| #include "c10/core/DispatchKey.h" |
| |
| namespace c10 { |
| |
| const char* toString(DispatchKey t) { |
| switch (t) { |
| case DispatchKey::Undefined: |
| return "Undefined"; |
| case DispatchKey::CPUTensorId: |
| return "CPUTensorId"; |
| case DispatchKey::CUDATensorId: |
| return "CUDATensorId"; |
| case DispatchKey::SparseCPUTensorId: |
| return "SparseCPUTensorId"; |
| case DispatchKey::SparseCUDATensorId: |
| return "SparseCUDATensorId"; |
| case DispatchKey::MKLDNNTensorId: |
| return "MKLDNNTensorId"; |
| case DispatchKey::OpenGLTensorId: |
| return "OpenGLTensorId"; |
| case DispatchKey::OpenCLTensorId: |
| return "OpenCLTensorId"; |
| case DispatchKey::IDEEPTensorId: |
| return "IDEEPTensorId"; |
| case DispatchKey::HIPTensorId: |
| return "HIPTensorId"; |
| case DispatchKey::SparseHIPTensorId: |
| return "SparseHIPTensorId"; |
| case DispatchKey::MSNPUTensorId: |
| return "MSNPUTensorId"; |
| case DispatchKey::XLATensorId: |
| return "XLATensorId"; |
| case DispatchKey::MkldnnCPUTensorId: |
| return "MkldnnCPUTensorId"; |
| case DispatchKey::QuantizedCPUTensorId: |
| return "QuantizedCPUTensorId"; |
| case DispatchKey::VariableTensorId: |
| return "VariableTensorId"; |
| case DispatchKey::BackendSelect: |
| return "BackendSelect"; |
| case DispatchKey::TESTING_ONLY_GenericModeTensorId: |
| return "TESTING_ONLY_GenericModeTensorId"; |
| case DispatchKey::TESTING_ONLY_GenericWrapperTensorId: |
| return "TESTING_ONLY_GenericWrapperTensorId"; |
| default: |
| return "UNKNOWN_TENSOR_TYPE_ID"; |
| } |
| } |
| |
| std::ostream& operator<<(std::ostream& str, DispatchKey rhs) { |
| return str << toString(rhs); |
| } |
| |
| } // namespace c10 |