a ``load_checkpoint(path)`` and
``save_checkpoint(path)`` logic in your script. When workers fail
we restart all the workers with the same program arguments so you will
lose progress up to the most recent checkpoint
(see `elastic launch <distributed.html>`_).
4. ``use_env`` flag has been removed. If you were parsing local rank by parsing
the ``--local_rank`` option, you need to get the local rank from the
environment variable ``LOCAL_RANK`` (e.g. ``os.environ["LOCAL_RANK"]``).
Below is an expository example of a training script that checkpoints on each
epoch, hence the worst-case progress lost on failure is one full epoch worth
of training.
.. code-block:: python
def main():
args = parse_args(sys.argv[1:])
state = load_checkpoint(args.checkpoint_path)
initialize(state)
# torch.distributed.run ensure that this will work
# by exporting all the env vars needed to initialize the process group
torch.distributed.init_process_group(backend=args.backend)
for i in range(state.epoch, state.total_num_epochs)
for batch in iter(state.dataset)
train(batch, state.model)
state.epoch += 1
save_checkpoint(state)
For concrete examples of torchelastic-compliant train scripts, visit
our `examples <examples.html>`_ page.