| # This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake | |
| # files which are included with CMake 2.8.4 | |
| # It has been altered for iOS development | |
| # Options: | |
| # | |
| # IOS_PLATFORM = OS (default) or SIMULATOR | |
| # This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders | |
| # OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch. | |
| # SIMULATOR - used to build for the Simulator platforms, which have an x86 arch. | |
| # | |
| # CMAKE_IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder | |
| # By default this location is automatcially chosen based on the IOS_PLATFORM value above. | |
| # If set manually, it will override the default location and force the user of a particular Developer Platform | |
| # | |
| # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder | |
| # By default this location is automatcially chosen based on the CMAKE_IOS_DEVELOPER_ROOT value. | |
| # In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path. | |
| # If set manually, this will force the use of a specific SDK version | |
| # Macros: | |
| # | |
| # set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE) | |
| # A convenience macro for setting xcode specific properties on targets | |
| # example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1") | |
| # | |
| # find_host_package (PROGRAM ARGS) | |
| # A macro used to find executable programs on the host system, not within the iOS environment. | |
| # Thanks to the android-cmake project for providing the command | |
| # Standard settings | |
| set(CMAKE_SYSTEM_NAME Darwin) | |
| set(CMAKE_SYSTEM_VERSION 1) | |
| set(UNIX True) | |
| set(APPLE True) | |
| set(IOS True) | |
| # Required as of cmake 2.8.10 | |
| set(CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE) | |
| # Determine the cmake host system version so we know where to find the iOS SDKs | |
| find_program(CMAKE_UNAME uname /bin /usr/bin /usr/local/bin) | |
| if(CMAKE_UNAME) | |
| exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION) | |
| string(REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}") | |
| endif(CMAKE_UNAME) | |
| # Force the compilers to gcc for iOS | |
| set(CMAKE_C_COMPILER /usr/bin/gcc CACHE STRING "") | |
| set(CMAKE_CXX_COMPILER /usr/bin/g++ CACHE STRING "") | |
| set(CMAKE_AR ar CACHE FILEPATH "" FORCE) | |
| set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE) | |
| set(PKG_CONFIG_EXECUTABLE pkg-config CACHE FILEPATH "" FORCE) | |
| # Setup iOS platform unless specified manually with IOS_PLATFORM | |
| if(NOT DEFINED IOS_PLATFORM) | |
| set(IOS_PLATFORM "OS") | |
| endif(NOT DEFINED IOS_PLATFORM) | |
| set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform") | |
| # Check the platform selection and setup for developer root | |
| if(${IOS_PLATFORM} STREQUAL "OS") | |
| set(IOS_PLATFORM_LOCATION "iPhoneOS.platform") | |
| set(XCODE_IOS_PLATFORM iphoneos) | |
| # This causes the installers to properly locate the output libraries | |
| set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos") | |
| elseif(${IOS_PLATFORM} STREQUAL "SIMULATOR") | |
| set(IOS_PLATFORM_LOCATION "iPhoneSimulator.platform") | |
| set(XCODE_IOS_PLATFORM iphonesimulator) | |
| # This causes the installers to properly locate the output libraries | |
| set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator") | |
| elseif(${IOS_PLATFORM} STREQUAL "WATCHOS") | |
| set(IOS_PLATFORM_LOCATION "WatchOS.platform") | |
| set(XCODE_IOS_PLATFORM watchos) | |
| # This causes the installers to properly locate the output libraries | |
| set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-watchos") | |
| else(${IOS_PLATFORM} STREQUAL "OS") | |
| message(FATAL_ERROR | |
| "Unsupported IOS_PLATFORM value selected. " | |
| "Please choose OS, SIMULATOR, or WATCHOS.") | |
| endif() | |
| # All iOS/Darwin specific settings - some may be redundant | |
| set(CMAKE_SHARED_LIBRARY_PREFIX "lib") | |
| set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") | |
| set(CMAKE_SHARED_MODULE_PREFIX "lib") | |
| set(CMAKE_SHARED_MODULE_SUFFIX ".so") | |
| set(CMAKE_MODULE_EXISTS 1) | |
| set(CMAKE_DL_LIBS "") | |
| set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") | |
| set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") | |
| set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") | |
| set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") | |
| if(IOS_DEPLOYMENT_TARGET) | |
| set(XCODE_IOS_PLATFORM_VERSION_FLAGS "-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}") | |
| endif() | |
| # Hidden visibilty is required for cxx on iOS | |
| set(CMAKE_C_FLAGS_INIT "${XCODE_IOS_PLATFORM_VERSION_FLAGS}") | |
| set(CMAKE_CXX_FLAGS_INIT "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -fvisibility-inlines-hidden") | |
| set(CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}") | |
| set(CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}") | |
| set(CMAKE_PLATFORM_HAS_INSTALLNAME 1) | |
| set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names") | |
| set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names") | |
| set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") | |
| set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") | |
| set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a") | |
| # hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree | |
| # (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache | |
| # and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun) | |
| # hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex | |
| if(NOT DEFINED CMAKE_INSTALL_NAME_TOOL) | |
| find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool) | |
| endif(NOT DEFINED CMAKE_INSTALL_NAME_TOOL) | |
| # Setup iOS deployment target | |
| set(IOS_DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET} CACHE STRING "Minimum iOS version") | |
| # Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT | |
| # Note Xcode 4.3 changed the installation location, choose the most recent one available | |
| exec_program(/usr/bin/xcode-select ARGS -print-path OUTPUT_VARIABLE CMAKE_XCODE_DEVELOPER_DIR) | |
| set(XCODE_POST_43_ROOT "${CMAKE_XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer") | |
| set(XCODE_PRE_43_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer") | |
| if(NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT) | |
| if(EXISTS ${XCODE_POST_43_ROOT}) | |
| set(CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT}) | |
| elseif(EXISTS ${XCODE_PRE_43_ROOT}) | |
| set(CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT}) | |
| endif(EXISTS ${XCODE_POST_43_ROOT}) | |
| endif(NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT) | |
| set(CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform") | |
| # Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT | |
| if(NOT DEFINED CMAKE_IOS_SDK_ROOT) | |
| file(GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*") | |
| if(_CMAKE_IOS_SDKS) | |
| list(SORT _CMAKE_IOS_SDKS) | |
| list(REVERSE _CMAKE_IOS_SDKS) | |
| list(GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT) | |
| else(_CMAKE_IOS_SDKS) | |
| message(FATAL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.") | |
| endif(_CMAKE_IOS_SDKS) | |
| message(STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}") | |
| endif(NOT DEFINED CMAKE_IOS_SDK_ROOT) | |
| set(CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK") | |
| # Set the sysroot default to the most recent SDK | |
| set(CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support") | |
| # set the architecture for iOS | |
| if(IOS_PLATFORM STREQUAL "OS") | |
| set(DEFAULT_IOS_ARCH "arm64") | |
| elseif(IOS_PLATFORM STREQUAL "SIMULATOR") | |
| set(DEFAULT_IOS_ARCH "x86_64") | |
| elseif(IOS_PLATFORM STREQUAL "WATCHOS") | |
| set(DEFAULT_IOS_ARCH "armv7k;arm64_32") | |
| endif() | |
| set(IOS_ARCH ${DEFAULT_IOS_ARCH} CACHE string "Build architecture for iOS") | |
| set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS") | |
| # Set the find root to the iOS developer roots and to user defined paths | |
| set(CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root") | |
| # default to searching for frameworks first | |
| set(CMAKE_FIND_FRAMEWORK FIRST) | |
| # set up the default search directories for frameworks | |
| set(CMAKE_SYSTEM_FRAMEWORK_PATH | |
| ${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks | |
| ${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks | |
| ${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks | |
| ) | |
| # only search the iOS sdks, not the remainder of the host filesystem | |
| set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) | |
| set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) | |
| set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) | |
| # This little macro lets you set any XCode specific property | |
| macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE) | |
| set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE}) | |
| endmacro(set_xcode_property) | |
| # This macro lets you find executable programs on the host system | |
| macro(find_host_package) | |
| set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) | |
| set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) | |
| set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) | |
| set(IOS FALSE) | |
| find_package(${ARGN}) | |
| set(IOS TRUE) | |
| set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) | |
| set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) | |
| set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) | |
| endmacro(find_host_package) |