| #include <c10/core/DispatchKey.h> |
| |
| namespace c10 { |
| |
| const char* toString(DispatchKey t) { |
| switch (t) { |
| case DispatchKey::Undefined: |
| return "Undefined"; |
| case DispatchKey::CPU: |
| return "CPU"; |
| case DispatchKey::CUDA: |
| return "CUDA"; |
| case DispatchKey::SparseCPU: |
| return "SparseCPU"; |
| case DispatchKey::SparseCUDA: |
| return "SparseCUDA"; |
| case DispatchKey::MKLDNN: |
| return "MKLDNN"; |
| case DispatchKey::OpenGL: |
| return "OpenGL"; |
| case DispatchKey::OpenCL: |
| return "OpenCL"; |
| case DispatchKey::IDEEP: |
| return "IDEEP"; |
| case DispatchKey::HIP: |
| return "HIP"; |
| case DispatchKey::SparseHIP: |
| return "SparseHIP"; |
| case DispatchKey::FPGA: |
| return "FPGA"; |
| case DispatchKey::MSNPU: |
| return "MSNPU"; |
| case DispatchKey::XLA: |
| return "XLA"; |
| case DispatchKey::Vulkan: |
| return "Vulkan"; |
| case DispatchKey::MkldnnCPU: |
| return "MkldnnCPU"; |
| case DispatchKey::QuantizedCPU: |
| return "QuantizedCPU"; |
| case DispatchKey::Autograd: |
| return "Autograd"; |
| case DispatchKey::BackendSelect: |
| return "BackendSelect"; |
| case DispatchKey::Batched: |
| return "Batched"; |
| case DispatchKey::TESTING_ONLY_GenericMode: |
| return "TESTING_ONLY_GenericMode"; |
| case DispatchKey::Autocast: |
| return "Autocast"; |
| case DispatchKey::TESTING_ONLY_GenericWrapper: |
| return "TESTING_ONLY_GenericWrapper"; |
| case DispatchKey::Named: |
| return "Named"; |
| case DispatchKey::Tracer: |
| return "Tracer"; |
| case DispatchKey::Meta: |
| return "Meta"; |
| default: |
| return "UNKNOWN_TENSOR_TYPE_ID"; |
| } |
| } |
| |
| std::ostream& operator<<(std::ostream& str, DispatchKey rhs) { |
| return str << toString(rhs); |
| } |
| |
| } // namespace c10 |