| /** | 
 |  * Copyright (c) 2016-present, Facebook, Inc. | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *     http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include "caffe2/core/blob.h" | 
 | #include "caffe2/core/init.h" | 
 | #include "caffe2/core/tensor.h" | 
 | #include "caffe2/core/logging.h" | 
 |  | 
 | // We will be lazy and just use the whole namespace. | 
 | using namespace caffe2; | 
 |  | 
 |  | 
 | int main(int argc, char** argv) { | 
 |   caffe2::GlobalInit(&argc, &argv); | 
 |   caffe2::ShowLogInfoToStderr(); | 
 |  | 
 |   LOG(INFO) << | 
 |       "This script corresponds to the Blob part of the Caffe2 C++ " | 
 |       "tutorial."; | 
 |  | 
 |   LOG(INFO) << "Let's create a blob myblob."; | 
 |  | 
 |   Blob myblob; | 
 |  | 
 |   LOG(INFO) << "Let's set it to int and set the value to 10."; | 
 |  | 
 |   int* myint = myblob.GetMutable<int>(); | 
 |   *myint = 10; | 
 |  | 
 |   LOG(INFO) | 
 |       << "Is the blob type int? " | 
 |       << myblob.IsType<int>(); | 
 |  | 
 |   LOG(INFO) | 
 |       << "Is the blob type float? " | 
 |       << myblob.IsType<float>(); | 
 |  | 
 |   const int& myint_const = myblob.Get<int>(); | 
 |   LOG(INFO) | 
 |       << "The value of the int number stored in the blob is: " | 
 |       << myint_const; | 
 |  | 
 |   LOG(INFO) | 
 |       << "Let's try to get a float pointer. This will trigger an exception."; | 
 |  | 
 |   try { | 
 |     const float& myfloat = myblob.Get<float>(); | 
 |     LOG(FATAL) << "This line should never happen."; | 
 |   } catch (std::exception& e) { | 
 |     LOG(INFO) | 
 |         << "As expected, we got an exception. Its content says: " | 
 |         << e.what(); | 
 |   } | 
 |  | 
 |   LOG(INFO) << | 
 |       "However, we can change the content type (and destroy the old " | 
 |       "content) by calling GetMutable. Let's change it to double."; | 
 |  | 
 |   double* mydouble = myblob.GetMutable<double>(); | 
 |   *mydouble = 3.14; | 
 |  | 
 |   LOG(INFO) << "The new content is: " << myblob.Get<double>(); | 
 |  | 
 |   LOG(INFO) << | 
 |       "If we have a pre-created object, we can use Reset() to transfer the " | 
 |       "object to a blob."; | 
 |  | 
 |   std::string* pvec = new std::string(); | 
 |   myblob.Reset(pvec); // no need to release pvec, myblob takes ownership. | 
 |  | 
 |   LOG(INFO) << "Is the blob now of type string? " | 
 |             << myblob.IsType<std::string>(); | 
 |  | 
 |   LOG(INFO) << "This concludes the blob tutorial."; | 
 |   return 0; | 
 | } |